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Commit Graph

115 Commits

Author SHA1 Message Date
Ryan Rector
4ac5dfc2a8 Fix regions being shifted by one during rotation
This fixes exaggerated tile counts in progress updates,
reduces the calls to rendernode (for a small performance
increase), and shifts the problem of unclickable signs in
UR orientation further away.
2011-08-03 14:37:04 -06:00
Ryan Rector
5728bc4051 Rotate biome data 2011-07-23 11:25:17 -06:00
Ryan Rector
b6a2447b9c Fix trapdoor rotations 2011-07-23 07:51:55 -06:00
Ryan Rector
e26059be38 Add special texture rotation for upper-left and lower-right 2011-07-13 15:01:04 -06:00
Ryan Rector
3f3ca1979f Move special texture rotation to it's own function 2011-07-11 15:47:45 -06:00
Ryan Rector
6124ffd0ed Early work on rotating stubborn textures 2011-07-10 21:06:09 -06:00
Aaron Griffith
c3e79459d4 fix for running on PIL 1.1.5 and earlier 2011-06-15 00:28:32 -04:00
Alejandro Aguilera
1a1e8b1239 Delete false comment. 2011-06-09 00:23:14 +02:00
Alejandro Aguilera
71d8da5f83 Iprove tall-grass looking. Draw the sprite in the correct angle, and draw it at a random offset (as done in game). 2011-06-09 00:23:14 +02:00
Aaron Griffith
8565919c89 fixed uninitialized texture pointer, and bumped extension version 2011-05-31 20:05:45 -04:00
Alejandro Aguilera
d95ae73286 Tall grass is now biome tinted. 2011-05-31 18:21:47 +02:00
Alejandro Aguilera
fcd29234ff Add trapdoors. 2011-05-31 17:03:18 +02:00
Alejandro Aguilera
87cd001b91 Add tall grass and dead shrubs. 2011-05-31 16:01:54 +02:00
Alejandro Aguilera
490e1f2610 Clean and comment. 2011-05-31 15:24:07 +02:00
Alejandro Aguilera
4cc957c16b Fix problem with fence textures. 2011-05-30 00:48:58 +02:00
Alejandro Aguilera
fb0a393c14 Delete saving image... 2011-05-29 23:46:22 +02:00
Alejandro Aguilera
7ff6a4833b Add another element to the texture tuple with a mask for the lighting.
Make needed changes in textures.py.

Because some textures have garbage in the alpha channel, this new method has some problems.
2011-05-29 23:31:04 +02:00
Aaron Griffith
dacd45e5d3 configurable settings.py, web_assets, textures paths 2011-05-13 18:04:05 -04:00
Aaron Griffith
93424c296d textures are now only generated when actual *rendering* is done 2011-05-13 12:30:13 -04:00
Alejandro Aguilera
cb934ef18f Remove "text" from wall signs, they are used for chairs! 2011-05-12 16:30:32 +02:00
Alejandro Aguilera
04fe00e315 Add wall signs. Fix torch positios for south oriented repeater. 2011-05-12 15:31:46 +02:00
Alejandro Aguilera
2db3f57d38 Add signposts. Add transform_image_angle function. 2011-05-12 14:54:25 +02:00
Alejandro Aguilera
ef8dd359ac Make cactus as is in game. Improve cake. Add web block, at the moment is rendered as a sprite. 2011-05-09 01:58:42 +02:00
Alejandro Aguilera
86b891d9f2 Fix the top texture for TNT.
Remove non helpful comments or outdated comments.
2011-05-08 16:25:35 +02:00
Alejandro Aguilera
fc99f9f978 Add torches to the repeaters. 2011-05-08 16:18:56 +02:00
Alejandro Aguilera
808bfb7cfe Add repeaters without torches, make needed changes in rendermode-normal for edge block lines.
Delete some non used code in cake.
2011-05-08 13:04:36 +02:00
Alejandro Aguilera
e437a15abc Add beds and some changes in _build_full_block to simplify the building of fractions of a block. 2011-05-08 12:24:58 +02:00
Alejandro Aguilera
3c8d7e6442 Add portals to textures.py, needed changes in chunk.py and iterate.c and added beds to transparent blocks. 2011-05-08 02:10:19 +02:00
Alejandro Aguilera
9f9ae1e1fe Fix diamond-ore textures. 2011-05-03 09:11:55 +02:00
Aaron Griffith
c1e71f0fda grass now has snowy sides when covered in snow 2011-05-01 19:42:27 -04:00
Alejandro Aguilera
24c1e0dfd5 Add single and double chests with orientation to the textures.
Add some comments about textures using pseudo data.
2011-05-02 00:10:54 +02:00
Alejandro Aguilera
d58da71f1d Fix bookshelve and jukebox tops. 2011-05-02 00:10:54 +02:00
Alejandro Aguilera
8b99db7bf6 Add orientation for furnaces, dispensers, pumpkins, and jack-o-lanterns. 2011-05-02 00:10:54 +02:00
Alejandro Aguilera
724bf114e7 Fix new saplings. 2011-05-02 00:10:54 +02:00
Aaron Griffith
d163e7c527 support for biome coloring on side grass (closes issue #341) 2011-04-30 23:11:53 -04:00
Alejandro Aguilera
be720c5e0d Use ANTIALIAS filter for resizing down images.
Ajust the position of fences for the new filter.
2011-04-28 15:03:59 +02:00
Alejandro Aguilera
b513977a79 Fix textures for saplings. 2011-04-21 01:28:14 +02:00
Alejandro Aguilera
5a70c4686c Add saplings to generate_special_textures function.
Also, remove all the torches from the _build_blocks.
2011-04-21 01:25:36 +02:00
Alejandro Aguilera
be23000050 Add the detector and powered rails to textures.py 2011-04-21 00:49:19 +02:00
Alejandro Aguilera
dd19e88f15 Add special case for wooden and cobblestone stairs in textures.py.
Fix a wrong comment in ladder.

Add more comments in _buil_full_block.
2011-04-11 00:15:20 +02:00
Alejandro Aguilera
7463183b9c Remove duplicated comment... 2011-04-01 23:33:06 +02:00
Alejandro Aguilera
a7714088c5 another comment 2011-04-01 23:21:01 +02:00
Alejandro Aguilera
81fd7d12ed Add compatibility for wildgrass mod 2011-04-01 20:40:23 +02:00
Alejandro Aguilera
84c3ab397b Clean textures.py, remove old comments, add new ones. The generate_special_texture function is in ascending blockid order. 2011-04-01 20:26:11 +02:00
Alejandro Aguilera
f240da29f4 Re-fix the bug "what I was thinking?!"
Improve the looking of all torches, and add orientation for them.
2011-03-29 21:11:22 +02:00
Alejandro Aguilera
d9436d2c66 Fix a bug of the type "What I was thinking!?" in _build_full_block 2011-03-29 20:45:10 +02:00
Alejandro Aguilera
69179097c5 Paste the top texture the last in _build_full_blocks 2011-03-27 14:46:15 +02:00
Alejandro Aguilera
805450e5f4 Add cake to textures.py (cake!) 2011-03-27 14:42:21 +02:00
Alejandro Aguilera
e33f55977b Add redstone torches to textures.py (without orientation). 2011-03-27 13:58:42 +02:00
Alejandro Aguilera
8fa8a09492 Add crafting table to the special blocks set. 2011-03-27 13:41:41 +02:00