Compare commits
244 Commits
commandman
...
chatgroup-
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
6161c56050 | ||
|
|
6e497a2662 | ||
|
|
94accc238a | ||
|
|
2b803e8de8 | ||
|
|
f02fd2aae5 | ||
|
|
f6cb9ade9d | ||
|
|
fd368a8aac | ||
|
|
a2daa5c0b6 | ||
|
|
5da7180bfd | ||
|
|
ae44dade80 | ||
|
|
5788cd0b3e | ||
|
|
bfcb22f650 | ||
|
|
00e936532a | ||
|
|
1602ad2185 | ||
|
|
cebdb90d60 | ||
|
|
6320d78a37 | ||
|
|
47a0a92225 | ||
|
|
a6ea05a459 | ||
|
|
f5c51645d2 | ||
|
|
8e2ff33dbb | ||
|
|
2c94c40c77 | ||
|
|
2f943e8b12 | ||
|
|
0aa18e9945 | ||
|
|
13606638b7 | ||
|
|
57603725d2 | ||
|
|
f0f32abbfa | ||
|
|
83e7505565 | ||
|
|
f0ada788bf | ||
|
|
5d00af8ced | ||
|
|
1e34a9b39b | ||
|
|
6f4357fad7 | ||
|
|
fe2d6eb701 | ||
|
|
ae706e8e12 | ||
|
|
edf5fa6d32 | ||
|
|
5d3530242e | ||
|
|
c7d872c93b | ||
|
|
e46bea31c8 | ||
|
|
6539c34a82 | ||
|
|
d00301ccc3 | ||
|
|
4e4acc6b3d | ||
|
|
9d1956dc2a | ||
|
|
e08666995c | ||
|
|
765fa76cb7 | ||
|
|
1da9aa2578 | ||
|
|
20b33588e7 | ||
|
|
d66e8f3294 | ||
|
|
1fb6e08d42 | ||
|
|
ba78151e49 | ||
|
|
c78d0f651b | ||
|
|
fa03a68963 | ||
|
|
fe32e7a49c | ||
|
|
361da9e049 | ||
|
|
33d8fd2f08 | ||
|
|
a0a7d43a38 | ||
|
|
8e4f30a017 | ||
|
|
5a757b7fb1 | ||
|
|
e35fadc353 | ||
|
|
860c844d6c | ||
|
|
c3189639f0 | ||
|
|
c534d9316a | ||
|
|
7da3fd5b71 | ||
|
|
a19f0b5bdc | ||
|
|
28ac05ce0a | ||
|
|
e60e124324 | ||
|
|
cab575937d | ||
|
|
7a905643eb | ||
|
|
3859ad8e40 | ||
|
|
89e3982a29 | ||
|
|
28afa1ddcf | ||
|
|
8629b39ce1 | ||
|
|
00e38efd14 | ||
|
|
a532c6b42c | ||
|
|
1fdf97f77a | ||
|
|
16e78a2677 | ||
|
|
2d6725df73 | ||
|
|
d88baa4899 | ||
|
|
29f846c8f9 | ||
|
|
a2a43ed464 | ||
|
|
5592e16200 | ||
|
|
9a1006e711 | ||
|
|
29e7ce174b | ||
|
|
8165d5977b | ||
|
|
fca3cf250c | ||
|
|
7fdaee155a | ||
|
|
4e6bd44c38 | ||
|
|
a555676076 | ||
|
|
cb1a333a56 | ||
|
|
07039b3d16 | ||
|
|
48251e1e52 | ||
|
|
fa1d5e900d | ||
|
|
622971c41c | ||
|
|
46f1564af0 | ||
|
|
d81d17b5f2 | ||
|
|
c870561f7d | ||
|
|
286f8751b5 | ||
|
|
fad1ae0f90 | ||
|
|
621f4ca23b | ||
|
|
f2dfc6c473 | ||
|
|
0aad531f9e | ||
|
|
412ed59225 | ||
|
|
9160c85d09 | ||
|
|
a98a8a8657 | ||
|
|
34ed3a1023 | ||
|
|
ddc4a9b457 | ||
|
|
6a4d1447ec | ||
|
|
5a0477fdbf | ||
|
|
91afa684cd | ||
|
|
70f2001e7b | ||
|
|
f03f34777b | ||
|
|
799584df46 | ||
|
|
3a2d1193ca | ||
|
|
cbc77de826 | ||
|
|
883b02acd5 | ||
|
|
4cf08dcd6d | ||
|
|
fa81ace66e | ||
|
|
528269afd6 | ||
|
|
2c8bfff01f | ||
|
|
2690da5666 | ||
|
|
1969584312 | ||
|
|
0172cf2feb | ||
|
|
522a7a99a1 | ||
|
|
4d5861fd36 | ||
|
|
781714bc74 | ||
|
|
0b836485ee | ||
|
|
70b4db5318 | ||
|
|
9d0e4c99ba | ||
|
|
e57f721db3 | ||
|
|
2808c5838b | ||
|
|
ab42a0cb65 | ||
|
|
274ce42fc8 | ||
|
|
030b32f86a | ||
|
|
2a68613e77 | ||
|
|
d1d62d71d2 | ||
|
|
ff365a832d | ||
|
|
39b38ff093 | ||
|
|
019b3c6b57 | ||
|
|
d83345d8f2 | ||
|
|
f941f05f1d | ||
|
|
5717f58527 | ||
|
|
da9255558c | ||
|
|
d3ba9eac73 | ||
|
|
8613c9221e | ||
|
|
23b3bffcf6 | ||
|
|
1b59c79fd7 | ||
|
|
93c9bab421 | ||
|
|
4a4cdc839b | ||
|
|
eb491bcd9e | ||
|
|
7282bf63f6 | ||
|
|
aa86881f5e | ||
|
|
93ca9e0456 | ||
|
|
c84dce9d34 | ||
|
|
eb201196e1 | ||
|
|
1f1c090651 | ||
|
|
5f77eddf5c | ||
|
|
612b86c50b | ||
|
|
670203522b | ||
|
|
cb8efcc767 | ||
|
|
438a2f7027 | ||
|
|
7775e37a65 | ||
|
|
626ec7f187 | ||
|
|
dfa48d7da5 | ||
|
|
3f677467fc | ||
|
|
97e2b80392 | ||
|
|
398533860b | ||
|
|
0ff5e6eaa1 | ||
|
|
fe8461872f | ||
|
|
9b47599d06 | ||
|
|
085360c331 | ||
|
|
9c3d969695 | ||
|
|
278f0b411c | ||
|
|
629a938b3e | ||
|
|
35fd76c7a8 | ||
|
|
743d42f719 | ||
|
|
c66fb40df5 | ||
|
|
4ed319f15d | ||
|
|
086eade43f | ||
|
|
45a9b260d9 | ||
|
|
b369ea7557 | ||
|
|
3d34f15c41 | ||
|
|
e036716a62 | ||
|
|
fb7871bb3b | ||
|
|
b4f5a68e4e | ||
|
|
ce4fa316d9 | ||
|
|
9119c3d150 | ||
|
|
2db8142b35 | ||
|
|
5e593e0f5c | ||
|
|
0676c535ad | ||
|
|
fbbbad1853 | ||
|
|
70662bdd0b | ||
|
|
d2204d9706 | ||
|
|
9a93cd3203 | ||
|
|
2811f74888 | ||
|
|
b8ab9a2fc7 | ||
|
|
28da124088 | ||
|
|
b9293d7be2 | ||
|
|
ed27cdf561 | ||
|
|
f5df50e353 | ||
|
|
a637954ef7 | ||
|
|
e85f716dc5 | ||
|
|
05a74b416b | ||
|
|
9c2934a374 | ||
|
|
069cc8aec1 | ||
|
|
b4c4857761 | ||
|
|
920738bd65 | ||
|
|
12ea31cd02 | ||
|
|
4404674c29 | ||
|
|
393d7f791d | ||
|
|
d5c9e2fae1 | ||
|
|
9bf7d626da | ||
|
|
ebfb4b4140 | ||
|
|
4947c7edd2 | ||
|
|
d4ed851ac0 | ||
|
|
6e4f34e9d8 | ||
|
|
33fab330e6 | ||
|
|
61202f2482 | ||
|
|
de2b097484 | ||
|
|
b3ff447d05 | ||
|
|
d4bb481b24 | ||
|
|
a1973b6666 | ||
|
|
fff55eb016 | ||
|
|
a7ed59cfbf | ||
|
|
256bcadf8d | ||
|
|
1cc8126a9f | ||
|
|
d751654ff8 | ||
|
|
ebb893289c | ||
|
|
449c501544 | ||
|
|
65b74511d0 | ||
|
|
579b906b2a | ||
|
|
823dd37341 | ||
|
|
aa3f76e897 | ||
|
|
75a78dfef0 | ||
|
|
945cc977a7 | ||
|
|
f711f5e46c | ||
|
|
465b235042 | ||
|
|
b9e71b80ad | ||
|
|
65f20ae9ca | ||
|
|
37de65d130 | ||
|
|
cbdfd4af23 | ||
|
|
0ea6183c03 | ||
|
|
782f127b23 | ||
|
|
6574179872 | ||
|
|
2ae64488ad | ||
|
|
bacdebca34 | ||
|
|
039d79fa0c |
@@ -1,13 +1,67 @@
|
||||
from helpers import *
|
||||
|
||||
to_see_permission = "utils.showpermission" # See cmd permission in help
|
||||
"""
|
||||
@simplecommand is a decorator which is meant to replace @hook.command in redstoner-utils, where useful.
|
||||
It takes care of checks such as whether the sender is a player, whether they have permission,
|
||||
whether there are enough argumens, and also takes care of a help message.
|
||||
On top of that, it makes the code shorter and easier to write with features like Validate, and returning a message instead of a boolean value.
|
||||
@simplecommand has an inbuilt tracing feature, so you won't have to put all your code in a try/except statement anymore.
|
||||
Make sure to `from basecommands import simplecommand` before using this decorator.
|
||||
|
||||
The arguments are as follows:
|
||||
* cmd: the command, self explanatory (required);
|
||||
|
||||
* aliases: A list containing any aliases for the command, like shortcuts;
|
||||
|
||||
* usage: a String defining the expected arguments for the command. Example:
|
||||
Let's say I have a command /tp <player_to_teleport> <destination_player>. The usage is: "<player_to_teleport> <destination_player>".
|
||||
I suggest we use the same format throughout redstoner-utils:
|
||||
- Separate arguments by spaces;
|
||||
- Use <> if the argument is required, and [] if the argument is optional;
|
||||
- Add .. to the argument's identifier (name) if it is for example a message (containing spaces).
|
||||
for example in /msg, the usage would be "<player> <msg..>"
|
||||
|
||||
* description: a description of what the command does. Defaults to "Handles cmd".
|
||||
This is used for the help message, where the description is (meant to be) indented. To keep this indentation
|
||||
with longer descriptions, call the help message (with the command, ingame) and add '\n'
|
||||
when it jumps to a new line in the chat. The decorator will take care of the indentation after that.
|
||||
|
||||
* senderLimit: an integer resembling the accepted sender type. Defaults to -1. Use:
|
||||
-1 for console as well as players;
|
||||
0 for players only;
|
||||
1 for console only.
|
||||
|
||||
* amin: an integer resembling the minimum amount of arguments. Defaults to 0
|
||||
|
||||
* amax: an integer resembling the maximum amount of arguments. Defaults to -1, which means that there is no maximum.
|
||||
|
||||
* helpNoargs: a boolean value resembling whether the help message should be displayed when no arguments are given.
|
||||
Defaults to False.
|
||||
|
||||
* helpSubcmd: a boolean value resembling whether the help message should be displayed when the first argument.lower() equals "help".
|
||||
Defaults to False.
|
||||
|
||||
Comments on the function added to the decorator:
|
||||
It should return a message to send to the player. Color codes are translated automatically. It can return None or an empty string to send nothing.
|
||||
Returning "HELP" makes it show the help message.
|
||||
|
||||
Inside the function, calls to static methods in the class Validate can be used to make the code shorter and easier to write (maybe not easier to read).
|
||||
For example, to make sure that a condition is met, use Validate.isTrue(condition, message to send to the player if the condition is not met)
|
||||
Don't forget to `from basecommands import Validate` if you wish to make use of this.
|
||||
For all other Validate checks, see the code below. Feel free to add your own.
|
||||
|
||||
Instead of returning a message mid-code to describe an error, you can also use raise CommandException(msg), but it is almost always possible
|
||||
to replace this return statement with a call to one of the functions in the Validate class. Once again, if you use raise CommandException(msg),
|
||||
don't forget to `from basecommands import CommandException`.
|
||||
"""
|
||||
|
||||
to_see_permission = "utils.showpermission" # See cmd permission in help
|
||||
|
||||
def isSenderValid(senderLimit, isPlayer):
|
||||
return True if senderLimit == -1 else senderLimit != isPlayer
|
||||
|
||||
def invalidSenderMsg(isPlayer):
|
||||
return "&cThat command can only be run from the console" if isPlayer else "&cThat command can only be run by players"
|
||||
return "&cThat command can only be used by " + ("the console" if isPlayer else "players")
|
||||
|
||||
def helpMsg(sender, cmd, description, usage, aliases, permission):
|
||||
help_msg = "&aInformation about command /%s:\n &9%s" % (cmd, description.replace("\n", "\n "))
|
||||
@@ -65,7 +119,7 @@ def simplecommand(cmd,
|
||||
except CommandException, e:
|
||||
return e.message
|
||||
except Exception, e:
|
||||
error(e.message, trace())
|
||||
error(trace())
|
||||
return "&cAn internal error occurred while attempting to perform this command"
|
||||
|
||||
return call
|
||||
|
||||
@@ -9,7 +9,18 @@ import org.bukkit.inventory.ItemStack as ItemStack
|
||||
import org.bukkit.Material as Material
|
||||
import org.bukkit.event.block.Action as Action
|
||||
import org.bukkit.block.BlockFace as BlockFace
|
||||
import org.bukkit.scheduler.BukkitRunnable as Runnable
|
||||
import org.bukkit.scheduler.BukkitRunnable as BukkitRunnable
|
||||
|
||||
"""
|
||||
# Permissions:
|
||||
# - utils.toggle: for use of the command
|
||||
# - utils.toggle.cauldron
|
||||
# - utils.toggle.slab
|
||||
# - utils.toggle.furnace
|
||||
# - utils.toggle.piston
|
||||
# - utils.toggle.dropper
|
||||
# - utils.toggle.hopper
|
||||
"""
|
||||
|
||||
settingInformation = dict( #[setting type, identifying description, detailed description, aliases, (optional) max slot id], setting types: 0 = toggle, default on. 1 = Set your setting to held itemstack, 2 = toggle, default off
|
||||
cauldron = [0,
|
||||
@@ -24,14 +35,14 @@ settingInformation = dict( #[setting type, identifying description, detailed des
|
||||
],
|
||||
furnace = [1,
|
||||
"automatically filling furnaces upon placement",
|
||||
"Sets your preferred default furnace contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle dropper clear to clear all slots.",
|
||||
"Sets your preferred default furnace contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle furnace clear to clear all slots.",
|
||||
["cooker", "fillf"], 2
|
||||
],
|
||||
#torch = [0,
|
||||
# "removal of torches you place on redstone blocks",
|
||||
# "Toggles whether redstone torches which you place on redstone blocks will be deleted after a short amount of delay.",
|
||||
# ["redstonetorch", "tor"]
|
||||
#],
|
||||
torch = [0,
|
||||
"removal of torches you place on redstone blocks",
|
||||
"Toggles whether redstone torches which you place on redstone blocks will be deleted after a short amount of delay.",
|
||||
["redstonetorch", "tor"]
|
||||
],
|
||||
piston = [2,
|
||||
"rotating pistons, droppers and hoppers to face the block you place them against",
|
||||
"Toggles whether pistons or sticky pistons which you place will be rotated to face the block which you placed them against.",
|
||||
@@ -44,7 +55,7 @@ settingInformation = dict( #[setting type, identifying description, detailed des
|
||||
],
|
||||
hopper = [1,
|
||||
"automatically filling hoppers upon placement",
|
||||
"Sets your preferred default hopper contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle dropper clear to clear all slots.",
|
||||
"Sets your preferred default hopper contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle hopper clear to clear all slots.",
|
||||
["itemtransporter", "fillh"], 4
|
||||
]
|
||||
)
|
||||
@@ -55,7 +66,7 @@ defaults = {
|
||||
2: list
|
||||
}
|
||||
|
||||
faces = {
|
||||
piston_faces = {
|
||||
BlockFace.DOWN : 0,
|
||||
BlockFace.UP : 1,
|
||||
BlockFace.NORTH : 2,
|
||||
@@ -64,6 +75,14 @@ faces = {
|
||||
BlockFace.EAST : 5
|
||||
}
|
||||
|
||||
torch_faces = {
|
||||
1: BlockFace.WEST,
|
||||
2: BlockFace.EAST,
|
||||
3: BlockFace.NORTH,
|
||||
4: BlockFace.SOUTH,
|
||||
5: BlockFace.DOWN
|
||||
}
|
||||
|
||||
playerSettings = open_json_file("blockplacemods", {})
|
||||
|
||||
for setting, details in settingInformation.iteritems():
|
||||
@@ -117,14 +136,14 @@ def toggle_command(sender, command, label, args):
|
||||
elif arg2 in ("toggle", "switch"):
|
||||
new = not enabled
|
||||
elif arg2 in ("on", "enable"):
|
||||
new = not default
|
||||
new = True
|
||||
elif arg2 in ("off", "disable"):
|
||||
new = default
|
||||
new = False
|
||||
else:
|
||||
return " &cArgument '%s' was not recognized. \n Use &o/toggle %s info &cfor more information" % (arg2, setting)
|
||||
if enabled == new:
|
||||
if enabled is new:
|
||||
return " &cAlready %s: &a%s" % ("enabled" if enabled else "disabled", details[1])
|
||||
if new == default:
|
||||
if new is default:
|
||||
values.remove(uuid)
|
||||
else:
|
||||
values.append(uuid)
|
||||
@@ -139,9 +158,11 @@ def toggle_command(sender, command, label, args):
|
||||
if arg2 == "clear":
|
||||
if enabled:
|
||||
del values[uuid]
|
||||
return " &aDisabled " + details[1]
|
||||
saveSettings()
|
||||
return " &aDisabled " + details[1]
|
||||
return " &cAlready disabled: " + details[1]
|
||||
|
||||
if arg2 == "details":
|
||||
if arg2 == "info":
|
||||
return " &aSetting %s:\n &9%s \n&6Accepted arguments: [<slot>|clear|details]" % (setting, details[2])
|
||||
|
||||
slot = int(arg2) if arg2.isdigit() else 0
|
||||
@@ -154,16 +175,17 @@ def toggle_command(sender, command, label, args):
|
||||
items = values[uuid]
|
||||
if slot in items:
|
||||
del items[slot]
|
||||
saveSettings()
|
||||
if len(items) == 0:
|
||||
del items
|
||||
saveSettings()
|
||||
return " &aDisabled " + details[1]
|
||||
saveSettings()
|
||||
return " &aCleared slot %s of setting %s" % (slot, setting)
|
||||
return " &cSlot %s of setting %s was already cleared!" % (slot, setting)
|
||||
return " &cAlready disabled: " + details[1]
|
||||
|
||||
if arglen == 2 and not arg2.isdigit():
|
||||
return " &cArgument '%s' was not recognized. \nUse &o/toggle %s details &cfor more detailsrmation." % (arg2, setting)
|
||||
return " &cArgument '%s' was not recognized. \nUse &o/toggle %s info &cfor more information." % (arg2, setting)
|
||||
|
||||
if not enabled:
|
||||
values[uuid] = {}
|
||||
@@ -186,59 +208,63 @@ def isEnabled(toggleSetting, uuid):
|
||||
|
||||
@hook.event("block.BlockPlaceEvent", "monitor")
|
||||
def on_block_place(event):
|
||||
if event.isCancelled():
|
||||
return
|
||||
player = event.getPlayer()
|
||||
if not is_creative(player):
|
||||
return
|
||||
try:
|
||||
|
||||
uuid = uid(player)
|
||||
block = event.getBlockPlaced()
|
||||
material = block.getType()
|
||||
if event.isCancelled():
|
||||
return
|
||||
player = event.getPlayer()
|
||||
if not is_creative(player):
|
||||
return
|
||||
|
||||
uuid = uid(player)
|
||||
block = event.getBlockPlaced()
|
||||
material = block.getType()
|
||||
|
||||
|
||||
if (material in (Material.WOOD_STEP, Material.STEP)
|
||||
and isEnabled("slab", uuid)
|
||||
and player.hasPermission("utils.toggle.slab")
|
||||
and block.getData() < 8
|
||||
):
|
||||
block.setData(block.getData() + 8) # Flip upside down
|
||||
if (material in (Material.WOOD_STEP, Material.STEP)
|
||||
and isEnabled("slab", uuid)
|
||||
and player.hasPermission("utils.toggle.slab")
|
||||
and block.getData() < 8
|
||||
):
|
||||
block.setData(block.getData() + 8) # Flip upside down
|
||||
|
||||
|
||||
elif (material == Material.CAULDRON
|
||||
and isEnabled("cauldron", uuid)
|
||||
and player.hasPermission("utils.toggle.cauldron")
|
||||
):
|
||||
