5 Commits

Author SHA1 Message Date
NEMESIS13cz
782f127b23 Changed timeout in loginsecurity to 60 seconds 2015-08-17 14:44:02 +02:00
PanFritz
6574179872 Multiple bug fixes, loginsecurity fully functioning 2015-08-17 04:54:02 +02:00
PanFritz
2ae64488ad Fixed indentation problems 2015-08-17 04:13:28 +02:00
PanFritz
bacdebca34 Fixed missing argument 2015-08-17 04:10:35 +02:00
PanFritz
039d79fa0c remade loginsecurity to use py_player 2015-08-17 04:06:34 +02:00
4 changed files with 96 additions and 38 deletions

View File

@@ -10,6 +10,8 @@ import org.bukkit.block as bblock
import org.bukkit.event.entity as entity
import org.bukkit.command.ConsoleCommandSender
from org.bukkit.entity import *
from player import get_py_player
from player import py_players
from traceback import format_exc as trace

View File

@@ -8,13 +8,12 @@ import mysqlhack
from com.ziclix.python.sql import zxJDBC
from java.lang import Runnable
wait_time = 30 #seconds
wait_time = 60 #seconds
admin_perm = "utils.loginsecurity.admin"
min_pass_length = 8
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent","player.AsyncPlayerChatEvent"]
logging_in = {}
def matches(password,user):
@@ -24,13 +23,17 @@ def matches(password,user):
def matches_thread(password, user):
hashed = get_pass(uid(user))
py_player = get_py_player(user)
if crypt.verify(password, hashed):
if user.getName() in logging_in:
del logging_in[user.getName()]
if py_player.logging_in:
py_player.logging_in = False
msg(user, "&aLogged in successfully!")
else:
if user.getName() in logging_in:
msg(user, "&cInvalid password")
if py_player.logging_in:
msg(user, "&cInvalid password!")
@simplecommand("cgpass",
@@ -39,71 +42,112 @@ def matches_thread(password, user):
senderLimit = 0,
helpNoargs = True)
def change_pass_command(sender, command, label, args):
if sender.getName() in logging_in:
py_player = get_py_player(sender)
if py_player.logging_in:
return "&cYou are not logged in"
if not len(args) == 2:
return "&cInvalid arguments"
password = args[0]
new_password = args[1]
uuid = uid(sender)
if is_registered(uuid):
change_pass(uuid, crypt.encrypt(new_password, rounds=200000, salt_size=16))
return "&aPassword changed"
return "&cYou are not registered"
@simplecommand("login",
usage = "<password>",
description = "Logs you in if <password> matches your password.",
senderLimit = 0,
helpNoargs = True)
def login_command(sender, command, label, args):
py_player = get_py_player(sender)
if not py_player.logging_in:
msg(sender,"&cAlready logged in!")
password = args[0]
matches(password, sender)
@simplecommand("register",
usage = "<password>",
description = "Registers you with <password>. Next time you join, log in with /login",
senderLimit = 0,
helpNoargs = True)
def register_command(sender, command, label, args):
py_player = get_py_player(sender)
if len(args) > 1:
return "&cPassword can only be one word!"
uuid = uid(sender)
if is_registered(uuid):
return "&cYou are already registered!"
password = args[0]
if len(password) < min_pass_length:
return "&cThe password has to be made up of at least %s characters!" % min_pass_length
create_pass(uuid, password)
return "&cPassword set. Use /login <password> upon join."
@simplecommand("rmpass",
description = "Removes your password if the password matches",
senderLimit = 0,
amax = 0,
helpNoargs = False)
def rmpass_command(sender, command, label, args):
if sender.getName() in logging_in:
py_player = get_py_player(sender)
if py_player.logging_in:
return "&cYou are not logged in"
if not is_registered(uid(sender)):
return "&cYou are not registered!"
if not sender.getName() in logging_in:
if py_player.logging_in == False:
delete_pass(uid(sender))
return "&aPassword removed successfully. You will not be prompted anymore."
return "&cFailed to remove password, please contact a staff member"
