InrcedibleHolg
702e4e9e8b
added new 1.14 slabs, referencing issue #1560
2019-04-28 10:48:57 +02:00
Nicolas F
8760b040c6
world: ignore poi directory in world dir
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This is a new directory added in 1.14 which contains .mca files too.
Since we scan for directories with .mca files to use as RegionSets,
and we don't know how to handle these, just skip them.
Fixes some warnings during rendering.
2019-04-23 14:03:25 +02:00
Nicolas F
bc322fa3e4
world: fix for chunk parsing for 1.14
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If there's missing light data, just make up some with an empty array.
2019-04-23 14:03:25 +02:00
Nicolas F
6a1906445c
world: space comments correctly
2019-04-07 20:23:32 +02:00
InrcedibleHolg
f1dd70bdec
reorder code in world.py
2019-04-07 19:21:12 +02:00
InrcedibleHolg
abc4a858ff
double slab fix
2019-04-07 19:21:12 +02:00
InrcedibleHolg
c34638d26d
activated red_sandstone_slab, for only half implemented
2019-04-07 08:21:13 +02:00
InrcedibleHolg
8529cc90bd
fix upper/lower slab issue for more slab types
2019-04-07 08:05:22 +02:00
InrcedibleHolg
5df95be17a
added: prismarine_brick_stairs, prismarine_slab, dark_prismarine_slab, prismarine_brick_slab
2019-04-06 21:56:30 +02:00
Nicolas F
1ab66dddea
fix prismarine stairs
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Sorry for the noise in mc_id.h, but somebody decided they want DOS
line endings and I couldn't allow that to happen. When not doing that
put the whole thing into diff, I decided to just fix the indentation
too while I was at it.
Needed bugfixing of some overlooked unsigned char usages for block IDs,
as otherwise the lighting would be scuffed.
Concerns issue #1486 .
2019-03-31 19:20:10 +02:00
Nicolas F
f93bc28230
world: fix stair orientations
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Concerns issue #1486 .
Inner/outer corners apparently have their data from ancil data instead
of Minecraft's stuff, so we might need to fix that in the future.
2019-03-28 16:02:53 +01:00
Nicolas F
79754b367c
world: bandaid fix for double stone brick slabs
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This code badly needs a rewrite, we're just altering code path and
data all over the place and this isn't okay.
2019-03-25 21:42:08 +01:00
InrcedibleHolg
37dd1bc56c
added cut_red_sandstone and chiseled_red_sandstone
2019-03-24 20:12:24 +01:00
Nicolas F
0072eae3f0
world: fix reading old biomes
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Some older maps store biomes differently, and we should use this as
a bytes object, not a str object.
2019-03-17 18:13:26 +01:00
Nicolas F
e348a548b6
Initial Python 3 port
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Many things work, some don't. Notably, genPOI doesn't work, and
there's some signedness comparison stuff going on in the C extension.
This also completely drops support for Python 2, as maintaining a C
extension for both Python 2 and 3 is a pain and not worth it for the
9 months that Python 2 is still going to be supported upstream.
The documentation needs to be adjusted as well.
All of the few tests we have pass, and rendering a map works, both
with a configuration file and without. We can also use optimizeimages.
Concerns #1528 .
2019-03-17 17:57:07 +01:00
Nicolas F
99eebd5b69
world: fix potatoes and carrots growth stages
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Concerns #1486
Also get rid of an obviously broken leftover wheat elif.
2019-03-16 17:47:49 +01:00
Nicolas F
f7ab92917f
world: fix seed growth stages
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Concerns #1486
2019-03-16 17:40:05 +01:00
Nicolas F
061406ca55
world: fix mossy cobblestone block/wall rendering
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Concerns #1486
I need some high-proof alcohol.
2019-03-16 17:07:35 +01:00
Nicolas F
dd6e69189f
world: fix petrified_oak_slab rendering
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Concerns #1486
2019-03-16 16:50:15 +01:00
Jeroen Smienk
84938213dd
Simplified finding spawn Y
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Simplified finding the first air block above saved spawn Y by removing the function and looping through the sections once.
