Andrew Chin
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da30592a45
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Include the genpoi script in the .deb packages
You should now be able to run overviewer.py --genpoi without error
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2012-05-02 21:09:45 -04:00 |
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Andrew Chin
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af8aa13615
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Fix typo in previous commit
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2012-05-02 20:19:02 -04:00 |
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Richard Pastrick
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5974919973
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Make the rerenderprob value print a decent error since it does have to be between 0.0 and 1.0 instead of just
that it is a float.
Remove 0.0 and 1.0 as valid values
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2012-05-02 16:31:30 -07:00 |
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Andrew Chin
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9508573783
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Added hint about checking the docs on a bad markers validation
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2012-05-01 20:31:50 -04:00 |
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Andrew Chin
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ad1dacbdc9
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Merge branch 'devel'
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2012-05-01 20:28:25 -04:00 |
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CounterPillow
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c5af1c81fc
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Added a special case for the swamp biome.
Addresses issue #708.
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2012-04-29 02:26:14 +02:00 |
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Richard Pastrick
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2ecb5dc914
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Forgot quotes
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2012-04-27 09:22:41 -07:00 |
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Richard Pastrick
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27c644d4ea
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Fix centering of the maps to the spawn point on first load
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2012-04-27 09:19:31 -07:00 |
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Andrew Chin
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27acb575f7
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Allow filter functions to specify icons
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2012-04-15 12:00:44 -04:00 |
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Andrew Chin
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d97c3547f9
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Merge branch master into devel
Conflicts:
docs/config.rst
overviewer.py
overviewer_core/settingsDefinition.py
overviewer_core/tileset.py
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2012-04-15 11:03:16 -04:00 |
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Andrew Chin
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5f1bf1851d
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Merge pull request #669
Merge branch 'player_marker' of https://github.com/JonnyJD/Minecraft-Overviewer into devel
Conflicts:
genPOI.py
overviewer_core/data/js_src/views.js
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2012-04-14 22:46:25 -04:00 |
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Andrew Chin
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2a6769c5ac
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Revised syntax/method for specifying POIs
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2012-04-14 22:09:12 -04:00 |
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Andrew Chin
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85e2ac202f
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Fix overlay code
so that overlays with no 'overlay' config are always displayed
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2012-04-13 23:48:07 -04:00 |
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Andrew Chin
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d206a3aca4
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Merge pull request #688
Merge branch 'devel' of git://github.com/contre/Minecraft-Overviewer into devel
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2012-04-13 23:15:47 -04:00 |
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Aaron Griffith
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838bd2e5ab
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fixed Hide() primitive and made EdgeLines() play nice
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2012-04-12 15:33:24 -04:00 |
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Aaron Griffith
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f5797dd8a0
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added a Hide() render primitive
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2012-04-12 15:16:19 -04:00 |
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Richard Pastrick
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b13bbd0204
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Add the JS stuff and a little bit more python glue to make overlays only display for a specified render
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2012-04-12 08:59:13 -07:00 |
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Richard Pastrick
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4cbddf2f5a
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Merge remote branch 'upstream/devel' into devel
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2012-04-11 14:53:09 -07:00 |
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Aaron Griffith
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db0a1d3415
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updated isOverlay to correctly recognize modes with no Base() primitive
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2012-04-09 17:10:05 -04:00 |
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Aaron Griffith
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88d0d838b9
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Merge pull request #684 from overviewer/deref_fix
Deref fix
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2012-04-09 14:01:13 -07:00 |
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Richard Pastrick
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ebd8b287ed
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Further glue for overlays. Make the validator actually validate. Also rough outlines for checking if
the render you've specified in the overlay actually exists and isn't itself.
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2012-04-09 12:20:58 -07:00 |
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Richard Pastrick
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3ded0cfa9e
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Add validator and definition for beginnings of overlay python glue so that only the right overlays
show up for a specific render
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2012-04-09 11:49:03 -07:00 |
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Andrew Chin
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56b91e67dc
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Merge branch 'showspawn' of git://github.com/tswsl1989/Minecraft-Overviewer
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2012-04-08 11:56:06 -04:00 |
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Thomas Lake
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36aa6ed011
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Add 'showspawn' render option
Allow users to hide the spawn marker that is normally generated for
overworld levels
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2012-04-08 13:04:13 +01:00 |
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Andrew Chin
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cb448cc58f
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Added a --simple-output option
This option turns off fancy output options like colors or progress bars.
