83d7a36ef4
moved quadtree.py to mtime-based update checking, and added a stub direct-to-tile renderer
Aaron Griffith
2011-03-01 13:18:25 -05:00
f34d9739e9
removed rendering code from WorldRenderer (now just World)
Aaron Griffith
2011-03-01 11:16:20 -05:00
5485e684b5
gutted gmap.py in preperation for direct-to-tile rendering
Aaron Griffith
2011-03-01 10:34:34 -05:00
8e22597fae
Merge branch 'master' of git://github.com/brownan/Minecraft-Overviewer
Andrew Chin
2011-03-01 08:18:05 -05:00
f4cd71a09b
Fix region calc typo
Andrew Chin
2011-03-01 08:11:38 -05:00
5f2f098d40
Better cache checking, now uses chunk timestamps
Andrew Chin
2011-02-28 22:10:36 -05:00
caa1ef1f45
Catch proper exception in chunk.py
Andrew Chin
2011-02-28 18:56:22 -05:00
1f8fb017a3
Check to ensure level.dat has been updated
Andrew Chin
2011-02-26 21:59:49 -05:00
1a57f53a39
Check if file exists before opening it
cbarber
2011-02-26 21:41:59 -05:00
a690ebbce5
some caching work
Andrew Chin
2011-02-24 23:29:58 -05:00
6f060633ad
Running with -p should be OK now
Andrew Chin
2011-02-24 23:06:36 -05:00
38d970f7e1
The texture for redstone wire is now white! Needs tinting. Ignore redstone wire blocks for now...
Alejandro Aguilera
2011-02-24 13:26:36 +01:00
5e360600c4
Update functions _load_up_left and _load_up_right with the new region format in chunk.py.
Alejandro Aguilera
2011-02-24 13:22:25 +01:00
05ea562060
Working rendering with the new McRegion format.
Andrew Chin
2011-02-23 22:13:35 -05:00
d90a3666dd
Fix .any() not working as expected.
Alejandro Aguilera
2011-02-03 00:36:02 +01:00
15e0e9210f
Finish and comment.
Alejandro Aguilera
2011-01-31 16:32:33 +01:00
448733dd44
Improvements for generate_pseudo_andcildata in chunk.py, and necessary changes to fences case in textures.py
Alejandro Aguilera
2011-01-13 17:46:13 +01:00
5bf705dfe9
Improving the function generate pseudo_ancildata. (first part)
Alejandro Aguilera
2011-01-12 23:42:43 +01:00
4a6d7f76ea
background color support
aheadley
2011-01-27 10:59:07 -05:00
d1e3f660c9
cdn support
aheadley
2011-01-27 10:45:53 -05:00
850f4fcf7d
Removed debugging statement
Andrew Chin
2011-01-23 21:21:36 -05:00
5acd6a490c
Merge remote branch 'upstream/master'
Andrew Chin
2011-01-22 14:29:38 -05:00
f46d0ce4ad
options with default args are now seeded in the globals dict
Andrew Chin
2011-01-22 14:23:20 -05:00
3db1953303
a signGroup can now have an optional icon URL
Andrew Chin
2011-01-21 21:11:39 -05:00
f866d5e654
Add fire.png and a case for fire in textures.py.
Alejandro Aguilera
2011-01-17 00:04:05 +01:00
d93a0324ab
Add fire texture.
Alejandro Aguilera
2011-01-14 00:29:42 +01:00
13f37734f4
Add support for colored wool.
Alejandro Aguilera
2011-01-15 23:35:31 +01:00
664d14dee3
Add some Minecraft beta 1.2 blocks to the render support: -The 2 new woods -The dispensers -Chaged to the new top for the furnace (and I think fixed them) -Lapis lazuli block -Lapis lazuli ore -Note block -Sandstone
Alejandro Aguilera
2011-01-15 01:49:46 +01:00
effaa204e0
Add blockid = 55 to the list of transparent blocks.
Alejandro Aguilera
2011-01-11 10:10:31 +01:00
774e9ff1bd
Merged in .gitignore changes
Andrew Chin
2010-12-18 13:21:43 -05:00
dc7307af56
Darken both sides of the fence
Alejandro Aguilera
2010-12-17 15:30:00 +01:00
1d31cd7e9a
Add a special case in generate_special_texture for fences, and add his blockid to special_blocks set.
Alejandro Aguilera
2010-12-17 13:21:24 +01:00
daf7a68d38
Make chunk.py check for blocks that need pseudo ancil data and call generate_pseudo_ancildata.
Alejandro Aguilera
2010-12-17 12:57:56 +01:00
1ad82cf4b1
New function in chunk.py that generates false ancillary data for fence like blocks.
Alejandro Aguilera
2010-12-17 12:52:47 +01:00
598050ddf4
Chunk.pi now loads the 4 adjacent chunks (only blocks data).
Alejandro Aguilera
2010-12-17 12:51:07 +01:00
d210076479
Adds spawn output rendering (variant of night which shows dark areas in red) and support for multiple map types with buttons to switch between them.
Jenny
2010-12-14 02:39:01 -08:00