@simplecommand("rmotherpass",
aliases = ["lacrmpass"],
usage = "<user>",
senderLimit = -1,
description = "Removes password of <user> and sends them a notification",
helpNoargs = True)
def rmotherpass_command(sender, command, label, args):
if sender.getName() in logging_in:
py_player = get_py_player(sender)
if py_player.logging_in:
return "&cYou are not logged in"
if not sender.hasPermission(admin_perm):
noperm(sender)
return
user = server.getOfflinePlayer(args[0])
if is_registered(uid(user)):
delete_pass(uid(user))
runas(server.getConsoleSender(), colorify("mail send %s &cYour password was reset by a staff member. Use &6/register&c to set a new one." % user.getName()))
@@ -159,19 +203,27 @@ def delete_pass(uuid):
curs.close()
conn.close()
@hook.event("player.PlayerJoinEvent", "high")
@hook.event("player.PlayerJoinEvent", "low")
def on_join(event):
user = event.getPlayer()
py_player = get_py_player(event.getPlayer())
if is_registered(uid(user)):
msg(event.getPlayer(), "&6You will be disconnected after 60 seconds if you don't &alogin")
msg(user, "&cUse /login <password>")
logging_in[user.getName()] = time.time()
py_player.logging_in = True
py_player.login_time = time.time()
return
elif user.hasPermission(admin_perm):
pass #Do what? force them to make a password, lots of code, maybe just message us on slack?
#This shouldn't be needed anymore as py_player gets removed anyway.
"""
@hook.event("player.PlayerQuitEvent", "high")
def on_quit(event):
if event.getPlayer().getName() in logging_in:
del logging_in[event.getPlayer().getName()]
"""
##Threading start
class kick_class(Runnable):
@@ -187,15 +239,18 @@ def kick_thread():
while True:
time.sleep(1)
now = time.time()
for name, jointime in logging_in.iteritems():
if now - jointime > wait_time:
player = server.getPlayer(name)
kick = kick_class(player)
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), kick)
if name in logging_in:
del logging_in[name]
break
for py_player in py_players:
if py_player.logging_in:
if now - py_player.login_time > wait_time:
player = py_player.player
kick = kick_class(player)
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), kick)
"""if name in logging_in:
del logging_in[name]
break
"""
thread = threading.Thread(target = kick_thread)
@@ -206,6 +261,6 @@ thread.start()
for blocked_event in blocked_events:
@hook.event(blocked_event, "high")
def on_blocked_event(event):
user = event.getPlayer()
if user.getName() in logging_in:
user = get_py_player(event.getPlayer())
if user.logging_in:
event.setCancelled(True)

View File

@@ -79,7 +79,7 @@ shared["load_modules"] = [
# Replacement for LoginSecurity
"loginsecurity",
# Centralized Player class
"playermanager"
"player"
]
shared["modules"] = {}
for module in shared["load_modules"]:

View File

@@ -1,27 +1,28 @@
from helpers import *
players = []
py_players = []
class py_player:
def __init__(player):
self.player = player
#Properties TODO
#Example:
self.logging_in = False
def __init__(self,player):
self.player = player
self.logging_in = False
self.login_time = 0
def get_py_player(player):
py_player = players[players.index(player)]
return py_player
#py_player = py_players[py_players.index(player)]
for py_player in py_players:
if py_player.player.getName() == player.getName():
return py_player
@hook.event("player.PlayerJoinEvent","highest")
@hook.event("player.PlayerJoinEvent","lowest")
def on_join(event):
player = py_player(event.getPlayer())
players.append(player)
player = py_player(event.getPlayer())
py_players.append(player)
print str(len(py_players))+event.getPlayer().getName()
@hook.event("player.PlayerQuitEvent","highest")
def on_leave(event):
players.remove(get_py_player(event.getPlayer()))
py_players.remove(get_py_player(event.getPlayer()))