block.setData(3) #3 layers of water, 3 signal strength
|
||||
elif (material == Material.CAULDRON
|
||||
and isEnabled("cauldron", uuid)
|
||||
and player.hasPermission("utils.toggle.cauldron")
|
||||
):
|
||||
block.setData(3) #3 layers of water, 3 signal strength
|
||||
|
||||
|
||||
elif ((material == Material.FURNACE and player.hasPermission("utils.toggle.furnace"))
|
||||
or (material == Material.DROPPER and player.hasPermission("utils.toggle.dropper"))
|
||||
or (material == Material.HOPPER and player.hasPermission("utils.toggle.hopper"))
|
||||
):
|
||||
stacks = get(str(material).lower()).get(uuid)
|
||||
if stacks != None: # Enabled
|
||||
state = block.getState()
|
||||
inv = state.getInventory()
|
||||
for slot, stack in stacks.iteritems():
|
||||
inv.setItem(int(slot), toStack(stack))
|
||||
state.update()
|
||||
|
||||
"""
|
||||
elif (material == Material.REDSTONE_TORCH_ON
|
||||
and event.getBlockAgainst().getType() == Material.REDSTONE_BLOCK
|
||||
and isEnabled("torch", uuid)
|
||||
and player.hasPermission("utils.toggle.torch")
|
||||
):
|
||||
torches_to_break.append(block)
|
||||
"""
|
||||
elif ((material == Material.FURNACE and player.hasPermission("utils.toggle.furnace"))
|
||||
or (material == Material.DROPPER and player.hasPermission("utils.toggle.dropper"))
|
||||
or (material == Material.HOPPER and player.hasPermission("utils.toggle.hopper"))
|
||||
):
|
||||
stacks = get(str(material).lower()).get(uuid)
|
||||
if stacks != None: # Enabled
|
||||
state = block.getState()
|
||||
inv = state.getInventory()
|
||||
for slot, stack in stacks.iteritems():
|
||||
inv.setItem(int(slot), toStack(stack))
|
||||
state.update()
|
||||
|
||||
|
||||
if (material in (Material.PISTON_BASE, Material.PISTON_STICKY_BASE)
|
||||
and isEnabled("piston", uuid)
|
||||
and player.hasPermission("utils.toggle.piston")
|
||||
):
|
||||
block.setData(faces[block.getFace(event.getBlockAgainst())])
|
||||
elif (material == Material.REDSTONE_TORCH_ON
|
||||
and isEnabled("torch", uuid)
|
||||
and player.hasPermission("utils.toggle.torch")
|
||||
and block.getData() in torch_faces
|
||||
and block.getRelative(torch_faces[block.getData()]).getType() is Material.REDSTONE_BLOCK
|
||||
):
|
||||
torches_to_break.append(block)
|
||||
|
||||
|
||||
elif (material in (Material.PISTON_BASE, Material.PISTON_STICKY_BASE)
|
||||
and isEnabled("piston", uuid)
|
||||
and player.hasPermission("utils.toggle.piston")
|
||||
):
|
||||
block.setData(piston_faces[block.getFace(event.getBlockAgainst())])
|
||||
except:
|
||||
error(trace())
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent", "monitor")
|
||||
@@ -257,29 +283,36 @@ def on_interact(event):
|
||||
if not event2.isCancelled():
|
||||
block.setData(block.getData() - 1 if block.getData() > 0 else 3)
|
||||
|
||||
"""
|
||||
|
||||
break_torches = True
|
||||
torches_to_break = deque()
|
||||
|
||||
def stop_breaking_torches():
|
||||
break_torches = False
|
||||
info("Interrupted torch breaking thread")
|
||||
info("[BlockPlaceMods] Interrupted torch breaking thread")
|
||||
|
||||
|
||||
class torch_breaker(Runnable):
|
||||
class JBukkitRunnable(BukkitRunnable):
|
||||
|
||||
def run():
|
||||
def __init__(self, func):
|
||||
self.run = func
|
||||
|
||||
try:
|
||||
if break_torches:
|
||||
for i in range(len(torches_to_break)):
|
||||
block = torches_to_break.popleft()
|
||||
mat = block.getType()
|
||||
if mat == Material.REDSTONE_TORCH_OFF:
|
||||
block.setTypeId(0)
|
||||
elif mat == Material.REDSTONE_TORCH_ON:
|
||||
|
||||
def torch_breaker():
|
||||
|
||||
try:
|
||||
if break_torches:
|
||||
for i in range(len(torches_to_break)):
|
||||
block = torches_to_break.popleft()
|
||||
mat = block.getType()
|
||||
if mat == Material.REDSTONE_TORCH_OFF:
|
||||
block.setTypeId(0)
|
||||
elif mat == Material.REDSTONE_TORCH_ON:
|
||||
if block.getData() in torch_faces and block.getRelative(torch_faces[block.getData()]).getType() is Material.REDSTONE_BLOCK:
|
||||
torches_to_break.append(block)
|
||||
except:
|
||||
error(trace())
|
||||
"""
|
||||
except:
|
||||
error(trace())
|
||||
|
||||
|
||||
def schedule_torch_breaker():
|
||||
JBukkitRunnable(torch_breaker).runTaskTimer(server.getPluginManager().getPlugin("RedstonerUtils"), 0, 1)
|
||||
|
||||
6
calc.py
6
calc.py
@@ -10,6 +10,12 @@ calc_perm = "utils.calc"
|
||||
calc_perm_power = "utils.calc.power"
|
||||
|
||||
def calc(sender, text):
|
||||
try:
|
||||
return do_calc(sender, text.lower())
|
||||
except:
|
||||
return None
|
||||
|
||||
def do_calc(sender, text):
|
||||
"""
|
||||
extracts a mathematical expression from `text`
|
||||
returns (expression, result) or None
|
||||
|
||||
402
chatalias.py
Normal file
402
chatalias.py
Normal file
@@ -0,0 +1,402 @@
|
||||
# TODO: Add cg/ac/msg support
|
||||
|
||||
import os
|
||||
import mysqlhack
|
||||
import org.bukkit as bukkit
|
||||
from org.bukkit import *
|
||||
from helpers import *
|
||||
|
||||
|
||||
# Version number and requirements
|
||||
|
||||
alias_version = "2.1.0"
|
||||
helpers_versions = ["1.1.0", "2.0.0"]
|
||||
enabled = False
|
||||
error_msg = colorify("&cUnspecified error")
|
||||
commands_per_page = 5
|
||||
global_aliases = {"./":"/"}
|
||||
data = {}
|
||||
use_mysql = True
|
||||
|
||||
# Permissions:
|
||||
|
||||
# Grants full access immediately
|
||||
permission_ALL = "utils.alias.*"
|
||||
# Access to the command to display the help screen
|
||||
permission_BASE = "utils.alias"
|
||||
# Make replacements only when the user has this permission
|
||||
permission_USE = "utils.alias.use"
|
||||
# Modify aliases
|
||||
permission_MODIFY = "utils.alias.modify"
|
||||
permission_MODIFY_OTHERS = "utils.alias.modify.others"
|
||||
# List aliases
|
||||
permission_LIST = "utils.alias.list"
|
||||
permission_LIST_OTHERS = "utils.alias.list.others"
|
||||
# Set alias amounts/length limits, e.g. utils.alias.amount.420
|
||||
permission_AMOUNT = "utils.alias.amount."
|
||||
default_alias_limit = 15
|
||||
permission_LENGTH = "utils.alias.length."
|
||||
default_length_limit = 120
|
||||
# See when the plugin was disabled due to version errors
|
||||
permission_INFO = "utils.alias.info"
|
||||
permission_FINFO = "utils.alias.finfo"
|
||||
|
||||
|
||||
def safe_open_json(uuid):
|
||||
if not os.path.exists("plugins/redstoner-utils.py.dir/files/aliases"):
|
||||
os.makedirs("plugins/redstoner-utils.py.dir/files/aliases")
|
||||
value = open_json_file("aliases/" + uuid)
|
||||
if value is None:
|
||||
value = dict(global_aliases)
|
||||
save_json_file("aliases/" + uuid, value)
|
||||
return value
|
||||
|
||||
|
||||
def get_player_alias_limit(player):
|
||||
value = get_permission_content(player, permission_AMOUNT)
|
||||
if value is not None and value.isdigit():
|
||||
return int(value)
|
||||
return default_alias_limit
|
||||
|
||||
|
||||
def get_player_length_limit(player):
|
||||
value = get_permission_content(player, permission_LENGTH)
|
||||
if value is not None and value.isdigit():
|
||||
return int(value)
|
||||
return default_length_limit
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "high")
|
||||
def on_join(event):
|
||||
if enabled:
|
||||
t = threading.Thread(target=load_data, args=(uid(event.getPlayer()), ))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
else:
|
||||
if event.getPlayer().hasPermission(permission_FINFO):
|
||||
disabled_fallback(event.getPlayer())
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "high")
|
||||
def on_player_chat(event):
|
||||
if enabled:
|
||||
if event.isCancelled():
|
||||
return
|
||||
player = event.getPlayer()
|
||||
if not hasPerm(player, permission_USE):
|
||||
return
|
||||
msg_limit = get_player_length_limit(player)
|
||||
for alias, value in data[uid(player)].iteritems():
|
||||
if player.hasPermission("essentials.chat.color"):
|
||||
event.setMessage(event.getMessage().replace(colorify(alias), colorify(value)))
|
||||
else:
|
||||
event.setMessage(event.getMessage().replace(alias, value))
|
||||
if not player.hasPermission(permission_ALL) and len(event.getMessage()) > msg_limit:
|
||||
event.setCancelled(True)
|
||||
plugin_header(player, "Chatalias")
|
||||
msg(player, "The message you wanted to generate would exceed the length limit limit of %d. Please make it shorter!" % msg_limit)
|
||||
return
|
||||
|
||||
|
||||
def hasPerm(player, permission):
|
||||
return (player.hasPermission(permission)) or (player.hasPermission(permission_ALL))
|
||||
|
||||
|
||||
def disabled_fallback(receiver):
|
||||
if not hasPerm(receiver, permission_INFO):
|
||||
msg(receiver, colorify("&cUnknown command. Use &e/help&c, &e/plugins &cor ask a mod."))
|
||||
else:
|
||||
msg(receiver, colorify("&cPlugin alias v" + alias_version + " has experienced an &eEMERGENCY SHUTDOWN:"))
|
||||
msg(receiver, error_msg)
|
||||
msg(receiver, colorify("&cPlease contact a dev/admin (especially pep :P) about this to take a look at it."))
|
||||
|
||||
|
||||
def can_remote(player):
|
||||
return hasPerm(player, permission_LIST_OTHERS) or hasPerm(player, permission_MODIFY_OTHERS)
|
||||
|
||||
|
||||
# Command
|
||||
|
||||
@hook.command("alias",
|
||||
usage="/<command> <add, remove, list, help> [...]",
|
||||
desc="Allows aliasing of words")
|
||||
def on_alias_command(sender, cmd, label, args):
|
||||
plugin_header(sender, "Chatalias")
|
||||
try:
|
||||
args = array_to_list(args)
|
||||
if not enabled:
|
||||
disabled_fallback(sender)
|
||||
return
|
||||
if not hasPerm(sender, permission_BASE):
|
||||
noperm(sender)
|
||||
return
|
||||
if args[0].lower() != "player" and not is_player(sender):
|
||||
msg(sender, "&cThe console cannot have aliases")
|
||||
return True
|
||||
subcommands[args[0].lower()](sender, args[1:])
|
||||
except:
|
||||
subcommands["help"](sender, "1")
|
||||
return True
|
||||
|
||||
|
||||
def help(sender, args):
|
||||
commands = [colorify("&e/alias help [page]")]
|
||||
if hasPerm(sender, permission_LIST):
|
||||
commands += [colorify("&e/alias list &7- Lists all your aliases")]
|
||||
if hasPerm(sender, permission_MODIFY):
|
||||
commands += [colorify("&e/alias add <word> <alias> &7- Add an alias")]
|
||||
commands += [colorify("&e/alias remove <word> &7- Remove an alias")]
|
||||
if can_remote(sender):
|
||||
while len(commands) < commands_per_page:
|
||||
commands += [""]
|
||||
commands += [colorify("&7Following commands will be executed on <player> yet all output will be redirected to you, except when you set silent to false, then <player> will see it too.")]
|
||||
if hasPerm(sender, permission_LIST_OTHERS):
|
||||
commands += [colorify("&e/alias player <name> list [silent]")]
|
||||
if hasPerm(sender, permission_MODIFY_OTHERS):
|
||||
commands += [colorify("&e/alias player <name> add <word> <alias> [silent]")]
|
||||
commands += [colorify("&e/alias player <name> remove <word> [silent]")]
|
||||
pages = (len(commands)-1)/commands_per_page + 1
|
||||
page = 1
|
||||
if len(args) != 0:
|
||||
page = int(args[0])
|
||||
if (page > pages):
|
||||
page = pages
|
||||
if page < 1:
|
||||
page = 1
|
||||
msg(sender, colorify("&e---- &6Help &e-- &6Page &c" + str(page) + "&6/&c" + str(pages) + " &e----"))
|
||||
page -= 1
|
||||
to_display = commands[5*page:5*page+5]
|
||||
for message in to_display:
|
||||
msg(sender, message)
|
||||
if page+1 < pages:
|
||||
msg(sender, colorify("&6To display the next page, type &c/alias help " + str(page+2)))
|
||||
|
||||
|
||||
def add(sender, args):
|
||||
uuid = uid(sender)
|
||||
args = [args[0]] + [" ".join(args[1:])]
|
||||
if (args[0] not in data[uuid]) and is_alias_limit_reached(sender, sender):
|
||||
return
|
||||
if not add_alias_data(uuid, args[0], args[1]):
|
||||
msg(sender, colorify("&c") + "Could not add this alias because it would cause some sequences to be replaced multiple times", usecolor = False)
|
||||
return
|
||||
msg(sender, colorify("&7Alias: ") + args[0] + colorify("&7 -> ") + args[1] + colorify("&7 was succesfully created!"), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
|
||||
|
||||
def radd(sender, sender_name, target, args, silent):
|
||||
if len(args) < 2:
|
||||
msg(sender, "&cYou must pass a sequence and an alias for it")
|
||||
return
|
||||
replaced = args[0]
|
||||
alias = " ".join(args[1:])
|
||||
uuid = uid(target)
|
||||
if not silent:
|
||||
if sender is not target:
|
||||
plugin_header(target, "Chatalias")
|
||||
msg(target, "&cPlayer %s &cis creating an alias for you!" % sender_name)
|
||||
if (replaced not in data[uuid]) and is_alias_limit_reached(target, sender, silent):
|
||||
return
|
||||
if not add_alias_data(uuid, replaced, alias):
|
||||
message = colorify("&c") + "Could not add this alias because it would cause some sequences to be replaced multiple times"
|
||||
msg(sender, message, usecolor = False)
|
||||
if not silent:
|
||||
msg(target, message, usecolor = False)
|
||||
return
|
||||
message = colorify("&7Alias: &7%s&7 -> &7%s&7 was successfully created!") % ((colorify(replaced), colorify(alias)) if target.hasPermission("essentials.chat.color") else (replaced, alias))
|
||||
msg(sender, message, usecolor = False)
|
||||
if not silent:
|
||||
msg(target, message, usecolor = False)
|
||||
|
||||
|
||||
def is_alias_limit_reached(player, recipient, silent = True):
|
||||
if player.hasPermission(permission_ALL):
|
||||
return False
|
||||
alias_limit = get_player_alias_limit(player)
|
||||
if len(data[uid(player)]) >= alias_limit:
|
||||
message = ("&cYour limit of %d has been reached" if player is recipient else "&cThe limit of %d has been reached for that player") % alias_limit
|
||||
msg(recipient, message)
|
||||
if not silent:
|
||||
msg(player, message)
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
def add_alias_data(puuid, aliased, new_alias):
|
||||
prior = dict(data[puuid])
|
||||
if aliased in prior:
|
||||
info("Checking prior, removing previous alias for " + aliased)
|
||||
del prior[aliased]
|
||||
|
||||
# prevent 2 -> 3 if there is 1 -> 2
|
||||
for alias in prior.values():
|
||||
if aliased in alias:
|
||||
info("aliased %s in alias %s" % (aliased, alias))
|
||||
return False
|
||||
|
||||
# prevent 1 -> 2 if there is 2 -> 3
|
||||
for sequence in prior:
|
||||
if sequence in new_alias:
|
||||
info("sequence %s in new_alias %s" % (sequence, new_alias))
|
||||
return False
|
||||
|
||||
data[puuid][aliased] = new_alias
|
||||
save_data(puuid)
|
||||
return True
|
||||
|
||||
|
||||
def remove(sender, args):
|
||||
try:
|
||||
msg(sender, colorify("&7Successfully removed alias ") + args[0] + colorify(" &7-> ") + data[uid(sender)].pop(args[0]) + colorify("&7!"), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
save_data(uid(sender))
|
||||
except:
|
||||
msg(sender, colorify("&cCould not remove alias ") + args[0] + colorify(", it does not exist."), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
|
||||
|
||||
def rremove(sender, sender_name, target, args, silent):
|
||||
if len(args) < 1:
|
||||
msg(sender, "&cYou must specify a sequence whose alias is to be removed")
|
||||
return
|
||||
removed = args[0]
|
||||
uuid = uid(target)
|
||||
aliases = data[uuid]
|
||||
if not silent:
|
||||
msg(target, "&cPlayer %s &cis removing an alias for you!" % sender_name)
|
||||
if removed in aliases:
|
||||
alias = aliases.pop(removed)
|
||||
message = colorify("&7Alias: &7%s&7 -> &7%s&7 successfully removed!") % ((colorify(removed), colorify(alias)) if target.hasPermission("essentials.chat.color") else (removed, alias))
|
||||
msg(sender, message, usecolor = False)
|
||||
if not silent:
|
||||
msg(target, message, usecolor = False)
|
||||
save_data(uuid)
|
||||
else:
|
||||
message = colorify("&cCould not remove alias &7%s&c, it does not exist") % colorify(removed) if target.hasPermission("essentials.chat.color") else removed
|
||||
msg(sender, message, usecolor = False)
|
||||
if not silent:
|
||||
msg(target, message, usecolor = False)
|
||||
|
||||
|
||||
def list_alias(sender, args):
|
||||
msg(sender, "&7You have a total of " + str(len(data[uid(sender)])) + " aliases:")
|
||||
for word, alias in data[str(uid(sender))].items():
|
||||
msg(sender, colorify("&7") + word + colorify("&7 -> ") + alias, usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
|
||||
|
||||
def rlist_alias(sender, sender_name, target, args, silent):
|
||||
aliases = data[uid(target)]
|
||||
msg(sender, "&7Player %s has a total of %d aliases:" % (target.getName(), len(aliases)))
|
||||
if not silent:
|
||||
if sender is not target:
|
||||
plugin_header(target, "Chatalias")