Address #649
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2012-04-07 21:16:58 -04:00 |
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Andrew Chin
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d6602caa04
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Output to stdout instead of stderr
Fixes #645
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2012-04-07 20:19:24 -04:00 |
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Andrew Chin
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5aefebecbe
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Fix dereferencing bug, hopefully should address mineral-overlay crash
Should fix #633
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2012-04-07 17:59:46 -04:00 |
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Andrew Chin
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f4d43d544a
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Styling for the worldselector control
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2012-04-07 17:56:30 -04:00 |
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Andrew Chin
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94b5f21d10
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Have the world selector control have a correct default
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2012-04-07 16:15:01 -04:00 |
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Andrew Chin
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6528aa91e7
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Added overlay control to HTML
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2012-04-07 15:03:06 -04:00 |
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Alejandro Aguilera
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e96d168542
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Fix leaves, mask out the decay bits.
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2012-03-29 23:01:37 +02:00 |
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Alejandro Aguilera
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1a3f947858
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Oops.. now there is jungle wood.
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2012-03-29 22:51:36 +02:00 |
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Aaron Griffith
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82e77b7a6e
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Merge pull request #665 from peikk0/textures-fix
Find images in anim/ directory too.
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2012-03-29 12:00:27 -07:00 |
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Alejandro Aguilera
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319544c52b
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Fix ladders. They were forgotten at some point.
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2012-03-29 17:19:59 +02:00 |
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aheadley
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361d45b5e6
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refactor eta widget
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2012-03-28 16:55:28 -04:00 |
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Andrew Brown
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b2ce4fa7e5
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Merge branch 'devel'
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2012-03-27 14:58:50 -04:00 |
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Andrew Brown
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7a4a257b51
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Added better error related log lines for corrupt chunks
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2012-03-27 14:57:42 -04:00 |
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aheadley
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abfb1d6053
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fix crash on terminal resize
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2012-03-27 10:31:00 -04:00 |
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aheadley
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02b208973d
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Merge branch 'progress-observer'
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2012-03-26 23:14:09 -04:00 |
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aheadley
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e34d35e4fd
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fix progress bar prompt clobbering
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2012-03-26 23:13:33 -04:00 |
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Andrew Chin
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f39c9e2f80
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Merge branch 'progress-observer' of git://github.com/aheadley/Minecraft-Overviewer into progress-observer
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2012-03-26 22:28:28 -04:00 |
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Johannes Dewender
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122eaee37d
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add bed marker icon from faithful pack
Taken from the Faithful 32 texture pack:
http://www.minecraftforum.net/viewtopic.php?f=25&t=77442
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2012-03-27 03:04:09 +02:00 |
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Johannes Dewender
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779b38f2a3
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use avatars for player markers
Avatars are taken from scripts at overviewer.org
Do we need caching here?
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2012-03-27 03:02:52 +02:00 |
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Pierre Guinoiseau
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b0ee71a815
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Find images in anim/ directory too, useful for MCPatcher images like custom_water_still.png
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2012-03-26 19:12:45 +02:00 |
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Alejandro Aguilera
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9767bc6d5a
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Fix sandstone function name in textures.py.
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2012-03-26 08:39:48 +02:00 |
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Andrew Brown
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d7608b0e65
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Merge branch 'devel'
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2012-03-23 23:19:40 -04:00 |
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Andrew Brown
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af805d4a4b
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Added soft-fail on region corruption to iterate_chunks() and get_chunk_mtime()
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2012-03-23 23:19:03 -04:00 |
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Aaron Griffith
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dc1e3b662b
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fixed biome rotation for upper-right and lower-left
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2012-03-23 14:08:03 -04:00 |
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Aaron Griffith
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5d94c85010
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fixed rotations for upside-down stairs
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2012-03-23 13:59:33 -04:00 |
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aheadley
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99f2cae7a8
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fix configurable observer
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2012-03-22 21:19:56 -04:00 |
|