0
Commit Graph

1607 Commits

Author SHA1 Message Date
Richard Pastrick
b13bbd0204 Add the JS stuff and a little bit more python glue to make overlays only display for a specified render 2012-04-12 08:59:13 -07:00
Richard Pastrick
4cbddf2f5a Merge remote branch 'upstream/devel' into devel 2012-04-11 14:53:09 -07:00
Aaron Griffith
db0a1d3415 updated isOverlay to correctly recognize modes with no Base() primitive 2012-04-09 17:10:05 -04:00
Aaron Griffith
88d0d838b9 Merge pull request #684 from overviewer/deref_fix
Deref fix
2012-04-09 14:01:13 -07:00
Richard Pastrick
77acd158c6 Add docs too! 2012-04-09 12:26:40 -07:00
Richard Pastrick
ebd8b287ed Further glue for overlays. Make the validator actually validate. Also rough outlines for checking if
the render you've specified in the overlay actually exists and isn't itself.
2012-04-09 12:20:58 -07:00
Richard Pastrick
3ded0cfa9e Add validator and definition for beginnings of overlay python glue so that only the right overlays
show up for a specific render
2012-04-09 11:49:03 -07:00
Andrew Chin
7433f06edb Remove unneeded stuffs 2012-04-07 22:12:10 -04:00
Andrew Chin
cb448cc58f Added a --simple-output option
This option turns off fancy output options like colors or progress bars.

Address #649
2012-04-07 21:16:58 -04:00
Andrew Chin
d6602caa04 Output to stdout instead of stderr
Fixes #645
2012-04-07 20:19:24 -04:00
Andrew Chin
5aefebecbe Fix dereferencing bug, hopefully should address mineral-overlay crash
Should fix #633
2012-04-07 17:59:46 -04:00
Andrew Chin
f4d43d544a Styling for the worldselector control 2012-04-07 17:56:30 -04:00
Andrew Chin
94b5f21d10 Have the world selector control have a correct default 2012-04-07 16:15:01 -04:00
Andrew Chin
6528aa91e7 Added overlay control to HTML 2012-04-07 15:03:06 -04:00
Alejandro Aguilera
e96d168542 Fix leaves, mask out the decay bits. 2012-03-29 23:01:37 +02:00
Alejandro Aguilera
1a3f947858 Oops.. now there is jungle wood. 2012-03-29 22:51:36 +02:00
Aaron Griffith
59c68646a9 Merge pull request #670 from JonnyJD/playerInspect
more detailed player inspect + list multiple
2012-03-29 12:05:21 -07:00
Aaron Griffith
be1cee48cf Merge pull request #653 from kappa7194/master
Missing quotation mark in signs configuration file example.
2012-03-29 12:03:04 -07:00
Aaron Griffith
82e77b7a6e Merge pull request #665 from peikk0/textures-fix
Find images in anim/ directory too.
2012-03-29 12:00:27 -07:00
Alejandro Aguilera
319544c52b Fix ladders. They were forgotten at some point. 2012-03-29 17:19:59 +02:00
aheadley
361d45b5e6 refactor eta widget 2012-03-28 16:55:28 -04:00
Andrew Brown
b2ce4fa7e5 Merge branch 'devel' 2012-03-27 14:58:50 -04:00
Andrew Brown
7a4a257b51 Added better error related log lines for corrupt chunks 2012-03-27 14:57:42 -04:00
aheadley
abfb1d6053 fix crash on terminal resize 2012-03-27 10:31:00 -04:00
aheadley
02b208973d Merge branch 'progress-observer' 2012-03-26 23:14:09 -04:00
aheadley
e34d35e4fd fix progress bar prompt clobbering 2012-03-26 23:13:33 -04:00
Andrew Chin
f39c9e2f80 Merge branch 'progress-observer' of git://github.com/aheadley/Minecraft-Overviewer into progress-observer 2012-03-26 22:28:28 -04:00
Johannes Dewender
d6b2cf3a0d more detailed player inspect + list multiple
List all the main player information:
position, dimension, spawnposition
health, foodLevel, Level. XP, gametype

If a players directory is given, all players in there are listed.

If a file is given, list only this player.

You can also give a directory and a player name:

python playerInspect.py [ file | dir [playername] ]
2012-03-27 03:41:14 +02:00
Thomas Lake
8dd5495446 Add support for --quiet in genPOI.py 2012-03-26 17:33:13 -04:00
Sean Kilgore
c287247b86 Updated sign docs, including --genpoi usage 2012-03-26 13:41:16 -07:00
Pierre Guinoiseau
b0ee71a815 Find images in anim/ directory too, useful for MCPatcher images like custom_water_still.png 2012-03-26 19:12:45 +02:00
Andrew Chin
373291932f Merge branch 'signs' 2012-03-26 09:41:37 -04:00
Alejandro Aguilera
9767bc6d5a Fix sandstone function name in textures.py. 2012-03-26 08:39:48 +02:00
Andrew Brown
d7608b0e65 Merge branch 'devel' 2012-03-23 23:19:40 -04:00
Andrew Brown
af805d4a4b Added soft-fail on region corruption to iterate_chunks() and get_chunk_mtime() 2012-03-23 23:19:03 -04:00
Aaron Griffith
dc1e3b662b fixed biome rotation for upper-right and lower-left 2012-03-23 14:08:03 -04:00
Aaron Griffith
5d94c85010 fixed rotations for upside-down stairs 2012-03-23 13:59:33 -04:00
aheadley
42a5af2886 update installing docs for RPM repo 2012-03-22 21:48:28 -04:00
aheadley
9ec0b2b38e update config docs for observer 2012-03-22 21:48:13 -04:00
Andrew Brown
2b37d6f02c Merge remote-tracking branch 'origin/master' 2012-03-22 21:39:42 -04:00
Andrew Brown
996bd44746 added docs for the biome option to Base render primitive 2012-03-22 21:36:14 -04:00
aheadley
99f2cae7a8 fix configurable observer 2012-03-22 21:19:56 -04:00
Alejandro Aguilera
3a179f5df2 Add 1.2.4 new blocks: sandstone and wooden planks 2012-03-22 22:52:13 +01:00
aheadley
863c6b1154 make observer a setting, need to update docs 2012-03-22 17:32:28 -04:00
Andrew Chin
ec6e625361 Merge pull request #658 from logikal/master
Add more documentation for signs/POI, including genPOI.py usage.
2012-03-21 05:58:58 -07:00
Sean Kilgore
e758bee77f Updated signs documentation, including genPOI.py usage. 2012-03-19 23:55:06 -07:00
Aaron Griffith
682cefb902 changed _load_image to self.load_image in textures.py (thanks Nightgunner5) 2012-03-20 00:24:53 -03:00
Andrew Chin
fbf1323ad7 Added --genpoi to overviewer.py 2012-03-19 20:03:54 -04:00
aheadley
a7d6ee81bb make progress bar more like wgets 2012-03-18 19:46:54 -04:00
Albireo
94e6f74661 Missing closing quote in example. 2012-03-18 23:32:45 +01:00