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Commit Graph

327 Commits

Author SHA1 Message Date
Andrew Chin
d8a70f2d9a Improve nether rendering with minecraft 1.5
The new nether quartz ore block was not recognized and was causing "pillars"
of netherrock to be rendered (with a quartz ore on top).  the same
seemed to be happened with Lava, so included taht as well
2013-03-15 19:53:01 -04:00
Alejandro Aguilera
4febc51fd8 Merge branch 'snapshot' 2013-03-13 15:53:36 +01:00
Alejandro Aguilera
5bba5dab75 - Fixed lighting for anvils.
- Added vertical orientations for dispensers and droppers
- Added special cases of stone and sandstone double slabs
2013-03-11 14:02:36 +01:00
skeight
f40049a79c 1.5 Pre-Release updates/fixes
Fix for Ender Portal Frame, w/eye of ender, in all orientations
Minor fix for Comparator back torches
Update to lighting on Quartz stairs
Added Quartz Half Slabs
2013-03-08 07:48:25 -08:00
Alejandro Aguilera
42debd6c9d Redstone now connects to trapped chests. 2013-02-08 11:06:14 +01:00
Andrew Chin
2377b3cd52 Fixed nether rendering crash
The nether rendering mode was not properly handling x and z values
outside of the range 0 to 15.  This was causing an out-of-bounds
segfault when accessing the remove_block array.

Fixes #881
Fixes #851
Fixes #852
2013-02-07 19:53:37 -05:00
Andrew Chin
dc345ba75d Renamed the current nether to netherold, and made the new nether2 the default 2012-11-28 22:03:17 -05:00
Andrew Chin
a92f368a0d Merge commit 'refs/pull/815/head' of github.com:overviewer/Minecraft-Overviewer into merge_815 2012-11-28 21:17:06 -05:00
Alejandro Aguilera
efd2a56516 Add wooden button, command block, beacon block and cobblestone (and mossy) wall. 2012-10-23 11:26:46 +02:00
Socolin
3a04bfd336 Update overviewer_core/src/iterate.c
Support id > 255 for check_adjacent_blocks
2012-10-13 18:20:40 +03:00
Aaron Griffith
58b5c12172 c_overviewer is now slightly more binary-compatible across numpy versions 2012-09-19 12:25:36 -04:00
Mark Crichton
4ced35e9e5 Add new nether render mode. 2012-09-18 22:05:15 -04:00
Aaron Griffith
2b5de2f2de Merge remote-tracking branches 'tswsl1989/biomesoverlay', 'socolin/patch-2', 'tswsl1989/upstream', 'counterpillow/ffscalefix' and 'maruohon/log-rotation-fix' 2012-09-14 22:36:34 -04:00
Socolin
4c29cf453d Support blockid > 255 2012-09-01 15:44:09 +03:00
Thomas Lake
06a7f6ebdc Add support for 'alpha' option and change default 2012-08-25 09:26:13 +01:00
Thomas Lake
c5a0687701 Improve default colours for BiomeOverlay 2012-08-23 18:30:57 +01:00
Thomas Lake
c908683d16 Bump extension version due to new rendermode 2012-08-23 12:02:43 +01:00
Thomas Lake
9dbc58fccf Add option support to BiomeOverlay()
BiomeOverlay([("Biome", (r,g,b)), ... ])
2012-08-23 08:57:31 +01:00
Thomas Lake
c453637e47 Add BiomeOverlay rendermode.
A "biomes" option is specified in rendermodes.py but not yet wired up!
May do unexpected things if used :-)
2012-08-22 19:30:46 +01:00
Thomas Lake
5e12e93e87 Refactor biome information into biomes.h 2012-08-22 17:49:36 +01:00
Alejandro Aguilera
2685fe3595 Fixed special case for edge line between slabs and stairs. 2012-08-03 19:24:18 +02:00
Andrew Chin
a7d4e57593 Bump overviewer version 2012-08-01 09:53:26 -04:00
Andrew Chin
e86084e0ca Merge remote branch 'origin/snapshot' 2012-08-01 09:52:53 -04:00
Andrew Chin
39f96909e9 Fix long int too large issue on windows
Use a long long instead of a long, which is 8-bytes on all platforms

