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Commit Graph

416 Commits

Author SHA1 Message Date
Andrew Chin
c60936efbd Remove development/debug output 2012-02-11 15:57:38 -05:00
Andrew Chin
90dfc2b4af More javascript improvments related to northdirection 2012-02-11 15:39:32 -05:00
Andrew Chin
0e74d22e47 Merge remote-tracking branch 'origin/rewrite' into rewrite 2012-02-11 00:33:49 -05:00
Andrew Chin
eb9649e310 Readded url hash updating
as a "side-effect", the current coords remain centered when switching
tilesets.  at least in theory.  needs more work
2012-02-11 00:29:28 -05:00
Andrew Chin
2e3bf7330d The coords box now displays the correct coords for every rotation 2012-02-10 21:55:28 -05:00
Andrew Chin
b7d2733f0c The compass now changes direction to make the tileset 2012-02-10 20:44:11 -05:00
Aaron Griffith
288dc20deb removed old MapGen code 2012-02-09 10:18:39 -05:00
Aaron Griffith
09c4e4cbf8 removed really old composite.py stub wrapper 2012-02-09 10:12:12 -05:00
Aaron Griffith
c486c99387 removed old biome code 2012-02-09 09:45:08 -05:00
Andrew Brown
fec8e28f5c Added error detection to overviewerConfig.js parsing. 2012-02-08 21:31:45 -05:00
Andrew Chin
19fcee24f7 Split up overviewer.js into several files 2012-02-08 21:07:53 -05:00
Andrew Brown
9319fee138 added processes option to command line and config file
Also the config file parser now just looks for all Settings objects in
settingsDefinitions.py, not the items in __all__
2012-02-08 21:05:02 -05:00
Aaron Griffith
a1dacfa994 added back biome colors, and misc. cleanup in world.py 2012-02-08 15:25:22 -05:00
Aaron Griffith
834598da0f fixed typo from master merge 2012-02-08 14:56:50 -05:00
Aaron Griffith
ce214c19bc added color tables from biome extractor
Now, the textures loader doesn't have to know about the world path;
this works better in a multi-world environment.
2012-02-08 13:59:43 -05:00
Aaron Griffith
302e1d592a Merge branch 'master' into rewrite 2012-02-06 21:41:11 -05:00
Andrew Brown
50ebdd7f2c clarified some comments and conformed some function names 2012-02-05 00:20:58 -05:00
Andrew Brown
324100206b changed the semantics of required and default in settings definitions.
I think it makes more logical sense now. Essentially, the default is
always used if the user doesn't specify a value. If there is no user
specified value and the default is None, then the action depends on the
value of required. required=True means raise an error. required=False
means silently omit that setting.
2012-02-04 22:06:29 -05:00
Andrew Brown
6d95d80a73 overhaul to configParser. Parsing config works now. 2012-02-04 21:23:44 -05:00
Andrew Brown
ceb98c4441 removed classes that are no longer used 2012-02-04 12:50:50 -05:00
Andrew Brown
ba12cdf12e added some built-in rendermodes to rendermodes.py 2012-02-03 20:39:04 -05:00
Aaron Griffith
6c647f3161 texturepath setting now works 2012-01-29 17:33:21 -05:00
Aaron Griffith
9dc9e1e952 textures now appropriately handle north direction 2012-01-29 17:18:21 -05:00
Aaron Griffith
b88e636728 changed settings to emit correct north values, north values now represent rotations
each north value is an integer representing how many times to rotate
the map by 90 degrees counterclockwise.
2012-01-29 16:45:23 -05:00
Andrew Chin
2497a8a806 Part of an attempt to make config parser a little more generic 2012-01-28 18:57:12 -05:00
Andrew Brown
42d1b5049f RotatedRegionSet now works. Rotated renders now work.
Changed the rotation constants so numpy.rot90 works.
2012-01-28 18:26:37 -05:00
Andrew Chin
96602a48d4 Specifying a dimension in a config file now works 2012-01-27 20:30:58 -05:00
Andrew Chin
c29c983a79 Print a more user friendly error message on validation failure 2012-01-27 19:37:16 -05:00
Andrew Chin
1297385148 Validate the rendermode option as a list of primitives 2012-01-27 19:36:55 -05:00
Richard Pastrick
cef0606642 Remove commented out code 2012-01-24 11:36:23 -08:00
Richard Pastrick
413e3933a2 Add support for MCPatcher compliant HD animated fire. 2012-01-24 11:19:50 -08:00
Andrew Chin
8297f4c0a3 northdirection glue 2012-01-22 23:25:56 -05:00
Andrew Chin
39e5793634 No longer require an import from rendermodes in config file 2012-01-21 20:02:06 -05:00
Andrew Chin
163dd66a38 Create RegionSets via the World object 2012-01-21 19:04:21 -05:00
Andrew Brown
c63029a14d Fixed potential nameerror in tileset.py do_preprocessing() 2012-01-18 10:09:59 -05:00
Andrew Brown
ff3bfceef7 more C code fixes. Activated caching.
Also removed some code that I accidentially left in.
Also added a traceback printing decorator around get_chunk() because the
C code can potentially swallow those exceptions.
2012-01-17 21:52:01 -05:00
Andrew Chin
0d23adb237 Avoid digging into the tileset when writing out config.js 2012-01-16 22:54:35 -05:00
Andrew Brown
bbe105ead7 Fixes segfaults in the C extension
This should have been part of 70ef0af0 but I didn't catch these.
2012-01-16 22:00:44 -05:00
Andrew Brown
66295aabd9 Find the map size even in child processes
Rendering needs to know self.treedepth, so this must be in child
processes and not just computed in do_preprocessing()
2012-01-16 21:58:48 -05:00
Richard Pastrick
dca755e9db Add special case for MCPatcher custom portal images 2012-01-16 17:41:36 -08:00
Andrew Chin
aa34853664 Only pass to TileSet the options it required 2012-01-16 20:35:13 -05:00
Andrew Chin
728351f9a3 Display the coord box on index.html 2012-01-16 19:50:50 -05:00
Alejandro Aguilera
2339cc54b8 Revert textures optimization. At least, in the case of water it messed up water transparency.
It would be a good idea to check transparency for all the other optimized pngs.
2012-01-16 13:34:39 +01:00
Andrew Brown
dafb659315 added __getstate__ and __setstate__ to TileSet to fix pickling 2012-01-16 02:19:34 -05:00
Andrew Brown
70ef0af00c modified C extension for get_chunk() raising exception on not found 2012-01-16 01:59:16 -05:00
Andrew Brown
f9c24df769 Merge remote-tracking branch 'origin/rewrite-rendermodes' into rewrite 2012-01-16 00:50:57 -05:00
Andrew Brown
ba87959e31 added caching to chunks in RegionSet() currently disabled
This build is broken due to the mismatch in expected and actual error
condition for get_chunk. The C code still expects it to return None.
2012-01-16 00:48:30 -05:00
Andrew Brown
a48077fe54 removed unused imports in world.py. More docstrings
Also added __getstate__ and __setstate__ for pickling RegionSet
2012-01-15 19:10:14 -05:00
Andrew Brown
5096bff521 Cleaned up world.py and fixed find_true_spawn()
Added docstrings to the top of World and RegionSet
Added docstrings to some other methods
Removed unused methods that aren't part of our API
Changed get_chunk() to raise error on nonexistant chunks
Changed get_region_path() to _get_region_path()

UNTESTED!
2012-01-15 17:02:58 -05:00
Andrew Chin
48da4a6a3c Write/read last_rendertime 2012-01-15 00:22:45 -05:00