|
||||
msg(target, "&cPlayer %s &cis listing your aliases" % sender_name)
|
||||
if target.hasPermission("essentials.chat.color"):
|
||||
for pair in aliases.iteritems():
|
||||
msg(sender, colorify("&7%s&7 -> %s" % pair), usecolor = False)
|
||||
else:
|
||||
for pair in aliases.iteritems():
|
||||
msg(sender, colorify("&7%s&7 -> %s") % pair, usecolor = False)
|
||||
|
||||
|
||||
def remote(sender, args):
|
||||
if len(args) < 2:
|
||||
msg(sender, "&cAlias remotes take at least 3 arguments")
|
||||
return
|
||||
target_remote = remotes.get(args[1].lower())
|
||||
if target_remote is None:
|
||||
msg(sender, "&cThat remote command does not exist")
|
||||
return
|
||||
target = server.getOfflinePlayer(args[0])
|
||||
if target is None or not (target.hasPlayedBefore() or target.isOnline()):
|
||||
msg(sender, "&cThat player could not be found")
|
||||
return
|
||||
silent = True
|
||||
if len(args) > (2 if target_remote is rlist_alias else 3 if target_remote is rremove else 4):
|
||||
if args[-1].lower() == "false":
|
||||
silent = sender is target or not target.isOnline()
|
||||
args = args[:-1]
|
||||
elif args[-1].lower() == "true":
|
||||
args = args[:-1]
|
||||
target_remote(sender, sender.getDisplayName() if is_player(sender) else colorify("&6Console"), target, args[2:], silent)
|
||||
|
||||
|
||||
subcommands = {
|
||||
"help": help,
|
||||
"?": help,
|
||||
"add": add,
|
||||
"remove": remove,
|
||||
"del": remove,
|
||||
"delete": remove,
|
||||
"player": remote,
|
||||
"remote": remote,
|
||||
"list": list_alias
|
||||
}
|
||||
|
||||
remotes = {
|
||||
"add": radd,
|
||||
"remove": rremove,
|
||||
"del": rremove,
|
||||
"delete": rremove,
|
||||
"list": rlist_alias,
|
||||
}
|
||||
|
||||
|
||||
# Storage
|
||||
# MySQL Table:
|
||||
# CREATE TABLE `chatalias` (`uuid` VARCHAR(36) PRIMARY KEY, `alias` TEXT);
|
||||
|
||||
def load_data(uuid):
|
||||
if use_mysql:
|
||||
try:
|
||||
t = threading.Thread(target=load_data_thread, args=(uuid,))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
except:
|
||||
error(trace())
|
||||
else:
|
||||
data[uuid] = safe_open_json(uuid)
|
||||
|
||||
def load_data_thread(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT `alias` FROM `chatalias` WHERE `uuid` = ?;", (uuid, ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
value = dict(global_aliases)
|
||||
else:
|
||||
value = json_loads(results[0][0])
|
||||
data[uuid] = value
|
||||
|
||||
|
||||
def save_data(uuid):
|
||||
if use_mysql:
|
||||
try:
|
||||
t = threading.Thread(target=save_data_thread, args=(uuid,))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
except:
|
||||
error(trace())
|
||||
else:
|
||||
save_json_file("aliases/" + uuid, data[uuid])
|
||||
|
||||
def save_data_thread(uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("INSERT INTO `chatalias` (`uuid`, `alias`) VALUES (?, ?) ON DUPLICATE KEY UPDATE `alias` = VALUES(`alias`);",
|
||||
(uuid, json_dumps(data[uuid])))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
|
||||
# OnModuleLoad
|
||||
|
||||
enabled = helpers_version in helpers_versions
|
||||
if not enabled:
|
||||
error_msg = colorify("&6Incompatible versions detected (&chelpers.py&6)")
|
||||
for player in server.getOnlinePlayers():
|
||||
if enabled:
|
||||
load_data(uid(player))
|
||||
else:
|
||||
if player.hasPermission(permission_FINFO):
|
||||
disabled_fallback(player)
|
||||
@@ -2,7 +2,6 @@
|
||||
from helpers import *
|
||||
from basecommands import simplecommand
|
||||
from java.util.UUID import fromString as juuid
|
||||
from traceback import format_exc as trace
|
||||
|
||||
groups = open_json_file("chatgroups", {})
|
||||
cg_defaultkey = ":"
|
||||
@@ -21,6 +20,8 @@ def on_chatgroup_command(sender, command, label, args):
|
||||
if len(args) == 1 and args[0] == "leave":
|
||||
if sender_id in groups.keys():
|
||||
groupchat(sender, "left the group", True)
|
||||
if sender in cg_toggle_list:
|
||||
cg_toggle_list.remove(p)
|
||||
group = groups[sender_id]
|
||||
del(groups[sender_id])
|
||||
save_groups()
|
||||
@@ -30,7 +31,7 @@ def on_chatgroup_command(sender, command, label, args):
|
||||
if sender_id in groups.keys():
|
||||
group = groups[sender_id]
|
||||
msg(sender, "&aCurrent chatgroup: %s" % group)
|
||||
users = [user.getDisplayName() for user in [server.getPlayer(juuid(uuid)) for uuid, ugroup in groups.iteritems() if ugroup == group] if user]
|
||||
users = [user.getName() for user in [server.getOfflinePlayer(juuid(uuid)) for uuid, ugroup in groups.iteritems() if ugroup == group] if user]
|
||||
msg(sender, "&aUsers in this group:")
|
||||
msg(sender, "&a%s" % ", ".join(users))
|
||||
else:
|
||||
@@ -43,11 +44,18 @@ def on_chatgroup_command(sender, command, label, args):
|
||||
msg(sender, "&aUse chat like '&e%s<message>' to send messages to this group." % get_key(sender_id))
|
||||
elif len(args) == 1 and args[0] == "key":
|
||||
msg(sender, "&aYour chatgroup key is currently: '&c%s&a'" % get_key(sender_id))
|
||||
elif len(args) == 1 and args[0] == "tpahere":
|
||||
if sender_id in groups.keys():
|
||||
do_for_chatgroup(groups[sender_id], send_tpa_request, sender)
|
||||
msg(sender, "&aSent a tpahere request to all users in your chatgroup")
|
||||
else:
|
||||
msg(sender, "&cYou have to be in a chatgroup to do that")
|
||||
else:
|
||||
msg(sender, "&e/chatgroup join <name>")
|
||||
msg(sender, "&e/chatgroup leave")
|
||||
msg(sender, "&e/chatgroup info")
|
||||
msg(sender, "&e/chatgroup key")
|
||||
msg(sender, "&e/chatgroup tpahere")
|
||||
|
||||
|
||||
@hook.command("cgt")
|
||||
@@ -72,11 +80,19 @@ def groupchat(sender, message, ann = False):
|
||||
mesg = "&8[&bCG&8] &e&o%s&e&o %s" % (name, message)
|
||||
else:
|
||||
mesg = "&8[&bCG&8] &f%s&f: &6%s" % (name, message)
|
||||
mesg = colorify(mesg)
|
||||
|
||||
info("[ChatGroups] %s (%s): %s" % (sender.getDisplayName(), group, message))
|
||||
do_for_chatgroup(group, msg, mesg, usecolor = False)
|
||||
|
||||
def do_for_chatgroup(group, func, *args, **kwargs):
|
||||
for receiver in server.getOnlinePlayers():
|
||||
groups.get(uid(receiver)) == group and msg(receiver, mesg)
|
||||
|
||||
if groups.get(uid(receiver)) == group:
|
||||
func(receiver, *args, **kwargs)
|
||||
|
||||
def send_tpa_request(receiver, sender):
|
||||
if not receiver == sender:
|
||||
runas(sender, "/tpahere " + receiver.getName())
|
||||
|
||||
def save_groups():
|
||||
save_json_file("chatgroups", groups)
|
||||
@@ -85,8 +101,9 @@ def save_groups():
|
||||
@hook.event("player.AsyncPlayerChatEvent", "normal")
|
||||
def on_chat(event):
|
||||
sender = event.getPlayer()
|
||||
user = get_py_player(sender)
|
||||
msge = event.getMessage()
|
||||
if not event.isCancelled():
|
||||
if (not user.logging_in) and (not event.isCancelled()):
|
||||
sender_id = uid(sender)
|
||||
key = get_key(sender_id)
|
||||
keylen = len(key)
|
||||
@@ -115,5 +132,6 @@ def chatgroupkey_command(sender, command, label, args):
|
||||
save_keys()
|
||||
return "&aYour chatgroup key was set to: '&c%s&a'" % key
|
||||
|
||||
|
||||
def save_keys():
|
||||
save_json_file("chatgroup_keys", cg_keys)
|
||||
|
||||
11
check.py
11
check.py
@@ -35,11 +35,11 @@ def get_website_data(player):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
uuid = str(uid(player)).replace("-", "")
|
||||
curs.execute("SELECT DISTINCT `id`, `email` FROM users WHERE `uuid` = ? LIMIT 1", (uuid,))
|
||||
curs.execute("SELECT DISTINCT `id`, `email`, `confirmed` FROM users WHERE `uuid` = ? LIMIT 1", (uuid,))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
return ("http://redstoner.com/users/%s" % results[0][0], results[0][1]) if results else (None, None)
|
||||
return ("http://redstoner.com/users/%s" % results[0][0], results[0][1], False if results[0][2] == 0 else True) if results else (None, None, True)
|
||||
|
||||
|
||||
# receive country based on the user's IP
|
||||
@@ -68,6 +68,8 @@ def get_all_data(sender, player):
|
||||
website = get_website_data(player)
|
||||
msg(sender, "&6> Website account: &e%s" % website[0])
|
||||
msg(sender, "&6> email: &e%s" % website[1])
|
||||
if not website[2]:
|
||||
msg(sender, "&6> &cEmail NOT Confirmed!")
|
||||
msg(sender, "&7 -- Data provided by ipinfo.io")
|
||||
msg(sender, "&6> Country: &e%s" % get_country(data))
|
||||
msg(sender, "&7 -- Data provided by Mojang")
|
||||
@@ -86,7 +88,10 @@ def on_hook_command(sender, command, label, args):
|
||||
plugin_header(sender, "Check")
|
||||
msg(sender, "&7Please notice that the data may not be fully accurate!")
|
||||
player = server.getOfflinePlayer(args[0]) if len(args) > 0 else None
|
||||
get_all_data(sender, player)
|
||||
|
||||
t = threading.Thread(target=get_all_data, args=(sender, player))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
else:
|
||||
msg(sender, "&4You don't have the required permissions to execute this command!")
|
||||
return True
|
||||
4
cycle.py
4
cycle.py
@@ -56,7 +56,7 @@ def on_slot_change(event):
|
||||
|
||||
def do_cycle(player, down):
|
||||
inv = player.getInventory()
|
||||
items = inv.getContents()
|
||||
items = inv.getStorageContents()
|
||||
shift = -9 if down else 9
|
||||
shift = shift % len(items)
|
||||
for _ in range(4):
|
||||
@@ -64,7 +64,7 @@ def do_cycle(player, down):
|
||||
uniq_items = sorted(set(list(items)[:9])) # get unique inventory
|
||||
if uniq_items != [None]: # row not empty
|
||||
break
|
||||
inv.setContents(items)
|
||||
inv.setStorageContents(items)
|
||||
|
||||
def save_cyclers():
|
||||
save_json_file("cycle", no_cyclers)
|
||||
166
damnspam.py
166
damnspam.py
@@ -1,12 +1,15 @@
|
||||
#pylint: disable = F0401
|
||||
from helpers import *
|
||||
from time import time as now
|
||||
import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
import org.bukkit.Material as Material
|
||||
import org.bukkit.block.BlockFace as BlockFace
|
||||
|
||||
inputs = open_json_file("damnspam", {}) # format "x;y;z;World"
|
||||
accepted_inputs = ["WOOD_BUTTON", "STONE_BUTTON", "LEVER"]
|
||||
changing_input = False
|
||||
removing_input = False
|
||||
max_timeout = 240
|
||||
timeout_error_str = "&cThe timeout must be -1 or within 0 and %d" % max_timeout
|
||||
|
||||
|
||||
def save_inputs():
|
||||
@@ -26,31 +29,35 @@ def add_input(creator, block, timeout_off, timeout_on):
|
||||
}
|
||||
|
||||
|
||||
def is_acceptable_timeout(timeout):
|
||||
return (0 < timeout <= max_timeout) or timeout == -1
|
||||
|
||||
|
||||
@hook.command("damnspam")
|
||||
def on_dammnspam_command(sender, command, label, args):
|
||||
global changing_input
|
||||
|
||||
plugin_header(sender, "DamnSpam")
|
||||
|
||||
if not checkargs(sender, args, 1, 2):
|
||||
msg(sender, "&c/damnspam <seconds> &e(Buttons/Levers)")
|
||||
msg(sender, "&c/damnspam <seconds after off> <seconds after on> &e(Levers only)")
|
||||
return True
|
||||
#Gittestlol
|
||||
if not is_creative(sender):
|
||||
msg(sender, "&cYou can only do this in Creative mode.")
|
||||
return True
|
||||
if not is_creative(sender):
|
||||
msg(sender, "&cYou can only do this in Creative mode")
|
||||
return True
|
||||
|
||||
# /damnspam <secs>
|
||||
destroying_input = False # if both timeouts are 0, the plugin will attempt to remove the protection
|
||||
if len(args) == 1:
|
||||
timeout_on = args[0]
|
||||
try:
|
||||
timeout_on = round(float(timeout_on), 2)
|
||||
timeout_off = timeout_on
|
||||
if 60 >= timeout_on <= -2 or timeout_on == 0:
|
||||
timeout_on = False
|
||||
if timeout_on == False:
|
||||
msg(sender, "&cThe timeout must be within 0-60 or -1.")
|
||||
if timeout_on == 0:
|
||||
destroying_input = True
|
||||
elif not is_acceptable_timeout(timeout_on):
|
||||
msg(sender, "&cThe timeout must be -1 or within 0 and %d" % max_timeout)
|
||||
return True
|
||||
timeout_off = timeout_on
|
||||
except ValueError:
|
||||
msg(sender, "&cThe timeout must be a number")
|
||||
return True
|
||||
@@ -62,12 +69,10 @@ def on_dammnspam_command(sender, command, label, args):
|
||||
try:
|
||||
timeout_on = round(float(timeout_on), 2)
|
||||
timeout_off = round(float(timeout_off), 2)
|
||||
if 60 >= timeout_on <= -2 or timeout_on == 0:
|
||||
timeout_on = False
|
||||
if 60 >= timeout_off <= -2 or timeout_off == 0:
|
||||
timeout_off = False
|
||||
if timeout_on == False or timeout_off == False:
|
||||
msg(sender, "&cThe timeout must be within 0-60 or -1.")
|
||||
if timeout_on == 0 and timeout_off == 0:
|
||||
destroying_input = True
|
||||
elif not (is_acceptable_timeout(timeout_on) and is_acceptable_timeout(timeout_off)):
|
||||
msg(sender, "&cThe timeout must be -1 or within 0 and %d" % max_timeout)
|
||||
return True
|
||||
except ValueError:
|
||||
msg(sender, "&cThe timeout must be a number")
|
||||
@@ -80,72 +85,111 @@ def on_dammnspam_command(sender, command, label, args):
|
||||
msg(sender, "&cPlease look at a button or lever while executing this command!")
|
||||
return True
|
||||
|
||||
if location_str(target) in inputs:
|
||||
global changing_input
|
||||
target_loc_str = location_str(target)
|
||||
if target_loc_str in inputs:
|
||||
changing_input = True # this input already has a timeout
|
||||
|
||||
type_str = ttype.lower().replace("_", " ")
|
||||
|
||||
# test if player is allowed to build here
|
||||
test_event = BlockBreakEvent(target, sender)
|
||||
server.getPluginManager().callEvent(test_event)
|
||||
build_check = can_build(sender, target)
|
||||
changing_input = False
|
||||
if test_event.isCancelled():
|
||||
msg(sender, "&cYou are not allowed to modify this %s" % str(target.getType()).lower())
|
||||
if not build_check:
|
||||
msg(sender, "&cYou are not allowed to modify this %s" % type_str)
|
||||
return True
|
||||
|
||||
# add block to inputs
|
||||
add_input(sender, target, timeout_off, timeout_on)
|
||||
if destroying_input:
|
||||
if target_loc_str not in inputs:
|
||||
msg(sender, "&cThere is no timeout to remove on this %s (by setting the timeout to 0)" % type_str)
|
||||
return True
|
||||
del inputs[target_loc_str]
|
||||
msg(sender, "&aSuccessfully removed the timeout for this %s" % type_str)
|
||||
else:
|
||||
add_input(sender, target, timeout_off, timeout_on)
|
||||
msg(sender, "&aSuccessfully set a timeout for this %s" % type_str)
|
||||
save_inputs()
|
||||
msg(sender, "&aSuccessfully set a timeout for this %s." % ttype.lower().replace("_", " "))
|
||||
return True
|
||||
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "normal")
|
||||
def on_block_break(event):
|
||||
global removing_input
|
||||
|
||||
if removing_input:
|
||||
def check_block_break(break_event, block):
|
||||
if str(block.getType()) not in accepted_inputs:
|
||||
return
|
||||
sender = event.getPlayer()
|
||||
block = event.getBlock()
|
||||
btype = str(block.getType()).lower()
|
||||
if str(block.getType()) in accepted_inputs and not event.isCancelled():
|
||||
pos_str = location_str(block)
|
||||
if inputs.get(pos_str):
|
||||
if sender.isSneaking():
|
||||
# test if player is allowed to build here
|
||||
removing_input = True
|
||||
test_event = BlockBreakEvent(block, sender)
|
||||
server.getPluginManager().callEvent(test_event)
|
||||
removing_input = False
|
||||
if test_event.isCancelled():
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cYou are not allowed to remove this %s" % btype)
|
||||
return True
|
||||
inputs.pop(pos_str) # remove
|
||||
save_inputs()
|
||||
msg(sender, "&eSuccessfully removed this %s!" % btype)
|
||||
return True
|
||||
elif not changing_input:
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cYou cannot destroy this %s!" % btype)
|
||||
msg(sender, "&c&nSneak&c and break if you want to remove it.")
|
||||
return True
|
||||
pos_str = location_str(block)
|
||||
if pos_str not in inputs:
|
||||
return
|
||||
sender = break_event.getPlayer()
|
||||
input_str = ("this %s" if block is break_event.getBlock() else "the %s attached to that block") % str(block.getType()).lower().replace("_", " ")
|
||||
if not sender.isSneaking():
|
||||
msg(sender, "&cYou cannot destroy " + input_str)
|
||||
msg(sender, "&c&nSneak&c and break or set the timeout to 0 if you want to remove it.")
|
||||
break_event.setCancelled(True)
|
||||
return
|
||||
global removing_input
|
||||
removing_input = True
|
||||
success = can_build(sender, block)
|
||||
removing_input = False
|
||||
if success:
|
||||
del inputs[pos_str]
|
||||
save_inputs()
|
||||
msg(sender, "&aSuccessfully removed %s!" % input_str)
|
||||
else:
|
||||
msg(sender, "&cYou are not allowed to remove " + input_str)
|
||||
break_event.setCancelled(True)
