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Commit Graph

91 Commits

Author SHA1 Message Date
Alejandro Aguilera
fc99f9f978 Add torches to the repeaters. 2011-05-08 16:18:56 +02:00
Alejandro Aguilera
808bfb7cfe Add repeaters without torches, make needed changes in rendermode-normal for edge block lines.
Delete some non used code in cake.
2011-05-08 13:04:36 +02:00
Alejandro Aguilera
e437a15abc Add beds and some changes in _build_full_block to simplify the building of fractions of a block. 2011-05-08 12:24:58 +02:00
Alejandro Aguilera
3c8d7e6442 Add portals to textures.py, needed changes in chunk.py and iterate.c and added beds to transparent blocks. 2011-05-08 02:10:19 +02:00
Alejandro Aguilera
9f9ae1e1fe Fix diamond-ore textures. 2011-05-03 09:11:55 +02:00
Aaron Griffith
c1e71f0fda grass now has snowy sides when covered in snow 2011-05-01 19:42:27 -04:00
Alejandro Aguilera
24c1e0dfd5 Add single and double chests with orientation to the textures.
Add some comments about textures using pseudo data.
2011-05-02 00:10:54 +02:00
Alejandro Aguilera
d58da71f1d Fix bookshelve and jukebox tops. 2011-05-02 00:10:54 +02:00
Alejandro Aguilera
8b99db7bf6 Add orientation for furnaces, dispensers, pumpkins, and jack-o-lanterns. 2011-05-02 00:10:54 +02:00
Alejandro Aguilera
724bf114e7 Fix new saplings. 2011-05-02 00:10:54 +02:00
Aaron Griffith
d163e7c527 support for biome coloring on side grass (closes issue #341) 2011-04-30 23:11:53 -04:00
Alejandro Aguilera
be720c5e0d Use ANTIALIAS filter for resizing down images.
Ajust the position of fences for the new filter.
2011-04-28 15:03:59 +02:00
Alejandro Aguilera
b513977a79 Fix textures for saplings. 2011-04-21 01:28:14 +02:00
Alejandro Aguilera
5a70c4686c Add saplings to generate_special_textures function.
Also, remove all the torches from the _build_blocks.
2011-04-21 01:25:36 +02:00
Alejandro Aguilera
be23000050 Add the detector and powered rails to textures.py 2011-04-21 00:49:19 +02:00
Alejandro Aguilera
dd19e88f15 Add special case for wooden and cobblestone stairs in textures.py.
Fix a wrong comment in ladder.

