Ryan Rector
f0ea678cb6
Google maps js needs to know north-direction
2011-07-10 07:06:06 -06:00
untergrundbiber
e519aaa8a0
Local time in timestamp
2011-06-08 15:29:54 -04:00
Aaron Griffith
c2bf7ff34e
added --no-signs option
2011-06-08 15:29:54 -04:00
Aaron Griffith
dacd45e5d3
configurable settings.py, web_assets, textures paths
2011-05-13 18:04:05 -04:00
Aaron Griffith
2bca2b6db3
added generator meta tag
2011-05-12 17:53:13 -04:00
aheadley
1c92776e41
fixed minor bugs, added comments, made python aware of new files, removed old js files
2011-04-23 21:46:41 -04:00
Alex Headley
fa49aff4b0
added minzoom config.js setting
2011-04-22 11:19:02 -04:00
Alex Headley
eea97d1b1c
added per-rendermode bg_color setting
2011-04-22 11:11:14 -04:00
Aaron Griffith
a6e8de484d
Merge branch 'overlays' into dtt-c-render
...
Conflicts:
quadtree.py
web_assets/functions.js
2011-04-18 18:29:51 -04:00
Andrew Chin
ed5f3eaad4
Stronger support for setting a background color
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Works by setting "bg_color='#rrggbb'" in settings.py. Works for both
png and jpg imgformats
2011-04-17 14:10:27 -04:00
Aaron Griffith
5c3b3be418
basic rendermode inheritance introspection (no more hacky overlay list)
2011-04-16 20:08:38 -04:00
Aaron Griffith
05c4083b7e
support for mixed png/jpg tilesets, and overlays with imgformat=jpg
2011-04-16 19:25:40 -04:00
Aaron Griffith
e950cebb04
Merge branch 'dtt-c-render' into overlays
2011-04-13 02:47:03 -04:00
Aaron Griffith
a2b1f238d9
changed markers.js to output one marker per line
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this has been requested *many* times, because it makes it easier to
(1) learn what format markers.js uses, and
(2) write shell scripts that process markers.js.
It shouldn't break existing processors that use json loaders, and does
not drastically increase file size (just one extra byte per ~70).
2011-04-10 04:38:42 -04:00
Aaron Griffith
7955092e66
Merge branch 'dtt-c-render' into overlays
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Conflicts:
overviewer.py
setup.py
2011-03-29 05:57:56 -04:00
Aaron Griffith
9c25c6259c
added center to config.js, lets you set map center in world coords
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By default, it is set to spawn. Also I changed defaultZoom to 2, which
looks better (the world used to show up as *tiny* by default).
2011-03-29 05:48:40 -04:00
Andrew Chin
d2252acfe6
Signs should be working again
2011-03-28 15:07:49 -04:00
Aaron Griffith
f23d3ddac9
converted spawn into a overlay-based rendermode
2011-03-28 03:40:02 -04:00
Aaron Griffith
9f69f099ad
initial support for map overlays
2011-03-28 02:50:36 -04:00
Aaron Griffith
4977ae8767
added exceptions for .DS_Store and Thumbs.db in mirror_dir
2011-03-27 21:24:25 -04:00
Aaron Griffith
3c51253eba
Merge commit 'xon/dtt-c-render' into dtt-c-render
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Conflicts:
nbt.py
overviewer.py
2011-03-25 22:44:50 -04:00
Andrew Chin
a6baf5b6e8
Added missing import
2011-03-25 20:45:25 -04:00
Xon
ca36c98641
Initial commit for multi-layer rendering.
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Hardwired to use all 4 render modes at once. Todo: add config file/commandline argument support.
2011-03-26 02:37:11 +08:00
Aaron Griffith
0e87368a06
moved google map related code int googlemap.py (from quadtree.py)
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basic support in googlemap.py for handling multiple QuadtreeGens
2011-03-20 21:43:18 -04:00