Aaron Griffith
bbf52a77ae
added CONTRIBUTORS.rst
2011-04-13 11:15:19 -04:00
Aaron Griffith
70bf8a7fb2
README update for settings.py, --rendermodes
2011-04-13 09:14:27 -04:00
Aaron Griffith
485db7ef73
Merge branch 'master' into dtt-c-render
2011-04-10 05:57:39 -04:00
Aaron Griffith
b9a21b98e0
fixed dumb boolean logic in optimizeimg check
2011-04-10 05:57:15 -04:00
Aaron Griffith
cc6b4bc022
Merge branch 'master' into dtt-c-render
2011-04-10 04:43:02 -04:00
Aaron Griffith
a2b1f238d9
changed markers.js to output one marker per line
...
this has been requested *many* times, because it makes it easier to
(1) learn what format markers.js uses, and
(2) write shell scripts that process markers.js.
It shouldn't break existing processors that use json loaders, and does
not drastically increase file size (just one extra byte per ~70).
2011-04-10 04:38:42 -04:00
Aaron Griffith
dfe30a0d0f
now checks for optimize-img programs with '.exe' as well as no suffix
...
fix for issue #314
<https://github.com/brownan/Minecraft-Overviewer/issues/314 >
2011-04-10 04:11:33 -04:00
Aaron Griffith
22fc77308e
fixed minor inlining error in commit d547727
...
fixes regression in issue #320
<https://github.com/brownan/Minecraft-Overviewer/issues/320 >
2011-04-10 03:44:06 -04:00
Aaron Griffith
b75fb04719
Merge branch 'dtt-c-render' of git@github.com:brownan/Minecraft-Overviewer into HEAD
2011-04-10 03:28:58 -04:00
Aaron Griffith
cb8a17c448
fixed bug in sign groups js, for checked: true
...
related to issue #321
<https://github.com/brownan/Minecraft-Overviewer/issues/321 >
2011-04-10 03:25:16 -04:00
Aaron Griffith
c428fcbd70
changed testRender.py to work with ./overviewer.py and ./gmap.py (sorta)
2011-04-04 02:13:12 -04:00
Aaron Griffith
e5660bf925
fixed snow/half-step edge lines
2011-04-03 00:15:48 -04:00
Aaron Griffith
3d78e21af7
fixed contrib/testRender.py crashing when -l isn't specified
2011-04-01 21:47:50 -04:00
Aaron Griffith
9c25c6259c
added center to config.js, lets you set map center in world coords
...
By default, it is set to spawn. Also I changed defaultZoom to 2, which
looks better (the world used to show up as *tiny* by default).
2011-03-29 05:48:40 -04:00
Aaron Griffith
9b36d21c37
moved non-config, global variables out of config.js
2011-03-29 05:29:37 -04:00
Aaron Griffith
88d4ebe5ae
added --list-rendermodes option
2011-03-29 05:24:25 -04:00
Aaron Griffith
5f0766839e
added metadata to rendermodes, and python bindings for them
2011-03-29 05:13:25 -04:00
Aaron Griffith
862ee62cb9
fixed warning during compile about endian.c
2011-03-29 04:46:40 -04:00
Aaron Griffith
d7af3d437b
changing the C header files now correctly rebuilds whole extension
2011-03-29 04:33:41 -04:00
Aaron Griffith
0a64c00859
Merge remote branch 'xon/dtt-c-render' into dtt-c-render
...
Conflicts:
rendernode.py
2011-03-29 04:20:17 -04:00
Aaron Griffith
4977ae8767
added exceptions for .DS_Store and Thumbs.db in mirror_dir
2011-03-27 21:24:25 -04:00
Aaron Griffith
c738777839
Merge commit 'fenixin/dtt-c-render-newblocks' into dtt-c-render
2011-03-27 18:49:18 -04:00
Aaron Griffith
e0e571971a
added endianness helper functions, and reading biome data directly
2011-03-27 06:07:43 -04:00
Aaron Griffith
fc176206ff
initial C biome code
2011-03-27 05:49:57 -04:00
Aaron Griffith
310cb8a1f6
Merge commit 'fenixin/dtt-c-render-water-redstone' into dtt-c-render
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Changed 0b0000 constants into 0x00 equivalents.