Fixes #757
2012-07-28 22:41:22 -04:00
Alejandro Aguilera
5d32e722ff Add all the new stairs in 1.3. 2012-07-26 17:25:53 +02:00
Andrew Chin
7a1f3acefc Bump c_overviewer version 2012-07-20 22:29:28 -04:00
Aaron Griffith
3286b9c576 tabs -> spaces and removed windows newline 2012-07-03 21:07:40 -04:00
RamsesA
2b421d6d25 added a fast resize function
Added resize_half() and resize_half_wrap() functions to composite.c and
overviewer.h, to replace the call to PIL's resize function made by
tileset.py. Also added "resize_half" to COverviewerMethods in main.c, so
it can be called from Python. Should increase performance by 10 to 20%
for the entire program.
2012-07-03 20:26:23 -04:00
Richard Pastrick
bd7b6c507c Bump version 2012-06-10 08:44:18 -07:00
Richard Pastrick
dc7a32d66d Make the defaults actually work properly. 2012-06-08 14:42:25 -07:00
Richard Pastrick
28099deaf6 Add customizable overlay colors, works for base overlay, spawn, and slime.
I left minerals as it is so you have to still define the minerals option to get that to work.
2012-06-08 12:07:21 -07:00
Aaron Griffith
a432382bc1 Merge pull request #749 from contre/overlayAlphaFix
Fix an issue with baked in overlays not having any alpha
2012-06-07 20:22:57 -07:00
Aaron Griffith
c17e33a810 skip_sides in lighting_is_face_occluded is now correctly named
switched a conditional, but should still be fixed as per 75f80dae95
2012-06-07 20:17:49 -04:00
Richard Pastrick
721ab67989 Fix an issue with baked in overlays not having any alpha, tested with non baked in too and no change there 2012-06-07 15:02:21 -07:00
Aaron Griffith
05bfaaf967 added slime overlay, colors chunks green if slimes can spawn 2012-06-05 23:18:15 -04:00
Aaron Griffith
f4a1c32d1a added sealevel option to HeightFading primitive 2012-06-05 01:09:47 -04:00
Aaron Griffith
04e031b657 Re-apply "Update chests to work with snapshot 12w21b. Add ender chests. Improve some comments."
This reverts commit a60b56c507.
2012-06-04 21:59:45 -04:00
Aaron Griffith
a60b56c507 Revert "Update chests to work with snapshot 12w21b. Add ender chests. Improve some comments."
This reverts commit b245bbe8b3.
2012-06-04 21:57:42 -04:00
Andrew Chin
4ae77a9f47 Force rebuild due to new texture stuff 2012-06-03 21:19:39 -04:00
Andrew Chin
6737620a52 Merge remote branch 'origin/smooth-fix' 2012-06-03 21:16:37 -04:00
Andrew Chin
97c3f8f913 Merge remote branch 'origin/devel'
Conflicts:
	docs/config.rst
2012-06-03 21:15:12 -04:00
Alejandro Aguilera
b245bbe8b3 Update chests to work with snapshot 12w21b. Add ender chests. Improve some comments. 2012-05-31 12:04:58 +02:00
Alejandro Aguilera
75f80dae95 Fix black dotted lines in smooth-lighting rendermode. 2012-05-17 10:25:03 +02:00
Aaron Griffith
f395a13d98 biomes=False now renders correctly again
Closes Issue #737
2012-05-16 10:15:38 -04:00
Alejandro Aguilera
b53b20a9a8 Add the pre-1.3 wooden slabs. 2012-05-16 10:01:27 +02:00
Aaron Griffith
94c1e2980a Fixed ocean biomes being needlessly dark
partial fix for issue #676; thanks @contre
2012-05-11 22:09:10 -03:00
Aaron Griffith
34e5ddf620 biomes are now murky *and* smooth
closes issue #708

Props to mkor for taking advantage of the existing average loop, and
CounterPillow for sussing out the correct biome multiplication
color. This commit is just a teensy bit more future-proof.
2012-05-06 20:22:31 -04:00
Aaron Griffith
08b0ed17e6 Merge remote-tracking branch 'interfect/master' into devel 2012-05-06 12:52:24 -04:00
Andrew Chin
ad1dacbdc9 Merge branch 'devel' 2012-05-01 20:28:25 -04:00
CounterPillow
c5af1c81fc Added a special case for the swamp biome.
Addresses issue #708.
2012-04-29 02:26:14 +02:00