2019-03-11 14:52:29 +01:00
Aaron Griffith
28f924621b
do block state unpacking with numpy slices, not loops
...
For posterity, my testbench used to make sure this implementation
yields identical results:
https://gist.github.com/agrif/a34efb8e0b534f0309415c9af4872a69
2019-02-22 12:11:37 -05:00
Aaron Griffith
53fa463838
block states with 9, 10, 11, and 12 bits per value now unpack correctly
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old code mistakenly re-used byte 0 for every aligned stretch of blocks,
causing the wrong block id to be read
2019-02-21 19:28:32 -05:00
James Miller
72c8a1dbd8
trapdoor orientation
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non-oak trapdoors
dried kelp blocks
2018-12-16 05:17:19 -08:00
James Miller
2b2ad76c81
non-oak buttons
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buttons on top of blocks
2018-12-16 03:33:38 -08:00
James Miller
ce78ffe008
bone block orientation
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smooth stone blocks
coral and dead coral blocks
blue ice
2018-12-16 00:44:09 -08:00
James Miller
9200278f2f
Wood and stripped wood
2018-12-15 00:51:27 -08:00
James Miller
be80775bf2
Stripped logs
2018-12-15 00:14:28 -08:00
James Miller
446916540a
non-oak pressure plates
2018-12-14 23:40:21 -08:00
James Miller
b282bec2cf
Uncarved pumpkin textures
2018-12-14 23:08:33 -08:00
James Miller
39c006886d
One more infested block
2018-12-12 23:24:00 -08:00
James Miller
a99ff9ea37
Fix light grey terracotta and glazed terracotta orientation.
2018-12-12 00:38:43 -08:00
James Miller
b85a954e96
When adding quartz pillar orientation, I assumed the top orientation was correct, when it was actually the side.
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see: https://github.com/overviewer/Minecraft-Overviewer/pull/1502
2018-12-12 00:06:49 -08:00
James Miller
39812d84ac
Added note blocks, carved pumkin, non-oak pressure plates (oak texture), more infested stone bricks and melons.
2018-12-11 20:18:08 -08:00
James Miller
217a896e28
Adds chiseled quartz and quartz pillars
2018-12-09 23:35:00 -08:00
James Miller
a80ed53231
Adding mappings for damaged anvils. Add handling for sign and anvil orientation.
2018-12-09 21:30:31 -08:00
James Miller
4bea454970
Potted plants still not rendering, but I figure this is better than an error message.
2018-12-09 04:45:39 -08:00
James Miller
342a53d67d
Fixes big mushrooms
2018-12-09 03:55:14 -08:00
James Miller
57578eab7a
Fixing handling of torches/redstone torches on walls
2018-12-09 02:00:12 -08:00
RedSparr0w
1428bf150c
remove print
2018-09-22 15:40:24 +12:00
Danial Nickford
dec61e5763
furnace orientation
2018-09-21 09:47:27 +12:00
Danial Nickford
50909270fe
dispenser, dropper orientation
2018-09-21 09:47:13 +12:00
Danial Nickford
ff26eaf099
add/update comments
2018-09-21 08:57:16 +12:00
Danial Nickford
0b35efef12
fix piston orientation
2018-09-21 08:56:46 +12:00
RedSparr0w
1e0b2b1fd5
fix gate orientation
2018-09-20 21:42:26 +12:00
Danial Nickford
6daefbedac
fix rail, powered rail orientation + powered state
2018-09-20 12:31:48 +12:00
Danial Nickford
f24215d980
add oak button
2018-09-20 08:32:54 +12:00
Danial Nickford
6f594b70be
fix shulker, observer orientation
2018-09-20 08:32:41 +12:00
Danial Nickford
72e10d5aee
fix slab top/bottom slab
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still not sure how to render double slab
2018-09-20 08:32:12 +12:00
Danial Nickford
f7f134464a
fix repeate, comparator orientation + powered state
2018-09-20 08:30:39 +12:00
Danial Nickford
ed57c751e2
fix restone torch, torch orientations + lit state
2018-09-20 08:29:23 +12:00