0

Commit Graph

  • 5dbd83fc7e Merge pull request #698 Andrew Chin 2012-04-15 11:04:12 -04:00
  • d97c3547f9 Merge branch master into devel Andrew Chin 2012-04-15 11:03:16 -04:00
  • 44042c3d75 Update usage information for genPOI Thomas Lake 2012-04-15 14:23:48 +01:00
  • c583a94d7d Update JonnyJD's pullrequest to work with the new POI codes Andrew Chin 2012-04-14 23:36:52 -04:00
  • 5f1bf1851d Merge pull request #669 Andrew Chin 2012-04-14 22:42:27 -04:00
  • 2a6769c5ac Revised syntax/method for specifying POIs Andrew Chin 2012-04-14 22:09:12 -04:00
  • 85e2ac202f Fix overlay code Andrew Chin 2012-04-13 23:48:07 -04:00
  • d206a3aca4 Merge pull request #688 Andrew Chin 2012-04-13 23:15:47 -04:00
  • 9a8aa6865a Merge pull request #689 Andrew Chin 2012-04-13 22:39:07 -04:00
  • 477d24436f Merge pull request #695 from contre/master Andrew Brown 2012-04-13 10:03:08 -07:00
  • aa5c76a1f3 Merge pull request #690 from CounterPillow/optimizeimg-doc Andrew Brown 2012-04-13 10:02:36 -07:00
  • b7f4cc3fc9 Make the built in rendermodes show up on the docs table of contents Richard Pastrick 2012-04-13 09:55:30 -07:00
  • 838bd2e5ab fixed Hide() primitive and made EdgeLines() play nice Aaron Griffith 2012-04-12 15:33:24 -04:00
  • f5797dd8a0 added a Hide() render primitive Aaron Griffith 2012-04-12 15:16:19 -04:00
  • 805618dd2f remove todo since I did that part Richard Pastrick 2012-04-12 09:03:14 -07:00
  • b13bbd0204 Add the JS stuff and a little bit more python glue to make overlays only display for a specified render Richard Pastrick 2012-04-12 08:59:13 -07:00
  • 4cbddf2f5a Merge remote branch 'upstream/devel' into devel Richard Pastrick 2012-04-11 14:53:09 -07:00
  • b9217e28c8 Improved the 'A dynamic config file' doc section. stoneLeaf 2012-04-11 00:42:43 +03:00
  • 4e7c837928 Added documentation about optimizeimg. CounterPillow 2012-04-10 21:30:26 +02:00
  • e2b24a7a0f Added a new section entitled 'A dynamic config file'. It explains the use of environment variables in the config file to dynamically retrieve parameters. stoneLeaf 2012-04-10 18:07:44 +03:00
  • db0a1d3415 updated isOverlay to correctly recognize modes with no Base() primitive Aaron Griffith 2012-04-09 17:10:05 -04:00
  • 88d0d838b9 Merge pull request #684 from overviewer/deref_fix Aaron Griffith 2012-04-09 14:01:13 -07:00
  • 77acd158c6 Add docs too! Richard Pastrick 2012-04-09 12:26:40 -07:00
  • ebd8b287ed Further glue for overlays. Make the validator actually validate. Also rough outlines for checking if the render you've specified in the overlay actually exists and isn't itself. Richard Pastrick 2012-04-09 12:20:58 -07:00
  • 3ded0cfa9e Add validator and definition for beginnings of overlay python glue so that only the right overlays show up for a specific render Richard Pastrick 2012-04-09 11:49:03 -07:00
  • ed01a3cf07 Minor tweaks for JSObserver Thomas Lake 2012-04-09 00:23:15 +01:00
  • 8ec3518eb2 Fix missing bracket in observer.py Thomas Lake 2012-04-08 23:09:45 +01:00
  • 55df1bcf78 Add new Javascript observer Thomas Lake 2012-04-08 23:03:26 +01:00
  • 56b91e67dc Merge branch 'showspawn' of git://github.com/tswsl1989/Minecraft-Overviewer Andrew Chin 2012-04-08 11:56:06 -04:00
  • 36aa6ed011 Add 'showspawn' render option Thomas Lake 2012-04-08 12:51:27 +01:00
  • 7433f06edb Remove unneeded stuffs Andrew Chin 2012-04-07 22:12:10 -04:00