2011-03-26 23:34:42 -04:00
Aaron Griffith
1f27ccb9be
added overall_alpha parameter to alpha_over, speeding up lighting
2011-03-26 21:52:16 -04:00
Aaron Griffith
0465787e6a
fixed accidental revert of fenixin's fix
2011-03-26 02:03:13 -04:00
Aaron Griffith
16a4abe843
added my render timing script to contrib/
2011-03-25 22:50:54 -04:00
Aaron Griffith
3c51253eba
Merge commit 'xon/dtt-c-render' into dtt-c-render
...
Conflicts:
nbt.py
overviewer.py
2011-03-25 22:44:50 -04:00
Aaron Griffith
84988aa2f6
0-byte region files no longer crash the whole program
2011-03-25 19:48:55 -04:00
Aaron Griffith
8fcc0a993e
Merge commit 'fenixin/dtt-c-render-fences-fix' into dtt-c-render
2011-03-25 19:29:00 -04:00
Aaron Griffith
d84af9fa4b
changed lighting rendermode to use new state variables
2011-03-24 19:44:21 -04:00
Aaron Griffith
2d64d2d84d
changed 0b(...) constants into (1 << n) equivalents
...
0b(...) isn't supported by GCC :(
2011-03-24 19:41:08 -04:00
Aaron Griffith
c18d6924ea
fixed transparent block lighting
2011-03-23 03:27:42 -04:00
Aaron Griffith
d36bd20e6a
fixed lighting for half-step blocks
2011-03-23 02:52:19 -04:00
Aaron Griffith
ccddba2d81
ported spawn render mode to C
2011-03-23 02:31:09 -04:00
Aaron Griffith
69bb56dcb4
added night rendermode
2011-03-23 00:33:59 -04:00
Aaron Griffith
19a2eafcd5
fixed black lines showing up on lit maps, at chunk boundaries
2011-03-23 00:19:54 -04:00
Aaron Griffith
ff464bde3c
removed lighting/night/spawn bools, now we just reference rendermode directly
2011-03-23 00:13:17 -04:00
Aaron Griffith
f5264e9306
rewrote get_lighting_coefficient in C
2011-03-23 00:03:26 -04:00
Aaron Griffith
24950f6024
moved rendermode_normal into a separate file, like rendermode_lighting
2011-03-22 23:09:12 -04:00
Aaron Griffith
0e85f87fa7
removed NULL checks on render mode interface
...
all the functions are required to exist, now
2011-03-21 20:46:30 -04:00
Aaron Griffith
e9b30cf780
changed PyArray_GETPTR3 to getByteArray3D
2011-03-21 20:34:48 -04:00
Aaron Griffith
b312cef52e
put lighting render mode in its own file; it's about to get *way* more complicated
2011-03-21 19:53:20 -04:00
Aaron Griffith
4a01a5fb7b
separated normal and lighting render modes
2011-03-21 19:53:20 -04:00
Aaron Griffith
b908c6e07c
separated iterate and rendermode code, rendermodes are now defined by interface structs
2011-03-21 07:41:10 -04:00
Aaron Griffith
7b7f97d6c5
moved important render state into a struct, to prepare for modular render modes
...
(making the code look worse, so it can look better!)
2011-03-21 06:40:37 -04:00
Aaron Griffith
da58be569f
C code style fixes for lighting/normal code merge (woops...)
