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154 Commits
commandman
...
chatalias
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@@ -1,13 +1,67 @@
|
||||
from helpers import *
|
||||
|
||||
to_see_permission = "utils.showpermission" # See cmd permission in help
|
||||
"""
|
||||
@simplecommand is a decorator which is meant to replace @hook.command in redstoner-utils, where useful.
|
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It takes care of checks such as whether the sender is a player, whether they have permission,
|
||||
whether there are enough argumens, and also takes care of a help message.
|
||||
On top of that, it makes the code shorter and easier to write with features like Validate, and returning a message instead of a boolean value.
|
||||
@simplecommand has an inbuilt tracing feature, so you won't have to put all your code in a try/except statement anymore.
|
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Make sure to `from basecommands import simplecommand` before using this decorator.
|
||||
|
||||
The arguments are as follows:
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* cmd: the command, self explanatory (required);
|
||||
|
||||
* aliases: A list containing any aliases for the command, like shortcuts;
|
||||
|
||||
* usage: a String defining the expected arguments for the command. Example:
|
||||
Let's say I have a command /tp <player_to_teleport> <destination_player>. The usage is: "<player_to_teleport> <destination_player>".
|
||||
I suggest we use the same format throughout redstoner-utils:
|
||||
- Separate arguments by spaces;
|
||||
- Use <> if the argument is required, and [] if the argument is optional;
|
||||
- Add .. to the argument's identifier (name) if it is for example a message (containing spaces).
|
||||
for example in /msg, the usage would be "<player> <msg..>"
|
||||
|
||||
* description: a description of what the command does. Defaults to "Handles cmd".
|
||||
This is used for the help message, where the description is (meant to be) indented. To keep this indentation
|
||||
with longer descriptions, call the help message (with the command, ingame) and add '\n'
|
||||
when it jumps to a new line in the chat. The decorator will take care of the indentation after that.
|
||||
|
||||
* senderLimit: an integer resembling the accepted sender type. Defaults to -1. Use:
|
||||
-1 for console as well as players;
|
||||
0 for players only;
|
||||
1 for console only.
|
||||
|
||||
* amin: an integer resembling the minimum amount of arguments. Defaults to 0
|
||||
|
||||
* amax: an integer resembling the maximum amount of arguments. Defaults to -1, which means that there is no maximum.
|
||||
|
||||
* helpNoargs: a boolean value resembling whether the help message should be displayed when no arguments are given.
|
||||
Defaults to False.
|
||||
|
||||
* helpSubcmd: a boolean value resembling whether the help message should be displayed when the first argument.lower() equals "help".
|
||||
Defaults to False.
|
||||
|
||||
Comments on the function added to the decorator:
|
||||
It should return a message to send to the player. Color codes are translated automatically. It can return None or an empty string to send nothing.
|
||||
Returning "HELP" makes it show the help message.
|
||||
|
||||
Inside the function, calls to static methods in the class Validate can be used to make the code shorter and easier to write (maybe not easier to read).
|
||||
For example, to make sure that a condition is met, use Validate.isTrue(condition, message to send to the player if the condition is not met)
|
||||
Don't forget to `from basecommands import Validate` if you wish to make use of this.
|
||||
For all other Validate checks, see the code below. Feel free to add your own.
|
||||
|
||||
Instead of returning a message mid-code to describe an error, you can also use raise CommandException(msg), but it is almost always possible
|
||||
to replace this return statement with a call to one of the functions in the Validate class. Once again, if you use raise CommandException(msg),
|
||||
don't forget to `from basecommands import CommandException`.
|
||||
"""
|
||||
|
||||
to_see_permission = "utils.showpermission" # See cmd permission in help
|
||||
|
||||
def isSenderValid(senderLimit, isPlayer):
|
||||
return True if senderLimit == -1 else senderLimit != isPlayer
|
||||
|
||||
def invalidSenderMsg(isPlayer):
|
||||
return "&cThat command can only be run from the console" if isPlayer else "&cThat command can only be run by players"
|
||||
return "&cThat command can only be used by " + ("the console" if isPlayer else "players")
|
||||
|
||||
def helpMsg(sender, cmd, description, usage, aliases, permission):
|
||||
help_msg = "&aInformation about command /%s:\n &9%s" % (cmd, description.replace("\n", "\n "))
|
||||
@@ -65,7 +119,7 @@ def simplecommand(cmd,
|
||||
except CommandException, e:
|
||||
return e.message
|
||||
except Exception, e:
|
||||
error(e.message, trace())
|
||||
error(trace())
|
||||
return "&cAn internal error occurred while attempting to perform this command"
|
||||
|
||||
return call
|
||||
|
||||
@@ -11,6 +11,17 @@ import org.bukkit.event.block.Action as Action
|
||||
import org.bukkit.block.BlockFace as BlockFace
|
||||
import org.bukkit.scheduler.BukkitRunnable as Runnable
|
||||
|
||||
"""
|
||||
# Permissions:
|
||||
# - utils.toggle: for use of the command
|
||||
# - utils.toggle.cauldron
|
||||
# - utils.toggle.slab
|
||||
# - utils.toggle.furnace
|
||||
# - utils.toggle.piston
|
||||
# - utils.toggle.dropper
|
||||
# - utils.toggle.hopper
|
||||
"""
|
||||
|
||||
settingInformation = dict( #[setting type, identifying description, detailed description, aliases, (optional) max slot id], setting types: 0 = toggle, default on. 1 = Set your setting to held itemstack, 2 = toggle, default off
|
||||
cauldron = [0,
|
||||
"easy cauldron water level control",
|
||||
@@ -24,7 +35,7 @@ settingInformation = dict( #[setting type, identifying description, detailed des
|
||||
],
|
||||
furnace = [1,
|
||||
"automatically filling furnaces upon placement",
|
||||
"Sets your preferred default furnace contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle dropper clear to clear all slots.",
|
||||
"Sets your preferred default furnace contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle furnace clear to clear all slots.",
|
||||
["cooker", "fillf"], 2
|
||||
],
|
||||
#torch = [0,
|
||||
@@ -44,7 +55,7 @@ settingInformation = dict( #[setting type, identifying description, detailed des
|
||||
],
|
||||
hopper = [1,
|
||||
"automatically filling hoppers upon placement",
|
||||
"Sets your preferred default hopper contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle dropper clear to clear all slots.",
|
||||
"Sets your preferred default hopper contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle hopper clear to clear all slots.",
|
||||
["itemtransporter", "fillh"], 4
|
||||
]
|
||||
)
|
||||
@@ -139,7 +150,8 @@ def toggle_command(sender, command, label, args):
|
||||
if arg2 == "clear":
|
||||
if enabled:
|
||||
del values[uuid]
|
||||
return " &aDisabled " + details[1]
|
||||
return " &aDisabled " + details[1]
|
||||
return " &cAlready disabled: " + details[1]
|
||||
|
||||
if arg2 == "details":
|
||||
return " &aSetting %s:\n &9%s \n&6Accepted arguments: [<slot>|clear|details]" % (setting, details[2])
|
||||
|
||||
6
calc.py
6
calc.py
@@ -10,6 +10,12 @@ calc_perm = "utils.calc"
|
||||
calc_perm_power = "utils.calc.power"
|
||||
|
||||
def calc(sender, text):
|
||||
try:
|
||||
return do_calc(sender, text.lower())
|
||||
except:
|
||||
return None
|
||||
|
||||
def do_calc(sender, text):
|
||||
"""
|
||||
extracts a mathematical expression from `text`
|
||||
returns (expression, result) or None
|
||||
|
||||
336
chatalias.py
Normal file
336
chatalias.py
Normal file
@@ -0,0 +1,336 @@
|
||||
############################################
|
||||
# Alias v2.0 by Pepich #
|
||||
# Changes to previous version from curs3d: #
|
||||
# Dynamic alias limit from permissions #
|
||||
# AC/CG/MSG support #
|
||||
# Color support #
|
||||
# Bugfixes #
|
||||
# #
|
||||
# TODO: #
|
||||
# Add command support... #
|
||||
############################################
|
||||
|
||||
import os
|
||||
import mysqlhack
|
||||
import org.bukkit as bukkit
|
||||
from org.bukkit import *
|
||||
from helpers import *
|
||||
from traceback import format_exc as trace
|
||||
from secrets import *
|
||||
|
||||
# Version number and requirements
|
||||
|
||||
alias_version = "2.0.0"
|
||||
helpers_versions = ["1.1.0", "2.0.0"]
|
||||
enabled = False
|
||||
error = colorify("&cUnspecified error")
|
||||
commands_per_page = 5
|
||||
global_aliases = {"./":"/"}
|
||||
data = {}
|
||||
# DON'T SET THIS TO TRUE! MySQL requestst are NOT ASYNC yet! (And for some reason it doesn't want to store any data ._.)
|
||||
use_mysql = False
|
||||
|
||||
# Permissions:
|
||||
|
||||
# Grants full access immediately
|
||||
permission_ALL = "utils.alias.*"
|
||||
# Access to the command to display the help screen
|
||||
permission_BASE = "utils.alias"
|
||||
# Make replacements only when the user has this permission
|
||||
permission_USE = "utils.alias.use"
|
||||
# Modify aliases
|
||||
permission_MODIFY = "utils.alias.modify"
|
||||
permission_MODIFY_OTHERS = "utils.alias.modify.others"
|
||||
# List aliases
|
||||
permission_LIST = "utils.alias.list"
|
||||
permission_LIST_OTHERS = "utils.alias.list.others"
|
||||
# Set alias amounts/length limits, e.g. utils.alias.amount.420
|
||||
permission_AMOUNT = "utils.alias.amount."
|
||||
permission_LENGTH = "utils.alias.length."
|
||||
# See when the plugin was disabled due to version errors
|
||||
permission_INFO = "utils.alias.info"
|
||||
permission_FINFO = "utils.alias.finfo"
|
||||
|
||||
########
|
||||
# CODE #
|
||||
########
|
||||
|
||||
# OnEnable
|
||||
enabled = helpers_version in helpers_versions
|
||||
if not enabled:
|
||||
error = colorify("&6Incompatible versions detected (&chelpers.py&6)")
|
||||
|
||||
|
||||
def safe_open_json(uuid):
|
||||
if not os.path.exists("plugins/redstoner-utils.py.dir/files/aliases"):
|
||||
os.makedirs("plugins/redstoner-utils.py.dir/files/aliases")
|
||||
value = open_json_file("aliases/" + uuid)
|
||||
if value is None:
|
||||
value = global_aliases
|
||||
save_json_file("aliases/" + uuid, value)
|
||||
return value
|
||||
|
||||
|
||||
@hook.command("alias",
|
||||
usage="/<command> <add, remove, list, help> [...]",
|
||||
desc="Allows aliasing of words")
|
||||
def on_alias_command(sender, cmd, label, args):
|
||||
try:
|
||||
args = array_to_list(args)
|
||||
if not enabled:
|
||||
disabled_fallback(sender)
|
||||
return True
|
||||
if not hasPerm(sender, permission_BASE):
|
||||
plugin_header(recipient=sender, name="Alias")
|
||||
noperm(sender)
|
||||
return True
|
||||
return subcommands[args[0].lower()](sender, args[1:])
|
||||
except:
|
||||
return subcommands["help"](sender, "1")
|
||||
|
||||
|
||||
def help(sender, args):
|
||||
commands = [colorify("&e/alias help [page]")]
|
||||
if hasPerm(sender, permission_LIST):
|
||||
commands += [colorify("&e/alias list &7- Lists all your aliases")]
|
||||
if hasPerm(sender, permission_MODIFY):
|
||||
commands += [colorify("&e/alias add <word> <alias> &7- Add an alias")]
|
||||
commands += [colorify("&e/alias remove <word> &7- Remove an alias")]
|
||||
if can_remote(sender):
|
||||
while len(commands) < commands_per_page:
|
||||
commands += [""]
|
||||
commands += [colorify("&7Following commands will be executed on <player> yet all output will be redirected to you, except when you set silent to false, then <player> will see it too.")]
|
||||
if hasPerm(sender, permission_LIST_OTHERS):
|
||||
commands += [colorify("&e/alias player <name> list [silent]")]
|
||||
if hasPerm(sender, permission_MODIFY_OTHERS):
|
||||
commands += [colorify("&e/alias player <name> add <word> <alias> [silent]")]
|
||||
commands += [colorify("&e/alias player <name> remove <word> [silent]")]
|
||||
pages = (len(commands)-1)/commands_per_page + 1
|
||||
page = 1
|
||||
if len(args) != 0:
|
||||
page = int(args[0])
|
||||
if (page > pages):
|
||||
page = pages
|
||||
if page < 1:
|
||||
page = 1
|
||||
msg(sender, colorify("&e---- &6Help &e-- &6Page &c" + str(page) + "&6/&c" + str(pages) + " &e----"))
|
||||
page -= 1
|
||||
to_display = commands[5*page:5*page+5]
|
||||
for message in to_display:
|
||||
msg(sender, message)
|
||||
if page+1 < pages:
|
||||
msg(sender, colorify("&6To display the next page, type &c/alias help " + str(page+2)))
|
||||
return True
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "high")
|
||||
def on_join(event):
|
||||
if enabled:
|
||||
t = threading.Thread(target=load_data, args=(uid(event.getPlayer()), ))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
else:
|
||||
if event.getPlayer().hasPermission(permission_FINFO):
|
||||
disabled_fallback(event.getPlayer())
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "high")
|
||||
def on_player_chat(event):
|
||||
try:
|
||||
if enabled:
|
||||
if event.isCancelled():
|
||||
return
|
||||
if not hasPerm(event.getPlayer(), permission_USE):
|
||||
return
|
||||
for alias, value in data[str(uid(event.getPlayer()))].items():
|
||||
if not event.getPlayer().hasPermission(permission_ALL) and len(event.getMessage()) > int(get_permission_content(event.getPlayer(), permission_LENGTH)):
|
||||
event.setCanceled(True)
|
||||
plugin_header(event.getPlayer, "Alias")
|
||||
msg(event.getPlayer(), "The message you wanted to generate would exceed your limit. Please make it shorter!")
