Andrew Chin
df920e60de
Added support for the difference fence colors
2014-08-26 14:17:40 -04:00
Aaron Griffith
2967032ecc
added smooth-lighting exception for ice (see issue #1032 )
2013-12-01 16:54:01 -05:00
aib
ed75d82588
Fix double trapped chests rendering as two singles
2013-11-17 17:57:56 +02:00
Nicolas Frattaroli
2346c26f37
Added dark wood and acacia wood blocks
...
Includes stairs, slabs, planks and saplings.
2013-11-02 15:12:44 +01:00
Andrew Chin
9d76e48481
Fix link errors on OSX 10.9? I think?
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Fix for #1008
2013-10-31 23:02:18 -04:00
Andrew Chin
97ace8fa67
Bump header version to force rebuild (on account of biome code change)
2013-10-28 22:25:28 -04:00
Andrew Chin
b997c3b1d7
Merge PR #1005 : Add new Biomes, guessing on correct color schemes
2013-10-28 21:21:20 -04:00
Andrew Chin
63311fbd92
Fix missing dark-oak leaves
2013-10-26 14:18:17 -04:00
Andrew Chin
46bda131f9
Add stained glass and stained glass panels
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Note that this commit changes the pseudo-ancil-data type from unsigned
int to an unsigned short. Our pseudoancil code creates 5 bits of data
to store adjacency information for glass. Glass also has 4 bits for
color info. This means we need a total of 9 bits to render these (thus
int --> short)
2013-10-26 01:47:07 -04:00
Andrew Chin
c9571553e6
Bump extension version
2013-10-25 23:42:11 -04:00
Andrew Chin
63e9226415
Merge branch 'snapshot'
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Conflicts:
overviewer_core/src/iterate.c
2013-10-25 23:35:22 -04:00
Andrew Chin
0ab5fe0d90
Merge PR #989 -- Refactored stairs rendering to support corners
2013-10-19 12:08:57 -04:00
Andrew Brown
ca63ccb4f5
Merge pull request #1006 from maruohon/blockid-range-fix
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Fix transparency check for block IDs > 255
2013-10-14 09:08:19 -07:00
Matti Ruohonen
51e5f3f2b6
Fix transparent check for block ids > 255. (getArrayByte3D -> getArrayShort3D)
2013-10-14 16:48:41 +03:00
Gavin M. Roy
b4be151c80
Add new Biomes, guessing on correct color schemes
2013-10-11 22:34:22 -04:00
Andrew Chin
1a587e783b
Merge Pull Request #987
2013-09-17 19:28:37 -04:00
Jer Wilson
c86698650d
Refactored stairs rendering to support corners
2013-09-16 00:31:39 -07:00
Nicolas Frattaroli
89fc9b01b6
Fixed cave render for solid unknown blocks.
...
is_transparent returns 1 for every unknown block because that's an easy way to
make them ignore lighting, however, this makes cave render useless with a map
containing unknown ores.
The definition is_known_transparent checks whether a block is transparent and is known.
This is a workaround, a proper fix would be to have unknown blocks be neither transparent nor
solid. Or make them both. But don't prefer one of the two.
2013-09-13 23:54:58 +02:00
Jer Wilson
3050f4099e
Adding blocks for new flowers and doublePlants
2013-09-13 14:25:24 -07:00
Alejandro Aguilera
0f017f6b51
Lilypads are now properly oriented.
2013-04-07 01:33:10 +02:00
Andrew Chin
d8a70f2d9a
Improve nether rendering with minecraft 1.5
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The new nether quartz ore block was not recognized and was causing "pillars"
of netherrock to be rendered (with a quartz ore on top). the same
seemed to be happened with Lava, so included taht as well
2013-03-15 19:53:01 -04:00
Alejandro Aguilera
4febc51fd8
Merge branch 'snapshot'
2013-03-13 15:53:36 +01:00
Alejandro Aguilera
5bba5dab75
- Fixed lighting for anvils.
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- Added vertical orientations for dispensers and droppers
- Added special cases of stone and sandstone double slabs
2013-03-11 14:02:36 +01:00
skeight
f40049a79c
1.5 Pre-Release updates/fixes
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Fix for Ender Portal Frame, w/eye of ender, in all orientations
Minor fix for Comparator back torches
Update to lighting on Quartz stairs
Added Quartz Half Slabs
2013-03-08 07:48:25 -08:00
Alejandro Aguilera
42debd6c9d
Redstone now connects to trapped chests.
