Aaron Griffith
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c3e79459d4
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fix for running on PIL 1.1.5 and earlier
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2011-06-15 00:28:32 -04:00 |
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Alejandro Aguilera
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1a1e8b1239
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Delete false comment.
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2011-06-09 00:23:14 +02:00 |
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Alejandro Aguilera
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71d8da5f83
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Iprove tall-grass looking. Draw the sprite in the correct angle, and draw it at a random offset (as done in game).
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2011-06-09 00:23:14 +02:00 |
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Aaron Griffith
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8565919c89
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fixed uninitialized texture pointer, and bumped extension version
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2011-05-31 20:05:45 -04:00 |
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Alejandro Aguilera
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d95ae73286
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Tall grass is now biome tinted.
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2011-05-31 18:21:47 +02:00 |
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Alejandro Aguilera
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fcd29234ff
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Add trapdoors.
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2011-05-31 17:03:18 +02:00 |
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Alejandro Aguilera
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87cd001b91
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Add tall grass and dead shrubs.
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2011-05-31 16:01:54 +02:00 |
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Alejandro Aguilera
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490e1f2610
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Clean and comment.
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2011-05-31 15:24:07 +02:00 |
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Alejandro Aguilera
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4cc957c16b
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Fix problem with fence textures.
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2011-05-30 00:48:58 +02:00 |
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Alejandro Aguilera
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fb0a393c14
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Delete saving image...
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2011-05-29 23:46:22 +02:00 |
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Alejandro Aguilera
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7ff6a4833b
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Add another element to the texture tuple with a mask for the lighting.
Make needed changes in textures.py.
Because some textures have garbage in the alpha channel, this new method has some problems.
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2011-05-29 23:31:04 +02:00 |
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Aaron Griffith
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dacd45e5d3
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configurable settings.py, web_assets, textures paths
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2011-05-13 18:04:05 -04:00 |
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Aaron Griffith
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93424c296d
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textures are now only generated when actual *rendering* is done
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2011-05-13 12:30:13 -04:00 |
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Alejandro Aguilera
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cb934ef18f
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Remove "text" from wall signs, they are used for chairs!
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2011-05-12 16:30:32 +02:00 |
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Alejandro Aguilera
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04fe00e315
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Add wall signs. Fix torch positios for south oriented repeater.
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2011-05-12 15:31:46 +02:00 |
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Alejandro Aguilera
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2db3f57d38
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Add signposts. Add transform_image_angle function.
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2011-05-12 14:54:25 +02:00 |
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Alejandro Aguilera
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ef8dd359ac
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Make cactus as is in game. Improve cake. Add web block, at the moment is rendered as a sprite.
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2011-05-09 01:58:42 +02:00 |
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Alejandro Aguilera
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86b891d9f2
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Fix the top texture for TNT.
Remove non helpful comments or outdated comments.
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2011-05-08 16:25:35 +02:00 |
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Alejandro Aguilera
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fc99f9f978
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Add torches to the repeaters.
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2011-05-08 16:18:56 +02:00 |
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Alejandro Aguilera
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808bfb7cfe
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Add repeaters without torches, make needed changes in rendermode-normal for edge block lines.
Delete some non used code in cake.
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2011-05-08 13:04:36 +02:00 |
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Alejandro Aguilera
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e437a15abc
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Add beds and some changes in _build_full_block to simplify the building of fractions of a block.
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2011-05-08 12:24:58 +02:00 |
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Alejandro Aguilera
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3c8d7e6442
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Add portals to textures.py, needed changes in chunk.py and iterate.c and added beds to transparent blocks.
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2011-05-08 02:10:19 +02:00 |
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Alejandro Aguilera
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9f9ae1e1fe
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Fix diamond-ore textures.
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2011-05-03 09:11:55 +02:00 |
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Aaron Griffith
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c1e71f0fda
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grass now has snowy sides when covered in snow
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2011-05-01 19:42:27 -04:00 |
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Alejandro Aguilera
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24c1e0dfd5
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Add single and double chests with orientation to the textures.
Add some comments about textures using pseudo data.
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2011-05-02 00:10:54 +02:00 |
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Alejandro Aguilera
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d58da71f1d
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Fix bookshelve and jukebox tops.