|
||||
|
||||
|
||||
# a dict for levers and buttons, with a tuple of tuples as value. The tuples in the tuple represent
|
||||
# the data values which the block must have if the block were placed towards the linked blockface to be affected.
|
||||
# The order is DOWN, UP, NORTH, SOUTH, WEST, EAST
|
||||
attached_blocks = {
|
||||
|
||||
Material.LEVER: ((0, 7, 8, 15), (5, 6, 13, 14), (4, 12), (3, 11), (2, 10), (1, 9)),
|
||||
Material.STONE_BUTTON: ((0, 8), (5, 6, 7, 13, 14, 15), (4, 12), (3, 11), (2, 10), (1, 9)),
|
||||
Material.WOOD_BUTTON: ((0, 8), (5, 6, 7, 13, 14, 15), (4, 12), (3, 11), (2, 10), (1, 9)),
|
||||
|
||||
}
|
||||
|
||||
# returns a generator containing the levers or buttons that would be broken if this block were broken
|
||||
def get_attached_blocks(block):
|
||||
for i, face in ((0, BlockFace.DOWN), (1, BlockFace.UP), (2, BlockFace.NORTH), (3, BlockFace.SOUTH), (4, BlockFace.WEST), (5, BlockFace.EAST)):
|
||||
side = block.getRelative(face)
|
||||
dvalues = attached_blocks.get(side.getType())
|
||||
if dvalues is not None and side.getData() in dvalues[i]:
|
||||
yield side
|
||||
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "highest")
|
||||
def on_block_break(event):
|
||||
if removing_input or changing_input or event.isCancelled():
|
||||
return
|
||||
block = event.getBlock()
|
||||
check_block_break(event, event.getBlock())
|
||||
for affected_block in get_attached_blocks(block):
|
||||
check_block_break(event, affected_block)
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent", "normal")
|
||||
def on_interact(event):
|
||||
if (str(event.getAction()) == "RIGHT_CLICK_BLOCK") and not event.isCancelled():
|
||||
sender = event.getPlayer()
|
||||
sender = event.getPlayer()
|
||||
block = event.getClickedBlock()
|
||||
btype = str(block.getType()).lower()
|
||||
powered = (block.getData() & 0x8) == 0x8 if btype == "lever" else False # data > 7, but this is how bukkit does it
|
||||
pos_str = location_str(block)
|
||||
data = inputs.get(pos_str)
|
||||
if data:
|
||||
checktime = data["timeout_on"] if powered else data["timeout_off"]
|
||||
sender = event.getPlayer()
|
||||
btype = str(block.getType()).lower().replace("_", " ")
|
||||
if btype == "lever" and block.getData() < 8:
|
||||
checktime = data["timeout_off"]
|
||||
else:
|
||||
checktime = data["timeout_on"]
|
||||
time_left = data["last_time"] + checktime - now()
|
||||
|
||||
if checktime == -1:
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cThis %s is locked permanently by /damnspam." % (btype))
|
||||
elif data["last_time"] + checktime > now():
|
||||
elif time_left > 0:
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cThis %s has a damnspam timeout of %ss." % (btype, checktime))
|
||||
msg(sender, "&cThis %s has a damnspam timeout of %.2fs, with %.2fs left." % (btype, checktime, time_left))
|
||||
else:
|
||||
inputs[pos_str]["last_time"] = round(now(), 2)
|
||||
data["last_time"] = round(now(), 2)
|
||||
|
||||
97
friends.py
97
friends.py
@@ -5,6 +5,10 @@ friends = open_json_file("friends", {}) # {Player_UUID:[List_of_friend
|
||||
friend_join_sound = "random.orb"
|
||||
|
||||
|
||||
def is_friend_of(player, other):
|
||||
lst = friends.get(uid(player))
|
||||
return lst is not None and uid(other) in lst
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "high") # creates sound and sends a bold message on friend join
|
||||
def fjm(event): # friend join message
|
||||
@@ -25,6 +29,13 @@ def friendmessage(player, message): # sends a message with a prefix
|
||||
msg(player, "&7[&aFriends&7] " + message)
|
||||
|
||||
|
||||
def get_player(name):
|
||||
result = server.getOfflinePlayer(name)
|
||||
if result is not None and (result.hasPlayedBefore() or result.isOnline()):
|
||||
return result
|
||||
return None
|
||||
|
||||
|
||||
def ls(sender):
|
||||
try:
|
||||
sender_friends = friends.get(uid(sender), False)
|
||||
@@ -55,21 +66,25 @@ def add(sender, names):
|
||||
added = []
|
||||
notfound = []
|
||||
friendalready = []
|
||||
added_self = False
|
||||
|
||||
if not sender_id in friends:
|
||||
friends[sender_id] = []
|
||||
|
||||
for name in names:
|
||||
player = server.getPlayer(name)
|
||||
player = get_player(name)
|
||||
if player:
|
||||
player_id = uid(player)
|
||||
not_yourself = player != sender
|
||||
not_yourself = sender != player
|
||||
|
||||
if not player_id in friends[sender_id]:
|
||||
if not_yourself:
|
||||
friends[sender_id].append(player_id)
|
||||
added.append(player.getName())
|
||||
friendmessage(player.getPlayer(), "&a&o%s &aadded you to their friends list" % stripcolors(sender.getDisplayName()))
|
||||
if player.isOnline():
|
||||
friendmessage(player.getPlayer(), "&a&o%s &aadded you to their friends list" % stripcolors(sender.getDisplayName()))
|
||||
else:
|
||||
added_self = True
|
||||
else:
|
||||
friendalready.append(player.getName())
|
||||
|
||||
@@ -80,10 +95,10 @@ def add(sender, names):
|
||||
if added:
|
||||
friendmessage(sender, "&a&o%s&a added." % ", ".join(added))
|
||||
if notfound:
|
||||
friendmessage(sender, "&c&o%s&c not found. (must be online)" % ", ".join(notfound))
|
||||
friendmessage(sender, "&c&o%s&c not found." % ", ".join(notfound))
|
||||
if friendalready:
|
||||
friendmessage(sender, "&c&o%s&c is/are already your friend." % ", ".join(friendalready))
|
||||
if not not_yourself:
|
||||
if added_self:
|
||||
friendmessage(sender, "&cYou can't add yourself to your friends list.")
|
||||
|
||||
|
||||
@@ -94,18 +109,21 @@ def rem(sender, names):
|
||||
notafriend = []
|
||||
|
||||
for name in names:
|
||||
player = server.Player(name)
|
||||
player = get_player(name)
|
||||
if player:
|
||||
player_id = uid(player)
|
||||
if player_id in friends.get(sender_id, []):
|
||||
friends[sender_id].remove(player_id)
|
||||
removed.append(player.getName())
|
||||
friendmessage(player.getPlayer(), "&c&o%s &cremoved you from their friends list" % stripcolors(sender.getDisplayName()))
|
||||
if player.isOnline():
|
||||
friendmessage(player.getPlayer(), "&c&o%s &cremoved you from their friends list" % stripcolors(sender.getDisplayName()))
|
||||
else:
|
||||
notafriend.append(player.getName())
|
||||
else:
|
||||
notfound.append(name)
|
||||
|
||||
if not friends.get(sender_id, False):
|
||||
del friends[sender_id]
|
||||
save_friends()
|
||||
if removed:
|
||||
friendmessage(sender, "&a&o%s&a removed." % ", ".join(removed))
|
||||
@@ -126,35 +144,38 @@ def fhelp(sender):
|
||||
|
||||
@hook.command("friends")
|
||||
def on_friend_command(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
friendmessage(sender, "&c&lYou can't have friends!")
|
||||
try:
|
||||
if not is_player(sender):
|
||||
friendmessage(sender, "&c&lYou can't have friends!")
|
||||
return True
|
||||
|
||||
cmd = args[0] if args else None
|
||||
fargs = args[1:]
|
||||
|
||||
# /friends list
|
||||
if cmd in ["list", "lst", "*"]:
|
||||
thread.start_new_thread(ls, (sender,))
|
||||
|
||||
# /friends clear
|
||||
elif cmd in ["clear", "/"]:
|
||||
clear(sender)
|
||||
|
||||
# /friends add <names>
|
||||
elif cmd in ["add", "+"]:
|
||||
if fargs:
|
||||
add(sender, fargs)
|
||||
else:
|
||||
fhelp(sender)
|
||||
|
||||
# /friends remove <names>
|
||||
elif cmd in ["remove", "rem", "delete", "del", "-"]:
|
||||
if fargs:
|
||||
rem(sender, fargs)
|
||||
else:
|
||||
fhelp(sender)
|
||||
|
||||
else:
|
||||
fhelp(sender)
|
||||
return True
|
||||
|
||||
cmd = args[0] if args else None
|
||||
fargs = args[1:]
|
||||
|
||||
# /friends list
|
||||
if cmd in ["list", "lst", "*"]:
|
||||
thread.start_new_thread(ls, (sender,))
|
||||
|
||||
# /friends clear
|
||||
elif cmd in ["clear", "/"]:
|
||||
clear(sender)
|
||||
|
||||
# /friends add <names>
|
||||
elif cmd in ["add", "+"]:
|
||||
if fargs:
|
||||
add(sender, fargs)
|
||||
else:
|
||||
fhelp(sender)
|
||||
|
||||
# /friends remove <names>
|
||||
elif cmd in ["remove", "rem", "delete", "del", "-"]:
|
||||
if fargs:
|
||||
rem(sender, fargs)
|
||||
else:
|
||||
fhelp(sender)
|
||||
|
||||
else:
|
||||
fhelp(sender)
|
||||
return True
|
||||
except:
|
||||
error(trace())
|
||||
|
||||
105
helpers.py
Normal file → Executable file
105
helpers.py
Normal file → Executable file
@@ -6,14 +6,21 @@ import org.bukkit as bukkit
|
||||
import org.bukkit.Location as Location
|
||||
import org.bukkit.entity.Player as Player
|
||||
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause as TeleportCause
|
||||
import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
import org.bukkit.block as bblock
|
||||
import org.bukkit.event.entity as entity
|
||||
import org.bukkit.command.ConsoleCommandSender
|
||||
from org.bukkit.entity import *
|
||||
|
||||
#Imports for async query
|
||||
from secrets import *
|
||||
import mysqlhack
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
import threading
|
||||
|
||||
from traceback import format_exc as trace
|
||||
|
||||
|
||||
helpers_version = "2.0.0"
|
||||
shared = {} # this dict can be used to share stuff across modules
|
||||
|
||||
server = bukkit.Bukkit.getServer()
|
||||
@@ -135,6 +142,15 @@ def is_player(obj):
|
||||
return (isinstance(obj, Player))
|
||||
|
||||
|
||||
def can_build(player, block):
|
||||
"""
|
||||
return True if the player can change/build at the location of given block
|
||||
"""
|
||||
event = BlockBreakEvent(block, player)
|
||||
server.getPluginManager().callEvent(event)
|
||||
return not event.isCancelled()
|
||||
|
||||
|
||||
def checkargs(sender, args, amin, amax):
|
||||
"""
|
||||
check if a command has a valid amount of args, otherwise notify the sender
|
||||
@@ -186,6 +202,30 @@ def known_player(player):
|
||||
"""
|
||||
return player.hasPlayedBefore()
|
||||
|
||||
"""
|
||||
Runs a async query, calls target function with fetchall as an argument, it will be an empty list if there is nothing to fetch.
|
||||
(So make sure your function takes that argument.)
|
||||
|
||||
If you want your function to run sync in the case you are doing something spigot wouldn't like to be async use the bukkit scheduler.
|
||||
Example can be found in loginsecurity.py
|
||||
|
||||
"""
|
||||
def async_query(mysql_database,query,query_args,target,*target_args,**target_kwargs):
|
||||
|
||||
def async_query_t(mysql_database,query,query_args,target,target_args,target_kwargs):
|
||||
db_conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
db_curs = db_conn.cursor()
|
||||
db_curs.execute(query,query_args)
|
||||
db_conn.commit()
|
||||
fetchall = db_curs.fetchall()
|
||||
db_curs.close()
|
||||
db_conn.close()
|
||||
target(fetchall,target_args,target_kwargs)
|
||||
|
||||
t = threading.Thread(target=async_query_t,args=(mysql_database,query,query_args,target,target_args,target_kwargs))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
|
||||
def open_json_file(filename, default = None):
|
||||
"""
|
||||
@@ -218,9 +258,66 @@ def toggle(player, ls, name = "Toggle", add = None):
|
||||
If add is given, True explicitely adds it whereas False removes it
|
||||
"""
|
||||
pid = uid(player)
|
||||
if pid in ls or add == False:
|
||||
if pid in ls or add is False:
|
||||
ls.remove(pid)
|
||||
msg(player, "&a%s turned off!" % name)
|
||||
elif add != False:
|
||||
elif add is not False:
|
||||
ls.append(pid)
|
||||
msg(player, "&a%s turned on!" % name)
|
||||
msg(player, "&a%s turned on!" % name)
|
||||
|
||||
|
||||
|
||||
def send_JSON_message(playername, message):
|
||||
bukkit.Bukkit.getServer().dispatchCommand(bukkit.Bukkit.getServer().getConsoleSender(), "tellraw " + playername + " " + message)
|
||||
|
||||
|
||||
# Allows to check if a String is a valid IPv4 or not. Accepts any string, returns true if the String is a valid IPv4
|
||||
def is_ip(tocheck):
|
||||
subsets = ["","","",""]
|
||||
i = 0
|
||||
for j in range(0,len(tocheck)):
|
||||
if not (tocheck[j] in "0123456789."):
|
||||
return False
|
||||
elif tocheck[j] == ".":
|
||||
i += 1
|
||||
if (i >= 4):
|
||||
return False
|
||||
else:
|
||||
subsets[i] += tocheck[j]
|
||||
if not (i == 3):
|
||||
return False
|
||||
for j in range(0,3):
|
||||
if not ((int(subsets[j]) >= 0) & (int(subsets[j]) <= 255)):
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
# Allows the use of e.g. numeric permission nodes like "permission.amount.5" and similar.
|
||||
# To get the data fetch the player and the start of the permission node, looking like "permission.amount."
|
||||
def get_permission_content(player, permnode, default_value = None):
|
||||
try:
|
||||
perms = player.getEffectivePermissions()
|
||||
for perm in perms:
|
||||
if str(perm.getPermission()).startswith(permnode):
|
||||
return str(perm.getPermission())[len(permnode):]
|
||||
return default_value
|
||||
except:
|
||||
error(trace())
|
||||
|
||||
|
||||
def array_to_list(array):
|
||||
return_list = []
|
||||
for a in array:
|
||||
return_list.append(a)
|
||||
return return_list
|
||||
|
||||
|
||||
#debug wrapper
|
||||
def debug(func):
|
||||
def wrap(*args, **kwargs):
|
||||
try:
|
||||
return func(*args, **kwargs)
|
||||
except:
|
||||
error(trace())
|
||||
return None
|
||||
return wrap
|
||||
|
||||
318
imbusy.py
Normal file
318
imbusy.py
Normal file
@@ -0,0 +1,318 @@
|
||||
"""
|
||||
This plugin permits users to
|
||||
send a command that renders
|
||||
them "busy", not letting them
|
||||
to get tpa requests or direct
|
||||
messages, except from console.
|
||||
On restart, all busy data will
|
||||
be cleared.
|
||||
"""
|
||||
|
||||
from helpers import *
|
||||
from friends import is_friend_of
|
||||
import org.bukkit.command.Command as Command
|
||||
from time import time as now
|
||||
|
||||
imbusy_version = "v1.1.0"
|
||||
|
||||
base_permission = "utils.imbusy" # for /busy status
|
||||
use_permission = "utils.imbusy.use" # for being busy
|
||||
override_permission = "utils.imbusy.override" # for being able to bother busy people
|
||||
|
||||
busy_status_change_timeout = 15 # seconds
|
||||
|
||||
busy_players = {} # name : (status, timeout_expire)
|
||||
# possible statuses: True if SUPER busy, False if normal busy, None if not busy
|
||||
|
||||
|
||||
@hook.command("imbusy",
|
||||
aliases = ["busy"],
|
||||
usage = "/<command> [on, off, status/check]",
|
||||
description = "Offers control over your busy status"
|
||||
)
|
||||
@debug
|
||||
def on_busy_command(sender, cmd, label, args):
|
||||
if not is_player(sender):
|
||||
msg(sender, "&7Sorry, Console cannot be busy")
|
||||
return True
|
||||
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
|
||||
if not sender.hasPermission(base_permission):
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
if len(args) == 0:
|
||||
return toggle(sender)
|
||||
|
||||
arg0 = args[0].lower()
|
||||
if arg0 == "on":
|
||||
return on(sender)
|
||||
if arg0 == "off":
|
||||
return off(sender)
|
||||
if arg0 in ("status", "check"):
|
||||
return status(sender, args[1:])
|
||||
if arg0 == "super":
|
||||
return super_cmd(sender)
|
||||
return help(sender)
|
||||
|
||||
|
||||
def change_status(target, status):
|
||||
target_name = target.getName()
|
||||
old_status = None
|
||||
if target_name in busy_players:
|
||||
value = busy_players[target_name]
|
||||
time_left = value[1] - now()
|
||||
if time_left > 0:
|
||||
msg(target, "&cYou must wait %.2fs untill you can change your status" % time_left)
|
||||
return
|
||||
old_status = value[0]
|
||||
|
||||
if old_status is status:
|
||||
if status is True:
|
||||
msg(target, "&cYou are already SUPER busy")
|
||||
elif status is False:
|
||||
msg(target, "&cYou are already busy")
|
||||
else:
|
||||
msg(target, "&cYou weren't busy yet")
|
||||
return
|
||||
|
||||
busy_players[target_name] = (status, now() + busy_status_change_timeout)
|
||||
if status is True:
|
||||
broadcast(None, target.getDisplayName() + " &7is now SUPER busy")
|
||||
elif status is False:
|
||||
broadcast(None, target.getDisplayName() + " &7is now busy")
|
||||
else:
|
||||
broadcast(None, target.getDisplayName() + " &7is not busy anymore")
|
||||
|
||||
|
||||
def get_status(target):
|
||||
return busy_players.get(target.getName(), (None,))[0]
|
||||
|
||||
|
||||
def toggle(sender):
|
||||
if not sender.hasPermission(use_permission):
|
||||
noperm(sender)
|
||||
return True
|
||||
if get_status(sender) is None:
|
||||
change_status(sender, False)
|
||||
else:
|
||||
change_status(sender, None)
|
||||
return True
|
||||
|
||||
|
||||
def help(sender):
|
||||
msg(sender, "Let's you put yourself in busy status, preventing pms and tpa requests from other players")
|
||||
msg(sender, "\n&eCommands:")
|
||||
msg(sender, "&e/busy &7- Toggles busy status")
|
||||
msg(sender, "&e/busy on &7- Turns on busy status")
|
||||
msg(sender, "&e/busy off &7- Turns off busy status")
|
||||
msg(sender, "&e/busy status [player] &7- shows your or [player]'s current busy status")
|
||||
msg(sender, "&e/busy super &7- sets your status to SUPER busy such that even friends can not bother you")
|
||||
return True
|
||||
|
||||
|
||||
def on(sender):
|
||||
if not sender.hasPermission(use_permission):
|
||||
noperm(sender)
|
||||
return True
|
||||
change_status(sender, False)
|
||||
return True
|
||||
|
||||
|
||||
def off(sender):
|
||||
if not sender.hasPermission(use_permission):
|
||||
noperm(sender)
|
||||
return True
|
||||
change_status(sender, None)
|
||||
return True
|
||||
|
||||
|
||||
def status(sender, args):
|
||||
if not sender.hasPermission(base_permission):
|
||||
noperm(sender)
|
||||
return True
|
||||
if len(args) == 0:
|
||||
target = sender
|
||||
else:
|
||||
target = server.getPlayer(args[0])
|
||||
if target is None:
|
||||
msg(sender, "&cThat player is not online")
|
||||
return True
|
||||
status = get_status(target)
|
||||
if status is True:
|
||||
status_str = "SUPER busy"
|
||||
elif status is False:
|
||||
status_str = "busy"
|
||||
else:
|
||||
status_str = "not busy"
|
||||
msg(sender, "&7%s currently %s" % ("You are" if target is sender else "Player %s&7 is" % target.getDisplayName()), status_str)
|
||||
return True
|
||||
|
||||
|
||||
def super_cmd(sender):
|
||||
if not sender.hasPermission(use_permission):
|
||||
noperm(sender)
|
||||
return True
|
||||
change_status(sender, True)
|
||||
return True
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "lowest")
|
||||
def on_player_leave(event):
|
||||
player_name = event.getPlayer().getName()
|
||||
if player_name in busy_players:
|
||||
del busy_players[player_name]
