Richard Pastrick
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3ded0cfa9e
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Add validator and definition for beginnings of overlay python glue so that only the right overlays
show up for a specific render
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2012-04-09 11:49:03 -07:00 |
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Thomas Lake
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ed01a3cf07
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Minor tweaks for JSObserver
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2012-04-09 00:23:15 +01:00 |
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Thomas Lake
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8ec3518eb2
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Fix missing bracket in observer.py
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2012-04-08 23:09:45 +01:00 |
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Thomas Lake
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55df1bcf78
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Add new Javascript observer
Output render progress onto the rendered map using Javascript
A minimum period between updates can be specified
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2012-04-08 23:03:26 +01:00 |
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Andrew Chin
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56b91e67dc
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Merge branch 'showspawn' of git://github.com/tswsl1989/Minecraft-Overviewer
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2012-04-08 11:56:06 -04:00 |
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Thomas Lake
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36aa6ed011
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Add 'showspawn' render option
Allow users to hide the spawn marker that is normally generated for
overworld levels
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2012-04-08 13:04:13 +01:00 |
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Andrew Chin
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cb448cc58f
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Added a --simple-output option
This option turns off fancy output options like colors or progress bars.
Address #649
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2012-04-07 21:16:58 -04:00 |
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Andrew Chin
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d6602caa04
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Output to stdout instead of stderr
Fixes #645
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2012-04-07 20:19:24 -04:00 |
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Andrew Chin
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5aefebecbe
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Fix dereferencing bug, hopefully should address mineral-overlay crash
Should fix #633
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2012-04-07 17:59:46 -04:00 |
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Andrew Chin
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f4d43d544a
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Styling for the worldselector control
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2012-04-07 17:56:30 -04:00 |
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Andrew Chin
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94b5f21d10
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Have the world selector control have a correct default
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2012-04-07 16:15:01 -04:00 |
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Andrew Chin
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6528aa91e7
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Added overlay control to HTML
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2012-04-07 15:03:06 -04:00 |
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Alejandro Aguilera
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e96d168542
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Fix leaves, mask out the decay bits.
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2012-03-29 23:01:37 +02:00 |
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Alejandro Aguilera
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1a3f947858
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Oops.. now there is jungle wood.
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2012-03-29 22:51:36 +02:00 |
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Aaron Griffith
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82e77b7a6e
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Merge pull request #665 from peikk0/textures-fix
Find images in anim/ directory too.
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2012-03-29 12:00:27 -07:00 |
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Alejandro Aguilera
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319544c52b
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Fix ladders. They were forgotten at some point.
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2012-03-29 17:19:59 +02:00 |
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aheadley
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361d45b5e6
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refactor eta widget
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2012-03-28 16:55:28 -04:00 |
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Andrew Brown
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b2ce4fa7e5
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Merge branch 'devel'
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2012-03-27 14:58:50 -04:00 |
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Andrew Brown
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7a4a257b51
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Added better error related log lines for corrupt chunks
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2012-03-27 14:57:42 -04:00 |
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aheadley
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abfb1d6053
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fix crash on terminal resize
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2012-03-27 10:31:00 -04:00 |
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aheadley
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02b208973d
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Merge branch 'progress-observer'
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2012-03-26 23:14:09 -04:00 |
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aheadley
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e34d35e4fd
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fix progress bar prompt clobbering
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2012-03-26 23:13:33 -04:00 |
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Andrew Chin
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f39c9e2f80
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Merge branch 'progress-observer' of git://github.com/aheadley/Minecraft-Overviewer into progress-observer
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2012-03-26 22:28:28 -04:00 |
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Johannes Dewender
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122eaee37d
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add bed marker icon from faithful pack
Taken from the Faithful 32 texture pack:
http://www.minecraftforum.net/viewtopic.php?f=25&t=77442
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2012-03-27 03:04:09 +02:00 |
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Johannes Dewender
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779b38f2a3
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use avatars for player markers
Avatars are taken from scripts at overviewer.org
Do we need caching here?
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2012-03-27 03:02:52 +02:00 |
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Pierre Guinoiseau
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b0ee71a815
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Find images in anim/ directory too, useful for MCPatcher images like custom_water_still.png
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2012-03-26 19:12:45 +02:00 |
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Alejandro Aguilera
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9767bc6d5a
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Fix sandstone function name in textures.py.
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2012-03-26 08:39:48 +02:00 |
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Andrew Brown
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d7608b0e65
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Merge branch 'devel'
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2012-03-23 23:19:40 -04:00 |
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Andrew Brown
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af805d4a4b
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Added soft-fail on region corruption to iterate_chunks() and get_chunk_mtime()
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2012-03-23 23:19:03 -04:00 |
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Aaron Griffith
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dc1e3b662b
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fixed biome rotation for upper-right and lower-left
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2012-03-23 14:08:03 -04:00 |
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Aaron Griffith
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5d94c85010
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fixed rotations for upside-down stairs
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2012-03-23 13:59:33 -04:00 |
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aheadley
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99f2cae7a8
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fix configurable observer
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2012-03-22 21:19:56 -04:00 |
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Alejandro Aguilera
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3a179f5df2
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Add 1.2.4 new blocks: sandstone and wooden planks
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2012-03-22 22:52:13 +01:00 |
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aheadley
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863c6b1154
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make observer a setting, need to update docs
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2012-03-22 17:32:28 -04:00 |
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Aaron Griffith
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682cefb902
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changed _load_image to self.load_image in textures.py (thanks Nightgunner5)
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2012-03-20 00:24:53 -03:00 |
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aheadley
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a7d6ee81bb
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make progress bar more like wgets
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2012-03-18 19:46:54 -04:00 |
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Andrew Brown
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ff0f4fe46e
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fixed error handling code. Now more robust against corrupt chunks!
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2012-03-18 13:52:59 -04:00 |
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Andrew Brown
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e9cf747513
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Added better error handling for corrupt chunks
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2012-03-17 22:56:33 -04:00 |
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aheadley
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fb7500e063
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comments!
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2012-03-17 15:04:02 -04:00 |
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Andrew Chin
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9b7226e91e
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Nether-only worlds have no spawn
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2012-03-17 14:54:16 -04:00 |
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aheadley
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f3d23fb8f8
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clean up observer code
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2012-03-17 14:34:57 -04:00 |
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aheadley
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46b04dd09a
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implement observer model
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2012-03-16 22:26:16 -04:00 |
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aheadley
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09caf006a3
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add faction widget for progressbar
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2012-03-16 12:46:32 -04:00 |
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Alex Headley
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6c6534fc3e
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add progressbar module
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2012-03-16 12:32:46 -04:00 |
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Andrew Brown
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e40e71f2f2
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Merge branch 'devel'
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2012-03-15 23:36:43 -04:00 |
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Andrew Chin
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03d3e852fc
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Backed out my level.dat reread code
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2012-03-15 21:52:22 -04:00 |
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Andrew Chin
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34ca588ec2
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Added missing import
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2012-03-15 18:55:57 -04:00 |
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Aaron Griffith
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9ba3cbabc8
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fixed biomes to use z/x instead of x/z indexing
reference: Issue #644
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2012-03-15 05:12:01 -04:00 |
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Aaron Griffith
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9be414e540
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added biomes option to Base primitive (default: True)
fixes Issue #644
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2012-03-15 04:54:20 -04:00 |
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Aaron Griffith
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ab22724fc7
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moved nice_exit() back into util.py (Issue #647)
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2012-03-15 04:03:46 -04:00 |
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