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Commit Graph

235 Commits

Author SHA1 Message Date
Andrew Brown
98c23fd970 added a memcached option. It's really slow though. don't use it. 2012-03-04 22:25:38 -05:00
Andrew Brown
9edd23c273 Merge branch 'devel' 2012-03-04 20:18:57 -05:00
Andrew Brown
8206272fc8 Added a cache for open regionfile objects 2012-03-04 18:46:02 -05:00
Philip Kovac
57820a49d4 fix for worlds converted by jeb_'s anvil converter
Fixes Issue #629
2012-03-04 12:23:52 -05:00
Andrew Chin
35eddb1342 Make sure biomes are also rotated 2012-03-04 12:23:01 -05:00
Andrew Brown
b852e8b1e3 Re-did the caching layer for regionset chunk caching 2012-03-03 23:56:38 -05:00
Andrew Chin
6b5c421c9e detect worlds in cwd, and print detected world paths 2012-03-01 22:37:07 -05:00
Andrew Brown
a83518bc97 fixed rotations 2012-03-01 22:09:01 -05:00
Andrew Brown
62c537a95e Merge remote-tracking branch 'origin/rewrite' into anvil 2012-02-26 21:10:42 -05:00
Andrew Brown
eede25d2e1 apparently xmin,zmin,xmax,zmax is more intuitive than xmin,zmin,xmax,zmax for some people 2012-02-26 21:08:03 -05:00
Andrew Brown
f43498d033 Added a "crop" feature to render subsets of worlds 2012-02-26 20:19:26 -05:00
Aaron Griffith
8b28e42c8d Merge branch 'rewrite' into anvil
Conflicts:
	overviewer_core/src/overviewer.h
	overviewer_core/tileset.py
	overviewer_core/util.py
	overviewer_core/world.py
2012-02-26 19:39:58 -05:00
Andrew Brown
e50cb2db88 Generalized regionset wrapper objects so they can be chained 2012-02-26 17:59:37 -05:00
Andrew Brown
0b34c7f1c3 changed JS to properly compute coords for anvil format 2012-02-25 16:17:49 -05:00
Andrew Brown
72f292104a fixed rotated renders for anvil-formatted worlds 2012-02-25 15:01:55 -05:00
Aaron Griffith
414b754e24 biomes now work, still no swamp purple though 2012-02-22 04:14:44 -05:00
Aaron Griffith
f8140c8de0 block data is now correctly reshape'd 2012-02-21 02:02:25 -05:00
Andrew Brown
6631460495 Fixed a typo 2012-02-18 11:35:18 -05:00
Andrew Brown
85b9ccd620 Merge remote-tracking branch 'origin/rewrite' into anvil
Conflicts:
	overviewer_core/world.py
2012-02-18 11:07:56 -05:00
Andrew Brown
f7cc50fa9e Preliminary modifications to world.py for new format. Untested. 2012-02-18 11:04:19 -05:00
Andrew Chin
2621997ecc Made multiprocessing work on windows \o/ 2012-02-18 01:19:45 -05:00
Andrew Chin
ff6425d358 Normalize paths to fix issues on Windows 2012-02-17 21:16:47 -05:00
Andrew Chin
c60936efbd Remove development/debug output 2012-02-11 15:57:38 -05:00
Aaron Griffith
a1dacfa994 added back biome colors, and misc. cleanup in world.py 2012-02-08 15:25:22 -05:00
Aaron Griffith
b88e636728 changed settings to emit correct north values, north values now represent rotations
each north value is an integer representing how many times to rotate
the map by 90 degrees counterclockwise.
2012-01-29 16:45:23 -05:00
Andrew Brown
42d1b5049f RotatedRegionSet now works. Rotated renders now work.
Changed the rotation constants so numpy.rot90 works.
2012-01-28 18:26:37 -05:00
Andrew Chin
96602a48d4 Specifying a dimension in a config file now works 2012-01-27 20:30:58 -05:00
Andrew Chin
8297f4c0a3 northdirection glue 2012-01-22 23:25:56 -05:00
Andrew Chin
163dd66a38 Create RegionSets via the World object 2012-01-21 19:04:21 -05:00
Andrew Brown
ff3bfceef7 more C code fixes. Activated caching.
Also removed some code that I accidentially left in.
Also added a traceback printing decorator around get_chunk() because the
C code can potentially swallow those exceptions.
2012-01-17 21:52:01 -05:00
Andrew Brown
dafb659315 added __getstate__ and __setstate__ to TileSet to fix pickling 2012-01-16 02:19:34 -05:00
Andrew Brown
ba87959e31 added caching to chunks in RegionSet() currently disabled
This build is broken due to the mismatch in expected and actual error
condition for get_chunk. The C code still expects it to return None.
2012-01-16 00:48:30 -05:00
Andrew Brown
a48077fe54 removed unused imports in world.py. More docstrings
Also added __getstate__ and __setstate__ for pickling RegionSet
2012-01-15 19:10:14 -05:00
Andrew Brown
5096bff521 Cleaned up world.py and fixed find_true_spawn()
Added docstrings to the top of World and RegionSet
Added docstrings to some other methods
Removed unused methods that aren't part of our API
Changed get_chunk() to raise error on nonexistant chunks
Changed get_region_path() to _get_region_path()

UNTESTED!
2012-01-15 17:02:58 -05:00
Andrew Chin
9aa3847068 Merge remote-tracking branch 'origin/rewrite' into rewrite 2012-01-07 21:25:19 -05:00
Aaron Griffith
992f737984 fixed import loop and incorrect blockdata expansion 2012-01-07 20:23:39 -05:00
Andrew Chin
cb2f0129bc Allow regionsets to be named in a settings.py file 2012-01-07 15:11:19 -05:00
Andrew Chin
f76fd28a82 Use the overworld as the default regionset 2012-01-05 00:27:41 -05:00
Aaron Griffith
31f894d4e9 removed: chunk.py, quadtree.py, rendernode.py 2012-01-01 23:12:05 -05:00
Aaron Griffith
55e83e50da chunks are now loaded properly from the regionset 2012-01-01 22:44:11 -05:00
Andrew Chin
319d444997 Fixed typos... they're not my fault! 2012-01-01 22:20:43 -05:00
Andrew Chin
6fa86d39bc Removed stupid north_dir, and fixed unpacking 2012-01-01 22:11:52 -05:00
Andrew Chin
92880c7c38 Use the right coordinate system 2012-01-01 22:03:43 -05:00
Andrew Chin
ecceaeeb35 Removed all old code from RegionSet. Added RotatedRegionSet
Nothing has been tested
2012-01-01 21:20:17 -05:00
Andrew Chin
c2a1d8487a Start of the new rewrite code flow. TileSet still needs work 2012-01-01 16:12:10 -05:00
Andrew Chin
9b06d980af More World->RegionSet conversions. still broken 2011-12-22 00:23:20 -05:00
Andrew Chin
fbdeb90f9f overviewer.py now runs without crashing
but still is broken
2011-12-20 23:17:28 -05:00
Andrew Chin
3aa9e49631 useBiomeData is a property of worlds
Rewrite Tracking Issue: ##568
2011-12-20 00:53:43 -05:00
Andrew Chin
119b6e1b54 Removed biome handling and north-direction
We'll have to figure out how/where to put it back in

Rewrite Tracking Issue: #568
2011-12-19 23:49:26 -05:00
Andrew Chin
8f69da86f4 Finished implemention of RegionSet. not yet tested
Rewrite Tracking Issue: #568
2011-12-19 23:05:29 -05:00