  • cb448cc58f Added a --simple-output option Andrew Chin 2012-04-07 21:16:58 -04:00
  • d6602caa04 Output to stdout instead of stderr Andrew Chin 2012-04-07 20:19:24 -04:00
  • 5aefebecbe Fix dereferencing bug, hopefully should address mineral-overlay crash Andrew Chin 2012-04-07 17:59:46 -04:00
  • f4d43d544a Styling for the worldselector control Andrew Chin 2012-04-07 17:56:30 -04:00
  • 94b5f21d10 Have the world selector control have a correct default Andrew Chin 2012-04-07 16:15:01 -04:00
  • 6528aa91e7 Added overlay control to HTML Andrew Chin 2012-04-07 15:03:06 -04:00
  • e96d168542 Fix leaves, mask out the decay bits. Alejandro Aguilera 2012-03-29 23:01:37 +02:00
  • 1a3f947858 Oops.. now there is jungle wood. Alejandro Aguilera 2012-03-29 22:51:36 +02:00
  • 59c68646a9 Merge pull request #670 from JonnyJD/playerInspect Aaron Griffith 2012-03-29 12:05:21 -07:00
  • be1cee48cf Merge pull request #653 from kappa7194/master Aaron Griffith 2012-03-29 12:03:04 -07:00
  • 82e77b7a6e Merge pull request #665 from peikk0/textures-fix Aaron Griffith 2012-03-29 12:00:27 -07:00
  • 319544c52b Fix ladders. They were forgotten at some point. Alejandro Aguilera 2012-03-29 17:19:59 +02:00
  • 361d45b5e6 refactor eta widget aheadley 2012-03-28 16:55:28 -04:00
  • b2ce4fa7e5 Merge branch 'devel' Andrew Brown 2012-03-27 14:58:50 -04:00
  • 7a4a257b51 Added better error related log lines for corrupt chunks Andrew Brown 2012-03-27 14:57:42 -04:00
  • abfb1d6053 fix crash on terminal resize aheadley 2012-03-27 10:31:00 -04:00
  • 02b208973d Merge branch 'progress-observer' aheadley 2012-03-26 23:14:09 -04:00
  • e34d35e4fd fix progress bar prompt clobbering aheadley 2012-03-26 23:13:33 -04:00
  • f39c9e2f80 Merge branch 'progress-observer' of git://github.com/aheadley/Minecraft-Overviewer into progress-observer Andrew Chin 2012-03-26 22:28:28 -04:00
  • d6b2cf3a0d more detailed player inspect + list multiple Johannes Dewender 2012-03-26 23:15:27 +02:00
  • 122eaee37d add bed marker icon from faithful pack Johannes Dewender 2012-03-27 02:58:56 +02:00
  • 779b38f2a3 use avatars for player markers Johannes Dewender 2012-03-27 02:27:46 +02:00
  • 25fcd5e8bb generate player POI out of players dat files Johannes Dewender 2012-03-27 01:44:00 +02:00
  • 8dd5495446 Add support for --quiet in genPOI.py Thomas Lake 2012-03-25 14:58:28 +01:00
  • c287247b86 Updated sign docs, including --genpoi usage Sean Kilgore 2012-03-26 13:41:16 -07:00
  • b0ee71a815 Find images in anim/ directory too, useful for MCPatcher images like custom_water_still.png Pierre Guinoiseau 2012-03-26 19:12:45 +02:00
  • 373291932f Merge branch 'signs' Andrew Chin 2012-03-26 09:41:37 -04:00
  • 9767bc6d5a Fix sandstone function name in textures.py. Alejandro Aguilera 2012-03-26 08:39:48 +02:00
  • d7608b0e65 Merge branch 'devel' Andrew Brown 2012-03-23 23:19:40 -04:00
  • af805d4a4b Added soft-fail on region corruption to iterate_chunks() and get_chunk_mtime() Andrew Brown 2012-03-23 23:19:03 -04:00
  • dc1e3b662b fixed biome rotation for upper-right and lower-left Aaron Griffith 2012-03-23 14:08:03 -04:00
  • 5d94c85010 fixed rotations for upside-down stairs Aaron Griffith 2012-03-23 13:59:33 -04:00
  • 42a5af2886 update installing docs for RPM repo aheadley 2012-03-22 21:48:28 -04:00
