Commit Graph
257 Commits
Author SHA1 Message Date
Aaron Griffith 6fb96ca8ab fixed crash when strftime returns non-ascii characters
also generally better unicode handling on web_assets (all files are UTF-8)
2011-12-16 19:48:46 -05:00
Andrew Chin 0aeee084d7 Merge remote-tracking branch 'overviewer/nethermode' 2011-12-12 21:46:33 -05:00
Aaron Griffith cc95799d1a renamed uppertile to compositetile (makes more sense)
This reverts commit d4c6e40d59, and
re-applies it with a renamed uppertile.
2011-12-12 15:15:36 -05:00
Andrew Brown 4b622b1333 issue #559: don't error if the map needs expanding but the tiledir was deleted
Also changed from using a join on self.destdir and self.tiledir to just
using self.full_tiledir, which is the same thing but already computed.
2011-12-11 11:27:07 -05:00
Andrew Brown d4c6e40d59 renamed innertile to uppertile (makes more sense)
also changed a few "rendertile" to "worldtile"
2011-12-10 17:44:07 -05:00
Aaron Griffith 6cbcd73532 fix yet another zero-division error :/ 2011-12-08 14:48:19 -05:00
Alex Headley 4eec8b59bd tweak title format again 2011-12-07 11:36:23 -05:00
Alex Headley 4e60e6e724 change title format a bit 2011-12-07 11:28:53 -05:00
Alex Headley 350cc70749 add proper title to generated html 2011-12-07 11:17:39 -05:00
Aaron Griffith 8b55203d41 initial version of 'nether' option for normal render modes
based on eminence's gist https://gist.github.com/92b6dac4c2ed3cdcff10
2011-12-04 10:21:48 -05:00
Andrew Brown 4edc5e48b6 Set tile mtimes to the max of the chunk mtimes on render
or in the case of inner-tiles, the max of its child tile mtimes
2011-12-03 18:05:46 -05:00
Andrew Chin 74ad1e8ea5 Another attempt at fixing up print_statusline 2011-12-03 16:31:43 -05:00
Aaron Griffith 2ee33b9032 re-merged changes from c0d3700 that were lost in bb55547 2011-12-03 12:37:48 -05:00
Andrew Brown 73c2c1cfaf avoid zero division error if there are no tiles to render 2011-12-03 12:14:04 -05:00
Andrew Chin c28801ee3d Fix a small tile-per-sec issue where dt is small 2011-12-02 19:51:45 -05:00
Alejandro Aguilera 831183a524 Fix vines. 2011-11-30 01:04:36 +01:00
Alejandro Aguilera 8ec92b9595 Add levers. 2011-11-30 00:34:28 +01:00
Andrew Chin 8390ec4e57 Fix smooth-night and night with -p 2 on Windows 2011-11-27 20:46:57 -05:00
Andrew Brown ab321c949a render inner-tiles even if there are no render-tiles to render 2011-11-26 17:29:08 -05:00
Andrew Brown dc3938f504 removed un-needed imports in rendernode and quadtree 2011-11-26 17:05:13 -05:00
Andrew Brown f2a465c559 Merge remote-tracking branch 'origin/master' into brownan-chunkscan
Conflicts:
	overviewer.py
2011-11-26 16:58:27 -05:00
Andrew Brown 5ef2a785fd added comment explaining the use of a separate pool 2011-11-25 22:40:51 -05:00
Andrew Brown 82864a1622 added an faq entry on copying tiles to another destionation
also added a link to the faq under help on the index page
also clarified the faq entry about adding new features or changing
texture packs
also fixed a typo
2011-11-24 23:30:33 -05:00
Aaron Griffith bca7867b86 pushed exception setting into the relevant function, removed redundant exceptions
The following functions set exceptions automatically:
PyImport_ImportModule, PyObject_GetAttrString, PyArg_ParseTuple. All
the exception setting functions in c_overviewer should act the same
way and set their own exceptions before returning.

Notably, PyDict_GetItemString does *not* set exceptions, so it is
handled specially in render_mode_find_interface.