|
||||
return
|
||||
if event.getPlayer().hasPermission("essentials.chat.color"):
|
||||
event.setMessage(event.getMessage().replace(colorify(alias), colorify(value)))
|
||||
else:
|
||||
event.setMessage(event.getMessage().replace(alias, value))
|
||||
except:
|
||||
print(trace())
|
||||
|
||||
|
||||
def hasPerm(player, permission):
|
||||
return (player.hasPermission(permission)) or (player.hasPermission(permission_ALL))
|
||||
|
||||
|
||||
def disabled_fallback(receiver):
|
||||
if not hasPerm(receiver, permission_INFO):
|
||||
msg(receiver, colorify("&cUnknown command. Use &e/help&c, &e/plugins &cor ask a mod."))
|
||||
else:
|
||||
msg(receiver, colorify("&cPlugin alias v" + alias_version + " has experienced an &eEMERGENCY SHUTDOWN:"))
|
||||
msg(receiver, error)
|
||||
msg(receiver, colorify("&cPlease contact a dev/admin (especially pep :P) about this to take a look at it."))
|
||||
|
||||
|
||||
def can_remote(player):
|
||||
return hasPerm(player, permission_LIST_OTHERS) or hasPerm(player, permission_MODIFY_OTHERS)
|
||||
|
||||
|
||||
def add(sender, args):
|
||||
plugin_header(sender, "Alias")
|
||||
if not sender.hasPermission(permission_ALL) and len(data[uid(sender)]) >= int(get_permission_content(sender, permission_AMOUNT)):
|
||||
msg(sender, "&cCould not create alias: Max_limit reached!")
|
||||
return True
|
||||
args = [args[0]] + [" ".join(args[1:])]
|
||||
data[str(uid(sender))][str(args[0])] = args[1]
|
||||
save_data(uid(sender))
|
||||
msg(sender, colorify("&7Alias: ") + args[0] + colorify("&7 -> " + args[1] + colorify("&7 was succesfully created!")), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
return True
|
||||
|
||||
|
||||
def radd(sender, args):
|
||||
plugin_header(sender, "Alias")
|
||||
args = args[0:2] + [" ".join(args[2:len(args)-1])] + [args[len(args)-1]]
|
||||
if is_player(sender):
|
||||
sender_name = colorify(sender.getDisplayName())
|
||||
else:
|
||||
sender_name = colorify("&6Console")
|
||||
target = get_player(args[0])
|
||||
if args[3].lower() == "false":
|
||||
plugin_header(target, "Alias")
|
||||
msg(target, "&cPlayer " + sender_name + " &cis creating an alias for you!")
|
||||
if not sender.hasPermission(permission_ALL) and len(data[uid(sender)]) >= int(get_permission_content(target, permission_AMOUNT)):
|
||||
msg(sender, "&cCould not create alias: Max_limit reached!")
|
||||
if args[3].lower() == "false":
|
||||
msg(target, "&cCould not create alias: Max_limit reached!")
|
||||
return True
|
||||
if len(args) == 3:
|
||||
args += ["true"]
|
||||
data[str(uid(target))][str(args[1])] = str(args[2])
|
||||
save_data(uid(target))
|
||||
msg(sender, colorify("&7Alias: ") + args[1] + colorify("&7 -> " + args[2] + colorify("&7 was succesfully created!")), usecolor=target.hasPermission("essentials.chat.color"))
|
||||
if args[3].lower() == "false":
|
||||
msg(target, colorify("&7Alias: ") + args[1] + colorify("&7 -> " + args[2] + colorify("&7 was succesfully created!")), usecolor=target.hasPermission("essentials.chat.color"))
|
||||
return True
|
||||
|
||||
|
||||
def remove(sender, args):
|
||||
plugin_header(sender, "Alias")
|
||||
try:
|
||||
msg(sender, colorify("&7Successfully removed alias ") + args[0] + colorify(" &7-> ") + data[uid(sender)].pop(args[0]) + colorify("&7!"), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
save_data(uid(sender))
|
||||
except:
|
||||
msg(sender, colorify("&cCould not remove alias ") + args[0] + colorify(", it does not exist."), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
return True
|
||||
|
||||
|
||||
def rremove(sender, args):
|
||||
plugin_header(sender, "Alias")
|
||||
target = get_player(args[0])
|
||||
if is_player(sender):
|
||||
sender_name = colorify(sender.getDisplayName())
|
||||
else:
|
||||
sender_name = colorify("&6Console")
|
||||
if args[2].lower() == "false":
|
||||
plugin_header(target, "Alias")
|
||||
msg(target, "&cPlayer " + sender_name + " &cis removing an alias for you!")
|
||||
try:
|
||||
alias = data[uid(target)].pop(args[1])
|
||||
msg(sender, colorify("&7Successfully removed alias ") + args[1] + colorify(" &7-> ") + alias + colorify("&7!"), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
if args[2].lower() == "false":
|
||||
msg(target, colorify("&7Successfully removed alias ") + args[1] + colorify(" &7-> ") + alias + colorify("&7!"), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
save_data(uid(target))
|
||||
except:
|
||||
msg(sender, colorify("&cCould not remove alias ") + args[1] + colorify(", it does not exist."), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
if args[2].lower() == "false":
|
||||
msg(target, colorify("&cCould not remove alias ") + args[1] + colorify(", it does not exist."), usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
return True
|
||||
|
||||
|
||||
def list_alias(sender, args):
|
||||
plugin_header(sender, "Alias")
|
||||
msg(sender, "&7You have a total of " + str(len(data[uid(sender)])) + " aliases:")
|
||||
for word, alias in data[str(uid(sender))].items():
|
||||
msg(sender, colorify("&7") + word + colorify("&7 -> ") + alias, usecolor=sender.hasPermission("essentials.chat.color"))
|
||||
return True
|
||||
|
||||
|
||||
def rlist_alias(sender, args):
|
||||
plugin_header(sender, "Alias")
|
||||
target = get_player(args[0])
|
||||
if is_player(sender):
|
||||
sender_name = colorify(sender.getDisplayName)
|
||||
else:
|
||||
sender_name = colorify("&6Console")
|
||||
if len(args) == 1:
|
||||
args += ["true"]
|
||||
msg(sender, "Player " + args[0] + " has following aliases (" + str(len(data[uid(target)])) + " in total):")
|
||||
if args[1].lower() == "false":
|
||||
plugin_header(target, "Alias")
|
||||
msg(target, "&cPlayer " + sender_name + " &cis listing your aliases (" + str(len(data[uid(target)])) + " in total):")
|
||||
for word, alias in data[str(uid(target))].items():
|
||||
msg(sender, colorify("&7") + word + colorify("&7 -> ") + alias, usecolor=target.hasPermission("essentials.chat.color"))
|
||||
if args[1].lower() == "false":
|
||||
msg(target, colorify("&7") + word + colorify("&7 -> ") + alias, usecolor=target.hasPermission("essentials.chat.color"))
|
||||
return True
|
||||
|
||||
|
||||
def remote(sender, args):
|
||||
try:
|
||||
return remotes[args[1].lower()](sender, [args[0]] + args[2:])
|
||||
except:
|
||||
return subcommands["help"](sender, ["2"])
|
||||
|
||||
|
||||
def load_data(uuid):
|
||||
try:
|
||||
load_data_thread(uuid)
|
||||
# t = threading.Thread(target=load_data_thread, args=(uuid))
|
||||
# t.daemon = True
|
||||
# t.start()
|
||||
except:
|
||||
print(trace())
|
||||
|
||||
def load_data_thread(uuid):
|
||||
if use_mysql:
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT alias FROM alias WHERE uuid = ?", (uuid, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
results = global_aliases
|
||||
curs.execute("INSERT INTO alias VALUES (?,?)", (uuid, results, ))
|
||||
data[uuid] = results
|
||||
else:
|
||||
data[uuid] = safe_open_json(uuid)
|
||||
|
||||
|
||||
def save_data(uuid):
|
||||
try:
|
||||
save_data_thread(uuid)
|
||||
# t = threading.Thread(target=save_data_thread, args=(uuid))
|
||||
# t.daemon = True
|
||||
# t.start()
|
||||
except:
|
||||
print(trace())
|
||||
|
||||
def save_data_thread(uuid):
|
||||
if use_mysql:
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("UPDATE alias SET alias = ? WHERE uuid = ?", (data[uuid], uuid, ))
|
||||
else:
|
||||
save_json_file("aliases/" + uuid, data[uuid])
|
||||
|
||||
|
||||
# Subcommands:
|
||||
subcommands = {
|
||||
"help": help,
|
||||
"add": add,
|
||||
"remove": remove,
|
||||
"player": remote,
|
||||
"list": list_alias
|
||||
}
|
||||
|
||||
remotes = {
|
||||
"add": radd,
|
||||
"remove": rremove,
|
||||
"list": rlist_alias,
|
||||
}
|
||||
@@ -21,6 +21,8 @@ def on_chatgroup_command(sender, command, label, args):
|
||||
if len(args) == 1 and args[0] == "leave":
|
||||
if sender_id in groups.keys():
|
||||
groupchat(sender, "left the group", True)
|
||||
if sender in cg_toggle_list:
|
||||
cg_toggle_list.remove(p)
|
||||
group = groups[sender_id]
|
||||
del(groups[sender_id])
|
||||
save_groups()
|
||||
@@ -43,11 +45,18 @@ def on_chatgroup_command(sender, command, label, args):
|
||||
msg(sender, "&aUse chat like '&e%s<message>' to send messages to this group." % get_key(sender_id))
|
||||
elif len(args) == 1 and args[0] == "key":
|
||||
msg(sender, "&aYour chatgroup key is currently: '&c%s&a'" % get_key(sender_id))
|
||||
elif len(args) == 1 and args[0] == "tpahere":
|
||||
if sender_id in groups.keys():
|
||||
do_for_chatgroup(groups[sender_id], send_tpa_request, sender)
|
||||
msg(sender, "&aSent a tpahere request to all users in your chatgroup")
|
||||
else:
|
||||
msg(sender, "&cYou have to be in a chatgroup to do that")
|
||||
else:
|
||||
msg(sender, "&e/chatgroup join <name>")
|
||||
msg(sender, "&e/chatgroup leave")
|
||||
msg(sender, "&e/chatgroup info")
|
||||
msg(sender, "&e/chatgroup key")
|
||||
msg(sender, "&e/chatgroup tpahere")
|
||||
|
||||
|
||||
@hook.command("cgt")
|
||||
@@ -72,11 +81,19 @@ def groupchat(sender, message, ann = False):
|
||||
mesg = "&8[&bCG&8] &e&o%s&e&o %s" % (name, message)
|
||||
else:
|
||||
mesg = "&8[&bCG&8] &f%s&f: &6%s" % (name, message)
|
||||
mesg = colorify(mesg)
|
||||
|
||||
info("[ChatGroups] %s (%s): %s" % (sender.getDisplayName(), group, message))
|
||||
do_for_chatgroup(group, msg, mesg, usecolor = False)
|
||||
|
||||
def do_for_chatgroup(group, func, *args, **kwargs):
|
||||
for receiver in server.getOnlinePlayers():
|
||||
groups.get(uid(receiver)) == group and msg(receiver, mesg)
|
||||
|
||||
if groups.get(uid(receiver)) == group:
|
||||
func(receiver, args, kwargs)
|
||||
|
||||
def send_tpa_request(receiver, sender):
|
||||
if not receiver == sender:
|
||||
runas(sender, "/tpahere " + receiver.getName())
|
||||
|
||||
def save_groups():
|
||||
save_json_file("chatgroups", groups)
|
||||
@@ -115,5 +132,6 @@ def chatgroupkey_command(sender, command, label, args):
|
||||
save_keys()
|
||||
return "&aYour chatgroup key was set to: '&c%s&a'" % key
|
||||
|
||||
|
||||
def save_keys():
|
||||
save_json_file("chatgroup_keys", cg_keys)
|
||||
|
||||
5
check.py
5
check.py
@@ -86,7 +86,10 @@ def on_hook_command(sender, command, label, args):
|
||||
plugin_header(sender, "Check")
|
||||
msg(sender, "&7Please notice that the data may not be fully accurate!")
|
||||
player = server.getOfflinePlayer(args[0]) if len(args) > 0 else None
|
||||
get_all_data(sender, player)
|
||||
|
||||
t = threading.Thread(target=get_all_data, args=(sender, player))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
else:
|
||||
msg(sender, "&4You don't have the required permissions to execute this command!")
