Aaron Griffith
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f5264e9306
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rewrote get_lighting_coefficient in C
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2011-03-23 00:03:26 -04:00 |
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Aaron Griffith
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24950f6024
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moved rendermode_normal into a separate file, like rendermode_lighting
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2011-03-22 23:09:12 -04:00 |
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Andrew Chin
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a885568d4e
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Added missing DECREF
memory usage is stable and constant over a 7 minute execution
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2011-03-21 23:23:35 -04:00 |
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Andrew Chin
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97d708106a
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Fixed typo preventing build
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2011-03-21 23:18:34 -04:00 |
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Aaron Griffith
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0e85f87fa7
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removed NULL checks on render mode interface
all the functions are required to exist, now
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2011-03-21 20:46:30 -04:00 |
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Aaron Griffith
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e9b30cf780
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changed PyArray_GETPTR3 to getByteArray3D
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2011-03-21 20:34:48 -04:00 |
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Aaron Griffith
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b312cef52e
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put lighting render mode in its own file; it's about to get *way* more complicated
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2011-03-21 19:53:20 -04:00 |
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Aaron Griffith
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4a01a5fb7b
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separated normal and lighting render modes
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2011-03-21 19:53:20 -04:00 |
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Andrew Chin
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1872ccd690
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remove swap files from repo, updated .gitingore to ignore them
how did they get there :/
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2011-03-21 09:00:08 -04:00 |
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Aaron Griffith
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b908c6e07c
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separated iterate and rendermode code, rendermodes are now defined by interface structs
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2011-03-21 07:41:10 -04:00 |
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Aaron Griffith
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7b7f97d6c5
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moved important render state into a struct, to prepare for modular render modes
(making the code look worse, so it can look better!)
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2011-03-21 06:40:37 -04:00 |
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Aaron Griffith
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da58be569f
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C code style fixes for lighting/normal code merge (woops...)
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2011-03-21 06:21:55 -04:00 |
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Aaron Griffith
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cd34d6052b
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renamed is_transparent (more like other function names), and exposed it to other C files
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2011-03-21 06:18:51 -04:00 |
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Aaron Griffith
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88d5f15131
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fixed blockid memory leak
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2011-03-21 06:05:06 -04:00 |
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Aaron Griffith
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2881324084
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merged lighting and non-lighting render code
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2011-03-21 06:02:47 -04:00 |
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Aaron Griffith
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fd0924a93b
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moved lighting check from world object to quadtree object, where it should be now
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2011-03-21 05:35:11 -04:00 |
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Aaron Griffith
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c603f2344f
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Merge branch 'dtt-c-render' into lighting
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2011-03-21 05:32:10 -04:00 |
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Aaron Griffith
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56f6218ea8
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updated .gitignore to include settings.py
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2011-03-20 21:45:13 -04:00 |
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Aaron Griffith
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04ef95e4d6
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renamed gmap.py to overviewer.py
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2011-03-20 21:43:18 -04:00 |
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Aaron Griffith
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0e87368a06
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moved google map related code int googlemap.py (from quadtree.py)
basic support in googlemap.py for handling multiple QuadtreeGens
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2011-03-20 21:43:18 -04:00 |
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Andrew Chin
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61819a7f30
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Merged in dtt-c-render
Conflicts:
src/overviewer.h
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2011-03-20 21:29:05 -04:00 |
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Andrew Chin
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329c7557f6
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Move some code out of the render_loop function and into a 1-time init
routine
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2011-03-20 21:13:17 -04:00 |