2011-03-21 06:21:55 -04:00
Aaron Griffith
cd34d6052b
renamed is_transparent (more like other function names), and exposed it to other C files
2011-03-21 06:18:51 -04:00
Aaron Griffith
88d5f15131
fixed blockid memory leak
2011-03-21 06:05:06 -04:00
Aaron Griffith
2881324084
merged lighting and non-lighting render code
2011-03-21 06:02:47 -04:00
Aaron Griffith
fd0924a93b
moved lighting check from world object to quadtree object, where it should be now
2011-03-21 05:35:11 -04:00
Aaron Griffith
c603f2344f
Merge branch 'dtt-c-render' into lighting
2011-03-21 05:32:10 -04:00
Aaron Griffith
56f6218ea8
updated .gitignore to include settings.py
2011-03-20 21:45:13 -04:00
Aaron Griffith
04ef95e4d6
renamed gmap.py to overviewer.py
2011-03-20 21:43:18 -04:00
Aaron Griffith
0e87368a06
moved google map related code int googlemap.py (from quadtree.py)
...
basic support in googlemap.py for handling multiple QuadtreeGens
2011-03-20 21:43:18 -04:00
Aaron Griffith
4e9985c611
changed web_assets_hook to use new config-file function support
2011-03-20 00:46:56 -04:00
Aaron Griffith
346ee004e8
fixed some things left over from configfile merge
2011-03-19 21:25:04 -04:00
Aaron Griffith
ebc043b95c
Merge branch 'master' into dtt-master-merge
...
Conflicts:
gmap.py
quadtree.py
2011-03-19 21:15:05 -04:00
Aaron Griffith
c286f840bb
Merge remote branch 'upstream/configfile' into dtt-config-merge
...
Conflicts:
chunk.py
gmap.py
world.py
2011-03-19 21:10:40 -04:00
Aaron Griffith
0622ba9e72
Merge remote branch 'aheadley/region-validate-fixes' into dtt-c-render
...
Conflicts:
quadtree.py
2011-03-19 20:53:34 -04:00
Aaron Griffith
8ad7a29f6a
Merge remote branch 'xon/dtt-c-render-region-cache' into dtt-c-render
2011-03-19 20:49:17 -04:00
Aaron Griffith
38deb98d5a
added command line option for web_assets postprocessing hook
2011-03-19 20:45:40 -04:00
Aaron Griffith
d534e7137d
Merge branch 'master' into dtt-c-render
...
Conflicts:
chunk.py
2011-03-19 19:28:10 -04:00
Aaron Griffith
494caba598
added a nice error if c_overviewer is missing, simplified composite.py
...
now that c_overviewer is required, we don't need to have a PIL paste()
fallback. The next step is to remove composite.py entirely!
2011-03-19 19:07:47 -04:00
Aaron Griffith
edf34f6d59
changed level data loader to retry up to twice before declaring a chunk corrupt
2011-03-19 18:23:23 -04:00
Aaron Griffith
28b750b694
changed block lookup to use numpy macros
...
this fixes (probably all of) the errors we saw before, but not because
we're using the official numpy macro; it's because the old macro
messed up on coordinates like (x, y+1, z) due to operator precedence.
2011-03-19 00:15:29 -04:00
Aaron Griffith
b92dcd96ee
increased max result queue size back to brownan/master normal
2011-03-18 16:22:48 -04:00
Aaron Griffith
6941bc3378
fixed up new C code to be (mostly) C89-compliant
...
*mostly*, because the "inline" keyword isn't C standard until C99, but
I'm leaving it in because most compilers support it and it's really
handy. If it becomes an issue, we can deal with it later.
2011-03-17 23:04:41 -04:00
Aaron Griffith
b20e881c5e
Merge branch 'direct-to-tiles' into dtt-c-render
2011-03-17 22:29:24 -04:00
Aaron Griffith
ba83b6bf00
added contrib script to clean out old caches
2011-03-17 22:25:52 -04:00
Aaron Griffith
8c50addcdd
Merge branch 'master' into direct-to-tiles
2011-03-17 21:47:04 -04:00
Aaron Griffith
ad0899bb8a
handle bad biome files on load, instead of waiting for an IndexError later
...
related to <https://github.com/brownan/Minecraft-Overviewer/issues/301 >
2011-03-17 21:45:15 -04:00
Aaron Griffith
997c247d6c
updated marker positioning code to jive with updated rendering code
2011-03-11 18:05:21 -05:00
Aaron Griffith
5852c17ec8
changed my code style to be more in line with eminence's (and PEP 7), added GPL notice
2011-03-08 20:04:23 -05:00
Aaron Griffith
07dd219d20
refactored c extensions into one
2011-03-08 17:43:50 -05:00
Aaron Griffith
7555bcf1af
moved c extensions into src/
2011-03-08 16:54:20 -05:00
Aaron Griffith
4e63e6e9fa
Merge commit 'eminence/direct-to-tiles' into dtt-c-render
...