|
||||
return True
|
||||
@@ -36,9 +36,9 @@ def on_dammnspam_command(sender, command, label, args):
|
||||
msg(sender, "&c/damnspam <seconds after off> <seconds after on> &e(Levers only)")
|
||||
return True
|
||||
#Gittestlol
|
||||
if not is_creative(sender):
|
||||
msg(sender, "&cYou can only do this in Creative mode.")
|
||||
return True
|
||||
if not is_creative(sender):
|
||||
msg(sender, "&cYou can only do this in Creative mode.")
|
||||
return True
|
||||
|
||||
# /damnspam <secs>
|
||||
if len(args) == 1:
|
||||
@@ -47,8 +47,6 @@ def on_dammnspam_command(sender, command, label, args):
|
||||
timeout_on = round(float(timeout_on), 2)
|
||||
timeout_off = timeout_on
|
||||
if 60 >= timeout_on <= -2 or timeout_on == 0:
|
||||
timeout_on = False
|
||||
if timeout_on == False:
|
||||
msg(sender, "&cThe timeout must be within 0-60 or -1.")
|
||||
return True
|
||||
except ValueError:
|
||||
|
||||
104
helpers.py
Normal file → Executable file
104
helpers.py
Normal file → Executable file
@@ -6,14 +6,23 @@ import org.bukkit as bukkit
|
||||
import org.bukkit.Location as Location
|
||||
import org.bukkit.entity.Player as Player
|
||||
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause as TeleportCause
|
||||
import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
import org.bukkit.block as bblock
|
||||
import org.bukkit.event.entity as entity
|
||||
import org.bukkit.command.ConsoleCommandSender
|
||||
from org.bukkit.entity import *
|
||||
from player import get_py_player
|
||||
from player import py_players
|
||||
|
||||
#Imports for async query
|
||||
from secrets import *
|
||||
import mysqlhack
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
import threading
|
||||
|
||||
from traceback import format_exc as trace
|
||||
|
||||
|
||||
helpers_version = "2.0.0"
|
||||
shared = {} # this dict can be used to share stuff across modules
|
||||
|
||||
server = bukkit.Bukkit.getServer()
|
||||
@@ -135,6 +144,15 @@ def is_player(obj):
|
||||
return (isinstance(obj, Player))
|
||||
|
||||
|
||||
def can_build(player, block):
|
||||
"""
|
||||
return True if the player can change/build at the location of given block
|
||||
"""
|
||||
event = BlockBreakEvent(block, player)
|
||||
server.getPluginManager().callEvent(event)
|
||||
return not event.isCancelled()
|
||||
|
||||
|
||||
def checkargs(sender, args, amin, amax):
|
||||
"""
|
||||
check if a command has a valid amount of args, otherwise notify the sender
|
||||
@@ -186,6 +204,30 @@ def known_player(player):
|
||||
"""
|
||||
return player.hasPlayedBefore()
|
||||
|
||||
"""
|
||||
Runs a async query, calls target function with fetchall as an argument, it will be an empty list if there is nothing to fetch.
|
||||
(So make sure your function takes that argument.)
|
||||
|
||||
If you want your function to run sync in the case you are doing something spigot wouldn't like to be async use the bukkit scheduler.
|
||||
Example can be found in loginsecurity.py
|
||||
|
||||
"""
|
||||
def async_query(mysql_database,query,query_args,target,*target_args,**target_kwargs):
|
||||
|
||||
def async_query_t(mysql_database,query,query_args,target,target_args,target_kwargs):
|
||||
db_conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
db_curs = db_conn.cursor()
|
||||
db_curs.execute(query,query_args)
|
||||
db_conn.commit()
|
||||
fetchall = db_curs.fetchall()
|
||||
db_curs.close()
|
||||
db_conn.close()
|
||||
target(fetchall,target_args,target_kwargs)
|
||||
|
||||
t = threading.Thread(target=async_query_t,args=(mysql_database,query,query_args,target,target_args,target_kwargs))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
|
||||
def open_json_file(filename, default = None):
|
||||
"""
|
||||
@@ -223,4 +265,62 @@ def toggle(player, ls, name = "Toggle", add = None):
|
||||
msg(player, "&a%s turned off!" % name)
|
||||
elif add != False:
|
||||
ls.append(pid)
|
||||
msg(player, "&a%s turned on!" % name)
|
||||
msg(player, "&a%s turned on!" % name)
|
||||
|
||||
def send_JSON_message(playername, message):
|
||||
bukkit.Bukkit.getServer().dispatchCommand(bukkit.Bukkit.getServer().getConsoleSender(), "tellraw " + playername + " " + message)
|
||||
|
||||
|
||||
# Allows to check if a String is a valid IPv4 or not. Accepts any string, returns true if the String is a valid IPv4
|
||||
def is_ip(tocheck):
|
||||
subsets = ["","","",""]
|
||||
i = 0
|
||||
for j in range(0,len(tocheck)):
|
||||
if not (tocheck[j] in "0123456789."):
|
||||
return False
|
||||
elif tocheck[j] == ".":
|
||||
i += 1
|
||||
if (i >= 4):
|
||||
return False
|
||||
else:
|
||||
subsets[i] += tocheck[j]
|
||||
if not (i == 3):
|
||||
return False
|
||||
for j in range(0,3):
|
||||
if not ((int(subsets[j]) >= 0) & (int(subsets[j]) <= 255)):
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
# Allows the use of e.g. numeric permission nodes like "permission.amount.5" and similar.
|
||||
# To get the data fetch the player and the start of the permission node, looking like "permission.amount."
|
||||
def get_permission_content(player, permnode):
|
||||
perms = player.getEffectivePermissions()
|
||||
for perm in perms:
|
||||
if str(perm.getPermission()).startswith(permnode):
|
||||
return str(perm.getPermission()).replace(permnode, "")
|
||||
|
||||
|
||||
# Gets an online player from their name
|
||||
def get_player(name):
|
||||
for p in bukkit.Bukkit.getServer().getOnlinePlayers():
|
||||
if p.getName().lower() == name.lower():
|
||||
return p
|
||||
return None
|
||||
|
||||
|
||||
def array_to_list(array):
|
||||
return_list = []
|
||||
for a in array:
|
||||
return_list += [a]
|
||||
return return_list
|
||||
|
||||
|
||||
#debug wrapper
|
||||
def debug(func):
|
||||
def wrap(*args, **kwargs):
|
||||
try:
|
||||
func(*args, **kwargs)
|
||||
except:
|
||||
print(trace())
|
||||
return wrap
|
||||
|
||||
114
imbusy.py
Normal file
114
imbusy.py
Normal file
@@ -0,0 +1,114 @@
|
||||
# I'M BUSY! Plugin by Curs3d #
|
||||
##############################
|
||||
# Concept by CookieManors :D #
|
||||
# http://bit.ly/1GnNPW8 #
|
||||
##############################
|
||||
# This plugin permits users to
|
||||
# send a command that renders
|
||||
# them "busy", not letting them
|
||||
# to get tpa requests or direct
|
||||
# messages, except from console.
|
||||
# On restart, all busy data will
|
||||
# be cleared.
|
||||
|
||||
from helpers import *
|
||||
from basecommands import simplecommand
|
||||
from traceback import format_exc as trace
|
||||
busy_players = []
|
||||
|
||||
|
||||
def unclear():
|
||||
msg(sender, "Umm, what? Sorry, directions unlclear, got head stuck in washing machine")
|
||||
|
||||
|
||||
@hook.command("busy",
|
||||
aliases = ["focus"],
|
||||
usage = "/<command> <on|off|status>",
|
||||
description = "Sets busy mode on, you cannot recieve tpas and MSGs"
|
||||
)
|
||||
def on_busy_command(sender, cmd, label, args):
|
||||
|
||||
if not is_player(sender):
|
||||
msg(sender, "Sorry, Console cannot be busy")
|
||||
return True
|
||||
|
||||
if not sender.hasPermission("utils.busy.allowed"):
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
if len(args) == 0:
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
msg(sender, "This plugin allows being busy, and when turned on you will not recieve any direct messages or tpa requests.")
|
||||
msg(sender, "\nCommands:")
|
||||
msg(sender, "/busy on: turns on busy mode")
|
||||
msg(sender, "/busy off: turns off busy mode")
|
||||
msg(sender, "/busy status [player]: shows your or [player]'s current busy status.")
|
||||
return True
|
||||
|
||||
elif len(args) == 1:
|
||||
if args[0] == "on":
|
||||
if sender.getName() in busy_players:
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
msg(sender, "You cannot be even more focused than this without being a jedi!")
|
||||
return True
|
||||
busy_players.append(sender.getName())
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
broadcast(None, "%s is now SUPER busy! Don't even TRY bothering them, it will not work!" % sender.getName())
|
||||
return True
|
||||
|
||||
elif args[0] == "off":
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
try:
|
||||
busy_players.remove(sender.getName())
|
||||
msg(sender, "Master has sent /busy command, %s is freeee!" % sender.getName())
|
||||
return True
|
||||
except ValueError:
|
||||
msg(sender, "You are not busy! You cannot be even less busy! Are you perhaps bored?")
|
||||
return True
|
||||
|
||||
elif args[0] == "status":
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
if sender.getName() in busy_players:
|
||||
msg(sender, "You are super-duper busy and concentrated right now. Think, think, think!")
|
||||
return True
|
||||
else:
|
||||
msg(sender, "You are completely unable to focus right now.")
|
||||
return True
|
||||
|
||||
else:
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
unclear()
|
||||
return False
|
||||
|
||||
elif len(args) == 2 and args[0] == "status":
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
if args[1] in busy_players:
|
||||
msg(sender, "Yes, %s is busy. Shhh..." % args[1])
|
||||
return True
|
||||
else:
|
||||
msg(sender, "No, you're good. Feel free to chat with %s!" % args[1])
|
||||
return True
|
||||
|
||||
else:
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
unclear()
|
||||
return False
|
||||
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "monitor")
|
||||
def on_cmd_preprocess_event(event):
|
||||
message = event.getMessage().split(" ")
|
||||
if message[0] == "/msg" or message[0] == "/w" or message[0] == "/m" or \
|
||||
message[0] == "/tell" or message[0] == "/tpa" or message[0] == "/tpahere":
|
||||
if message[1] in busy_players:
|
||||
plugin_header(recipient = event.getPlayer(), name = "I'M BUSY!")
|
||||
msg(event.getPlayer(), "We are sorry, but %s is currently busy. Please try again later." % message[1])
|
||||
event.setCancelled(True)
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "lowest")
|
||||
def on_player_leave(event):
|
||||
try:
|
||||
busy_players.remove(event.getPlayer().getName())
|
||||
except:
|
||||
pass
|
||||
108
iptracker.py
Executable file
108
iptracker.py
Executable file
@@ -0,0 +1,108 @@
|
||||
import mysqlhack
|
||||
import org.bukkit as bukkit
|
||||
import json
|
||||
from java.util import UUID as UUID
|
||||
from helpers import *
|
||||
from org.bukkit import *
|
||||
from traceback import format_exc as trace
|
||||
from iptracker_secrets import *
|
||||
|
||||
|
||||
iptrack_permission = "utils.iptrack"
|
||||
iptrack_version = "1.1.0"
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "low")
|
||||
def on_player_join(event):
|
||||
t = threading.Thread(target=on_player_join_thread, args=(event, ))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_player_join_thread(event):
|
||||
player = event.getPlayer()
|
||||
ip = player.getAddress().getHostString()
|
||||
uuid = uid(player)
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
ips = []
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (ip, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
uuids = []
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
new_ip_entry = (len(ips) == 0)
|
||||
new_uuid_entry = (len(uuids) == 0)
|
||||
if ip not in ips:
|
||||
ips.append(ip)
|
||||
if new_ip_entry:
|
||||
curs.execute("INSERT INTO uuid2ips VALUES (?,?)", (uuid, json.dumps(ips), ))
|
||||
else:
|
||||
curs.execute("UPDATE uuid2ips SET ips = ? WHERE uuid = ?", (json.dumps(ips), uuid, ))
|
||||
if uuid not in uuids:
|
||||
uuids.append(uuid)
|
||||
if new_uuid_entry:
|
||||
curs.execute("INSERT INTO ip2uuids VALUES (?,?)", (ip, json.dumps(uuids), ))
|
||||
else:
|
||||
curs.execute("UPDATE ip2uuids SET uuids = ? WHERE ip = ?", (json.dumps(uuids), ip, ))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
|
||||
@hook.command("getinfo")
|
||||
def on_getinfo_command(sender, args):
|
||||
t = threading.Thread(target=on_getinfo_command_thread, args=(sender, args))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_getinfo_command_thread(sender, args):
|
||||
if(sender.hasPermission(iptrack_permission)):
|
||||
if not checkargs(sender, args, 1, 1):
|
||||
return False
|
||||
else:
|
||||
if is_ip(args[0]):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (args[0], ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "IP " + args[0] + " is not registered in the database, maybe you got a number wrong?")
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
msg(sender, "IP " + args[0] + " was seen with " + str(len(uuids)) + " different Accounts:")
|
||||
for i in range(0, len(uuids)):
|
||||
p=Bukkit.getOfflinePlayer(UUID.fromString(uuids[i]))
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + p.getName() + ' - (uuid: ' + uuids[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + p.getName() + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for ' + p.getName() + ' in the database, simply click the name!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,p.getName() + " - (uuid: " + uuids[i] + ")")
|
||||
else:
|
||||
target = Bukkit.getOfflinePlayer(args[0])
|
||||
uuid = target.getUniqueId()
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid.toString(), ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "Player " + args[0] + " is not registered in the database, maybe you misspelled the name?")