|
||||
|
||||
|
||||
# Block any bothering if should be. If a busy player msgs someone else, they can be replied to and /msg'd as well.
|
||||
# It's not entirely perfect in that regard as the ability to reply is lost when you are /msg'd by someone else.
|
||||
|
||||
reply_targets = {} # name : (reply_target_name, true if initiated by target)
|
||||
|
||||
|
||||
def can_send(sender, target):
|
||||
if target is sender or sender.hasPermission(override_permission):
|
||||
return True
|
||||
status = get_status(target)
|
||||
if status is None:
|
||||
return True
|
||||
return status is False and is_friend_of(target, sender)
|
||||
|
||||
|
||||
def whisper(sender, target_name):
|
||||
target = server.getPlayer(target_name)
|
||||
|
||||
if target is not None:
|
||||
sender_name = sender.getName()
|
||||
if not can_send(sender, target):
|
||||
value = reply_targets[sender_name]
|
||||
if value[0] != target_name or value[1] is False:
|
||||
msg(sender, "&c[&fBUSY&c] %s&r is busy!" % target.getDisplayName())
|
||||
return False
|
||||
|
||||
reply_targets[sender_name] = (target_name, False)
|
||||
reply_targets[target_name] = (sender_name, True)
|
||||
return True
|
||||
|
||||
|
||||
def reply(sender):
|
||||
sender_name = sender.getName()
|
||||
if sender_name in reply_targets:
|
||||
value = reply_targets[sender_name]
|
||||
target = server.getPlayer(value[0])
|
||||
if target is not None:
|
||||
if not value[1] and not can_send(sender, target):
|
||||
msg(sender, "&c[&fBUSY&c] %s&r is busy!" % target.getDisplayName())
|
||||
return False
|
||||
|
||||
reply_targets[target.getName()] = (sender_name, True)
|
||||
return True
|
||||
|
||||
|
||||
class CommandWrapper(Command):
|
||||
|
||||
def __init__(self, wrapped, checker):
|
||||
Command.__init__(self, wrapped.getName())
|
||||
self.setDescription(wrapped.getDescription())
|
||||
self.setPermission(wrapped.getPermission())
|
||||
self.setUsage(wrapped.getUsage())
|
||||
self.setAliases(wrapped.getAliases())
|
||||
self.wrapped = wrapped
|
||||
self.checker = checker
|
||||
|
||||
def execute(self, sender, label, args):
|
||||
try:
|
||||
if not is_player(sender) or self.checker(sender, args):
|
||||
return self.wrapped.execute(sender, label, args)
|
||||
except:
|
||||
error(trace())
|
||||
return True
|
||||
|
||||
def tabComplete(self, sender, alias, args):
|
||||
return self.wrapped.tabComplete(sender, alias, args)
|
||||
|
||||
|
||||
def msg_command_checker(sender, args):
|
||||
return len(args) <= 1 or whisper(sender, args[0])
|
||||
|
||||
def reply_command_checker(sender, args):
|
||||
return len(args) == 0 or reply(sender)
|
||||
|
||||
def tpa_command_checker(sender, args):
|
||||
if len(args) == 0:
|
||||
return True
|
||||
target = server.getPlayer(args[0])
|
||||
if target is not None and not can_send(sender, target):
|
||||
msg(sender, "&c[&fBUSY&c] %s&r is busy!" % target.getDisplayName())
|
||||
return False
|
||||
return True
|
||||
|
||||
def tpahere_command_checker(sender, args):
|
||||
return tpa_command_checker(sender, args)
|
||||
|
||||
def mail_command_checker(sender, args):
|
||||
if len(args) < 3 or args[0].lower() != "send":
|
||||
return True
|
||||
target = server.getPlayer(args[1])
|
||||
if target is not None and not can_send(sender, target):
|
||||
msg(sender, "&c[&fBUSY&c] %s&r is busy!" % target.getDisplayName())
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "monitor")
|
||||
def on_player_command_preprocess(event):
|
||||
message = event.getMessage().split(" ")
|
||||
if len(message) > 1 and message[0].lower() in ("/tell", "/minecraft:tell") and not whisper(event.getPlayer(), message[1]):
|
||||
event.setCancelled(True)
|
||||
|
||||
|
||||
def replace_ess_commands():
|
||||
|
||||
try:
|
||||
map_field = server.getPluginManager().getClass().getDeclaredField("commandMap")
|
||||
map_field.setAccessible(True)
|
||||
command_map = map_field.get(server.getPluginManager())
|
||||
|
||||
commands_field = command_map.getClass().getDeclaredField("knownCommands")
|
||||
commands_field.setAccessible(True)
|
||||
map = commands_field.get(command_map)
|
||||
|
||||
ess_msg_cmd = map.get("essentials:msg")
|
||||
ess_reply_cmd = map.get("essentials:reply")
|
||||
ess_tpa_cmd = map.get("essentials:tpa")
|
||||
ess_tpahere_cmd = map.get("essentials:tpahere")
|
||||
ess_mail_cmd = map.get("essentials:mail")
|
||||
|
||||
msg_cmd_wrapper = CommandWrapper(ess_msg_cmd, msg_command_checker)
|
||||
reply_cmd_wrapper = CommandWrapper(ess_reply_cmd, reply_command_checker)
|
||||
tpa_cmd_wrapper = CommandWrapper(ess_tpa_cmd, tpa_command_checker)
|
||||
tpahere_cmd_wrapper = CommandWrapper(ess_tpahere_cmd, tpahere_command_checker)
|
||||
mail_cmd_wrapper = CommandWrapper(ess_mail_cmd, mail_command_checker)
|
||||
|
||||
iterator = map.entrySet().iterator()
|
||||
wrapped_commands = []
|
||||
while iterator.hasNext():
|
||||
entry = iterator.next()
|
||||
value = entry.getValue()
|
||||
changed = True
|
||||
if value is ess_msg_cmd:
|
||||
entry.setValue(msg_cmd_wrapper)
|
||||
elif value is ess_reply_cmd:
|
||||
entry.setValue(reply_cmd_wrapper)
|
||||
elif value is ess_tpa_cmd:
|
||||
entry.setValue(tpa_cmd_wrapper)
|
||||
elif value is ess_tpahere_cmd:
|
||||
entry.setValue(tpahere_cmd_wrapper)
|
||||
elif value is ess_mail_cmd:
|
||||
entry.setValue(mail_cmd_wrapper)
|
||||
else:
|
||||
changed = False
|
||||
if changed:
|
||||
wrapped_commands.append(entry.getKey())
|
||||
info("[imbusy] wrapped commands: /" + ", /".join(wrapped_commands))
|
||||
|
||||
except:
|
||||
error("[Imbusy] Failed to wrap essentials commands")
|
||||
error(trace())
|
||||
108
iptracker.py
Executable file
108
iptracker.py
Executable file
@@ -0,0 +1,108 @@
|
||||
import mysqlhack
|
||||
import org.bukkit as bukkit
|
||||
import json
|
||||
from java.util import UUID as UUID
|
||||
from helpers import *
|
||||
from org.bukkit import *
|
||||
from traceback import format_exc as trace
|
||||
from iptracker_secrets import *
|
||||
|
||||
|
||||
iptrack_permission = "utils.iptrack"
|
||||
iptrack_version = "1.1.0"
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "low")
|
||||
def on_player_join(event):
|
||||
t = threading.Thread(target=on_player_join_thread, args=(event, ))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_player_join_thread(event):
|
||||
player = event.getPlayer()
|
||||
ip = player.getAddress().getHostString()
|
||||
uuid = uid(player)
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
ips = []
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (ip, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
uuids = []
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
new_ip_entry = (len(ips) == 0)
|
||||
new_uuid_entry = (len(uuids) == 0)
|
||||
if ip not in ips:
|
||||
ips.append(ip)
|
||||
if new_ip_entry:
|
||||
curs.execute("INSERT INTO uuid2ips VALUES (?,?)", (uuid, json.dumps(ips), ))
|
||||
else:
|
||||
curs.execute("UPDATE uuid2ips SET ips = ? WHERE uuid = ?", (json.dumps(ips), uuid, ))
|
||||
if uuid not in uuids:
|
||||
uuids.append(uuid)
|
||||
if new_uuid_entry:
|
||||
curs.execute("INSERT INTO ip2uuids VALUES (?,?)", (ip, json.dumps(uuids), ))
|
||||
else:
|
||||
curs.execute("UPDATE ip2uuids SET uuids = ? WHERE ip = ?", (json.dumps(uuids), ip, ))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
|
||||
@hook.command("getinfo")
|
||||
def on_getinfo_command(sender, args):
|
||||
t = threading.Thread(target=on_getinfo_command_thread, args=(sender, args))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_getinfo_command_thread(sender, args):
|
||||
if(sender.hasPermission(iptrack_permission)):
|
||||
if not checkargs(sender, args, 1, 1):
|
||||
return False
|
||||
else:
|
||||
if is_ip(args[0]):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (args[0], ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "IP " + args[0] + " is not registered in the database, maybe you got a number wrong?")
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
msg(sender, "IP " + args[0] + " was seen with " + str(len(uuids)) + " different Accounts:")
|
||||
for i in range(0, len(uuids)):
|
||||
p=Bukkit.getOfflinePlayer(UUID.fromString(uuids[i]))
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + p.getName() + ' - (uuid: ' + uuids[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + p.getName() + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for ' + p.getName() + ' in the database, simply click the name!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,p.getName() + " - (uuid: " + uuids[i] + ")")
|
||||
else:
|
||||
target = Bukkit.getOfflinePlayer(args[0])
|
||||
uuid = target.getUniqueId()
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid.toString(), ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "Player " + args[0] + " is not registered in the database, maybe you misspelled the name?")
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
msg(sender, "Player " + args[0] + " was seen with " + str(len(ips)) + " different IPs:")
|
||||
for i in range(0, len(ips)):
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + ips[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + ips[i] + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for the IP ' + ips[i] + ' in the database, simply click the IP!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,ips[i])
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
117
loginsecurity.py
117
loginsecurity.py
@@ -7,14 +7,14 @@ from login_secrets import * #Don't forget to make login_secrets aswell
|
||||
import mysqlhack
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from java.lang import Runnable
|
||||
from player import get_py_player, py_players
|
||||
|
||||
wait_time = 30 #seconds
|
||||
admin_perm = "utils.loginsecurity.admin"
|
||||
min_pass_length = 8
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent","player.AsyncPlayerChatEvent"]
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.AsyncPlayerChatEvent"]
|
||||
|
||||
|
||||
logging_in = {}
|
||||
|
||||
|
||||
def matches(password,user):
|
||||
@@ -24,13 +24,17 @@ def matches(password,user):
|
||||
|
||||
def matches_thread(password, user):
|
||||
hashed = get_pass(uid(user))
|
||||
py_player = get_py_player(user)
|
||||
if crypt.verify(password, hashed):
|
||||
if user.getName() in logging_in:
|
||||
del logging_in[user.getName()]
|
||||
if py_player.logging_in:
|
||||
py_player.logging_in = False
|
||||
msg(user, "&aLogged in successfully!")
|
||||
else:
|
||||
if user.getName() in logging_in:
|
||||
msg(user, "&cInvalid password")
|
||||
if py_player.logging_in:
|
||||
msg(user, "&cInvalid password!")
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("cgpass",
|
||||
@@ -39,71 +43,112 @@ def matches_thread(password, user):
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def change_pass_command(sender, command, label, args):
|
||||
if sender.getName() in logging_in:
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if py_player.logging_in:
|
||||
return "&cYou are not logged in"
|
||||
if not len(args) == 2:
|
||||
return "&cInvalid arguments"
|
||||
|
||||
password = args[0]
|
||||
new_password = args[1]
|
||||
uuid = uid(sender)
|
||||
|
||||
if is_registered(uuid):
|
||||
change_pass(uuid, crypt.encrypt(new_password, rounds=200000, salt_size=16))
|
||||
return "&aPassword changed"
|
||||
return "&cYou are not registered"
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("login",
|
||||
usage = "<password>",
|
||||
description = "Logs you in if <password> matches your password.",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def login_command(sender, command, label, args):
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if not py_player.logging_in:
|
||||
msg(sender,"&cAlready logged in!")
|
||||
|
||||
password = args[0]
|
||||
matches(password, sender)
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("register",
|
||||
usage = "<password>",
|
||||
description = "Registers you with <password>. Next time you join, log in with /login",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def register_command(sender, command, label, args):
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if len(args) > 1:
|
||||
return "&cPassword can only be one word!"
|
||||
|
||||
uuid = uid(sender)
|
||||
if is_registered(uuid):
|
||||
return "&cYou are already registered!"
|
||||
|
||||
password = args[0]
|
||||
|
||||
if len(password) < min_pass_length:
|
||||
return "&cThe password has to be made up of at least %s characters!" % min_pass_length
|
||||
|
||||
create_pass(uuid, password)
|
||||
return "&cPassword set. Use /login <password> upon join."
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("rmpass",
|
||||
description = "Removes your password if the password matches",
|
||||
senderLimit = 0,
|
||||
amax = 0,
|
||||
helpNoargs = False)
|
||||
def rmpass_command(sender, command, label, args):
|
||||
if sender.getName() in logging_in:
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if py_player.logging_in:
|
||||
return "&cYou are not logged in"
|
||||
|
||||
if not is_registered(uid(sender)):
|
||||
return "&cYou are not registered!"
|
||||
if not sender.getName() in logging_in:
|
||||
|
||||
if py_player.logging_in == False:
|
||||
delete_pass(uid(sender))
|
||||
return "&aPassword removed successfully. You will not be prompted anymore."
|
||||
return "&cFailed to remove password, please contact a staff member"
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("rmotherpass",
|
||||
aliases = ["lacrmpass"],
|
||||
usage = "<user>",
|
||||
senderLimit = -1,
|
||||
description = "Removes password of <user> and sends them a notification",
|
||||
helpNoargs = True)
|
||||
def rmotherpass_command(sender, command, label, args):
|
||||
if sender.getName() in logging_in:
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if py_player.logging_in:
|
||||
return "&cYou are not logged in"
|
||||
|
||||
if not sender.hasPermission(admin_perm):
|
||||
noperm(sender)
|
||||
return
|
||||
|
||||
user = server.getOfflinePlayer(args[0])
|
||||
|
||||
if is_registered(uid(user)):
|
||||
delete_pass(uid(user))
|
||||
runas(server.getConsoleSender(), colorify("mail send %s &cYour password was reset by a staff member. Use &6/register&c to set a new one." % user.getName()))
|
||||
@@ -159,19 +204,27 @@ def delete_pass(uuid):
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "high")
|
||||
@hook.event("player.PlayerJoinEvent", "highest")
|
||||
def on_join(event):
|
||||
user = event.getPlayer()
|
||||
py_player = get_py_player(event.getPlayer())
|
||||
if is_registered(uid(user)):
|
||||
msg(event.getPlayer(), "&6You will be disconnected after 60 seconds if you don't &alogin")
|
||||
msg(event.getPlayer(), "&4You will be disconnected after 60 seconds if you don't &alogin")
|
||||
msg(user, "&cUse /login <password>")
|
||||
logging_in[user.getName()] = time.time()
|
||||
py_player.logging_in = True
|
||||
py_player.login_time = time.time()
|
||||
return
|
||||
elif user.hasPermission(admin_perm):
|
||||
pass #Do what? force them to make a password, lots of code, maybe just message us on slack?
|
||||
|
||||
#This shouldn't be needed anymore as py_player gets removed anyway.
|
||||
"""
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "high")
|
||||
def on_quit(event):
|
||||
if event.getPlayer().getName() in logging_in:
|
||||
del logging_in[event.getPlayer().getName()]
|
||||
"""
|
||||
|
||||
##Threading start
|
||||
class kick_class(Runnable):
|
||||
@@ -187,15 +240,18 @@ def kick_thread():
|
||||
while True:
|
||||
time.sleep(1)
|
||||
now = time.time()
|
||||
for name, jointime in logging_in.iteritems():
|
||||
if now - jointime > wait_time:
|
||||
player = server.getPlayer(name)
|
||||
kick = kick_class(player)
|
||||
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), kick)
|
||||
if name in logging_in:
|
||||
del logging_in[name]
|
||||
break
|
||||
for py_player in py_players:
|
||||
if py_player.logging_in:
|
||||
if now - py_player.login_time > wait_time:
|
||||
player = py_player.player
|
||||
kick = kick_class(player)
|
||||
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), kick)
|
||||
|
||||
|
||||
"""if name in logging_in:
|
||||
del logging_in[name]
|
||||
break
|
||||
"""
|
||||
|
||||
|
||||
thread = threading.Thread(target = kick_thread)
|
||||
@@ -206,6 +262,21 @@ thread.start()
|
||||
for blocked_event in blocked_events:
|
||||
@hook.event(blocked_event, "high")
|
||||
def on_blocked_event(event):
|
||||
user = event.getPlayer()
|
||||
if user.getName() in logging_in:
|
||||
user = get_py_player(event.getPlayer())
|
||||
if user.logging_in:
|
||||
event.setCancelled(True)
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent","normal")
|
||||
def pre_command_proccess(event):
|
||||
player = get_py_player(event.getPlayer())
|
||||
if player.logging_in:
|
||||
args = event.getMessage().split(" ")
|
||||
if not args[0].lower() == "/login":
|
||||
msg(player.player, "&4You need to login before you do that!")
|
||||
event.setCancelled(True)
|
||||
|
||||
@hook.event("player.PlayerMoveEvent","normal")
|
||||
def player_move(event):
|
||||
user = get_py_player(event.getPlayer())
|
||||
if user.logging_in:
|
||||
event.setTo(event.getFrom())
|
||||
|
||||
41
main.py
41
main.py
@@ -19,12 +19,19 @@ except:
|
||||
|
||||
@hook.enable
|
||||
def on_enable():
|
||||
if "blockplacemods" in shared["modules"]:
|
||||
shared["modules"]["blockplacemods"].schedule_torch_breaker()
|
||||
if "imbusy" in shared["modules"]:
|
||||
shared["modules"]["imbusy"].replace_ess_commands()
|
||||
if "serversigns" in shared["modules"]:
|
||||
shared["modules"]["serversigns"].check_all_signs_and_force_commands()
|
||||
info("RedstonerUtils enabled!")
|
||||
|
||||
|
||||
@hook.disable
|
||||
def on_disable():
|
||||
shared["modules"]["reports"].stop_reporting()
|
||||
if "reports" in shared["modules"]:
|
||||
shared["modules"]["reports"].stop_reporting()
|
||||
info("RedstonerUtils disabled!")
|
||||
|
||||
|
||||
@@ -38,10 +45,14 @@ shared["load_modules"] = [
|
||||
"adminchat",
|
||||
# Adds /badge, allows to give players achievements
|
||||
"badges",
|
||||
# Adds a few block placement corrections/mods
|
||||
"blockplacemods",
|
||||
# Adds a few block placement corrections/mods
|
||||
"blockplacemods",
|
||||
# Adds /calc, toggles automatic solving of Math expressions in chat
|
||||
"calc",
|
||||
# Adds aliasing of chat words
|
||||
"chatalias",
|
||||
# For players to point friends
|
||||
"friends",
|
||||
# Plugin to locate laggy chunks. /lc <n> lists chunks with more than n entities
|
||||
"lagchunks",
|
||||
# Adds /report and /rp, Stores reports with time and location
|
||||
@@ -52,6 +63,8 @@ shared["load_modules"] = [
|
||||
"webtoken",
|
||||
# Adds /lol, broadcasts random funyy messages. A bit like the splash text in the menu
|
||||
"saylol",
|
||||
# Adds /signalstrength, lets you request a signal strength and an amount of items will be inserted into target container to meet that strength.