Add more comments in _buil_full_block.
2011-04-11 00:15:20 +02:00
Alejandro Aguilera
7463183b9c Remove duplicated comment... 2011-04-01 23:33:06 +02:00
Alejandro Aguilera
a7714088c5 another comment 2011-04-01 23:21:01 +02:00
Alejandro Aguilera
81fd7d12ed Add compatibility for wildgrass mod 2011-04-01 20:40:23 +02:00
Alejandro Aguilera
84c3ab397b Clean textures.py, remove old comments, add new ones. The generate_special_texture function is in ascending blockid order. 2011-04-01 20:26:11 +02:00
Alejandro Aguilera
f240da29f4 Re-fix the bug "what I was thinking?!"
Improve the looking of all torches, and add orientation for them.
2011-03-29 21:11:22 +02:00
Alejandro Aguilera
d9436d2c66 Fix a bug of the type "What I was thinking!?" in _build_full_block 2011-03-29 20:45:10 +02:00
Alejandro Aguilera
69179097c5 Paste the top texture the last in _build_full_blocks 2011-03-27 14:46:15 +02:00
Alejandro Aguilera
805450e5f4 Add cake to textures.py (cake!) 2011-03-27 14:42:21 +02:00
Alejandro Aguilera
e33f55977b Add redstone torches to textures.py (without orientation). 2011-03-27 13:58:42 +02:00
Alejandro Aguilera
8fa8a09492 Add crafting table to the special blocks set. 2011-03-27 13:41:41 +02:00
Aaron Griffith
fc176206ff initial C biome code 2011-03-27 05:49:57 -04:00
Alejandro Aguilera
afb05098f9 Add support for redstone and improve the looking of waterfalls.
Changes in textures.py and iterate.c
2011-03-27 03:51:45 +02:00
Xon
383e8197af Performance improvements on update scan 2011-03-19 02:50:44 +08:00
Aaron Griffith
ad0899bb8a handle bad biome files on load, instead of waiting for an IndexError later
related to <https://github.com/brownan/Minecraft-Overviewer/issues/301>
2011-03-17 21:45:15 -04:00
Alejandro Aguilera
4aa7fff086 And also for double slabs. 2011-03-08 17:01:58 +01:00
Alejandro Aguilera
80027c7cc5 Add special case in textures.py for the different slabs. 2011-03-08 16:33:44 +01:00
Aaron Griffith
48642e0e5b changed biome fix to be more consistent with the other region code 2011-03-03 20:48:32 -05:00
Aaron Griffith
a6805c2e0c updated biome rendering to use latest Biome Extractor format 2011-03-03 12:27:47 -05:00
Alejandro Aguilera
1bb6d03c90 Don't render buttons as full blocks. 2011-03-02 17:25:44 +01:00
Alejandro Aguilera
38d970f7e1 The texture for redstone wire is now white! Needs tinting. Ignore redstone wire blocks for now... 2011-02-24 13:26:36 +01:00
Alejandro Aguilera
448733dd44 Improvements for generate_pseudo_andcildata in chunk.py, and necessary changes to fences case in textures.py
This changes will help to properly render redstonewire.
2011-02-02 23:01:25 +01:00
Alejandro Aguilera
f866d5e654 Add fire.png and a case for fire in textures.py. 2011-01-18 09:13:14 +01:00
Alejandro Aguilera
13f37734f4 Add support for colored wool. 2011-01-15 23:35:31 +01:00
Alejandro Aguilera
664d14dee3 Add some Minecraft beta 1.2 blocks to the render support:
-The 2 new woods
-The dispensers
-Chaged to the new top for the furnace (and I think fixed them)
-Lapis lazuli block
-Lapis lazuli ore
-Note block
-Sandstone
2011-01-15 01:49:46 +01:00
Alejandro Aguilera
416e1b6b85 Add textures for minetrack slopes in textures.py 2011-01-02 16:23:42 +01:00
Aaron Griffith
b2d8c415ca added check to textures.py prepareBiomeData so it will only run once per process 2011-01-01 15:43:45 -08:00
Aaron Griffith
0136cc1eba changed textures.py to use global declarations instead of sys.modules[__name__] 2010-12-31 17:59:14 -05:00
Alejandro Aguilera
dc7307af56 Darken both sides of the fence 2010-12-17 15:30:00 +01:00
Alejandro Aguilera
1d31cd7e9a Add a special case in generate_special_texture for fences, and add his blockid to special_blocks set. 2010-12-17 13:21:24 +01:00
Andrew Chin
e96bb91b82 Better handling of the biome tinting images.
If they're not found with _find_file, then look in the EXTRACTEDBIOME
folder in the worlddir.
2010-12-05 01:35:12 -05:00
Andrew Chin
251a89b7dc Merged in agrif's blending fixes
Merge branch 'blending-fixes' of https://github.com/agrif/Minecraft-Overviewer
2010-12-04 20:33:56 -05:00
Andrew Chin
9125919d3e Give a more useful error if the biome color png files can't be found 2010-12-04 19:31:21 -05:00
Andrew Chin
c60180f793 Biome data from Biome Extractor is now used if it is present.
If the BIOMEEXTRACTOR data is not available, then non-biome aware
tinting will be used

Open biome data in binary mode (Windows requires this)
2010-11-23 00:48:39 -05:00
Alex Jurkiewicz
22db7bb3cd clean up biome code 2010-11-23 00:31:35 -05:00