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
msg(sender, "Player " + args[0] + " was seen with " + str(len(ips)) + " different IPs:")
|
||||
for i in range(0, len(ips)):
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + ips[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + ips[i] + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for the IP ' + ips[i] + ' in the database, simply click the IP!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,ips[i])
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
108
loginsecurity.py
108
loginsecurity.py
@@ -14,7 +14,6 @@ min_pass_length = 8
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent","player.AsyncPlayerChatEvent"]
|
||||
|
||||
|
||||
logging_in = {}
|
||||
|
||||
|
||||
def matches(password,user):
|
||||
@@ -24,13 +23,17 @@ def matches(password,user):
|
||||
|
||||
def matches_thread(password, user):
|
||||
hashed = get_pass(uid(user))
|
||||
py_player = get_py_player(user)
|
||||
if crypt.verify(password, hashed):
|
||||
if user.getName() in logging_in:
|
||||
del logging_in[user.getName()]
|
||||
if py_player.logging_in:
|
||||
py_player.logging_in = False
|
||||
msg(user, "&aLogged in successfully!")
|
||||
else:
|
||||
if user.getName() in logging_in:
|
||||
msg(user, "&cInvalid password")
|
||||
if py_player.logging_in:
|
||||
msg(user, "&cInvalid password!")
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("cgpass",
|
||||
@@ -39,71 +42,112 @@ def matches_thread(password, user):
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def change_pass_command(sender, command, label, args):
|
||||
if sender.getName() in logging_in:
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if py_player.logging_in:
|
||||
return "&cYou are not logged in"
|
||||
if not len(args) == 2:
|
||||
return "&cInvalid arguments"
|
||||
|
||||
password = args[0]
|
||||
new_password = args[1]
|
||||
uuid = uid(sender)
|
||||
|
||||
if is_registered(uuid):
|
||||
change_pass(uuid, crypt.encrypt(new_password, rounds=200000, salt_size=16))
|
||||
return "&aPassword changed"
|
||||
return "&cYou are not registered"
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("login",
|
||||
usage = "<password>",
|
||||
description = "Logs you in if <password> matches your password.",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def login_command(sender, command, label, args):
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if not py_player.logging_in:
|
||||
msg(sender,"&cAlready logged in!")
|
||||
|
||||
password = args[0]
|
||||
matches(password, sender)
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("register",
|
||||
usage = "<password>",
|
||||
description = "Registers you with <password>. Next time you join, log in with /login",
|
||||
senderLimit = 0,
|
||||
helpNoargs = True)
|
||||
def register_command(sender, command, label, args):
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if len(args) > 1:
|
||||
return "&cPassword can only be one word!"
|
||||
|
||||
uuid = uid(sender)
|
||||
if is_registered(uuid):
|
||||
return "&cYou are already registered!"
|
||||
|
||||
password = args[0]
|
||||
|
||||
if len(password) < min_pass_length:
|
||||
return "&cThe password has to be made up of at least %s characters!" % min_pass_length
|
||||
|
||||
create_pass(uuid, password)
|
||||
return "&cPassword set. Use /login <password> upon join."
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("rmpass",
|
||||
description = "Removes your password if the password matches",
|
||||
senderLimit = 0,
|
||||
amax = 0,
|
||||
helpNoargs = False)
|
||||
def rmpass_command(sender, command, label, args):
|
||||
if sender.getName() in logging_in:
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if py_player.logging_in:
|
||||
return "&cYou are not logged in"
|
||||
|
||||
if not is_registered(uid(sender)):
|
||||
return "&cYou are not registered!"
|
||||
if not sender.getName() in logging_in:
|
||||
|
||||
if py_player.logging_in == False:
|
||||
delete_pass(uid(sender))
|
||||
return "&aPassword removed successfully. You will not be prompted anymore."
|
||||
return "&cFailed to remove password, please contact a staff member"
|
||||
|
||||
|
||||
|
||||
|
||||
@simplecommand("rmotherpass",
|
||||
aliases = ["lacrmpass"],
|
||||
usage = "<user>",
|
||||
senderLimit = -1,
|
||||
description = "Removes password of <user> and sends them a notification",
|
||||
helpNoargs = True)
|
||||
def rmotherpass_command(sender, command, label, args):
|
||||
if sender.getName() in logging_in:
|
||||
|
||||
py_player = get_py_player(sender)
|
||||
|
||||
if py_player.logging_in:
|
||||
return "&cYou are not logged in"
|
||||
|
||||
if not sender.hasPermission(admin_perm):
|
||||
noperm(sender)
|
||||
return
|
||||
|
||||
user = server.getOfflinePlayer(args[0])
|
||||
|
||||
if is_registered(uid(user)):
|
||||
delete_pass(uid(user))
|
||||
runas(server.getConsoleSender(), colorify("mail send %s &cYour password was reset by a staff member. Use &6/register&c to set a new one." % user.getName()))
|
||||
@@ -159,19 +203,27 @@ def delete_pass(uuid):
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "high")
|
||||
@hook.event("player.PlayerJoinEvent", "highest")
|
||||
def on_join(event):
|
||||
user = event.getPlayer()
|
||||
py_player = get_py_player(event.getPlayer())
|
||||
if is_registered(uid(user)):
|
||||
msg(event.getPlayer(), "&6You will be disconnected after 60 seconds if you don't &alogin")
|
||||
msg(event.getPlayer(), "&4You will be disconnected after 60 seconds if you don't &alogin")
|
||||
msg(user, "&cUse /login <password>")
|
||||
logging_in[user.getName()] = time.time()
|
||||
py_player.logging_in = True
|
||||
py_player.login_time = time.time()
|
||||
return
|
||||
elif user.hasPermission(admin_perm):
|
||||
pass #Do what? force them to make a password, lots of code, maybe just message us on slack?
|
||||
|
||||
#This shouldn't be needed anymore as py_player gets removed anyway.
|
||||
"""
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "high")
|
||||
def on_quit(event):
|
||||
if event.getPlayer().getName() in logging_in:
|
||||
del logging_in[event.getPlayer().getName()]
|
||||
"""
|
||||
|
||||
##Threading start
|
||||
class kick_class(Runnable):
|
||||
@@ -187,15 +239,18 @@ def kick_thread():
|
||||
while True:
|
||||
time.sleep(1)
|
||||
now = time.time()
|
||||
for name, jointime in logging_in.iteritems():
|
||||
if now - jointime > wait_time:
|
||||
player = server.getPlayer(name)
|
||||
kick = kick_class(player)
|
||||
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), kick)
|
||||
if name in logging_in:
|
||||
del logging_in[name]
|
||||
break
|
||||
for py_player in py_players:
|
||||
if py_player.logging_in:
|
||||
if now - py_player.login_time > wait_time:
|
||||
player = py_player.player
|
||||
kick = kick_class(player)
|
||||
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), kick)
|
||||
|
||||
|
||||
"""if name in logging_in:
|
||||
del logging_in[name]
|
||||
break
|
||||
"""
|
||||
|
||||
|
||||
thread = threading.Thread(target = kick_thread)
|
||||
@@ -206,6 +261,15 @@ thread.start()
|
||||
for blocked_event in blocked_events:
|
||||
@hook.event(blocked_event, "high")
|
||||
def on_blocked_event(event):
|
||||
user = event.getPlayer()
|
||||
if user.getName() in logging_in:
|
||||
user = get_py_player(event.getPlayer())
|
||||
if user.logging_in:
|
||||
event.setCancelled(True)
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent","normal")
|
||||
def pre_command_proccess(event):
|
||||
player = get_py_player(event.getPlayer())
|
||||
if player.logging_in:
|
||||
args = event.getMessage().split(" ")
|
||||
if not args[0].lower() == "/login":
|
||||
msg(player.player, "&4You need to login before you do that!")
|
||||
event.setCancelled(True)
|
||||
30
main.py
30
main.py
@@ -38,10 +38,12 @@ shared["load_modules"] = [
|
||||
"adminchat",
|
||||
# Adds /badge, allows to give players achievements
|
||||
"badges",
|
||||
# Adds a few block placement corrections/mods
|
||||
"blockplacemods",
|
||||
# Adds a few block placement corrections/mods
|
||||
"blockplacemods",
|
||||
# Adds /calc, toggles automatic solving of Math expressions in chat
|
||||
"calc",
|
||||
# Adds aliasing of chat words
|
||||
#"chatalias",
|
||||
# Plugin to locate laggy chunks. /lc <n> lists chunks with more than n entities
|
||||
"lagchunks",
|
||||
# Adds /report and /rp, Stores reports with time and location
|
||||
@@ -52,6 +54,8 @@ shared["load_modules"] = [
|
||||
"webtoken",
|
||||
# Adds /lol, broadcasts random funyy messages. A bit like the splash text in the menu
|
||||
"saylol",
|
||||
# Adds /signalstrength, lets you request a signal strength and an amount of items will be inserted into target container to meet that strength.
|
||||
"signalstrength",
|
||||
# Shows the owner of a skull when right-clicked
|
||||
"skullclick",
|
||||
# Adds /listen, highlights chat and plays a sound when your name was mentioned
|
||||
@@ -70,6 +74,8 @@ shared["load_modules"] = [
|
||||
"check",
|
||||
# Adds /an, a command you can use to share thoughts/plans/news
|
||||
"adminnotes",
|
||||
# Adds busy status to players
|
||||
"imbusy",
|
||||
# Adds /imout, displays fake leave/join messages
|
||||
"imout",
|
||||
#adds snowbrawl minigame
|
||||
@@ -79,7 +85,25 @@ shared["load_modules"] = [
|
||||
# Replacement for LoginSecurity
|
||||
"loginsecurity",
|
||||
# Centralized Player class
|
||||
"playermanager"
|
||||
"player",
|
||||
# Servercontrol extension for telnet access to logs/AC
|
||||
#"servercontrol",
|
||||
# Script helper plugin
|
||||
"scriptutils",
|
||||
# Per-player notes
|
||||
"tag",
|
||||
# vanish toggle module - temporary fix
|
||||
#"vanishfix",
|
||||
# obisidian mining punishment plugin
|
||||
"punishments",
|
||||
# a simple replacement for the buggy essentials /vanish
|
||||
"vanish",
|
||||
# ip-tracking utility - disabled as of instability
|
||||
#"iptracker",
|
||||
#server signs for everyone
|
||||
"serversigns",
|
||||
# Makes player's names colored, sorts tab list by rank
|
||||
"nametags"
|
||||
]
|
||||
shared["modules"] = {}
|
||||
for module in shared["load_modules"]:
|
||||
|
||||
@@ -4,7 +4,7 @@ from traceback import format_exc as print_traceback
|
||||
|
||||
|
||||
mentions = open_json_file("mentio", {}) # contains a list of keywords for each player (uuid)
|
||||
max_amount = 3
|
||||
max_amount = 1000
|
||||
arrow = colorify(u"&r&7\u2192&r")
|
||||
colors_reg = reg_compile(u"\u00A7[\\da-fk-or]") # finds color codes
|
||||
|
||||
@@ -13,7 +13,7 @@ def saveMentions():
|
||||
save_json_file("mentio", mentions)
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "high")
|
||||
@hook.event("player.AsyncPlayerChatEvent", "monitor")
|
||||
def onChat(event):
|
||||
if not event.isCancelled():
|
||||
sender = event.getPlayer()
|
||||
@@ -70,7 +70,7 @@ def add_keyword(sender, args):
|
||||
keywords = get_keywords(sender)
|
||||
new_word = stripcolors(args[1].lower())
|
||||
|
||||
if len(keywords) >= max_amount:
|
||||
if (len(keywords) >= max_amount) and (max_amount >= 0):
|
||||
msg(sender, "&cYou are already listening for %s words! Try &6/mentio del <word>" % max_amount)
|
||||
return True
|
||||
|
||||
@@ -146,4 +146,4 @@ def onListenCommand(sender, command, label, args):
|
||||
show_help(sender)
|
||||
else:
|
||||
show_help(sender)
|
||||
return True
|
||||
return True
|
||||
|
||||
53
misc.py
53
misc.py
@@ -6,7 +6,8 @@ from sys import exc_info
|
||||
import thread
|
||||
import org.bukkit.inventory.ItemStack as ItemStack
|
||||
import org.bukkit.Bukkit as Bukkit
|
||||
from basecommands import simplecommand
|
||||
from basecommands import simplecommand, Validate
|
||||
import java.util.Arrays as Arrays
|
||||
|
||||
|
||||
|
||||
@@ -70,7 +71,6 @@ def cmd_event2(event):
|
||||
|
||||
|
||||
|
||||
|
||||
""" Disabled while builder can't access Trusted
|
||||
@hook.event("player.PlayerGameModeChangeEvent", "low")
|
||||
def on_gamemode(event):
|
||||
@@ -115,6 +115,19 @@ def rs_material_broken_by_flow(material):