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Aaron Griffith
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4e9985c611
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changed web_assets_hook to use new config-file function support
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2011-03-20 00:46:56 -04:00 |
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Andrew Chin
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6f60439f14
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accept callables in the configFile with type="function"
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2011-03-20 00:37:34 -04:00 |
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Andrew Chin
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29dc98ce2a
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Fix a -p 1 regression
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2011-03-19 23:49:56 -04:00 |
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Andrew Chin
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e096eb45ff
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Initial version of C lighting code
Needs *lots* of performance work
|
2011-03-19 22:55:59 -04:00 |
|
Aaron Griffith
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346ee004e8
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fixed some things left over from configfile merge
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2011-03-19 21:25:04 -04:00 |
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Aaron Griffith
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ebc043b95c
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Merge branch 'master' into dtt-master-merge
Conflicts:
gmap.py
quadtree.py
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2011-03-19 21:15:05 -04:00 |
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Aaron Griffith
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c286f840bb
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Merge remote branch 'upstream/configfile' into dtt-config-merge
Conflicts:
chunk.py
gmap.py
world.py
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2011-03-19 21:10:40 -04:00 |
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Aaron Griffith
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0622ba9e72
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Merge remote branch 'aheadley/region-validate-fixes' into dtt-c-render
Conflicts:
quadtree.py
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2011-03-19 20:53:34 -04:00 |
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Aaron Griffith
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8ad7a29f6a
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Merge remote branch 'xon/dtt-c-render-region-cache' into dtt-c-render
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2011-03-19 20:49:17 -04:00 |
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Aaron Griffith
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38deb98d5a
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added command line option for web_assets postprocessing hook
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2011-03-19 20:45:40 -04:00 |
|
Xon
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ac0055a6d7
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Fix Windows compat with stashing the quadtree object into each worker process
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2011-03-20 08:41:38 +08:00 |
|
Xon
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cd7b9456a9
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Fixed worker processes being passed the full quadtree object. Caused massive performance regressions when caching stuff in quadtree.world
Offloaded self._get_chunks_in_range into worker process.
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2011-03-20 08:40:43 +08:00 |
|
Xon
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1d666c7be7
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Fixed render_innertile_batch
|
2011-03-20 08:40:30 +08:00 |
|
Xon
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0046da5594
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render_inntertile & render_inntertile now called in batches in the worker process,
speeds up update scan with a lot of tiles to skip.
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2011-03-20 08:40:21 +08:00 |
|
Xon
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ec255bf29b
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Added region cache invalidation & reloading. Cached region mtimes.
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2011-03-20 08:24:43 +08:00 |
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Aaron Griffith
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d534e7137d
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Merge branch 'master' into dtt-c-render
Conflicts:
chunk.py
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2011-03-19 19:28:10 -04:00 |
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Aaron Griffith
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494caba598
|
added a nice error if c_overviewer is missing, simplified composite.py
now that c_overviewer is required, we don't need to have a PIL paste()
fallback. The next step is to remove composite.py entirely!
|
2011-03-19 19:07:47 -04:00 |
|
Aaron Griffith
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edf34f6d59
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changed level data loader to retry up to twice before declaring a chunk corrupt
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2011-03-19 18:23:23 -04:00 |
|
Alex Headley
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5ae361824b
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cleaned up contrib/validateRegionFile script
|
2011-03-19 17:45:20 -04:00 |
|
Andrew Chin
|
26d781f249
|
declaration tweak to make some compilers happy
|
2011-03-19 14:37:48 -04:00 |
|
Alex Headley
|
fae67de9f0
|
fixed some bugs in the validateRegion script
|
2011-03-19 14:28:19 -04:00 |
|
Xon
|
76f85d0d2c
|
Added ctrl-c handling, output is a single line (verbose reports what error occured), added optparsing, supports multipule files or a dir
|
2011-03-20 01:57:47 +08:00 |
|
Xon
|
cfabf16148
|
Clarify if opening the region file failed or if the headers are wonky
|
2011-03-20 01:22:34 +08:00 |
|
Xon
|
6f340dceee
|
New conrtib script to validate a region file
|
2011-03-20 01:19:23 +08:00 |
|
Xon
|
b9433173c9
|
Fixed worker processes being passed the full quadtree object. Caused massive performance regressions when caching stuff in quadtree.world
Offloaded self._get_chunks_in_range into worker process.
|
2011-03-19 23:36:26 +08:00 |
|
Xon
|
e113a24ae0
|
Fixed render_innertile_batch
|
2011-03-19 16:23:11 +08:00 |
|
Xon
|
2be64f2aa7
|
render_inntertile & render_inntertile now called in batches in the worker process,
speeds up update scan with a lot of tiles to skip.
|
2011-03-19 16:01:33 +08:00 |
|
Xon
|
79d021279f
|
Tweaked _get_chunks_in_range & related call tree.
~12% improvement by inlining self.world.get_region_path ina pure update scan.
|
2011-03-19 13:59:40 +08:00 |
|