2011-11-22 17:32:47 -05:00
Andrew Chin 4739f4af93 More specific rendermode error messages 2011-11-22 12:25:02 -05:00
Andrew Chin 9b36dfc237 Fix reference leak 2011-11-22 11:33:11 -05:00
Andrew Chin 1a96b89e78 Properly set exceptions, instead of simply returning NULL 2011-11-22 11:30:48 -05:00
Andrew Brown 4de8acd1ee chunk scans are now done in parallel for multiple rendermodes 2011-11-20 12:49:44 -05:00
Andrew Brown 435c8ee1cb Merged master into brownan-chunkscan
This pulls in all the 1.9prep and textures.py updates into
brownan-chunkscan
2011-11-20 10:53:48 -05:00
Andrew Brown cd360c3c60 comments adjustment in nbt.py 2011-11-20 10:52:04 -05:00
Andrew Brown c6b56030ec dirtytile trees can now iterate at any level
Fixed some broken tests too.
2011-11-20 10:50:37 -05:00
Andrew Brown 83663733af added tile rendering speed output for debug mode 2011-11-19 10:49:31 -05:00
Aaron Griffith e500a1ab26 Merge branch '19prep'
Conflicts:
	overviewer_core/src/overviewer.h
	overviewer_core/textures.py
2011-11-18 17:25:01 -05:00
Andrew Brown 0be4e8664b added bounds checking for tiles during scan
fixes the problem where tiles outside the bounds (which can happen with
-z) would cause tiles to be rendered along the border even though they
have no chunks, causing a warning.
2011-11-18 10:01:22 -05:00
Aaron Griffith f6651cd759 bumped extension number to prepare for likely merge tomorrow 2011-11-17 09:33:22 -05:00
Andrew Brown 4c34e413ab renamed "level" to "depth" in DirtyTilesTree. Also...
iterate_dirty() yields tuples, not reverseiterators
added another level to test_iterate_level()
2011-11-16 20:53:52 -05:00
Aaron Griffith eac7561ed1 redirecting output to a log file now works on Python 2.6 (Issue #535) 2011-11-15 15:47:33 -05:00
Andrew Brown bd08dbc955 Minor comments adjustments 2011-11-15 13:56:39 -05:00
Alejandro Aguilera b08b15c84f Fix rail north rotation. 2011-11-15 09:48:30 +01:00
Alejandro Aguilera 6f0b8f74ce Added buttons. 2011-11-15 09:32:24 +01:00
Andrew Brown 142166ef8e Failing to delete a corrupt tile should really be an error in the log. 2011-11-13 11:36:27 -05:00
Andrew Brown 0a5c90ba98 delete a tile if the innertile routine can't open it
This makes corrupt tiles self-correcting on subsequent runs. Before,
the warning is printed but the tile remains. Worse, the warning won't be
printed again.
2011-11-13 11:23:49 -05:00
Andrew Brown 04a2f05d1c implemented stochhastic check with chunk scanning
Also changed uniform(0,1) to random()
2011-11-13 09:39:49 -05:00
Andrew Brown 866b499142 Lots of rearranging and comments touchups
fixes progress updates for first level tiles
fixed long-standing typo inntertile -> innertile
2011-11-13 09:22:19 -05:00
Aaron Griffith 944edf4ef8 changed material property lookups to use a bit table, not python sets 2011-11-11 20:05:29 -05:00
Andrew Brown 3cc22bc13c Two chunkscan optimizations implemented
Checks a path in the tree to see if it's already dirty before
calculating its filepath and checking its mtime

Changed Tile.get_filepath() to use str.join instead of os.path.join
2011-11-11 17:44:16 -05:00
Aaron Griffith afd3ad639b textures are now stored in a continuous array in memory, instead of a dict 2011-11-11 15:49:08 -05:00
Aaron Griffith dc0110ee73 unknown blocks are no longer assumed to be transparent 2011-11-10 09:51:25 -05:00
Aaron Griffith 74e0ef2ad6 brought solid_blocks (etc.) sets back in line with old values 2011-11-10 09:42:21 -05:00
Andrew Brown b9bca19cda fixed auto-detection for forcerender on empty maps
also re-arranged code so scan_chunks() returns the tree object
2011-11-09 23:17:27 -05:00