Conflicts:
chunk.py
2011-03-08 16:34:26 -05:00
Aaron Griffith
5a05105b62
Merge branch 'master' into dtt-merge
...
Conflicts:
chunk.py
2011-03-06 18:05:28 -05:00
Aaron Griffith
a5612a1fa5
moved corrupt chunk handling to get_lvldata so it applies to all chunk loading
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brought up in Issue #286 :
https://github.com/brownan/Minecraft-Overviewer/issues/286
2011-03-06 15:48:48 -05:00
Aaron Griffith
5cb599fabb
added a more informative error if the map is too big for Overviewer to handle
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From Issue #290 :
https://github.com/brownan/Minecraft-Overviewer/issues/290
2011-03-06 15:35:40 -05:00
Aaron Griffith
8b6b5df8ef
handle get_worlds() returning None correctly
...
Exposed by Issue #287 :
https://github.com/brownan/Minecraft-Overviewer/issues/287
2011-03-06 15:29:07 -05:00
Aaron Griffith
6a1ee964bf
inlined 'iterate_chunkblocks' (backported from Xon's code)
...
From the discussion in the massive Issue #271 discussion:
https://github.com/brownan/Minecraft-Overviewer/issues/#issue/271
2011-03-06 01:57:05 -05:00
Aaron Griffith
48642e0e5b
changed biome fix to be more consistent with the other region code
2011-03-03 20:48:32 -05:00
Aaron Griffith
a6805c2e0c
updated biome rendering to use latest Biome Extractor format
2011-03-03 12:27:47 -05:00
Aaron Griffith
be26dc702b
added option to QuadtreeGen to specify tile output directory
2011-03-02 08:29:33 -05:00
Aaron Griffith
5a043ab3d6
fixed -d flag, which now deletes just overviewer.dat
2011-03-02 08:28:55 -05:00
Aaron Griffith
300d4ac53e
added back lighting, night, and spawn support
2011-03-02 08:21:41 -05:00
Aaron Griffith
94c1fbfaa6
fixed typo in quadtree.py
2011-03-01 20:42:58 -05:00
Aaron Griffith
d813053329
removed lingering traces of the hash system
2011-03-01 20:28:31 -05:00
Aaron Griffith
4293851fcc
fixed chunk double-render bug and artifacts at the top of each tile
2011-03-01 20:22:22 -05:00
Aaron Griffith
16bab9be3b
less time between console messages for -p1
2011-03-01 18:40:06 -05:00
Aaron Griffith
33b10f7065
initial (and incorrect) drawing code
2011-03-01 16:45:04 -05:00
Aaron Griffith
83d7a36ef4
moved quadtree.py to mtime-based update checking, and added a stub direct-to-tile renderer
2011-03-01 13:18:25 -05:00
Aaron Griffith
f34d9739e9
removed rendering code from WorldRenderer (now just World)
2011-03-01 12:28:37 -05:00
Aaron Griffith
5485e684b5
gutted gmap.py in preperation for direct-to-tile rendering
2011-03-01 10:34:34 -05:00
Aaron Griffith
5f5bda948e
Merge remote branch 'eminence/mcregion' into mcregion
2011-02-23 18:01:09 -05:00
Aaron Griffith
b40d84f92b
fixed crash on worlds named "World[not int]", and made world list play nice with world names
2011-02-23 13:07:21 -05:00
Aaron Griffith
dd01eae9e0
corrected world loading by name to handle renamed worlds
2011-02-23 12:52:21 -05:00
Aaron Griffith
3ce887162b
support for opening worlds by name
2011-02-23 12:42:00 -05:00