|
||||
return length > 1 and (parts[0] == "DIODE" or parts[1] in ("TORCH", "WIRE", "BUTTON", "HOOK") or (length == 3 and parts[1] == "COMPARATOR"))
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent")
|
||||
def on_interact(event):
|
||||
if (not event.isCancelled()
|
||||
and str(event.getAction()) == "RIGHT_CLICK_BLOCK"
|
||||
and str(event.getMaterial()) in ("REDSTONE_COMPARATOR_OFF", "REDSTONE_COMPARATOR_ON")
|
||||
and not can_build(player, event.getClickedBlock())
|
||||
):
|
||||
event.setCancelled(True)
|
||||
|
||||
|
||||
sudo_blacklist = ["pyeval", "script_backup_begin", "script_backup_end", "script_backup_error", "script_backup_database_begin", "script_backup_database_dumps", "script_backup_database_end",
|
||||
"script_backup_database_error", "script_backup_database_abort", "script_trim", "script_trim_result", "script_spigot_update", "script_disk_filled", "script_restart", "script_restart_abort",
|
||||
"script_stop", "script_stop_abort", "script_shutdown", "stop", "esudo", "essentials:sudo", "sudo"]
|
||||
|
||||
@simplecommand("sudo",
|
||||
usage = "<player> [cmd..]",
|
||||
@@ -127,11 +140,14 @@ def on_sudo_command(sender, command, label, args):
|
||||
msg(sender, "&2[SUDO] &rRunning '&e%s&r' as &3%s" % (cmd, target))
|
||||
is_cmd = cmd[0] == "/"
|
||||
is_console = target.lower() in ["server", "console"]
|
||||
first_cmd = (args[1])[1:] if is_cmd else None
|
||||
if first_cmd in sudo_blacklist and (is_player(sender) and uid(sender) not in pythoners):
|
||||
return "&cYou can't sudo this command"
|
||||
if is_console:
|
||||
server.dispatchCommand(server.getConsoleSender(), cmd[1:] if is_cmd else cmd)
|
||||
return None
|
||||
target_player = server.getPlayer(target)
|
||||
if target_player and uid(target_player) not in pythoners:
|
||||
if target_player:
|
||||
target_player.chat(cmd)
|
||||
return None
|
||||
return "&cPlayer %s not found!" % target
|
||||
@@ -157,7 +173,8 @@ def on_pluginversions_command(sender, command, label, args):
|
||||
"""
|
||||
try:
|
||||
plugin_header(sender, "Plugin versions")
|
||||
plugins = [pl.getDescription() for pl in list(ArrayList(java_array_to_list(server.getPluginManager().getPlugins())))]
|
||||
raw_plugins = server.getPluginManager().getPlugins() # Plugin[]
|
||||
plugins = [raw_plugins[i].getDescription() for i in range(len(raw_plugins))]
|
||||
info(type(plugins[0]).__name__)
|
||||
plugins.sort(key = lambda pl: pl.getDescription().getName())
|
||||
msg(sender, "&3Listing all " + str(len(plugins)) + " plugins and their version:")
|
||||
@@ -198,7 +215,8 @@ def eval_thread(sender, code):
|
||||
pythoners = [
|
||||
"e452e012-2c82-456d-853b-3ac8e6b581f5", # Nemes
|
||||
"ae795aa8-6327-408e-92ab-25c8a59f3ba1", # jomo
|
||||
"305ccbd7-0589-403e-a45b-d791dcfdee7d" # PanFritz
|
||||
"305ccbd7-0589-403e-a45b-d791dcfdee7d", # PanFritz
|
||||
"51f2ad3c-6cc8-40ea-aa2b-f25970316921" # Dico
|
||||
]
|
||||
|
||||
@simplecommand("pyeval",
|
||||
@@ -252,6 +270,31 @@ def on_modules_command(sender, command, label, args):
|
||||
msg(sender, ", ".join([(("&a" if mod in shared["modules"] else "&c") + mod) for mod in shared["load_modules"]]))
|
||||
|
||||
|
||||
@simplecommand("warn",
|
||||
usage = "",
|
||||
description = "Warns everybody on the server that you will cause lag shortly",
|
||||
amax = 0,
|
||||
helpSubcmd = True)
|
||||
def warn_command(sender, command, label, args):
|
||||
if sender.hasPermission("utils.warn"):
|
||||
broadcast(None, " &b= &2&lLag incoming! &r-%s" % sender.getDisplayName())
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
|
||||
@simplecommand("warnp",
|
||||
usage = "",
|
||||
description = "Warns everybody on the server that you might cause lag shortly",
|
||||
amax = 0,
|
||||
helpSubcmd = True)
|
||||
def warnp_command(sender, command, label, args):
|
||||
if sender.hasPermission("utils.warnp"):
|
||||
broadcast(None, " &b= &2&lPossible lag incoming! &r-%s" % sender.getDisplayName())
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
|
||||
|
||||
""" Something I'm planning for schematics
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "low")
|
||||
def on_command(event):
|
||||
|
||||
37
nametags.py
Executable file
37
nametags.py
Executable file
@@ -0,0 +1,37 @@
|
||||
from helpers import *
|
||||
|
||||
##############################################################
|
||||
# #
|
||||
# This module automatically puts people in the corresponding #
|
||||
# scoreboard team so that their name is colored properly and #
|
||||
# tab will be nicely sorted. #
|
||||
# #
|
||||
##############################################################
|
||||
|
||||
ranks = ["visitor", "member", "builder", "trusted", "trainingmod", "mod", "admin"]
|
||||
# prefixes are used for sorting in the tab list
|
||||
prefixes = {"admin":"a", "mod":"b", "trainingmod":"c", "trusted":"d", "builder":"e", "member":"f","visitor":"g"}
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "low")
|
||||
def on_player_join(event):
|
||||
player = event.getPlayer()
|
||||
team = get_team(player)
|
||||
if team:
|
||||
cmd = "scoreboard teams join %s %s" % (team, player.getName())
|
||||
server.dispatchCommand(server.getConsoleSender(), cmd)
|
||||
|
||||
def get_rank(player):
|
||||
player_rank = None
|
||||
for rank in ranks:
|
||||
if not player.hasPermission("group.%s" % rank):
|
||||
break
|
||||
player_rank = rank
|
||||
if not player_rank:
|
||||
warn("Couldn't find rank for player %s" % player.getName())
|
||||
return player_rank
|
||||
|
||||
def get_team(player):
|
||||
rank = get_rank(player)
|
||||
if rank:
|
||||
prefix = prefixes.get(rank)
|
||||
return "_".join([prefix, rank])
|
||||
26
player.py
26
player.py
@@ -1,27 +1,29 @@
|
||||
from helpers import *
|
||||
|
||||
players = []
|
||||
py_players = []
|
||||
|
||||
class py_player:
|
||||
|
||||
def __init__(player):
|
||||
def __init__(self,player):
|
||||
self.player = player
|
||||
|
||||
#Properties TODO
|
||||
#Example:
|
||||
self.logging_in = False
|
||||
self.logging_in = False
|
||||
self.login_time = 0
|
||||
|
||||
def get_py_player(player):
|
||||
py_player = players[players.index(player)]
|
||||
return py_player
|
||||
#py_player = py_players[py_players.index(player)]
|
||||
|
||||
for py_player in py_players:
|
||||
if py_player.player.getName() == player.getName():
|
||||
return py_player
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent","highest")
|
||||
@hook.event("player.PlayerJoinEvent","lowest")
|
||||
def on_join(event):
|
||||
player = py_player(event.getPlayer())
|
||||
players.append(player)
|
||||
py_players.append(player)
|
||||
print str(len(py_players))+event.getPlayer().getName()
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent","highest")
|
||||
def on_leave(event):
|
||||
players.remove(get_py_player(event.getPlayer()))
|
||||
py_players.remove(get_py_player(event.getPlayer()))
|
||||
|
||||
|
||||
@@ -5,7 +5,11 @@ from java.util.UUID import fromString as juuid
|
||||
toggle_dict = {}
|
||||
permission = "utils.pmtoggle"
|
||||
|
||||
@hook.command("tm")
|
||||
@hook.command("pmtoggle",
|
||||
aliases = ["tm", "mt", "tmsg", "msgt", "pmt", "tpm"],
|
||||
usage = "/<command> [player]",
|
||||
description = "Toggle automatic sending of messages"
|
||||
)
|
||||
def on_toggle_message_command(sender, command, label, args):
|
||||
if not sender.hasPermission(permission) or not is_player(sender):
|
||||
noperm(sender)
|
||||
|
||||
129
punishments.py
Normal file
129
punishments.py
Normal file
@@ -0,0 +1,129 @@
|
||||
from helpers import *
|
||||
from java.util.UUID import fromString as juuid
|
||||
import org.bukkit.Material as Material
|
||||
|
||||
spawn_world = "Spawn"
|
||||
punish_world = "Punishments"
|
||||
|
||||
slave_perm = "utils.minerslaves"
|
||||
|
||||
slaves = []
|
||||
|
||||
def save_slaves():
|
||||
buf = []
|
||||
for slave in slaves:
|
||||
buf.append(slave.get_data())
|
||||
save_json_file("miner_slaves", buf)
|
||||
|
||||
def load_slaves():
|
||||
buf = open_json_file("miner_slaves", [])
|
||||
for data in buf:
|
||||
slave = Slave(True, None, None)
|
||||
slave.load_data(data)
|
||||
slaves.append(slave)
|
||||
|
||||
def get_slave(player):
|
||||
for slave in slaves:
|
||||
if slave.get_uuid() == player:
|
||||
return slave
|
||||
return None
|
||||
|
||||
class Slave(object):
|
||||
|
||||
def __init__(self, from_file, player, amount):
|
||||
if from_file:
|
||||
self.players = None
|
||||
self.blocks = None
|
||||
return
|
||||
slave = get_slave(uid(player))
|
||||
if slave != None:
|
||||
slave.set_blocks(slave.get_blocks() + amount)
|
||||
else:
|
||||
self.player = uid(player)
|
||||
self.blocks = amount
|
||||
slaves.append(self)
|
||||
|
||||
def get_uuid(self):
|
||||
return self.player
|
||||
|
||||
def get_blocks(self):
|
||||
return self.blocks
|
||||
|
||||
def set_blocks(self, amount):
|
||||
self.blocks = amount
|
||||
|
||||
def update(self):
|
||||
self.blocks -= 1
|
||||
if self.blocks <= 0:
|
||||
server.getPlayer(juuid(self.get_uuid())).teleport(server.getWorld(spawn_world).getSpawnLocation())
|
||||
slaves.remove(self)
|
||||
save_slaves()
|
||||
|
||||
def get_data(self):
|
||||
return {
|
||||
"player": self.player,
|
||||
"amount": self.blocks
|
||||
}
|
||||
|
||||
def load_data(self, data):
|
||||
self.player = str(data["player"])
|
||||
self.blocks = int(data["amount"])
|
||||
|
||||
load_slaves()
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "low")
|
||||
def event(event):
|
||||
if event.getPlayer().getWorld().getName() != punish_world:
|
||||
return
|
||||
slave = get_slave(uid(event.getPlayer()))
|
||||
if slave != None and event.getBlock().getType() == Material.OBSIDIAN:
|
||||
slave.update()
|
||||
|
||||
@hook.command("miner")
|
||||
def command(sender, cmd, label, args):
|
||||
if not sender.hasPermission(slave_perm):
|
||||
noperm(sender)
|
||||
return True
|
||||
if len(args) == 0 or (len(args) != 1 and args[0] == "list") or (len(args) != 2 and args[0] == "rem") or (len(args) != 3 and args[0] == "add"):
|
||||
msg(sender, "&e-&a /miner add/rem/list <name> <amount>")
|
||||
return True
|
||||
if args[0] == "add":
|
||||
try:
|
||||
int(args[2])
|
||||
except:
|
||||
msg(sender, "&cArgument <amount> is not a number")
|
||||
return True
|
||||
if args[0] == "list":
|
||||
if len(slaves) == 0:
|
||||
msg(sender, "&e-&a There are no people mining obsidian")
|
||||
return True
|
||||
for slave in slaves:
|
||||
msg(sender, "&e-&a %s: %s blocks" % (server.getOfflinePlayer(juuid(slave.get_uuid())).getName(), slave.get_blocks()))
|
||||
return True
|
||||
elif args[0] == "add":
|
||||
player = server.getOfflinePlayer(str(args[1]))
|
||||
if player.isOnline():
|
||||
player.teleport(server.getWorld(punish_world).getSpawnLocation())
|
||||
Slave(False, player, int(args[2]))
|
||||
save_slaves()
|
||||
msg(player, "&e-&a You have been punished, mine %s blocks of obsidian to get out!" % args[2])
|
||||
msg(sender, "&e-&a Player %s has been added into punishments for %s blocks of obsidian" % (player.getName(), args[2]))
|
||||
else:
|
||||
msg(sender, "&cYou can only punish online players")
|
||||
return True
|
||||
elif args[0] == "rem":
|
||||
player = server.getOfflinePlayer(str(args[1]))
|
||||
if player.isOnline():
|
||||
slave = get_slave(uid(player))
|
||||
if slave != None:
|
||||
server.getPlayer(juuid(slave.get_uuid())).teleport(server.getWorld(spawn_world).getSpawnLocation())
|
||||
slaves.remove(slave)
|
||||
save_slaves()
|
||||
else:
|
||||
msg(sender, "&e-&a Player not in punishments")
|
||||
else:
|
||||
msg(sender, "&cYou can only remove online players")
|
||||
return True
|
||||
else:
|
||||
msg(sender, "&e-&a /miner add/rem/list <name> <amount>")
|
||||
return True
|
||||
@@ -149,7 +149,7 @@ arg 0 size of backup
|
||||
@hook.command("script_backup_database_end")
|
||||
def print_backup_db_end(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&6 =&2 Databse backup completed.")
|
||||
broadcast(None, "&6 =&2 Database backup completed.")