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2011-05-02 00:10:54 +02:00 |
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Alejandro Aguilera
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8b99db7bf6
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Add orientation for furnaces, dispensers, pumpkins, and jack-o-lanterns.
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2011-05-02 00:10:54 +02:00 |
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Alejandro Aguilera
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724bf114e7
|
Fix new saplings.
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2011-05-02 00:10:54 +02:00 |
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Aaron Griffith
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d163e7c527
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support for biome coloring on side grass (closes issue #341)
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2011-04-30 23:11:53 -04:00 |
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Alejandro Aguilera
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be720c5e0d
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Use ANTIALIAS filter for resizing down images.
Ajust the position of fences for the new filter.
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2011-04-28 15:03:59 +02:00 |
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Alejandro Aguilera
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b513977a79
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Fix textures for saplings.
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2011-04-21 01:28:14 +02:00 |
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Alejandro Aguilera
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5a70c4686c
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Add saplings to generate_special_textures function.
Also, remove all the torches from the _build_blocks.
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2011-04-21 01:25:36 +02:00 |
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Alejandro Aguilera
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be23000050
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Add the detector and powered rails to textures.py
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2011-04-21 00:49:19 +02:00 |
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Alejandro Aguilera
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dd19e88f15
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Add special case for wooden and cobblestone stairs in textures.py.
Fix a wrong comment in ladder.
Add more comments in _buil_full_block.
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2011-04-11 00:15:20 +02:00 |
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Alejandro Aguilera
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7463183b9c
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Remove duplicated comment...
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2011-04-01 23:33:06 +02:00 |
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Alejandro Aguilera
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a7714088c5
|
another comment
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2011-04-01 23:21:01 +02:00 |
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Alejandro Aguilera
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81fd7d12ed
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Add compatibility for wildgrass mod
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2011-04-01 20:40:23 +02:00 |
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Alejandro Aguilera
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84c3ab397b
|
Clean textures.py, remove old comments, add new ones. The generate_special_texture function is in ascending blockid order.
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2011-04-01 20:26:11 +02:00 |
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Alejandro Aguilera
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f240da29f4
|
Re-fix the bug "what I was thinking?!"
Improve the looking of all torches, and add orientation for them.
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2011-03-29 21:11:22 +02:00 |
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Alejandro Aguilera
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d9436d2c66
|
Fix a bug of the type "What I was thinking!?" in _build_full_block
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2011-03-29 20:45:10 +02:00 |
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Alejandro Aguilera
|
69179097c5
|
Paste the top texture the last in _build_full_blocks
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2011-03-27 14:46:15 +02:00 |
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Alejandro Aguilera
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805450e5f4
|
Add cake to textures.py (cake!)
|
2011-03-27 14:42:21 +02:00 |
|
Alejandro Aguilera
|
e33f55977b
|
Add redstone torches to textures.py (without orientation).
|
2011-03-27 13:58:42 +02:00 |
|
Alejandro Aguilera
|
8fa8a09492
|
Add crafting table to the special blocks set.
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2011-03-27 13:41:41 +02:00 |
|
Aaron Griffith
|
fc176206ff
|
initial C biome code
|
2011-03-27 05:49:57 -04:00 |
|
Alejandro Aguilera
|
afb05098f9
|
Add support for redstone and improve the looking of waterfalls.
Changes in textures.py and iterate.c
|
2011-03-27 03:51:45 +02:00 |
|
Xon
|
383e8197af
|
Performance improvements on update scan
|
2011-03-19 02:50:44 +08:00 |
|
Aaron Griffith
|
ad0899bb8a
|
handle bad biome files on load, instead of waiting for an IndexError later
related to <https://github.com/brownan/Minecraft-Overviewer/issues/301>
|
2011-03-17 21:45:15 -04:00 |
|
Alejandro Aguilera
|
4aa7fff086
|
And also for double slabs.
|
2011-03-08 17:01:58 +01:00 |
|
Alejandro Aguilera
|
80027c7cc5
|
Add special case in textures.py for the different slabs.
|
2011-03-08 16:33:44 +01:00 |
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