|
||||
"signalstrength",
|
||||
# Shows the owner of a skull when right-clicked
|
||||
"skullclick",
|
||||
# Adds /listen, highlights chat and plays a sound when your name was mentioned
|
||||
@@ -70,6 +83,8 @@ shared["load_modules"] = [
|
||||
"check",
|
||||
# Adds /an, a command you can use to share thoughts/plans/news
|
||||
"adminnotes",
|
||||
# Adds busy status to players
|
||||
"imbusy",
|
||||
# Adds /imout, displays fake leave/join messages
|
||||
"imout",
|
||||
#adds snowbrawl minigame
|
||||
@@ -79,7 +94,25 @@ shared["load_modules"] = [
|
||||
# Replacement for LoginSecurity
|
||||
"loginsecurity",
|
||||
# Centralized Player class
|
||||
"playermanager"
|
||||
"player",
|
||||
# Servercontrol extension for telnet access to logs/AC
|
||||
#"servercontrol",
|
||||
# Script helper plugin
|
||||
"scriptutils",
|
||||
# Per-player notes
|
||||
"tag",
|
||||
# vanish toggle module - temporary fix
|
||||
#"vanishfix",
|
||||
# obisidian mining punishment plugin
|
||||
"punishments",
|
||||
# a simple replacement for the buggy essentials /vanish
|
||||
"vanish",
|
||||
# ip-tracking utility - disabled as of instability
|
||||
#"iptracker",
|
||||
#server signs for everyone
|
||||
"serversigns",
|
||||
# Makes player's names colored, sorts tab list by rank
|
||||
"nametags"
|
||||
]
|
||||
shared["modules"] = {}
|
||||
for module in shared["load_modules"]:
|
||||
|
||||
@@ -4,7 +4,7 @@ from traceback import format_exc as print_traceback
|
||||
|
||||
|
||||
mentions = open_json_file("mentio", {}) # contains a list of keywords for each player (uuid)
|
||||
max_amount = 3
|
||||
max_amount = 1000
|
||||
arrow = colorify(u"&r&7\u2192&r")
|
||||
colors_reg = reg_compile(u"\u00A7[\\da-fk-or]") # finds color codes
|
||||
|
||||
@@ -13,7 +13,7 @@ def saveMentions():
|
||||
save_json_file("mentio", mentions)
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "high")
|
||||
@hook.event("player.AsyncPlayerChatEvent", "monitor")
|
||||
def onChat(event):
|
||||
if not event.isCancelled():
|
||||
sender = event.getPlayer()
|
||||
@@ -70,7 +70,7 @@ def add_keyword(sender, args):
|
||||
keywords = get_keywords(sender)
|
||||
new_word = stripcolors(args[1].lower())
|
||||
|
||||
if len(keywords) >= max_amount:
|
||||
if (len(keywords) >= max_amount) and (max_amount >= 0):
|
||||
msg(sender, "&cYou are already listening for %s words! Try &6/mentio del <word>" % max_amount)
|
||||
return True
|
||||
|
||||
@@ -146,4 +146,4 @@ def onListenCommand(sender, command, label, args):
|
||||
show_help(sender)
|
||||
else:
|
||||
show_help(sender)
|
||||
return True
|
||||
return True
|
||||
|
||||
62
misc.py
62
misc.py
@@ -6,7 +6,8 @@ from sys import exc_info
|
||||
import thread
|
||||
import org.bukkit.inventory.ItemStack as ItemStack
|
||||
import org.bukkit.Bukkit as Bukkit
|
||||
from basecommands import simplecommand
|
||||
from basecommands import simplecommand, Validate
|
||||
import java.util.Arrays as Arrays
|
||||
|
||||
|
||||
|
||||
@@ -70,7 +71,6 @@ def cmd_event2(event):
|
||||
|
||||
|
||||
|
||||
|
||||
""" Disabled while builder can't access Trusted
|
||||
@hook.event("player.PlayerGameModeChangeEvent", "low")
|
||||
def on_gamemode(event):
|
||||
@@ -115,6 +115,19 @@ def rs_material_broken_by_flow(material):
|
||||
return length > 1 and (parts[0] == "DIODE" or parts[1] in ("TORCH", "WIRE", "BUTTON", "HOOK") or (length == 3 and parts[1] == "COMPARATOR"))
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent")
|
||||
def on_interact(event):
|
||||
if (not event.isCancelled()
|
||||
and str(event.getAction()) == "RIGHT_CLICK_BLOCK"
|
||||
and str(event.getMaterial()) in ("REDSTONE_COMPARATOR_OFF", "REDSTONE_COMPARATOR_ON")
|
||||
and not can_build(player, event.getClickedBlock())
|
||||
):
|
||||
event.setCancelled(True)
|
||||
|
||||
|
||||
sudo_blacklist = ["pyeval", "script_backup_begin", "script_backup_end", "script_backup_error", "script_backup_database_begin", "script_backup_database_dumps", "script_backup_database_end",
|
||||
"script_backup_database_error", "script_backup_database_abort", "script_trim", "script_trim_result", "script_spigot_update", "script_disk_filled", "script_restart", "script_restart_abort",
|
||||
"script_stop", "script_stop_abort", "script_shutdown", "stop", "esudo", "essentials:sudo", "sudo", "essentials:esudo"]
|
||||
|
||||
@simplecommand("sudo",
|
||||
usage = "<player> [cmd..]",
|
||||
@@ -127,11 +140,14 @@ def on_sudo_command(sender, command, label, args):
|
||||
msg(sender, "&2[SUDO] &rRunning '&e%s&r' as &3%s" % (cmd, target))
|
||||
is_cmd = cmd[0] == "/"
|
||||
is_console = target.lower() in ["server", "console"]
|
||||
first_cmd = (args[1])[1:] if is_cmd else None
|
||||
if first_cmd in sudo_blacklist and (is_player(sender) and uid(sender) not in pythoners):
|
||||
return "&cYou can't sudo this command"
|
||||
if is_console:
|
||||
server.dispatchCommand(server.getConsoleSender(), cmd[1:] if is_cmd else cmd)
|
||||
return None
|
||||
target_player = server.getPlayer(target)
|
||||
if target_player and uid(target_player) not in pythoners:
|
||||
if target_player:
|
||||
target_player.chat(cmd)
|
||||
return None
|
||||
return "&cPlayer %s not found!" % target
|
||||
@@ -157,7 +173,8 @@ def on_pluginversions_command(sender, command, label, args):
|
||||
"""
|
||||
try:
|
||||
plugin_header(sender, "Plugin versions")
|
||||
plugins = [pl.getDescription() for pl in list(ArrayList(java_array_to_list(server.getPluginManager().getPlugins())))]
|
||||
raw_plugins = server.getPluginManager().getPlugins() # Plugin[]
|
||||
plugins = [raw_plugins[i].getDescription() for i in range(len(raw_plugins))]
|
||||
info(type(plugins[0]).__name__)
|
||||
plugins.sort(key = lambda pl: pl.getDescription().getName())
|
||||
msg(sender, "&3Listing all " + str(len(plugins)) + " plugins and their version:")
|
||||
@@ -195,11 +212,13 @@ def eval_thread(sender, code):
|
||||
msg(sender, ">>> %s: %s" % (eclass.__name__, e) + "\n ", False, "c")
|
||||
thread.exit()
|
||||
|
||||
pythoners = [
|
||||
"e452e012-2c82-456d-853b-3ac8e6b581f5", # Nemes
|
||||
"ae795aa8-6327-408e-92ab-25c8a59f3ba1", # jomo
|
||||
"305ccbd7-0589-403e-a45b-d791dcfdee7d" # PanFritz
|
||||
]
|
||||
pythoners = (
|
||||
"e452e012-2c82-456d-853b-3ac8e6b581f5", # Nemes
|
||||
"ae795aa8-6327-408e-92ab-25c8a59f3ba1", # jomo
|
||||
"d2693e91-93e1-4e3f-929f-f38e1ce8df03", # Pepich1851
|
||||
"51f2ad3c-6cc8-40ea-aa2b-f25970316921", # Dico200
|
||||
"15ad0e60-8691-4e29-9de9-2d6b538bf56d" # psrcek
|
||||
)
|
||||
|
||||
@simplecommand("pyeval",
|
||||
usage = "[code..]",
|
||||
@@ -252,6 +271,31 @@ def on_modules_command(sender, command, label, args):
|
||||
msg(sender, ", ".join([(("&a" if mod in shared["modules"] else "&c") + mod) for mod in shared["load_modules"]]))
|
||||
|
||||
|
||||
@simplecommand("warn",
|
||||
usage = "",
|
||||
description = "Warns everybody on the server that you will cause lag shortly",
|
||||
amax = 0,
|
||||
helpSubcmd = True)
|
||||
def warn_command(sender, command, label, args):
|
||||
if sender.hasPermission("utils.warn"):
|
||||
broadcast(None, " &b= &2&lLag incoming! &r-%s" % sender.getDisplayName())
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
|
||||
@simplecommand("warnp",
|
||||
usage = "",
|
||||
description = "Warns everybody on the server that you might cause lag shortly",
|
||||
amax = 0,
|
||||
helpSubcmd = True)
|
||||
def warnp_command(sender, command, label, args):
|
||||
if sender.hasPermission("utils.warnp"):
|
||||
broadcast(None, " &b= &2&lPossible lag incoming! &r-%s" % sender.getDisplayName())
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
|
||||
|
||||
""" Something I'm planning for schematics
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "low")
|
||||
def on_command(event):
|
||||
|
||||
37
nametags.py
Executable file
37
nametags.py
Executable file
@@ -0,0 +1,37 @@
|
||||
from helpers import *
|
||||
|
||||
##############################################################
|
||||
# #
|
||||
# This module automatically puts people in the corresponding #
|
||||
# scoreboard team so that their name is colored properly and #
|
||||
# tab will be nicely sorted. #
|
||||
# #
|
||||
##############################################################
|
||||
|
||||
ranks = ["visitor", "member", "builder", "trusted", "trainingmod", "mod", "admin"]
|
||||
# prefixes are used for sorting in the tab list
|
||||
prefixes = {"admin":"a", "mod":"b", "trainingmod":"c", "trusted":"d", "builder":"e", "member":"f","visitor":"g"}
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "low")
|
||||
def on_player_join(event):
|
||||
player = event.getPlayer()
|
||||
team = get_team(player)
|
||||
if team:
|
||||
cmd = "scoreboard teams join %s %s" % (team, player.getName())
|
||||
server.dispatchCommand(server.getConsoleSender(), cmd)
|
||||
|
||||
def get_rank(player):
|
||||
player_rank = None
|
||||
for rank in ranks:
|
||||
if not player.hasPermission("group.%s" % rank):
|
||||
break
|
||||
player_rank = rank
|
||||
if not player_rank:
|
||||
warn("Couldn't find rank for player %s" % player.getName())
|
||||
return player_rank
|
||||
|
||||
def get_team(player):
|
||||
rank = get_rank(player)
|
||||
if rank:
|
||||
prefix = prefixes.get(rank)
|
||||
return "_".join([prefix, rank])
|
||||
27
player.py
27
player.py
@@ -1,27 +1,30 @@
|
||||
from helpers import *
|
||||
|
||||
players = []
|
||||
py_players = []
|
||||
|
||||
class py_player:
|
||||
|
||||
def __init__(player):
|
||||
def __init__(self,player):
|
||||
self.player = player
|
||||
|
||||
#Properties TODO
|
||||
#Example:
|
||||
self.logging_in = False
|
||||
self.logging_in = False
|
||||
self.login_time = 0
|
||||
|
||||
def get_py_player(player):
|
||||
py_player = players[players.index(player)]
|
||||
return py_player
|
||||
#py_player = py_players[py_players.index(player)]
|
||||
|
||||
for py_player in py_players:
|
||||
if py_player.player.getName() == player.getName():
|
||||
return py_player
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent","highest")
|
||||
@hook.event("player.PlayerJoinEvent","lowest")
|
||||
def on_join(event):
|
||||
player = py_player(event.getPlayer())
|
||||
players.append(player)
|
||||
py_players.append(player)
|
||||
print str(len(py_players))+event.getPlayer().getName()
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent","highest")
|
||||
def on_leave(event):
|
||||
players.remove(get_py_player(event.getPlayer()))
|
||||
player = get_py_player(event.getPlayer())
|
||||
if player in py_players:
|
||||
py_players.remove(player)
|
||||
|
||||
30
plotter.py
30
plotter.py
@@ -1,30 +0,0 @@
|
||||
#!/usr/bin/python
|
||||
|
||||
"""
|
||||
*Very basic* start of a custom plot-plugin like PlotMe
|
||||
on hold because the PlotMe developer continued to develop PlotMe
|
||||
"""
|
||||
|
||||
import sys
|
||||
|
||||
x_plot_size = 3
|
||||
z_plot_size = 3
|
||||
padding = 1
|
||||
|
||||
def base_coords(x, z):
|
||||
pid = plot_id(x, z)
|
||||
return [pid[0] * (x_plot_size + padding), pid[1] * (z_plot_size + padding)]
|
||||
|
||||
def bounds(x, z):
|
||||
base = base_coords(x, z)
|
||||
return [base, [base[0] + x_plot_size, base[1] + z_plot_size]]
|
||||
|
||||
def plot_id(x, z):
|
||||
return [x // (x_plot_size + padding), z // (z_plot_size + padding)]
|
||||
|
||||
|
||||
x = int(sys.argv[1])
|
||||
z = int(sys.argv[2])
|
||||
print "id: %s" % plot_id(x, z)
|
||||
print "base: %s" % base_coords(x, z)
|
||||
print "bounds: %s" % bounds(x, z)
|
||||
@@ -2,4 +2,3 @@ name: RedstonerUtils
|
||||
main: main.py
|
||||
version: 3.1.0
|
||||
author: redstone_sheep
|
||||
|
||||
|
||||
@@ -5,7 +5,11 @@ from java.util.UUID import fromString as juuid
|
||||
toggle_dict = {}
|
||||
permission = "utils.pmtoggle"
|
||||
|
||||
@hook.command("tm")
|
||||
@hook.command("pmtoggle",
|
||||
aliases = ["tm", "mt", "tmsg", "msgt", "pmt", "tpm"],
|
||||
usage = "/<command> [player]",
|
||||
description = "Toggle automatic sending of messages"
|
||||
)
|
||||
def on_toggle_message_command(sender, command, label, args):
|
||||
if not sender.hasPermission(permission) or not is_player(sender):
|
||||
noperm(sender)
|
||||
|
||||
129
punishments.py
Normal file
129
punishments.py
Normal file
@@ -0,0 +1,129 @@
|
||||
from helpers import *
|
||||
from java.util.UUID import fromString as juuid
|
||||
import org.bukkit.Material as Material
|
||||
|
||||
spawn_world = "Spawn"
|
||||
punish_world = "Punishments"
|
||||
|
||||
slave_perm = "utils.minerslaves"
|
||||
|
||||
slaves = []
|
||||
|
||||
def save_slaves():
|
||||
buf = []
|
||||
for slave in slaves:
|
||||
buf.append(slave.get_data())
|
||||
save_json_file("miner_slaves", buf)
|
||||
|
||||
def load_slaves():
|
||||
buf = open_json_file("miner_slaves", [])
|
||||
for data in buf:
|
||||
slave = Slave(True, None, None)
|
||||
slave.load_data(data)
|
||||
slaves.append(slave)
|
||||
|
||||
def get_slave(player):
|
||||
for slave in slaves:
|
||||
if slave.get_uuid() == player:
|
||||
return slave
|
||||
return None
|
||||
|
||||
class Slave(object):
|
||||
|
||||
def __init__(self, from_file, player, amount):
|
||||
if from_file:
|
||||
self.players = None
|
||||
self.blocks = None
|
||||
return
|
||||
slave = get_slave(uid(player))
|
||||
if slave != None:
|
||||
slave.set_blocks(slave.get_blocks() + amount)
|
||||
else:
|
||||
self.player = uid(player)
|
||||
self.blocks = amount
|
||||
slaves.append(self)
|
||||
|
||||
def get_uuid(self):
|
||||
return self.player
|
||||
|
||||
def get_blocks(self):
|
||||
return self.blocks
|
||||
|
||||
def set_blocks(self, amount):
|
||||
self.blocks = amount
|
||||
|
||||
def update(self):
|
||||
self.blocks -= 1
|
||||
if self.blocks <= 0:
|
||||
server.getPlayer(juuid(self.get_uuid())).teleport(server.getWorld(spawn_world).getSpawnLocation())
|
||||
slaves.remove(self)
|
||||
save_slaves()
|
||||
|
||||
def get_data(self):
|
||||
return {
|
||||
"player": self.player,
|
||||
"amount": self.blocks
|
||||
}
|
||||
|
||||
def load_data(self, data):
|
||||
self.player = str(data["player"])
|
||||
self.blocks = int(data["amount"])
|
||||
|
||||
load_slaves()
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "low")
|
||||
def event(event):
|
||||
if event.getPlayer().getWorld().getName() != punish_world:
|
||||
return
|
||||
slave = get_slave(uid(event.getPlayer()))
|
||||
if slave != None and event.getBlock().getType() == Material.OBSIDIAN:
|
||||
slave.update()
|
||||
|
||||
@hook.command("miner")
|
||||
def command(sender, cmd, label, args):
|
||||
if not sender.hasPermission(slave_perm):
|
||||
noperm(sender)
|
||||
return True
|
||||
if len(args) == 0 or (len(args) != 1 and args[0] == "list") or (len(args) != 2 and args[0] == "rem") or (len(args) != 3 and args[0] == "add"):
|
||||
msg(sender, "&e-&a /miner add/rem/list <name> <amount>")
|
||||
return True
|
||||
if args[0] == "add":
|
||||
try:
|
||||
int(args[2])
|
||||
except:
|
||||
msg(sender, "&cArgument <amount> is not a number")
|
||||
return True
|
||||
if args[0] == "list":
|
||||
if len(slaves) == 0:
|
||||
msg(sender, "&e-&a There are no people mining obsidian")
|
||||
return True
|
||||
for slave in slaves:
|
||||
msg(sender, "&e-&a %s: %s blocks" % (server.getOfflinePlayer(juuid(slave.get_uuid())).getName(), slave.get_blocks()))
|
||||
return True
|
||||
elif args[0] == "add":
|
||||
player = server.getOfflinePlayer(str(args[1]))
|
||||
if player.isOnline():
|
||||
player.teleport(server.getWorld(punish_world).getSpawnLocation())
|
||||
Slave(False, player, int(args[2]))
|
||||
save_slaves()
|
||||
msg(player, "&e-&a You have been punished, mine %s blocks of obsidian to get out!" % args[2])
|
||||
msg(sender, "&e-&a Player %s has been added into punishments for %s blocks of obsidian" % (player.getName(), args[2]))
|
||||
else:
|
||||
msg(sender, "&cYou can only punish online players")
|
||||
return True
|
||||
elif args[0] == "rem":
|
||||
player = server.getOfflinePlayer(str(args[1]))
|
||||
if player.isOnline():
|
||||
slave = get_slave(uid(player))
|
||||
if slave != None:
|
||||
server.getPlayer(juuid(slave.get_uuid())).teleport(server.getWorld(spawn_world).getSpawnLocation())
|
||||
slaves.remove(slave)
|
||||
save_slaves()
|
||||
else:
|
||||
msg(sender, "&e-&a Player not in punishments")
|
||||
else:
|
||||
msg(sender, "&cYou can only remove online players")
|
||||
return True
|
||||
else:
|
||||
msg(sender, "&e-&a /miner add/rem/list <name> <amount>")
|
||||
return True
|
||||
33
saylol.py
33
saylol.py
@@ -1,11 +1,12 @@
|
||||
from time import time
|
||||
from helpers import *
|
||||
from random import randrange
|
||||
import math
|
||||
|
||||
lols = open_json_file("lol", [])
|
||||
timeout = 15
|
||||
last_msg = 0
|
||||
|
||||
list_limit = 20
|
||||
|
||||
|
||||
def save_lols():
|
||||
@@ -69,8 +70,26 @@ def on_lol_command(sender, command, label, args):
|
||||
noperm(sender)
|
||||
|
||||
elif cmd == "list":
|
||||
for i in range(len(lols)):
|
||||
arg1 = args[1] if len(args) > 1 else None
|
||||
if not arg1:
|
||||
arg1 = "1"
|
||||
if not arg1.isdigit():
|
||||
msg(sender, "&cInvalid argument \"%s\"" % arg1)
|
||||
return True
|
||||
if int(arg1) == 0:
|
||||
msg(sender, "&cPage 0 does not exist")
|
||||
return True
|
||||
arg1 = int(arg1) - 1
|
||||
offset = list_limit * arg1
|
||||
if offset > len(lols):
|
||||
msg(sender, "&cNot a valid page (too high).")
|
||||
return True
|
||||
msg(sender, " &9&nLol list page %s/%s" % (arg1 + 1, int(math.ceil(len(lols) / float(list_limit))))) #"\t" symbol displays weirdly, hence the 4 spaces
|
||||
for i in range(offset, min(offset + list_limit, len(lols))):
|
||||
msg(sender, "&a%s: &e%s" % (str(i).rjust(3), lols[i]))
|
||||
msg(sender, "")
|
||||
msg(sender, "&eFor a specific page, type &a/lol list <page>&e.")
|
||||
msg(sender, "") #emptyline
|
||||
|
||||
elif cmd == "search":
|
||||
if sender.hasPermission("utils.lol.search"):
|
||||
@@ -95,9 +114,9 @@ def on_lol_command(sender, command, label, args):
|
||||
msg(sender, "&cInvalid number '&e%s&c'" % args[1])
|
||||
|
||||
else:
|
||||
msg(sender, "&a/lol &eSay random message")
|
||||
msg(sender, "&a/lol list &eList all messages")
|
||||
msg(sender, "&a/lol id <id> &eSay specific message")
|
||||
msg(sender, "&a/lol add <text> &eAdd message")
|
||||
msg(sender, "&a/lol del <id> &eDelete message")
|
||||
msg(sender, "&a/lol &eSay random message")
|
||||
msg(sender, "&a/lol list [page] &eList messages")
|
||||
msg(sender, "&a/lol id <id> &eSay specific message")
|
||||
msg(sender, "&a/lol add <text> &eAdd message")
|
||||
msg(sender, "&a/lol del <id> &eDelete message")
|
||||
return True
|
||||
|
||||
@@ -149,7 +149,7 @@ arg 0 size of backup
|
||||
@hook.command("script_backup_database_end")
|
||||
def print_backup_db_end(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&6 =&2 Databse backup completed.")
|
||||
broadcast(None, "&6 =&2 Database backup completed.")