  • 9ec0b2b38e update config docs for observer aheadley 2012-03-22 21:48:13 -04:00
  • 2b37d6f02c Merge remote-tracking branch 'origin/master' Andrew Brown 2012-03-22 21:39:42 -04:00
  • 996bd44746 added docs for the biome option to Base render primitive Andrew Brown 2012-03-22 21:36:14 -04:00
  • 99f2cae7a8 fix configurable observer aheadley 2012-03-22 21:19:56 -04:00
  • 3a179f5df2 Add 1.2.4 new blocks: sandstone and wooden planks Alejandro Aguilera 2012-03-22 22:52:13 +01:00
  • 863c6b1154 make observer a setting, need to update docs aheadley 2012-03-22 17:32:28 -04:00
  • ec6e625361 Merge pull request #658 from logikal/master Andrew Chin 2012-03-21 05:58:58 -07:00
  • e758bee77f Updated signs documentation, including genPOI.py usage. Sean Kilgore 2012-03-19 23:55:06 -07:00
  • 682cefb902 changed _load_image to self.load_image in textures.py (thanks Nightgunner5) Aaron Griffith 2012-03-20 00:24:53 -03:00
  • fbf1323ad7 Added --genpoi to overviewer.py Andrew Chin 2012-03-19 19:56:25 -04:00
  • a7d6ee81bb make progress bar more like wgets aheadley 2012-03-18 19:46:54 -04:00
  • 94e6f74661 Missing closing quote in example. Albireo 2012-03-18 23:32:45 +01:00
  • ff0f4fe46e fixed error handling code. Now more robust against corrupt chunks! Andrew Brown 2012-03-18 13:52:59 -04:00
  • e9cf747513 Added better error handling for corrupt chunks Andrew Brown 2012-03-17 22:41:11 -04:00
  • fb7500e063 comments! aheadley 2012-03-17 15:04:02 -04:00
  • 9b7226e91e Nether-only worlds have no spawn Andrew Chin 2012-03-17 14:54:16 -04:00
  • f3d23fb8f8 clean up observer code aheadley 2012-03-17 14:34:57 -04:00
  • 46b04dd09a implement observer model aheadley 2012-03-16 22:26:16 -04:00
  • b1dba9518c crude progress bar implementation aheadley 2012-03-16 13:25:03 -04:00
  • 09caf006a3 add faction widget for progressbar aheadley 2012-03-16 12:46:32 -04:00
  • 6c6534fc3e add progressbar module Alex Headley 2011-07-31 20:28:14 -04:00
  • e40e71f2f2 Merge branch 'devel' Andrew Brown 2012-03-15 23:36:43 -04:00
  • 74f029b9b4 added an faq about deleting parts of your map Andrew Brown 2012-03-15 23:35:03 -04:00
  • bafc1fd93a corrected the caveat note for the crop option Andrew Brown 2012-03-15 22:00:49 -04:00
  • 03d3e852fc Backed out my level.dat reread code Andrew Chin 2012-03-15 21:52:22 -04:00
  • 34ca588ec2 Added missing import Andrew Chin 2012-03-15 18:55:57 -04:00
  • 8228ebbfff updated docs for the crop option to reference --check-tiles Andrew Brown 2012-03-15 09:30:01 -04:00
  • 9ba3cbabc8 fixed biomes to use z/x instead of x/z indexing Aaron Griffith 2012-03-15 05:10:03 -04:00
  • 9be414e540 added biomes option to Base primitive (default: True) Aaron Griffith 2012-03-15 04:54:20 -04:00
  • ab22724fc7 moved nice_exit() back into util.py (Issue #647) Aaron Griffith 2012-03-15 04:03:46 -04:00
  • 3bbab24a5b fixed permission copying, fixes Issue #646 Aaron Griffith 2012-03-14 00:30:41 -04:00
  • 2de1405624 FileReplacer now copies permission bits Aaron Griffith 2012-03-13 17:16:53 -04:00
  • 662809cc22 Merge branch 'signs' into devel Andrew Chin 2012-03-11 19:10:28 -04:00
  • 729fcda964 Display a spawn marker Andrew Chin 2012-03-11 17:59:29 -04:00
  • 9d97ff4e37 Ensure sign checkboxes remain checked across tileset changes Andrew Chin 2012-03-11 14:17:04 -04:00
  • a757be510a Work around IE issue. Andrew Chin 2012-03-11 13:48:54 -04:00