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &abackup size: &2%sMB&a." % args[0])
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
115
servercontrol.py
Normal file
115
servercontrol.py
Normal file
@@ -0,0 +1,115 @@
|
||||
from helpers import *
|
||||
import socket
|
||||
import threading
|
||||
import time
|
||||
from java.lang import Runnable
|
||||
from adminchat import adminchat
|
||||
|
||||
"""
|
||||
Module to allow our servercontrol telnet server forward chat and speak in AC
|
||||
|
||||
|
||||
"""
|
||||
host = ""
|
||||
port = 1122
|
||||
|
||||
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
|
||||
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR,1)
|
||||
|
||||
try:
|
||||
sock.bind((host,port))
|
||||
sock.setblocking(True)
|
||||
sock.listen(5)
|
||||
except socket.error as e:
|
||||
print(str(e))
|
||||
|
||||
def command_process(text):
|
||||
text = list(text)
|
||||
args = []
|
||||
arg = ""
|
||||
|
||||
for char in text:
|
||||
if char != " " and char != "\n" and char != "\r" and char != "\t":
|
||||
arg += char
|
||||
elif arg != "":
|
||||
args.append(arg)
|
||||
arg = ""
|
||||
if arg != "":
|
||||
args.append(arg)
|
||||
return args
|
||||
|
||||
clients = []
|
||||
clients_l = threading.Lock()
|
||||
|
||||
class client():
|
||||
def __init__(self,conn,address,name):
|
||||
self.conn = conn
|
||||
self.address = address
|
||||
self.name = name
|
||||
|
||||
with clients_l:
|
||||
clients.append(self)
|
||||
|
||||
self.conn.setblocking(False)
|
||||
|
||||
self.client_thread = threading.Thread(target=self.client_t)
|
||||
self.client_thread.daemon = True
|
||||
self.client_thread.start()
|
||||
|
||||
def getName(self):
|
||||
return self.name
|
||||
|
||||
|
||||
def close_connection(self):
|
||||
try:
|
||||
self.conn.close()
|
||||
with clients_l:
|
||||
clients.remove(self)
|
||||
except:
|
||||
pass
|
||||
|
||||
|
||||
def client_t(self):
|
||||
|
||||
while True:
|
||||
time.sleep(0.1)
|
||||
try:
|
||||
data = self.conn.recv(1024)
|
||||
except:
|
||||
if self not in clients:
|
||||
self.close_connection()
|
||||
continue
|
||||
|
||||
if self not in clients: #If the connection was closed, kill the thread
|
||||
break
|
||||
|
||||
adminchat(self,data)
|
||||
|
||||
|
||||
def handle_conn():
|
||||
while True:
|
||||
try:
|
||||
conn, address = sock.accept()
|
||||
except:
|
||||
time.sleep(0.1)
|
||||
continue
|
||||
|
||||
#Send name
|
||||
data = conn.recv(1024)
|
||||
data = command_process(data)
|
||||
print "servercontrol connected! %s " %data[0]
|
||||
client_c = client(conn, address,data[0])
|
||||
|
||||
|
||||
handle_conn_t = threading.Thread(target=handle_conn)
|
||||
handle_conn_t.daemon = True
|
||||
handle_conn_t.start()
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent","low")
|
||||
def on_chat(event):
|
||||
sender = event.getPlayer().getName()
|
||||
msg = event.getMessage()
|
||||
|
||||
for entry in clients:
|
||||
entry.conn.sendall(sender + " " + msg)
|
||||
297
serversigns.py
Normal file
297
serversigns.py
Normal file
@@ -0,0 +1,297 @@
|
||||
from helpers import *
|
||||
from basecommands import simplecommand, Validate
|
||||
import org.bukkit.Material as Material
|
||||
import java.util.UUID as UUID
|
||||
import org.bukkit.Material as Material
|
||||
import org.bukkit.block.BlockFace as BlockFace
|
||||
|
||||
blocked_cmds = tuple(shared["modules"]["misc"].sudo_blacklist) + ("pex", "kick", "ban", "tempban", "reload", "op", "deop", "whitelist")
|
||||
|
||||
def load_signs():
|
||||
signs_obj = open_json_file("serversigns", [])
|
||||
loaded = {}
|
||||
for entry in signs_obj:
|
||||
loaded[tuple(entry[:4])] = list(entry[4:])
|
||||
return loaded
|
||||
|
||||
def save_signs():
|
||||
signs_obj = []
|
||||
for key, value in signs.iteritems():
|
||||
signs_obj.append(key + tuple(value))
|
||||
save_json_file("serversigns", signs_obj)
|
||||
|
||||
signs = load_signs() # {("world", x, y, z): ["owner_id", "msg1", "msg2"]}
|
||||
|
||||
lines = {} # Accumulated messages so players can have longer messages: {"Dico200": "Message...........", ""}
|
||||
|
||||
def fromLoc(bLoc):
|
||||
"""
|
||||
# Returns a tuple containing the (bukkit)location's world's name and its x, y and z coordinates
|
||||
# The format for the tuple is ("world_name", x, y, z)
|
||||
"""
|
||||
return (bLoc.getWorld().getName(), bLoc.getBlockX(), bLoc.getBlockY(), bLoc.getBlockZ())
|
||||
|
||||
def equals(loc1, loc2):
|
||||
"""
|
||||
# Returns whether loc1 and loc2 represent the same block
|
||||
"""
|
||||
for i in range(4):
|
||||
if loc1[i] != loc2[i]:
|
||||
return False
|
||||
return True
|
||||
|
||||
def getOwner(sign):
|
||||
"""
|
||||
# Returns the name of the sign its owner
|
||||
"""
|
||||
return retrieve_player(sign[0]).getName()
|
||||
|
||||
def isOwner(sign, player):
|
||||
"""
|
||||
# Returns whether the given player owns the sign
|
||||
"""
|
||||
return sign and sign[0] == uid(player)
|
||||
|
||||
def canEdit(sign, player):
|
||||
"""
|
||||
# Returns whether the given player can edit the sign.
|
||||
# Returns False if the sign wasn't claimed.
|
||||
"""
|
||||
return (sign and player.hasPermission("utils.serversigns.admin")) or isOwner(sign, player)
|
||||
|
||||
def getSign(locAt):
|
||||
"""
|
||||
# If data was found for a sign at the given location, returns the data.
|
||||
# This data follows the format of ["owner_id", "msg1", "msg2"...].
|
||||
"""
|
||||
for loc, sign in signs.iteritems():
|
||||
if equals(locAt, loc):
|
||||
return sign
|
||||
return None
|
||||
|
||||
def identifySign(loc):
|
||||
"""
|
||||
# Returns a string from which the user can tell what sign you're talking about.
|
||||
# The string follows the format of "sign at (x,y,z) in world_name".
|
||||
"""
|
||||
return "sign at (%s) in %s" % (",".join((str(i) for i in loc[1:])), loc[0])
|
||||
|
||||
def signsMsg(msg, colour = '4'):
|
||||
"""
|
||||
# Returns the given msg, prefixed with '[Signs] '.
|
||||
# The given colour is after applied to the msg.
|
||||
# The colour defaults to 4 (dark red).
|
||||
"""
|
||||
return "&c[Signs] &" + colour + msg
|
||||
|
||||
|
||||
@simplecommand(cmd = "serversigns", aliases = ["svs", "signmsg"],
|
||||
description = "Makes something happen when you right click signs. \nUse /svs help for more details.",
|
||||
usage = "<claim|reset|add <msg>[++]|remove <ID>|clear|info|help>",
|
||||
helpNoargs = True,
|
||||
senderLimit = 0)
|
||||
def svs_command(sender, command, label, args):
|
||||
arg1 = args[0].lower()
|
||||
Validate.isTrue(arg1 in ("claim", "reset", "add", "remove", "info", "clear", "help", "switch", "reverse", "unclaim"),
|
||||
signsMsg("That argument could not be recognized, use &o/svs help &4for expected arguments"))
|
||||
Validate.isAuthorized(sender, "utils.serversigns." + arg1)
|
||||
|
||||
#-------------------- Sub commands that don't require any conditions -----------------------
|
||||
if arg1 == "help":
|
||||
admin = sender.hasPermission("utils.serversigns.admin")
|
||||
msg = signsMsg("Server signs lets you add messages to a sign.", 'a')
|
||||
msg += "\nRight clicking the sign will display all the messages. Commands"
|
||||
msg += "\ncan also be added, by prefixing the message with a '/'."
|
||||
msg += "\nHow to use &b/serversigns&a:"
|
||||
msg += "\n&b/svs claim" + ("" if not sender.hasPermission("utils.serversigns.admin") else " [owner]")
|
||||
msg += "\n&a- Claims the sign so that you can add messages to it"
|
||||
msg += "\n&b/svs info"
|
||||
msg += "\n&a- Displays information about the (claimed) sign"
|
||||
msg += "\n&b/svs add <message>[++]"
|
||||
msg += "\n&a- Adds the message to the sign. Use ++ at the end"
|
||||
msg += "\n&a- to add the message to your buffer. You can then use"
|
||||
msg += "\n&a- the same command again to create a longer message."
|
||||
msg += "\n&b/svs remove <message ID>"
|
||||
msg += "\n&a- Removes the message with the given ID from the sign."
|
||||
msg += "\n&a- The ID is given before each message by &b/svs info&a."
|
||||
msg += "\n&b/svs switch|reverse <message ID 1> <message ID 2>"
|
||||
msg += "\n&a- Reverses the order in which the given messages are shown."
|
||||
msg += "\n&b/svs clear"
|
||||
msg += "\n&a- Removes all messages from the sign."
|
||||
msg += "\n&b/svs reset|unclaim"
|
||||
msg += "\n&a- Resets the sign, removing all messages and its owner."
|
||||
return msg
|
||||
#-------------------------------------------------------------------------------------------
|
||||
|
||||
block = sender.getTargetBlock(None, 5)
|
||||
Validate.isTrue(block.getType() in (Material.SIGN_POST, Material.WALL_SIGN), signsMsg("You have to be looking at a sign to use that!"))
|
||||
|
||||
loc = fromLoc(block.getLocation())
|
||||
sign = getSign(loc)
|
||||
signName = identifySign(loc)
|
||||
arg2 = args[1].lower() if len(args) > 1 else None
|
||||
|
||||
#------------------------ Sub commands that require the block to be a sign -------------------------------
|
||||
if arg1 == "claim":
|
||||
Validate.isTrue(not sign, signsMsg("The %s was already claimed" % signName))
|
||||
Validate.isTrue(can_build2(sender, block), signsMsg("You are not permitted to claim signs here"))
|
||||
target = sender
|
||||
if arg2:
|
||||
Validate.isTrue(player.hasPermission("utils.serversigns.admin"), signsMsg("You are not authorized to claim signs for other players"))
|
||||
target = server.getOfflinePlayer(arg2)
|
||||
Validate.notNone(target, signsMsg("That player could not be found"))
|
||||
Validate.isTrue(target.isOnline(), signsMsg("The target has to be online"))
|
||||
uuid = uid(target)
|
||||
if sign != None:
|
||||
if sign[0] == uuid:
|
||||
return signsMsg("The" + signName + " was already owned by that player")
|
||||
else:
|
||||
sign[0] = uuid
|
||||
else:
|
||||
signs[loc] = [uuid]
|
||||
save_signs()
|
||||
return signsMsg("Claimed the " + signName + ((" for %s" % target.getName()) if (target != sender) else ""), 'a')
|
||||
#----------------------------------------------------------------------------------------------------------
|
||||
|
||||
Validate.notNone(sign, signsMsg("The %s has not been claimed" % signName))
|
||||
|
||||
#----------------------Sub commands that require the sign to be claimed as well------------------------------------
|
||||
if arg1 == "info":
|
||||
sign_lines = ""
|
||||
for id, line in enumerate(sign[1:]):
|
||||
sign_lines += ("\n &a%s: \"&f%s&a\"" % (id + 1, line))
|
||||
return signsMsg("Properties of the %s:\n Owner: %s\n Lines: %s" % (signName, getOwner(sign), sign_lines), 'a')
|
||||
#---------------------------------------------------------------------------------------------------------------
|
||||
|
||||
Validate.isTrue(canEdit(sign, sender), signsMsg("You do not own the %s!" % signName))
|
||||
|
||||
#---------------------- Sub commands that require you to own targeted sign as well -------------------------
|
||||
if arg1 == "add":
|
||||
line = " ".join(args[1:])
|
||||
Validate.isTrue(line != "" and line != None, signsMsg("You have to enter a message to add or accumulate"))
|
||||
key = sender.getName()
|
||||
global lines
|
||||
Validate.isTrue(key in lines or line[:1] != "/" or sender.hasPermission("utils.serversigns.command"), signsMsg("You cannot add commands to a sign!"))