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &abackup size: &2%sMB&a." % args[0])
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
115
servercontrol.py
Normal file
115
servercontrol.py
Normal file
@@ -0,0 +1,115 @@
|
||||
from helpers import *
|
||||
import socket
|
||||
import threading
|
||||
import time
|
||||
from java.lang import Runnable
|
||||
from adminchat import adminchat
|
||||
|
||||
"""
|
||||
Module to allow our servercontrol telnet server forward chat and speak in AC
|
||||
|
||||
|
||||
"""
|
||||
host = ""
|
||||
port = 1122
|
||||
|
||||
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
|
||||
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR,1)
|
||||
|
||||
try:
|
||||
sock.bind((host,port))
|
||||
sock.setblocking(True)
|
||||
sock.listen(5)
|
||||
except socket.error as e:
|
||||
print(str(e))
|
||||
|
||||
def command_process(text):
|
||||
text = list(text)
|
||||
args = []
|
||||
arg = ""
|
||||
|
||||
for char in text:
|
||||
if char != " " and char != "\n" and char != "\r" and char != "\t":
|
||||
arg += char
|
||||
elif arg != "":
|
||||
args.append(arg)
|
||||
arg = ""
|
||||
if arg != "":
|
||||
args.append(arg)
|
||||
return args
|
||||
|
||||
clients = []
|
||||
clients_l = threading.Lock()
|
||||
|
||||
class client():
|
||||
def __init__(self,conn,address,name):
|
||||
self.conn = conn
|
||||
self.address = address
|
||||
self.name = name
|
||||
|
||||
with clients_l:
|
||||
clients.append(self)
|
||||
|
||||
self.conn.setblocking(False)
|
||||
|
||||
self.client_thread = threading.Thread(target=self.client_t)
|
||||
self.client_thread.daemon = True
|
||||
self.client_thread.start()
|
||||
|
||||
def getName(self):
|
||||
return self.name
|
||||
|
||||
|
||||
def close_connection(self):
|
||||
try:
|
||||
self.conn.close()
|
||||
with clients_l:
|
||||
clients.remove(self)
|
||||
except:
|
||||
pass
|
||||
|
||||
|
||||
def client_t(self):
|
||||
|
||||
while True:
|
||||
time.sleep(0.1)
|
||||
try:
|
||||
data = self.conn.recv(1024)
|
||||
except:
|
||||
if self not in clients:
|
||||
self.close_connection()
|
||||
continue
|
||||
|
||||
if self not in clients: #If the connection was closed, kill the thread
|
||||
break
|
||||
|
||||
adminchat(self,data)
|
||||
|
||||
|
||||
def handle_conn():
|
||||
while True:
|
||||
try:
|
||||
conn, address = sock.accept()
|
||||
except:
|
||||
time.sleep(0.1)
|
||||
continue
|
||||
|
||||
#Send name
|
||||
data = conn.recv(1024)
|
||||
data = command_process(data)
|
||||
print "servercontrol connected! %s " %data[0]
|
||||
client_c = client(conn, address,data[0])
|
||||
|
||||
|
||||
handle_conn_t = threading.Thread(target=handle_conn)
|
||||
handle_conn_t.daemon = True
|
||||
handle_conn_t.start()
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent","low")
|
||||
def on_chat(event):
|
||||
sender = event.getPlayer().getName()
|
||||
msg = event.getMessage()
|
||||
|
||||
for entry in clients:
|
||||
entry.conn.sendall(sender + " " + msg)
|
||||
416
serversigns.py
Normal file
416
serversigns.py
Normal file
@@ -0,0 +1,416 @@
|
||||
from helpers import *
|
||||
from basecommands import simplecommand, Validate
|
||||
import org.bukkit.Material as Material
|
||||
import java.util.UUID as UUID
|
||||
import org.bukkit.Material as Material
|
||||
import org.bukkit.block.BlockFace as BlockFace
|
||||
from math import ceil
|
||||
|
||||
commands_whitelist = (
|
||||
"mail", "email", "memo",
|
||||
"echo", "ping",
|
||||
"cg join",
|
||||
"cg info",
|
||||
"chatgroup join",
|
||||
"chatgroup info",
|
||||
"i",
|
||||
"item",
|
||||
"p h", "plot home", "plot h", "p home", "plotme home", "plotme h",
|
||||
"up",
|
||||
"tppos",
|
||||
"seen",
|
||||
)
|
||||
|
||||
max_line_length = 256
|
||||
max_lines = 20
|
||||
help_page_size = 12
|
||||
|
||||
def load_signs():
|
||||
signs_obj = open_json_file("serversigns", [])
|
||||
loaded = {}
|
||||
for entry in signs_obj:
|
||||
loaded[tuple(entry[:4])] = list(entry[4:])
|
||||
return loaded
|
||||
|
||||
def save_signs():
|
||||
signs_obj = []
|
||||
for key, value in signs.iteritems():
|
||||
signs_obj.append(key + tuple(value))
|
||||
save_json_file("serversigns", signs_obj)
|
||||
|
||||
# {("world", x, y, z): ["owner_id", "msg1", "msg2"]}
|
||||
signs = load_signs()
|
||||
|
||||
# Accumulated messages so players can have longer messages: {"Dico200": "Message...........", ""}
|
||||
lines = {}
|
||||
|
||||
def fromLoc(bLoc):
|
||||
"""
|
||||
# Returns a tuple containing the (bukkit)location's world's name and its x, y and z coordinates
|
||||
# The format for the tuple is ("world_name", x, y, z)
|
||||
"""
|
||||
return (bLoc.getWorld().getName(), bLoc.getBlockX(), bLoc.getBlockY(), bLoc.getBlockZ())
|
||||
|
||||
def equals(loc1, loc2):
|
||||
"""
|
||||
# Returns whether loc1 and loc2 represent the same block
|
||||
"""
|
||||
for i in range(4):
|
||||
if loc1[i] != loc2[i]:
|
||||
return False
|
||||
return True
|
||||
|
||||
def getOwner(sign):
|
||||
"""
|
||||
# Returns the name of the sign its owner
|
||||
"""
|
||||
return retrieve_player(sign[0]).getName()
|
||||
|
||||
def isOwner(sign, player):
|
||||
"""
|
||||
# Returns whether the given player owns the sign
|
||||
"""
|
||||
return sign and sign[0] == uid(player)
|
||||
|
||||
def canEdit(sign, player):
|
||||
"""
|
||||
# Returns whether the given player can edit the sign.
|
||||
# Returns False if the sign wasn't claimed.
|
||||
"""
|
||||
return (sign and player.hasPermission("utils.serversigns.admin")) or isOwner(sign, player)
|
||||
|
||||
def getSign(locAt):
|
||||
"""
|
||||
# If data was found for a sign at the given location, returns the data.
|
||||
# This data follows the format of ["owner_id", "msg1", "msg2"...].
|
||||
"""
|
||||
for loc, sign in signs.iteritems():
|
||||
if equals(locAt, loc):
|
||||
return sign
|
||||
return None
|
||||
|
||||
def identifySign(loc):
|
||||
"""
|
||||
# Returns a string from which the user can tell what sign you're talking about.
|
||||
# The string follows the format of "sign at (x,y,z) in world_name".
|
||||
"""
|
||||
return "sign at (%s) in %s" % (",".join((str(i) for i in loc[1:])), loc[0])
|
||||
|
||||
def signsMsg(msg, colour = '4'):
|
||||
"""
|
||||
# Returns the given msg, prefixed with '[Signs] '.
|
||||
# The given colour is after applied to the msg.
|
||||
# The colour defaults to 4 (dark red).
|
||||
"""
|
||||
return "&c[Signs] &" + colour + msg
|
||||
|
||||
|
||||
# /svs command
|
||||
|
||||
|
||||
subcommand_info = (
|
||||
|
||||
(("claim",), (
|
||||
"Claims the sign so that you can add messages to it",
|
||||
), (("[owner]", "claims.other"),)),
|
||||
(("info", "lines"), (
|
||||
"Displays information about the (claimed) sign",
|
||||
)),
|
||||
(("add",), (
|
||||
"Adds the message to the sign. Use ++ at the end",
|
||||
"to add the message to your buffer. You can then use",
|
||||
"the same command again to create a longer message",
|
||||
), (("<message>[++]", None),)),
|
||||
(("remove", "rem", "del", "delete"), (
|
||||
"Removes the message with the given ID from the sign.",
|
||||
"The ID is given before each message by &b/svs info&a.",
|
||||
), (("<message ID>", None),)),
|
||||
(("switch", "reverse"), (
|
||||
"Reverses the order in which the given messages are shown.",
|
||||
), (("<message ID 1> <message ID 2>", None),)),
|
||||
(("clear",), (
|
||||
"Removes all messages from the sign.",
|
||||
)),
|
||||
(("reset", "unclaim"), (
|
||||
"Resets the sign, removing all messages and its owner.",
|
||||
)),
|
||||
(("whitelist", "commands", "wl"), (
|
||||
"Displays a list of whitelisted commands",
|
||||
)),
|
||||
(("help",), (
|
||||
"Displays this help page",
|
||||
), (("[page]", None),)),
|
||||
|
||||
)
|
||||
|
||||
|
||||
|
||||
@simplecommand(cmd = "serversigns", aliases = ["svs", "signmsg"],
|
||||
description = "Makes something happen when you right click signs. \nUse /svs help for more details.",
|
||||
usage = "<claim|reset|add <msg>[++]|remove <ID>|clear|info|help>",
|
||||
helpNoargs = True,
|
||||
senderLimit = 0)
|
||||
def svs_command(sender, command, label, args):
|
||||
arg1 = args[0].lower()
|
||||
|
||||
cmd_info = None
|
||||
for cmd in subcommand_info:
|
||||
if arg1 in cmd[0]:
|
||||
cmd_info = cmd
|
||||
break
|
||||
|
||||
Validate.notNone(cmd_info, signsMsg("That command could not be recognized, use &o/svs help &4for expected arguments"))
|
||||
cmd = cmd_info[0][0]
|
||||
Validate.isAuthorized(sender, "utils.serversigns." + cmd)
|
||||
|
||||
#-------------------- Sub commands that don't require any conditions -----------------------
|
||||
if cmd == "help":
|
||||
all_lines = [
|
||||
"&aServer signs let's you add messages to a sign.",
|
||||
"Right clicking the sign will display all the messages. Commands",
|
||||
"can also be added, by prefixing the message with a '/'.",
|
||||
"How to use &b/serversigns&a:",
|
||||
]
|
||||
|
||||
for cmd in subcommand_info:
|
||||
if sender.hasPermission("utils.serversigns." + cmd[0][0]):
|
||||
params = ""
|
||||
if len(cmd) == 3:
|
||||
for param, perm in cmd[2]:
|
||||
if perm is None or sender.hasPermission("utils.serversigns." + perm):
|
||||
params += param + " "
|
||||
all_lines.append("&b/svs %s %s" % ("|".join(cmd[0]), params))
|
||||
for info_line in cmd[1]:
|
||||
all_lines.append("&a- " + info_line)
|
||||
|
||||
last_page = int(ceil(len(all_lines) / help_page_size))
|
||||
info("last page: %d" % last_page)
|
||||
page = 1
|
||||
if len(args) > 1 and args[1].isdigit():
|
||||
page = int(args[1])
|
||||
if page <= 0:
|
||||
page = 1
|
||||
elif page > last_page:
|
||||
page = last_page
|
||||
|
||||
first_line = signsMsg("Serversigns help page %d" % page, '6')
|
||||
if page < last_page:
|
||||
first_line += ", &e/svs help %d&6 for the next" % (page + 1)
|
||||
page_lines = [first_line] + all_lines[(page - 1) * help_page_size : min(page * help_page_size, len(all_lines))]
|
||||
return "\n".join(page_lines)
|
||||
|
||||
|
||||
if cmd == "whitelist":
|
||||
return signsMsg("Whitelisted commands: &3" + ", ".join(commands_whitelist), 'a')
|
||||
#-------------------------------------------------------------------------------------------
|
||||
|
||||
block = sender.getTargetBlock(None, 5)
|
||||
Validate.isTrue(block.getType() in (Material.SIGN_POST, Material.WALL_SIGN), signsMsg("You have to be looking at a sign to use that!"))
|
||||
|
||||
loc = fromLoc(block.getLocation())
|
||||
sign = getSign(loc)
|
||||
signName = identifySign(loc)
|
||||
arg2 = args[1].lower() if len(args) > 1 else None
|
||||
|
||||
#------------------------ Sub commands that require the block to be a sign -------------------------------
|
||||
if cmd == "claim":
|
||||
Validate.isTrue(not sign, signsMsg("The %s was already claimed" % signName))
|
||||
Validate.isTrue(can_build2(sender, block), signsMsg("You are not permitted to claim signs here"))
|
||||
target = sender
|
||||
if arg2:
|
||||
Validate.isTrue(player.hasPermission("utils.serversigns.admin"), signsMsg("You are not authorized to claim signs for other players"))
|
||||
target = server.getOfflinePlayer(arg2)
|
||||
Validate.notNone(target, signsMsg("That player could not be found"))
|
||||
Validate.isTrue(target.isOnline(), signsMsg("The target has to be online"))
|
||||
uuid = uid(target)
|
||||
if sign != None:
|
||||
if sign[0] == uuid:
|
||||
return signsMsg("The " + signName + " was already owned by that player")
|
||||
else:
|
||||
sign[0] = uuid
|
||||
else:
|
||||
signs[loc] = [uuid]
|
||||
save_signs()
|
||||
return signsMsg("Claimed the " + signName + ((" for %s" % target.getName()) if (target != sender) else ""), 'a')
|
||||
#----------------------------------------------------------------------------------------------------------
|
||||
|
||||
Validate.notNone(sign, signsMsg("The %s has not been claimed" % signName))
|
||||
|
||||
#----------------------Sub commands that require the sign to be claimed as well------------------------------------
|
||||
if cmd == "info":
|
||||
sign_lines = ""
|
||||
for id, line in enumerate(sign[1:]):
|
||||
sign_lines += ("\n &a%s: \"&f%s&a\"" % (id + 1, line))
|
||||
return signsMsg("Properties of the %s:\n Owner: %s\n Lines: %s" % (signName, getOwner(sign), sign_lines), 'a')
|
||||
#---------------------------------------------------------------------------------------------------------------
|
||||
|
||||
Validate.isTrue(canEdit(sign, sender), signsMsg("You do not own the %s!" % signName))
|
||||
|
||||
#---------------------- Sub commands that require you to own targeted sign as well -------------------------
|
||||
if cmd == "add":
|
||||
Validate.isTrue(len(sign) - 1 <= max_lines, signsMsg("This sign already has the maximum amount of lines, you cannot add more"))
|
||||
|
||||
line = " ".join(args[1:])
|
||||
Validate.isTrue(line != "" and line != None, signsMsg("You have to enter a message to add or accumulate"))
|
||||
key = sender.getName()
|
||||
global lines
|
||||
Validate.isTrue(key in lines or line[:1] != "/" or sender.hasPermission("utils.serversigns.command"), signsMsg("You cannot add commands to a sign!"))
|
||||
|
||||
if line[-2:] == "++":
|
||||
if key not in lines:
|
||||
lines[key] = ""
|
||||
Validate.isTrue(len(lines[key]) + len(line[:-2]) + 1 <= max_line_length, signsMsg("This line would be too long, so the given message was not added to the accumulated message"))
|
||||
lines[key] += " " + line[:-2]
|
||||
return signsMsg("Added given message to the message you're accumulating. \nYour accumulated message is now as follows: \n&f%s" % lines[key], 'a')
|
||||
|
||||
if key in lines:
|
||||
line = (lines[key] + " " + line)[1:]
|
||||
Validate.isTrue(len(line) <= max_line_length, signsMsg("This line would be too long, so it was not added to the sign. It is however still accumulated."))
|
||||
|
||||
if line[0] == "/":
|
||||
cmd = line[1:].lower()
|
||||
whitelisted = False
|
||||
for wl_cmd in commands_whitelist:
|
||||
if cmd[:len(wl_cmd)] == wl_cmd:
|
||||
whitelisted = True
|
||||
break
|
||||
Validate.isTrue(whitelisted, signsMsg("That command is not whitelisted for use with serversigns"))
|
||||
|
||||
if key in lines:
|
||||
del lines[key]
|
||||
|
||||
sign.append(colorify(line) if line[0] != "/" else line)
|
||||
save_signs()
|
||||
return signsMsg("Added line \"&f%s&a\" to the %s" % (line, signName), 'a')
|
||||
|
||||
|
||||
if cmd == "remove":
|
||||
Validate.notNone(arg2, signsMsg("You have to enter the ID of the message to remove!"))
|
||||
try:
|
||||
id = int(arg2)
|
||||
except:
|
||||
return signsMsg("The ID of the message has to be a number and can be found by using &o/svs info")
|
||||
Validate.isTrue(id != 0 and id < len(sign), signsMsg("The %s has no message with an ID of %s, use &o/svs info &4for all messages." % (signName, id)))
|
||||
del sign[id]
|
||||
return signsMsg("Removed message with id %s from the %s" % (id, signName), 'a')
|
||||
|
||||
|
||||
if cmd == "switch":
|
||||
Validate.isTrue(len(args) == 3, signsMsg("You have to enter the 2 IDs of the messages to reverse"))
|
||||
try:
|
||||
id1 = int(args[1])
|
||||
id2 = int(args[2])
|
||||
except:
|
||||
return signsMsg("The ID of the message has to be a number and can be found by using &o/svs info")
|
||||
for id in (id1, id2):
|
||||
Validate.isTrue(id != 0 and id < len(sign), signsMsg("The %s has no message with an ID of %s, use &o/svs info &4for all messages." % (signName, id)))
|
||||
sign[id1], sign[id2] = sign[id2], sign[id1]
|
||||
save_signs()
|
||||
return signsMsg("Reversed the messages with IDs %s and %s of the %s" % (id1, id2, signName), 'a')
|
||||
|
||||
|
||||
if cmd == "clear":
|
||||
signs[loc] = [sign[0]]
|
||||
save_signs()
|
||||
return signsMsg("Removed all messages from the %s" % signName, 'a')
|
||||
|
||||
|
||||
if cmd == "reset":
|
||||
del signs[loc]
|
||||
save_signs()
|
||||
return signsMsg("Removed all messages and the owner from the %s, it can now be claimed" % signName, 'a')
|
||||
|
||||
#-------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent")
|
||||
def on_click(event):
|
||||
if str(event.getAction()) != "RIGHT_CLICK_BLOCK":
|
||||
return
|
||||
block = event.getClickedBlock()
|
||||
if block.getType() not in (Material.WALL_SIGN, Material.SIGN_POST):
|
||||
return
|
||||
sign = getSign(fromLoc(block.getLocation()))
|
||||
if sign != None:
|
||||
player = event.getPlayer()
|
||||
for message in sign[1:]:
|
||||
if message[:1] == "/":
|
||||
server.dispatchCommand(player, message[1:])
|
||||
else:
|
||||
msg(player, message, usecolor = False)
|
||||
|
||||
# ---------------------------Sign breaking--------------------------------
|
||||
|
||||
checking_block = False
|
||||
|
||||
faces = {
|
||||
BlockFace.NORTH : (0,1,2,),
|
||||
BlockFace.SOUTH : (3,),
|
||||
BlockFace.WEST : (4,),
|
||||
BlockFace.EAST : (5,),
|
||||
}
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "monitor")
|
||||
def on_break(event):
|
||||
if checking_block or event.isCancelled():
|
||||
return
|
||||
|
||||
block = event.getBlock()
|
||||
if block.getType() in (Material.SIGN_POST, Material.WALL_SIGN):
|
||||
check_sign(event, block, attached = False)
|
||||
|
||||
for block_face, data_values in faces.iteritems():
|
||||
block2 = block.getRelative(block_face)
|
||||
if block2.getType() == Material.WALL_SIGN and block2.getData() in data_values:
|
||||
check_sign(event, block2)
|
||||
|
||||
block3 = block.getRelative(BlockFace.UP)
|
||||
if block3.getType() == Material.SIGN_POST:
|
||||
check_sign(event, block3)
|
||||
|
||||
|
||||
def check_sign(event, block, attached = True):
|
||||
player = event.getPlayer()
|
||||
loc = fromLoc(block.getLocation())
|
||||
if block.getType() not in (Material.WALL_SIGN, Material.SIGN_POST) or getSign(loc) is None:
|
||||
return
|
||||
if not can_build2(player, block):
|
||||
event.setCancelled(True)
|
||||
msg(event.getPlayer(), signsMsg("You cannot break %s" % ("the sign attached to that block" if attached else "that sign")))
|
||||
else:
|
||||
del signs[loc]
|
||||
save_signs()
|
||||
msg(player, signsMsg("Reset the %s which you just broke" % identifySign(loc)))
|
||||
|
||||
|
||||
def can_build2(player, block):
|
||||
global checking_block
|
||||
event = BlockBreakEvent(block, player)
|
||||
checking_block = True
|
||||
server.getPluginManager().callEvent(event)
|
||||
checking_block = False
|
||||
return not event.isCancelled()
|
||||
|
||||
|
||||
def check_all_signs_and_force_commands():
|
||||
for loc in signs:
|
||||
if server.getWorld(loc[0]).getBlockAt(loc[1], loc[2], loc[3]).getType() not in (Material.WALL_SIGN, Material.SIGN_POST):
|
||||
del signs[loc]
|
||||
|
||||
try:
|
||||
map_field = server.getPluginManager().getClass().getDeclaredField("commandMap")
|
||||
map_field.setAccessible(True)
|
||||
command_map = map_field.get(server.getPluginManager())
|
||||
|
||||
commands_field = command_map.getClass().getDeclaredField("knownCommands")
|
||||
commands_field.setAccessible(True)
|
||||
map = commands_field.get(command_map)
|
||||
|
||||
rsutils_cmd = map.get("redstonerutils:serversigns")
|
||||
map.put("svs", rsutils_cmd)
|
||||
map.put("serversigns", rsutils_cmd)
|
||||
map.put("signsmsg", rsutils_cmd)
|
||||
|
||||
except:
|
||||
error("[Serversigns] failed to force commands")
|
||||
error(trace())
|
||||
8
setup.sh
8
setup.sh
@@ -4,7 +4,7 @@
|
||||
set -e
|
||||
|
||||
for cmd in curl java unzip git pip; do
|
||||
if ! which -s "$cmd"; then
|
||||
if ! which "$cmd" >/dev/null; then
|
||||
tput setf 4 >&2
|
||||
echo "Error: please install '$cmd' to proceed" >&2
|
||||
tput sgr0 >&2
|
||||
@@ -25,7 +25,7 @@ mkdir -v "build"
|
||||
cd "build"
|
||||
|
||||
echo -e "\n> Downloading Spigot build tools"
|
||||
curl --progress-bar -Lo "buildtools.jar" "https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar"
|
||||
curl --progress-bar -Lo "BuildTools.jar" "https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar"
|
||||
|
||||
echo -e "\n> Building Spigot, this will take a while ..."