2013-02-08 11:06:14 +01:00
Andrew Chin
2377b3cd52
Fixed nether rendering crash
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The nether rendering mode was not properly handling x and z values
outside of the range 0 to 15. This was causing an out-of-bounds
segfault when accessing the remove_block array.
Fixes #881
Fixes #851
Fixes #852
2013-02-07 19:53:37 -05:00
Andrew Chin
dc345ba75d
Renamed the current nether to netherold, and made the new nether2 the default
2012-11-28 22:03:17 -05:00
Andrew Chin
a92f368a0d
Merge commit 'refs/pull/815/head' of github.com:overviewer/Minecraft-Overviewer into merge_815
2012-11-28 21:17:06 -05:00
Alejandro Aguilera
efd2a56516
Add wooden button, command block, beacon block and cobblestone (and mossy) wall.
2012-10-23 11:26:46 +02:00
Socolin
3a04bfd336
Update overviewer_core/src/iterate.c
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Support id > 255 for check_adjacent_blocks
2012-10-13 18:20:40 +03:00
Aaron Griffith
58b5c12172
c_overviewer is now slightly more binary-compatible across numpy versions
2012-09-19 12:25:36 -04:00
Mark Crichton
4ced35e9e5
Add new nether render mode.
2012-09-18 22:05:15 -04:00
Aaron Griffith
2b5de2f2de
Merge remote-tracking branches 'tswsl1989/biomesoverlay', 'socolin/patch-2', 'tswsl1989/upstream', 'counterpillow/ffscalefix' and 'maruohon/log-rotation-fix'
2012-09-14 22:36:34 -04:00
Socolin
4c29cf453d
Support blockid > 255
2012-09-01 15:44:09 +03:00
Thomas Lake
06a7f6ebdc
Add support for 'alpha' option and change default
2012-08-25 09:26:13 +01:00
Thomas Lake
c5a0687701
Improve default colours for BiomeOverlay
2012-08-23 18:30:57 +01:00
Thomas Lake
c908683d16
Bump extension version due to new rendermode
2012-08-23 12:02:43 +01:00
Thomas Lake
9dbc58fccf
Add option support to BiomeOverlay()
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BiomeOverlay([("Biome", (r,g,b)), ... ])
2012-08-23 08:57:31 +01:00
Thomas Lake
c453637e47
Add BiomeOverlay rendermode.
...
A "biomes" option is specified in rendermodes.py but not yet wired up!
May do unexpected things if used :-)
2012-08-22 19:30:46 +01:00
Thomas Lake
5e12e93e87
Refactor biome information into biomes.h
2012-08-22 17:49:36 +01:00
Alejandro Aguilera
2685fe3595
Fixed special case for edge line between slabs and stairs.
2012-08-03 19:24:18 +02:00
Andrew Chin
a7d4e57593
Bump overviewer version
2012-08-01 09:53:26 -04:00
Andrew Chin
e86084e0ca
Merge remote branch 'origin/snapshot'
2012-08-01 09:52:53 -04:00
Andrew Chin
39f96909e9
Fix long int too large issue on windows
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Use a long long instead of a long, which is 8-bytes on all platforms
Fixes #757
2012-07-28 22:41:22 -04:00
Alejandro Aguilera
5d32e722ff
Add all the new stairs in 1.3.
2012-07-26 17:25:53 +02:00
Andrew Chin
7a1f3acefc
Bump c_overviewer version
2012-07-20 22:29:28 -04:00
Aaron Griffith
3286b9c576
tabs -> spaces and removed windows newline
2012-07-03 21:07:40 -04:00
RamsesA
2b421d6d25
added a fast resize function
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Added resize_half() and resize_half_wrap() functions to composite.c and
overviewer.h, to replace the call to PIL's resize function made by
tileset.py. Also added "resize_half" to COverviewerMethods in main.c, so
it can be called from Python. Should increase performance by 10 to 20%
for the entire program.
2012-07-03 20:26:23 -04:00
Richard Pastrick
bd7b6c507c
Bump version
2012-06-10 08:44:18 -07:00
Richard Pastrick
dc7a32d66d
Make the defaults actually work properly.
2012-06-08 14:42:25 -07:00