|
||||
if line[-2:] == "++":
|
||||
if key not in lines:
|
||||
lines[key] = ""
|
||||
lines[key] += " " + line[:-2]
|
||||
return signsMsg("Added given message to the message you're accumulating. \nYour accumulated message is now as follows: \n&f%s" % lines[key], 'a')
|
||||
if key in lines:
|
||||
line = (lines[key] + " " + line)[1:]
|
||||
Validate.isTrue(line[0] != "/" or line.split(" ")[0][1:] not in blocked_cmds, signsMsg("Usage of that command with server signs is prohibited"))
|
||||
sign.append(colorify(line) if line[0] != "/" else line)
|
||||
save_signs()
|
||||
return signsMsg("Added line \"&f%s&a\" to the %s" % (line, signName), 'a')
|
||||
|
||||
|
||||
if arg1 == "remove":
|
||||
Validate.notNone(arg2, signsMsg("You have to enter the ID of the message to remove!"))
|
||||
try:
|
||||
id = int(arg2)
|
||||
except:
|
||||
return signsMsg("The ID of the message has to be a number and can be found by using &o/svs info")
|
||||
Validate.isTrue(id != 0 and id < len(sign), signsMsg("The %s has no message with an ID of %s, use &o/svs info &4for all messages." % (signName, id)))
|
||||
del sign[id]
|
||||
return signsMsg("Removed message with id %s from the %s" % (id, signName), 'a')
|
||||
|
||||
|
||||
if arg1 in ("switch", "reverse"):
|
||||
Validate.isTrue(len(args) == 3, signsMsg("You have to enter the 2 IDs of the messages to reverse"))
|
||||
try:
|
||||
id1 = int(args[1])
|
||||
id2 = int(args[2])
|
||||
except:
|
||||
return signsMsg("The ID of the message has to be a number and can be found by using &o/svs info")
|
||||
for id in (id1, id2):
|
||||
Validate.isTrue(id != 0 and id < len(sign), signsMsg("The %s has no message with an ID of %s, use &o/svs info &4for all messages." % (signName, id)))
|
||||
sign[id1], sign[id2] = sign[id2], sign[id1]
|
||||
save_signs()
|
||||
return signsMsg("Reversed the messages with IDs %s and %s of the %s" % (id1, id2, signName), 'a')
|
||||
|
||||
|
||||
if arg1 == "clear":
|
||||
signs[loc] = [sign[0]]
|
||||
save_signs()
|
||||
return signsMsg("Removed all messages from the %s" % signName, 'a')
|
||||
|
||||
|
||||
if arg1 in ("reset", "unclaim"):
|
||||
del signs[loc]
|
||||
save_signs()
|
||||
return signsMsg("Removed all messages and the owner from the %s, it can now be claimed" % signName, 'a')
|
||||
#-------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent")
|
||||
def on_click(event):
|
||||
if str(event.getAction()) != "RIGHT_CLICK_BLOCK":
|
||||
return
|
||||
block = event.getClickedBlock()
|
||||
if block.getType() not in (Material.WALL_SIGN, Material.SIGN_POST):
|
||||
return
|
||||
sign = getSign(fromLoc(block.getLocation()))
|
||||
if sign != None:
|
||||
player = event.getPlayer()
|
||||
for message in sign[1:]:
|
||||
if message[:1] == "/":
|
||||
server.dispatchCommand(player, message[1:])
|
||||
else:
|
||||
msg(player, message, usecolor = False)
|
||||
|
||||
# ---------------------------Sign breaking--------------------------------
|
||||
|
||||
checking_block = False
|
||||
|
||||
faces = {
|
||||
BlockFace.NORTH : (0,1,2,),
|
||||
BlockFace.SOUTH : (3,),
|
||||
BlockFace.WEST : (4,),
|
||||
BlockFace.EAST : (5,),
|
||||
}
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "monitor")
|
||||
def on_break(event):
|
||||
try:
|
||||
global checking_block
|
||||
if checking_block or event.isCancelled():
|
||||
return
|
||||
|
||||
block = event.getBlock()
|
||||
if block.getType() in (Material.SIGN_POST, Material.WALL_SIGN):
|
||||
check_sign(event, block, attached = False)
|
||||
|
||||
for block_face, data_values in faces.iteritems():
|
||||
block2 = block.getRelative(block_face)
|
||||
if block2.getType() == Material.WALL_SIGN and block2.getData() in data_values:
|
||||
check_sign(event, block2)
|
||||
|
||||
block3 = block.getRelative(BlockFace.UP)
|
||||
if block3.getType() == Material.SIGN_POST:
|
||||
check_sign(event, block3)
|
||||
except:
|
||||
error(trace())
|
||||
|
||||
|
||||
def check_sign(event, block, attached = True):
|
||||
player = event.getPlayer()
|
||||
sign = getSign(fromLoc(block.getLocation()))
|
||||
if not can_build2(player, block):
|
||||
event.setCancelled(True)
|
||||
msg(event.getPlayer(), signsMsg("You cannot break %s" % ("the sign attached to that block" if attached else "that sign")))
|
||||
else:
|
||||
loc = fromLoc(block.getLocation())
|
||||
del signs[loc]
|
||||
save_signs()
|
||||
msg(player, signsMsg("Reset the %s which you just broke" % identifySign(loc)))
|
||||
|
||||
def can_build2(player, block):
|
||||
global checking_block
|
||||
event = BlockBreakEvent(block, player)
|
||||
checking_block = True
|
||||
server.getPluginManager().callEvent(event)
|
||||
checking_block = False
|
||||
return not event.isCancelled()
|
||||
|
||||
8
setup.sh
8
setup.sh
@@ -4,7 +4,7 @@
|
||||
set -e
|
||||
|
||||
for cmd in curl java unzip git pip; do
|
||||
if ! which -s "$cmd"; then
|
||||
if ! which "$cmd" >/dev/null; then
|
||||
tput setf 4 >&2
|
||||
echo "Error: please install '$cmd' to proceed" >&2
|
||||
tput sgr0 >&2
|
||||
@@ -25,7 +25,7 @@ mkdir -v "build"
|
||||
cd "build"
|
||||
|
||||
echo -e "\n> Downloading Spigot build tools"
|
||||
curl --progress-bar -Lo "buildtools.jar" "https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar"
|
||||
curl --progress-bar -Lo "BuildTools.jar" "https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar"
|
||||
|
||||
echo -e "\n> Building Spigot, this will take a while ..."
|
||||
java -jar BuildTools.jar > /dev/null
|
||||
@@ -91,7 +91,7 @@ echo -e "\n> All plugins downloaded"
|
||||
|
||||
cd "redstoner-utils.py.dir"
|
||||
echo -e "\n> Duplicating sample files"
|
||||
for file in ls ./*.example; do
|
||||
for file in ./*.example; do
|
||||
cp -v "$file" "$(echo "$file" | rev | cut -d "." -f 2- | rev)"
|
||||
done
|
||||
|
||||
@@ -172,4 +172,4 @@ echo "eula=true" > eula.txt
|
||||
|
||||
echo -e "\n> $(tput setf 2)All Done! $(tput sgr0)Don't forget to configure plugins for your needs."
|
||||
echo "> Run redstoner/server/start.sh to start the server"
|
||||
echo "> Our plugins are in redstoner/server/plugins/redstoner-utils.py.dir"
|
||||
echo "> Our plugins are in redstoner/server/plugins/redstoner-utils.py.dir"
|
||||
|
||||
159
signalstrength.py
Normal file
159
signalstrength.py
Normal file
@@ -0,0 +1,159 @@
|
||||
from helpers import *
|
||||
import org.bukkit.inventory.ItemStack as ItemStack
|
||||
import org.bukkit.Material as Material
|
||||
from math import ceil
|
||||
from basecommands import simplecommand, Validate, CommandException
|
||||
|
||||
""" Suggestion by Armadillo28, see thread: http://redstoner.com/forums/threads/2213?page=1#reply-14507 """
|
||||
|
||||
disallowed_item_types = (
|
||||
Material.getMaterial(0),
|
||||
Material.getMaterial(175),
|
||||
Material.getMaterial(383),
|
||||
)
|
||||
|
||||
default_args = open_json_file("signalstrengthdefaults", {})
|
||||
|
||||
def save_defaults():
|
||||
save_json_file("signalstrengthdefaults", default_args)
|
||||
|
||||
|
||||
def item_name(item_type, remove_underscores = True):
|
||||
typ = str(item_type).lower()
|
||||
return typ.replace("_", "") if remove_underscores else typ
|
||||
|
||||
|
||||
def item_type_allowed(item_type):
|
||||
return not item_type in disallowed_item_types
|
||||
|
||||
|
||||
def required_item_count(strength, stack_size, slot_count):
|
||||
if strength == 0:
|
||||
item_count = 0
|
||||
elif strength == 1:
|
||||
item_count = 1
|
||||
else:
|
||||
item_count = int(ceil(slot_count * stack_size / 14.0 * (strength - 1)))
|
||||
|
||||
resulting_strength = 0 if item_count == 0 else int(1 + 14.0 * item_count / stack_size / slot_count)
|
||||
#Clarification on these formulas at http://minecraft.gamepedia.com/Redstone_Comparator#Containers
|
||||
|
||||
return item_count if resulting_strength == strength else None
|
||||
|
||||
|
||||
def get_data(player, args):
|
||||
uuid = uid(player)
|
||||
if uuid in default_args:
|
||||
strength, item_type, item_data = default_args[uuid]
|
||||
item_type = Material.getMaterial(item_type)
|
||||
else:
|
||||
strength = 1
|
||||
item_type = Material.REDSTONE
|
||||
item_data = 0
|
||||
|
||||
if len(args) > 0:
|
||||
Validate.isTrue(args[0].isdigit() and 0 <= int(args[0]) <= 15, "&cThe signal strength has to be a value from 0 to 15")
|
||||
strength = int(args[0])
|
||||
|
||||
if len(args) > 1:
|
||||
if args[1].isdigit():
|
||||
item_type = Material.getMaterial(int(args[1]))
|
||||
else:
|
||||
item_type = Material.matchMaterial(args[1])
|
||||
Validate.notNone(item_type, "&cThat item type could not be found")
|
||||
Validate.isTrue(item_type not in disallowed_item_types, "&cThat item type may not be used")
|
||||
|
||||
if len(args) > 2:
|
||||
Validate.isTrue(args[2].isdigit() and 0 <= int(args[2]) <= 15, "&cThe data has to be a value from 0 to 15")
|
||||
item_data = int(args[2])
|
||||
|
||||
return (strength, item_type, item_data)
|
||||
|
||||
|
||||
def get_inventory(block):
|
||||
try:
|
||||
return block.getState().getInventory()
|
||||
except AttributeError:
|
||||
return None
|
||||
|
||||
|
||||
def get_entire_container(container):
|
||||
container_blocks = [container]
|
||||
container_type = container.getType()
|
||||
if container_type in (Material.CHEST, Material.TRAPPED_CHEST):
|
||||
loc = container.getLocation()
|
||||
x = loc.getBlockX()
|
||||
y = loc.getBlockY()
|
||||
z = loc.getBlockZ()
|
||||
world = loc.getWorld()
|
||||
|
||||
container_blocks += [
|
||||
block for block in (
|
||||
world.getBlockAt(x + 1, y, z),
|
||||
world.getBlockAt(x - 1, y, z),
|
||||
world.getBlockAt(x, y, z + 1),
|
||||
world.getBlockAt(x, y, z - 1),
|
||||
) if block.getType() == container_type
|
||||
]
|
||||
|
||||
return container_blocks
|
||||
|
||||
|
||||
|
||||
@simplecommand("signalstrength",
|
||||
usage = "(default) [signalstrength] [item] [data]",
|
||||
aliases = ["ss", "level"],
|
||||
description = "Fills the targeted container with the correct amount of items to achieve the desired signal strength.",
|
||||
amin = 0,
|
||||
amax = 4,
|
||||
helpSubcmd = True,
|
||||
senderLimit = 0)
|
||||
def on_signalstrength_command(sender, command, label, args):
|
||||
|
||||
if len(args) > 0 and args[0].lower() in ("default", "defaults", "setdefaults"):
|
||||
strength, item_type, item_data = get_data(sender, args[1:])
|
||||
|
||||
uuid = uid(sender)
|
||||
if strength == 1 and item_type == Material.REDSTONE and item_data == 0:
|
||||
if uuid in default_args:
|
||||
del default_args[uuid]
|
||||
save_defaults()
|
||||
else:
|
||||
default_args[uuid] = (strength, str(item_type), item_data)
|
||||
save_defaults()
|
||||
|
||||
return "&aSet your signal strength defaults to (%s, %s, %s)" % (strength, item_name(item_type, False), item_data)
|
||||
|
||||
Validate.isTrue(len(args) <= 3, "&cExpected at most 3 arguments")
|
||||
|
||||
target_block = sender.getTargetBlock(None, 5)
|
||||
Validate.notNone(target_block, "&cThat command can only be used when a container is targeted")
|
||||
|
||||
inventory = get_inventory(target_block)
|
||||
Validate.notNone(inventory, "&cThat command can only be used if a container is targeted")
|
||||
|
||||
strength, item_type, item_data = get_data(sender, args)
|
||||
|
||||
#--------Get the stack size and required amount of items to achieve the desired signal strength---------
|
||||
stack_size = item_type.getMaxStackSize()
|
||||
slot_count = inventory.getSize()
|
||||
|
||||
item_count = required_item_count(strength, stack_size, slot_count)
|
||||
Validate.notNone(item_count, "&cThe desired signal strength could not be achieved with the requested item type")
|
||||
|
||||
#--------Add the other side of the chest if target is a double chest and check if player can build---------
|
||||
container_blocks = get_entire_container(target_block)
|
||||
for block in container_blocks:
|
||||
Validate.isTrue(can_build(sender, block), "&cYou do not have permission to do that here")
|
||||
|
||||
#----------------Insert items-------------
|
||||
full_stack_count, remaining = divmod(item_count, stack_size)
|
||||
for block in container_blocks:
|
||||
inv = block.getState().getInventory()
|
||||
inv.clear()
|
||||
for i in range(full_stack_count):
|
||||
inv.setItem(i, ItemStack(item_type, stack_size, item_data))
|
||||
if remaining > 0:
|
||||
inv.setItem(full_stack_count, ItemStack(item_type, remaining, item_data))
|
||||
|
||||
return "&aComparators attached to that %s will now put out a signal strength of %s" % (item_name(target_block.getType()), strength)
|
||||
@@ -3,6 +3,14 @@ from secrets import *
|
||||
import mysqlhack
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
|
||||
"""
|
||||
WORK IN PROGRESS
|
||||
"""
|
||||
|
||||
#-----------------------Config--------------------------
|
||||
|
||||
config_file = "website-roles"
|
||||
|
||||
ranks = {
|
||||
"member" : 3,
|
||||
"builder" : 7,
|
||||
@@ -13,33 +21,42 @@ ranks = {
|
||||
"admin" : 5
|
||||
}
|
||||
|
||||
ranks = open_json_file(config_file, ranks)
|
||||
|
||||
def save_ranks():
|
||||
save_json_file(config_file, ranks)
|
||||
|
||||
#-----------------------Event---------------------------
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "normal")
|
||||
def on_player_join(event):
|
||||
user = event.getPlayer()
|
||||
uuid = uid(player).replace("-", "")
|
||||
role = get_role(uuid)
|
||||
if role in [1, 2, 6]: #Disabled/Banned/Superadmin
|
||||
return
|
||||
if role:
|
||||
for rank in ranks:
|
||||
if user.hasPermission("group." + rank):
|
||||
if role != ranks[rank]:
|
||||
set_role(uuid, ranks[rank])
|
||||
return
|
||||
if not user.hasPlayedBefore():
|
||||
return
|
||||
if role == None:
|
||||
msg(user, "&cYou haven't registed yet! Make sure to do so on redstoner.com")
|
||||
|
||||
sql_instruction
|
||||
|
||||
def callback_thing(role, args):
|
||||
|
||||
if role in [1, 2, 6]: #Disabled/Banned/Superadmin
|
||||
return
|
||||
if role != None:
|
||||
for rank in ranks:
|
||||
if user.hasPermission("group." + rank):
|
||||
if role != ranks[rank]:
|
||||
set_role(uuid, ranks[rank])
|
||||
elif user.hasPlayedBefore():
|
||||
msg(user, "&cYou haven't registed yet! Make sure to do so on redstoner.com")
|
||||
|
||||
|
||||
def get_role(uuid):
|
||||
return execute_query("SELECT `role_id` FROM users WHERE `uuid` = ? LIMIT 1", uuid)[0][17]
|
||||
results = execute_query("SELECT `role_id` FROM users WHERE `uuid` = ? LIMIT 1;", uuid)
|
||||
return results[0][0]
|
||||
# Returns a table with 1 row (LIMIT 1) and 1 column (SELECT `role_id`), so we're looking for the first row of the first column.