|
||||
java -jar BuildTools.jar > /dev/null
|
||||
@@ -91,7 +91,7 @@ echo -e "\n> All plugins downloaded"
|
||||
|
||||
cd "redstoner-utils.py.dir"
|
||||
echo -e "\n> Duplicating sample files"
|
||||
for file in ls ./*.example; do
|
||||
for file in ./*.example; do
|
||||
cp -v "$file" "$(echo "$file" | rev | cut -d "." -f 2- | rev)"
|
||||
done
|
||||
|
||||
@@ -172,4 +172,4 @@ echo "eula=true" > eula.txt
|
||||
|
||||
echo -e "\n> $(tput setf 2)All Done! $(tput sgr0)Don't forget to configure plugins for your needs."
|
||||
echo "> Run redstoner/server/start.sh to start the server"
|
||||
echo "> Our plugins are in redstoner/server/plugins/redstoner-utils.py.dir"
|
||||
echo "> Our plugins are in redstoner/server/plugins/redstoner-utils.py.dir"
|
||||
|
||||
159
signalstrength.py
Normal file
159
signalstrength.py
Normal file
@@ -0,0 +1,159 @@
|
||||
from helpers import *
|
||||
import org.bukkit.inventory.ItemStack as ItemStack
|
||||
import org.bukkit.Material as Material
|
||||
from math import ceil
|
||||
from basecommands import simplecommand, Validate, CommandException
|
||||
|
||||
""" Suggestion by Armadillo28, see thread: http://redstoner.com/forums/threads/2213?page=1#reply-14507 """
|
||||
|
||||
disallowed_item_types = (
|
||||
Material.getMaterial(0),
|
||||
Material.getMaterial(175),
|
||||
Material.getMaterial(383),
|
||||
)
|
||||
|
||||
default_args = open_json_file("signalstrengthdefaults", {})
|
||||
|
||||
def save_defaults():
|
||||
save_json_file("signalstrengthdefaults", default_args)
|
||||
|
||||
|
||||
def item_name(item_type, remove_underscores = True):
|
||||
typ = str(item_type).lower()
|
||||
return typ.replace("_", "") if remove_underscores else typ
|
||||
|
||||
|
||||
def item_type_allowed(item_type):
|
||||
return not item_type in disallowed_item_types
|
||||
|
||||
|
||||
def required_item_count(strength, stack_size, slot_count):
|
||||
if strength == 0:
|
||||
item_count = 0
|
||||
elif strength == 1:
|
||||
item_count = 1
|
||||
else:
|
||||
item_count = int(ceil(slot_count * stack_size / 14.0 * (strength - 1)))
|
||||
|
||||
resulting_strength = 0 if item_count == 0 else int(1 + 14.0 * item_count / stack_size / slot_count)
|
||||
#Clarification on these formulas at http://minecraft.gamepedia.com/Redstone_Comparator#Containers
|
||||
|
||||
return item_count if resulting_strength == strength else None
|
||||
|
||||
|
||||
def get_data(player, args):
|
||||
uuid = uid(player)
|
||||
if uuid in default_args:
|
||||
strength, item_type, item_data = default_args[uuid]
|
||||
item_type = Material.getMaterial(item_type)
|
||||
else:
|
||||
strength = 1
|
||||
item_type = Material.REDSTONE
|
||||
item_data = 0
|
||||
|
||||
if len(args) > 0:
|
||||
Validate.isTrue(args[0].isdigit() and 0 <= int(args[0]) <= 15, "&cThe signal strength has to be a value from 0 to 15")
|
||||
strength = int(args[0])
|
||||
|
||||
if len(args) > 1:
|
||||
if args[1].isdigit():
|
||||
item_type = Material.getMaterial(int(args[1]))
|
||||
else:
|
||||
item_type = Material.matchMaterial(args[1])
|
||||
Validate.notNone(item_type, "&cThat item type could not be found")
|
||||
Validate.isTrue(item_type not in disallowed_item_types, "&cThat item type may not be used")
|
||||
|
||||
if len(args) > 2:
|
||||
Validate.isTrue(args[2].isdigit() and 0 <= int(args[2]) <= 15, "&cThe data has to be a value from 0 to 15")
|
||||
item_data = int(args[2])
|
||||
|
||||
return (strength, item_type, item_data)
|
||||
|
||||
|
||||
def get_inventory(block):
|
||||
try:
|
||||
return block.getState().getInventory()
|
||||
except AttributeError:
|
||||
return None
|
||||
|
||||
|
||||
def get_entire_container(container):
|
||||
container_blocks = [container]
|
||||
container_type = container.getType()
|
||||
if container_type in (Material.CHEST, Material.TRAPPED_CHEST):
|
||||
loc = container.getLocation()
|
||||
x = loc.getBlockX()
|
||||
y = loc.getBlockY()
|
||||
z = loc.getBlockZ()
|
||||
world = loc.getWorld()
|
||||
|
||||
container_blocks += [
|
||||
block for block in (
|
||||
world.getBlockAt(x + 1, y, z),
|
||||
world.getBlockAt(x - 1, y, z),
|
||||
world.getBlockAt(x, y, z + 1),
|
||||
world.getBlockAt(x, y, z - 1),
|
||||
) if block.getType() == container_type
|
||||
]
|
||||
|
||||
return container_blocks
|
||||
|
||||
|
||||
|
||||
@simplecommand("signalstrength",
|
||||
usage = "(default) [signalstrength] [item] [data]",
|
||||
aliases = ["ss", "level"],
|
||||
description = "Fills the targeted container with the correct amount of items to achieve the desired signal strength.",
|
||||
amin = 0,
|
||||
amax = 4,
|
||||
helpSubcmd = True,
|
||||
senderLimit = 0)
|
||||
def on_signalstrength_command(sender, command, label, args):
|
||||
|
||||
if len(args) > 0 and args[0].lower() in ("default", "defaults", "setdefaults"):
|
||||
strength, item_type, item_data = get_data(sender, args[1:])
|
||||
|
||||
uuid = uid(sender)
|
||||
if strength == 1 and item_type == Material.REDSTONE and item_data == 0:
|
||||
if uuid in default_args:
|
||||
del default_args[uuid]
|
||||
save_defaults()
|
||||
else:
|
||||
default_args[uuid] = (strength, str(item_type), item_data)
|
||||
save_defaults()
|
||||
|
||||
return "&aSet your signal strength defaults to (%s, %s, %s)" % (strength, item_name(item_type, False), item_data)
|
||||
|
||||
Validate.isTrue(len(args) <= 3, "&cExpected at most 3 arguments")
|
||||
|
||||
target_block = sender.getTargetBlock(None, 5)
|
||||
Validate.notNone(target_block, "&cThat command can only be used when a container is targeted")
|
||||
|
||||
inventory = get_inventory(target_block)
|
||||
Validate.notNone(inventory, "&cThat command can only be used if a container is targeted")
|
||||
|
||||
strength, item_type, item_data = get_data(sender, args)
|
||||
|
||||
#--------Get the stack size and required amount of items to achieve the desired signal strength---------
|
||||
stack_size = item_type.getMaxStackSize()
|
||||
slot_count = inventory.getSize()
|
||||
|
||||
item_count = required_item_count(strength, stack_size, slot_count)
|
||||
Validate.notNone(item_count, "&cThe desired signal strength could not be achieved with the requested item type")
|
||||
|
||||
#--------Add the other side of the chest if target is a double chest and check if player can build---------
|
||||
container_blocks = get_entire_container(target_block)
|
||||
for block in container_blocks:
|
||||
Validate.isTrue(can_build(sender, block), "&cYou do not have permission to do that here")
|
||||
|
||||
#----------------Insert items-------------
|
||||
full_stack_count, remaining = divmod(item_count, stack_size)
|
||||
for block in container_blocks:
|
||||
inv = block.getState().getInventory()
|
||||
inv.clear()
|
||||
for i in range(full_stack_count):
|
||||
inv.setItem(i, ItemStack(item_type, stack_size, item_data))
|
||||
if remaining > 0:
|
||||
inv.setItem(full_stack_count, ItemStack(item_type, remaining, item_data))
|
||||
|
||||
return "&aComparators attached to that %s will now put out a signal strength of %s" % (item_name(target_block.getType()), strength)
|
||||
@@ -3,6 +3,14 @@ from secrets import *
|
||||
import mysqlhack
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
|
||||
"""
|
||||
WORK IN PROGRESS
|
||||
"""
|
||||
|
||||
#-----------------------Config--------------------------
|
||||
|
||||
config_file = "website-roles"
|
||||
|
||||
ranks = {
|
||||
"member" : 3,
|
||||
"builder" : 7,
|
||||
@@ -13,33 +21,42 @@ ranks = {
|
||||
"admin" : 5
|
||||
}
|
||||
|
||||
ranks = open_json_file(config_file, ranks)
|
||||
|
||||
def save_ranks():
|
||||
save_json_file(config_file, ranks)
|
||||
|
||||
#-----------------------Event---------------------------
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "normal")
|
||||
def on_player_join(event):
|
||||
user = event.getPlayer()
|
||||
uuid = uid(player).replace("-", "")
|
||||
role = get_role(uuid)
|
||||
if role in [1, 2, 6]: #Disabled/Banned/Superadmin
|
||||
return
|
||||
if role:
|
||||
for rank in ranks:
|
||||
if user.hasPermission("group." + rank):
|
||||
if role != ranks[rank]:
|
||||
set_role(uuid, ranks[rank])
|
||||
return
|
||||
if not user.hasPlayedBefore():
|
||||
return
|
||||
if role == None:
|
||||
msg(user, "&cYou haven't registed yet! Make sure to do so on redstoner.com")
|
||||
|
||||
sql_instruction
|
||||
|
||||
def callback_thing(role, args):
|
||||
|
||||
if role in [1, 2, 6]: #Disabled/Banned/Superadmin
|
||||
return
|
||||
if role != None:
|
||||
for rank in ranks:
|
||||
if user.hasPermission("group." + rank):
|
||||
if role != ranks[rank]:
|
||||
set_role(uuid, ranks[rank])
|
||||
elif user.hasPlayedBefore():
|
||||
msg(user, "&cYou haven't registed yet! Make sure to do so on redstoner.com")
|
||||
|
||||
|
||||
def get_role(uuid):
|
||||
return execute_query("SELECT `role_id` FROM users WHERE `uuid` = ? LIMIT 1", uuid)[0][17]
|
||||
results = execute_query("SELECT `role_id` FROM users WHERE `uuid` = ? LIMIT 1;", uuid)
|
||||
return results[0][0]
|
||||
# Returns a table with 1 row (LIMIT 1) and 1 column (SELECT `role_id`), so we're looking for the first row of the first column.
|
||||
|
||||
|
||||
def set_role(uuid, role_id):
|
||||
execute_update("UPDATE users SET `role_id` = %d WHERE `uuid` = ?" % role_id, uuid)
|
||||
execute_update("UPDATE users SET `role_id` = ? WHERE `uuid` = ?;", (role_id, uuid,))
|
||||
# %d is like %s for integers (unlogically, you'd expect something like %i), though %s also works here.
|
||||
|
||||
|
||||
def execute_query(query, uuid):
|
||||
@@ -56,5 +73,40 @@ def execute_update(update, uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute(update, (uuid,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
conn.close()
|
||||
|
||||
def get_role(uuid):
|
||||
sql_instruction()
|
||||
|
||||
#--------------------------------Queries / Updates----------------------------
|
||||
|
||||
def sql_instruction(instruction, args, fetch = True, callback_func = ignored_func, callback_args = tuple()):
|
||||
thread = threading.Thread(target = curs_instruction, args = (instruction_executor, instruction, fetch, callback_func, callback_args))
|
||||
thread.start()
|
||||
|
||||
|
||||
def curs_instruction(func, instruction, fetch, callback_func, callback_args):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.getCursor()
|
||||
|
||||
if fetch:
|
||||
returned = func(curs, instruction, fetch)
|
||||
curs.close()
|
||||
conn.close()
|
||||
callback_func(returned, callback_args)
|
||||
|
||||
else:
|
||||
func(curs, instruction, fetch)
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
|
||||
def instruction_executor(curs, instruction, fetch):
|
||||
curs.execute(instruction)
|
||||
return curs.fetchall() if fetch else None
|
||||
|
||||
def ignored_func(*args):
|
||||
pass
|
||||
78
tag.py
Normal file
78
tag.py
Normal file
@@ -0,0 +1,78 @@
|
||||
from helpers import *
|
||||
|
||||
add_perm = "utils.tag.add"
|
||||
del_perm = "utils.tag.del"
|
||||
check_perm = "utils.tag.check"
|
||||
|
||||
data = open_json_file("tag", {})
|
||||
|
||||
@hook.command("tag")
|
||||
def command(sender, command, label, args):
|
||||
if len(args) > 0:
|
||||
if str(args[0]) == "add":
|
||||
if sender.hasPermission(add_perm):
|
||||
if len(args) > 2:
|
||||
add(sender, args[1:])
|
||||
else:
|
||||
msg(sender, "&a-&c Usage: /tag add <name> <reason>")
|
||||
else:
|
||||
noperm(sender)
|
||||
elif str(args[0]) == "check":
|
||||
if sender.hasPermission(check_perm):
|
||||
if len(args) == 2:
|
||||
check(sender, args[1:])
|
||||
else:
|
||||
msg(sender, "&a-&c Usage: /tag check <name>")
|
||||
else:
|
||||
noperm(sender)
|
||||
elif str(args[0]) == "del":
|
||||
if sender.hasPermission(del_perm):
|
||||
if len(args) == 3:
|
||||
delete(sender, args[1:])
|
||||
else:
|
||||
msg(sender, "&a-&c Usage: /tag del <id>")
|
||||
else:
|
||||
msg(sender, "&a-&c Unknown subcommand! (add, check, del)")
|
||||
else:
|
||||
msg(sender, "&a&c Usage: /tag add/check/del")
|
||||
return True
|
||||
|
||||
def delete(sender, args):
|
||||
player = server.getOfflinePlayer(args[0])
|
||||
uuid = uid(player)
|
||||
try:
|
||||
if data[uuid] == None:
|
||||
pass
|
||||
except:
|
||||
msg(sender, "&a-&e There are no notes about this player")
|
||||
return
|
||||
if int(args[1]) - 1 >= len(data[uuid]):
|
||||
msg(sender, "&a-&c Id of note is out of range")
|
||||
return
|
||||
del (data[uuid])[int(args[1]) - 1]
|
||||
save_json_file("tag", data)
|
||||
msg(sender, "&a-&e Deleted note at %s" % args[1])
|
||||
|
||||
def add(sender, args):
|
||||
player = server.getOfflinePlayer(args[0])
|
||||
uuid = uid(player)
|
||||
try:
|
||||
if data[uuid] == None:
|
||||
pass
|
||||
except:
|
||||
data[uuid] = []
|
||||
data[uuid].append(" ".join(args[1:]))
|
||||
msg(sender, "&a-&e Note added")
|
||||
save_json_file("tag", data)
|
||||
|
||||
def check(sender, args):
|
||||
player = server.getOfflinePlayer(args[0])
|
||||
uuid = uid(player)
|
||||
try:
|
||||
num = 0
|
||||
for tag in data[uuid]:
|
||||
num += 1
|
||||
msg(sender, "&a-&e %s: %s" % (str(num), str(tag)))
|
||||
except:
|
||||
msg(sender, "&a-&e There are no notes about this player")
|
||||
|
||||
121
vanish.py
Normal file
121
vanish.py
Normal file
@@ -0,0 +1,121 @@
|
||||
from helpers import *
|
||||
from basecommands import simplecommand
|
||||
from basecommands import Validate
|
||||
|
||||
vanished = []
|
||||
|
||||
|
||||
def is_authorized(player):
|
||||
return player.hasPermission("utils.vanish")
|
||||
|
||||
|
||||
def is_vanished(player):
|
||||
return uid(player) in vanished
|
||||
|
||||
|
||||
#this can be used to silently set the vanished state of a player
|
||||
def set_state(player, state):
|
||||
if state == is_vanished(player):
|
||||
return
|
||||
|
||||
if state:
|
||||
enable_vanish(player)
|
||||
else:
|
||||
disable_vanish(player)
|
||||
|
||||
|
||||
def enable_vanish(target):
|
||||
vanished.append(uid(target))
|
||||
for player in list(server.getOnlinePlayers()):
|
||||
if not is_authorized(player):
|
||||
player.hidePlayer(target)
|
||||
|
||||
|
||||
def disable_vanish(target):
|
||||
vanished.remove(uid(target))
|
||||
for player in list(server.getOnlinePlayers()):
|
||||
player.showPlayer(target)
|
||||
|
||||
|
||||
@simplecommand("vanish",
|
||||
aliases = ["v"],
|
||||
usage = "[on/off]",
|
||||
description = "Toggles vanish mode, hiding you and your online status \nfrom other players.",
|
||||
senderLimit = 0,
|
||||
amin = 0,
|
||||
amax = 1,
|
||||
helpNoargs = False,
|
||||
helpSubcmd = True
|
||||
)
|
||||
def vanish_command(sender, command, label, args):
|
||||
try:
|
||||
current_state = is_vanished(sender)
|
||||
new_state = not current_state
|
||||
|
||||
if len(args) == 1:
|
||||
arg = args[0].lower()
|
||||
if arg == "on":
|
||||
new_state = True
|
||||
elif arg == "off":
|
||||
new_state = False
|
||||
|
||||
if current_state == new_state:
|
||||
return "&cYou were %s vanished!" % ("already" if current_state else "not yet")
|
||||
|
||||
set_state(sender, new_state)
|
||||
return "&a%s vanish mode!" % ("Enabled" if new_state else "Disabled")
|
||||
except:
|
||||
error(trace())
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent")
|
||||
def on_player_join(event):
|
||||
player = event.getPlayer()
|
||||
|
||||
if not is_authorized(player):
|
||||
for uuid in vanished:
|
||||
player.hidePlayer(retrieve_player(uuid))
|
||||
|
||||
elif is_vanished(player):
|
||||
msg(player, "&cKeep in mind that you are still vanished! Use /vanish to disable.")
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent")
|
||||
def on_player_quit(event):
|
||||
player = event.getPlayer()
|
||||
|
||||
if not is_authorized(player):
|
||||
for uuid in vanished:
|
||||
player.showPlayer(retrieve_player(uuid))
|
||||
|
||||
|
||||
@simplecommand("vanishother",
|
||||
usage = "{player} [on/off]",
|
||||
description = "Toggles vanish mode for someone, hiding them and their online status from other players.",
|
||||
amin = 1,
|
||||
amax = 2,
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True)
|
||||
def vanishother_command(sender, command, label, args):
|
||||
target = server.getPlayer(args[0])
|
||||
Validate.notNone(target, "&cThe specified player is not online")
|
||||
|
||||
current_state = is_vanished(target)
|
||||
new_state = not current_state
|
||||
|
||||
if len(args) == 2:
|
||||
arg = args[1].lower()
|
||||
if arg == "on":
|
||||
new_state = True
|
||||
elif arg == "off":
|
||||
new_state = False
|
||||
|
||||
if current_state == new_state:
|
||||
return "&cThat player was already vanished!" if current_state else "&cThat player was not yet vanished!"
|
||||
|
||||
set_state(target, new_state)
|
||||
|
||||
enabled_str = "enabled" if new_state else "disabled"
|
||||
if target != sender:
|
||||
msg(target, "&aVanish mode %s by %s" % (enabled_str, sender.getDisplayName() if is_player(sender) else "&9CONSOLE"))
|
||||
return "&aVanish mode %s%s" % (enabled_str, " for " + target.getDisplayName() if target != sender else "")
|
||||
14
vanishfix.py
Normal file
14
vanishfix.py
Normal file
@@ -0,0 +1,14 @@
|
||||
from helpers import *
|
||||
from java.lang import Runnable
|
||||
|
||||
class run(Runnable):
|
||||
|
||||
def run(self):
|
||||
players = server.getOnlinePlayers()
|
||||
for player in players:
|
||||
if player.hasPermission("essentials.vanish"):
|
||||
player.performCommand("vanish")
|
||||
player.performCommand("vanish")
|
||||
|
||||
def enabled():
|
||||
server.getScheduler().runTaskTimer(server.getPluginManager().getPlugin("RedstonerUtils"), run(), 20, 1200)
|
||||
Reference in New Issue
Block a user