Andrew Chin
d206a3aca4
Merge pull request #688
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Merge branch 'devel' of git://github.com/contre/Minecraft-Overviewer into devel
2012-04-13 23:15:47 -04:00
Aaron Griffith
838bd2e5ab
fixed Hide() primitive and made EdgeLines() play nice
2012-04-12 15:33:24 -04:00
Aaron Griffith
f5797dd8a0
added a Hide() render primitive
2012-04-12 15:16:19 -04:00
Richard Pastrick
805618dd2f
remove todo since I did that part
2012-04-12 09:03:14 -07:00
Richard Pastrick
b13bbd0204
Add the JS stuff and a little bit more python glue to make overlays only display for a specified render
2012-04-12 08:59:13 -07:00
Richard Pastrick
4cbddf2f5a
Merge remote branch 'upstream/devel' into devel
2012-04-11 14:53:09 -07:00
Aaron Griffith
db0a1d3415
updated isOverlay to correctly recognize modes with no Base() primitive
2012-04-09 17:10:05 -04:00
Aaron Griffith
88d0d838b9
Merge pull request #684 from overviewer/deref_fix
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Deref fix
2012-04-09 14:01:13 -07:00
Richard Pastrick
77acd158c6
Add docs too!
2012-04-09 12:26:40 -07:00
Richard Pastrick
ebd8b287ed
Further glue for overlays. Make the validator actually validate. Also rough outlines for checking if
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the render you've specified in the overlay actually exists and isn't itself.
2012-04-09 12:20:58 -07:00
Richard Pastrick
3ded0cfa9e
Add validator and definition for beginnings of overlay python glue so that only the right overlays
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show up for a specific render
2012-04-09 11:49:03 -07:00
Andrew Chin
7433f06edb
Remove unneeded stuffs
2012-04-07 22:12:10 -04:00
Andrew Chin
cb448cc58f
Added a --simple-output option
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This option turns off fancy output options like colors or progress bars.
Address #649
2012-04-07 21:16:58 -04:00
Andrew Chin
d6602caa04
Output to stdout instead of stderr
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Fixes #645
2012-04-07 20:19:24 -04:00
Andrew Chin
5aefebecbe
Fix dereferencing bug, hopefully should address mineral-overlay crash
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Should fix #633
2012-04-07 17:59:46 -04:00
Andrew Chin
f4d43d544a
Styling for the worldselector control
2012-04-07 17:56:30 -04:00
Andrew Chin
94b5f21d10
Have the world selector control have a correct default
2012-04-07 16:15:01 -04:00
Andrew Chin
6528aa91e7
Added overlay control to HTML
2012-04-07 15:03:06 -04:00
Alejandro Aguilera
e96d168542
Fix leaves, mask out the decay bits.
2012-03-29 23:01:37 +02:00
Alejandro Aguilera
1a3f947858
Oops.. now there is jungle wood.
2012-03-29 22:51:36 +02:00
Aaron Griffith
59c68646a9
Merge pull request #670 from JonnyJD/playerInspect
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more detailed player inspect + list multiple
2012-03-29 12:05:21 -07:00
Aaron Griffith
be1cee48cf
Merge pull request #653 from kappa7194/master
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Missing quotation mark in signs configuration file example.
2012-03-29 12:03:04 -07:00
Aaron Griffith
82e77b7a6e
Merge pull request #665 from peikk0/textures-fix
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Find images in anim/ directory too.
2012-03-29 12:00:27 -07:00
Alejandro Aguilera
319544c52b
Fix ladders. They were forgotten at some point.
2012-03-29 17:19:59 +02:00
aheadley
361d45b5e6
refactor eta widget
2012-03-28 16:55:28 -04:00
Andrew Brown
b2ce4fa7e5
Merge branch 'devel'
2012-03-27 14:58:50 -04:00
Andrew Brown
7a4a257b51
Added better error related log lines for corrupt chunks
2012-03-27 14:57:42 -04:00
aheadley
abfb1d6053
fix crash on terminal resize
2012-03-27 10:31:00 -04:00
aheadley
02b208973d
Merge branch 'progress-observer'
2012-03-26 23:14:09 -04:00
aheadley
e34d35e4fd
fix progress bar prompt clobbering
2012-03-26 23:13:33 -04:00
Andrew Chin
f39c9e2f80
Merge branch 'progress-observer' of git://github.com/aheadley/Minecraft-Overviewer into progress-observer
2012-03-26 22:28:28 -04:00
Johannes Dewender
d6b2cf3a0d
more detailed player inspect + list multiple
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List all the main player information:
position, dimension, spawnposition
health, foodLevel, Level. XP, gametype
If a players directory is given, all players in there are listed.
If a file is given, list only this player.
You can also give a directory and a player name:
python playerInspect.py [ file | dir [playername] ]
2012-03-27 03:41:14 +02:00
Thomas Lake
8dd5495446
Add support for --quiet in genPOI.py
2012-03-26 17:33:13 -04:00
Sean Kilgore
c287247b86
Updated sign docs, including --genpoi usage
2012-03-26 13:41:16 -07:00
Pierre Guinoiseau
b0ee71a815
Find images in anim/ directory too, useful for MCPatcher images like custom_water_still.png
2012-03-26 19:12:45 +02:00
Andrew Chin
373291932f
Merge branch 'signs'
2012-03-26 09:41:37 -04:00
Alejandro Aguilera
9767bc6d5a
Fix sandstone function name in textures.py.
2012-03-26 08:39:48 +02:00
Andrew Brown
d7608b0e65
Merge branch 'devel'
2012-03-23 23:19:40 -04:00
Andrew Brown
af805d4a4b
Added soft-fail on region corruption to iterate_chunks() and get_chunk_mtime()
2012-03-23 23:19:03 -04:00
Aaron Griffith
dc1e3b662b
fixed biome rotation for upper-right and lower-left
2012-03-23 14:08:03 -04:00
Aaron Griffith
5d94c85010
fixed rotations for upside-down stairs
2012-03-23 13:59:33 -04:00
aheadley
42a5af2886
update installing docs for RPM repo
2012-03-22 21:48:28 -04:00
aheadley
9ec0b2b38e
update config docs for observer
2012-03-22 21:48:13 -04:00
Andrew Brown
2b37d6f02c
Merge remote-tracking branch 'origin/master'
2012-03-22 21:39:42 -04:00
Andrew Brown
996bd44746
added docs for the biome option to Base render primitive
2012-03-22 21:36:14 -04:00
aheadley
99f2cae7a8
fix configurable observer
2012-03-22 21:19:56 -04:00
Alejandro Aguilera
3a179f5df2
Add 1.2.4 new blocks: sandstone and wooden planks
2012-03-22 22:52:13 +01:00
aheadley
863c6b1154
make observer a setting, need to update docs
2012-03-22 17:32:28 -04:00
Andrew Chin
ec6e625361
Merge pull request #658 from logikal/master
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Add more documentation for signs/POI, including genPOI.py usage.
2012-03-21 05:58:58 -07:00
Sean Kilgore
e758bee77f
Updated signs documentation, including genPOI.py usage.
2012-03-19 23:55:06 -07:00