|
||||
|
||||
|
||||
def set_role(uuid, role_id):
|
||||
execute_update("UPDATE users SET `role_id` = %d WHERE `uuid` = ?" % role_id, uuid)
|
||||
execute_update("UPDATE users SET `role_id` = ? WHERE `uuid` = ?;", (role_id, uuid,))
|
||||
# %d is like %s for integers (unlogically, you'd expect something like %i), though %s also works here.
|
||||
|
||||
|
||||
def execute_query(query, uuid):
|
||||
@@ -56,5 +73,40 @@ def execute_update(update, uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute(update, (uuid,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
conn.close()
|
||||
|
||||
def get_role(uuid):
|
||||
sql_instruction()
|
||||
|
||||
#--------------------------------Queries / Updates----------------------------
|
||||
|
||||
def sql_instruction(instruction, args, fetch = True, callback_func = ignored_func, callback_args = tuple()):
|
||||
thread = threading.Thread(target = curs_instruction, args = (instruction_executor, instruction, fetch, callback_func, callback_args))
|
||||
thread.start()
|
||||
|
||||
|
||||
def curs_instruction(func, instruction, fetch, callback_func, callback_args):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.getCursor()
|
||||
|
||||
if fetch:
|
||||
returned = func(curs, instruction, fetch)
|
||||
curs.close()
|
||||
conn.close()
|
||||
callback_func(returned, callback_args)
|
||||
|
||||
else:
|
||||
func(curs, instruction, fetch)
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
|
||||
def instruction_executor(curs, instruction, fetch):
|
||||
curs.execute(instruction)
|
||||
return curs.fetchall() if fetch else None
|
||||
|
||||
def ignored_func(*args):
|
||||
pass
|
||||
78
tag.py
Normal file
78
tag.py
Normal file
@@ -0,0 +1,78 @@
|
||||
from helpers import *
|
||||
|
||||
add_perm = "utils.tag.add"
|
||||
del_perm = "utils.tag.del"
|
||||
check_perm = "utils.tag.check"
|
||||
|
||||
data = open_json_file("tag", {})
|
||||
|
||||
@hook.command("tag")
|
||||
def command(sender, command, label, args):
|
||||
if len(args) > 0:
|
||||
if str(args[0]) == "add":
|
||||
if sender.hasPermission(add_perm):
|
||||
if len(args) > 2:
|
||||
add(sender, args[1:])
|
||||
else:
|
||||
msg(sender, "&a-&c Usage: /tag add <name> <reason>")
|
||||
else:
|
||||
noperm(sender)
|
||||
elif str(args[0]) == "check":
|
||||
if sender.hasPermission(check_perm):
|
||||
if len(args) == 2:
|
||||
check(sender, args[1:])
|
||||
else:
|
||||
msg(sender, "&a-&c Usage: /tag check <name>")
|
||||
else:
|
||||
noperm(sender)
|
||||
elif str(args[0]) == "del":
|
||||
if sender.hasPermission(del_perm):
|
||||
if len(args) == 3:
|
||||
delete(sender, args[1:])
|
||||
else:
|
||||
msg(sender, "&a-&c Usage: /tag del <id>")
|
||||
else:
|
||||
msg(sender, "&a-&c Unknown subcommand! (add, check, del)")
|
||||
else:
|
||||
msg(sender, "&a&c Usage: /tag add/check/del")
|
||||
return True
|
||||
|
||||
def delete(sender, args):
|
||||
player = server.getOfflinePlayer(args[0])
|
||||
uuid = uid(player)
|
||||
try:
|
||||
if data[uuid] == None:
|
||||
pass
|
||||
except:
|
||||
msg(sender, "&a-&e There are no notes about this player")
|
||||
return
|
||||
if int(args[1]) - 1 >= len(data[uuid]):
|
||||
msg(sender, "&a-&c Id of note is out of range")
|
||||
return
|
||||
del (data[uuid])[int(args[1]) - 1]
|
||||
save_json_file("tag", data)
|
||||
msg(sender, "&a-&e Deleted note at %s" % args[1])
|
||||
|
||||
def add(sender, args):
|
||||
player = server.getOfflinePlayer(args[0])
|
||||
uuid = uid(player)
|
||||
try:
|
||||
if data[uuid] == None:
|
||||
pass
|
||||
except:
|
||||
data[uuid] = []
|
||||
data[uuid].append(" ".join(args[1:]))
|
||||
msg(sender, "&a-&e Note added")
|
||||
save_json_file("tag", data)
|
||||
|
||||
def check(sender, args):
|
||||
player = server.getOfflinePlayer(args[0])
|
||||
uuid = uid(player)
|
||||
try:
|
||||
num = 0
|
||||
for tag in data[uuid]:
|
||||
num += 1
|
||||
msg(sender, "&a-&e %s: %s" % (str(num), str(tag)))
|
||||
except:
|
||||
msg(sender, "&a-&e There are no notes about this player")
|
||||
|
||||
121
vanish.py
Normal file
121
vanish.py
Normal file
@@ -0,0 +1,121 @@
|
||||
from helpers import *
|
||||
from basecommands import simplecommand
|
||||
from basecommands import Validate
|
||||
|
||||
vanished = []
|
||||
|
||||
|
||||
def is_authorized(player):
|
||||
return player.hasPermission("utils.vanish")
|
||||
|
||||
|
||||
def is_vanished(player):
|
||||
return uid(player) in vanished
|
||||
|
||||
|
||||
#this can be used to silently set the vanished state of a player
|
||||
def set_state(player, state):
|
||||
if state == is_vanished(player):
|
||||
return
|
||||
|
||||
if state:
|
||||
enable_vanish(player)
|
||||
else:
|
||||
disable_vanish(player)
|
||||
|
||||
|
||||
def enable_vanish(target):
|
||||
vanished.append(uid(target))
|
||||
for player in list(server.getOnlinePlayers()):
|
||||
if not is_authorized(player):
|
||||
player.hidePlayer(target)
|
||||
|
||||
|
||||
def disable_vanish(target):
|
||||
vanished.remove(uid(target))
|
||||
for player in list(server.getOnlinePlayers()):
|
||||
player.showPlayer(target)
|
||||
|
||||
|
||||
@simplecommand("vanish",
|
||||
aliases = ["v"],
|
||||
usage = "[on/off]",
|
||||
description = "Toggles vanish mode, hiding you and your online status \nfrom other players.",
|
||||
senderLimit = 0,
|
||||
amin = 0,
|
||||
amax = 1,
|
||||
helpNoargs = False,
|
||||
helpSubcmd = True
|
||||
)
|
||||
def vanish_command(sender, command, label, args):
|
||||
try:
|
||||
current_state = is_vanished(sender)
|
||||
new_state = not current_state
|
||||
|
||||
if len(args) == 1:
|
||||
arg = args[0].lower()
|
||||
if arg == "on":
|
||||
new_state = True
|
||||
elif arg == "off":
|
||||
new_state = False
|
||||
|
||||
if current_state == new_state:
|
||||
return "&cYou were %s vanished!" % ("already" if current_state else "not yet")
|
||||
|
||||
set_state(sender, new_state)
|
||||
return "&a%s vanish mode!" % ("Enabled" if new_state else "Disabled")
|
||||
except:
|
||||
error(trace())
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent")
|
||||
def on_player_join(event):
|
||||
player = event.getPlayer()
|
||||
|
||||
if not is_authorized(player):
|
||||
for uuid in vanished:
|
||||
player.hidePlayer(retrieve_player(uuid))
|
||||
|
||||
elif is_vanished(player):
|
||||
msg(player, "&cKeep in mind that you are still vanished! Use /vanish to disable.")
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent")
|
||||
def on_player_quit(event):
|
||||
player = event.getPlayer()
|
||||
|
||||
if not is_authorized(player):
|
||||
for uuid in vanished:
|
||||
player.showPlayer(retrieve_player(uuid))
|
||||
|
||||
|
||||
@simplecommand("vanishother",
|
||||
usage = "{player} [on/off]",
|
||||
description = "Toggles vanish mode for someone, hiding them and their online status from other players.",
|
||||
amin = 1,
|
||||
amax = 2,
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True)
|
||||
def vanishother_command(sender, command, label, args):
|
||||
target = server.getPlayer(args[0])
|
||||
Validate.notNone(target, "&cThe specified player is not online")
|
||||
|
||||
current_state = is_vanished(target)
|
||||
new_state = not current_state
|
||||
|
||||
if len(args) == 2:
|
||||
arg = args[1].lower()
|
||||
if arg == "on":
|
||||
new_state = True
|
||||
elif arg == "off":
|
||||
new_state = False
|
||||
|
||||
if current_state == new_state:
|
||||
return "&cThat player was already vanished!" if current_state else "&cThat player was not yet vanished!"
|
||||
|
||||
set_state(target, new_state)
|
||||
|
||||
enabled_str = "enabled" if new_state else "disabled"
|
||||
if target != sender:
|
||||
msg(target, "&aVanish mode %s by %s" % (enabled_str, sender.getDisplayName() if is_player(sender) else "&9CONSOLE"))
|
||||
return "&aVanish mode %s%s" % (enabled_str, " for " + target.getDisplayName() if target != sender else "")
|
||||
14
vanishfix.py
Normal file
14
vanishfix.py
Normal file
@@ -0,0 +1,14 @@
|
||||
from helpers import *
|
||||
from java.lang import Runnable
|
||||
|
||||
class run(Runnable):
|
||||
|
||||
def run(self):
|
||||
players = server.getOnlinePlayers()
|
||||
for player in players:
|
||||
if player.hasPermission("essentials.vanish"):
|
||||
player.performCommand("vanish")
|
||||
player.performCommand("vanish")
|
||||
|
||||
def enabled():
|
||||
server.getScheduler().runTaskTimer(server.getPluginManager().getPlugin("RedstonerUtils"), run(), 20, 1200)
|
||||
Reference in New Issue
Block a user