Ryan Rector
4ac5dfc2a8
Fix regions being shifted by one during rotation
...
This fixes exaggerated tile counts in progress updates,
reduces the calls to rendernode (for a small performance
increase), and shifts the problem of unclickable signs in
UR orientation further away.
2011-08-03 14:37:04 -06:00
Ryan Rector
5728bc4051
Rotate biome data
2011-07-23 11:25:17 -06:00
Ryan Rector
b6a2447b9c
Fix trapdoor rotations
2011-07-23 07:51:55 -06:00
Ryan Rector
e26059be38
Add special texture rotation for upper-left and lower-right
2011-07-13 15:01:04 -06:00
Ryan Rector
3f3ca1979f
Move special texture rotation to it's own function
2011-07-11 15:47:45 -06:00
Ryan Rector
6124ffd0ed
Early work on rotating stubborn textures
2011-07-10 21:06:09 -06:00
Aaron Griffith
c3e79459d4
fix for running on PIL 1.1.5 and earlier
2011-06-15 00:28:32 -04:00
Alejandro Aguilera
1a1e8b1239
Delete false comment.
2011-06-09 00:23:14 +02:00
Alejandro Aguilera
71d8da5f83
Iprove tall-grass looking. Draw the sprite in the correct angle, and draw it at a random offset (as done in game).
2011-06-09 00:23:14 +02:00
Aaron Griffith
8565919c89
fixed uninitialized texture pointer, and bumped extension version
2011-05-31 20:05:45 -04:00
Alejandro Aguilera
d95ae73286
Tall grass is now biome tinted.
2011-05-31 18:21:47 +02:00
Alejandro Aguilera
fcd29234ff
Add trapdoors.
2011-05-31 17:03:18 +02:00
Alejandro Aguilera
87cd001b91
Add tall grass and dead shrubs.
2011-05-31 16:01:54 +02:00
Alejandro Aguilera
490e1f2610
Clean and comment.
2011-05-31 15:24:07 +02:00
Alejandro Aguilera
4cc957c16b
Fix problem with fence textures.
2011-05-30 00:48:58 +02:00
Alejandro Aguilera
fb0a393c14
Delete saving image...
2011-05-29 23:46:22 +02:00
Alejandro Aguilera
7ff6a4833b
Add another element to the texture tuple with a mask for the lighting.
...
Make needed changes in textures.py.
Because some textures have garbage in the alpha channel, this new method has some problems.
2011-05-29 23:31:04 +02:00
Aaron Griffith
dacd45e5d3
configurable settings.py, web_assets, textures paths
2011-05-13 18:04:05 -04:00
Aaron Griffith
93424c296d
textures are now only generated when actual *rendering* is done
2011-05-13 12:30:13 -04:00
Alejandro Aguilera
cb934ef18f
Remove "text" from wall signs, they are used for chairs!
2011-05-12 16:30:32 +02:00
Alejandro Aguilera
04fe00e315
Add wall signs. Fix torch positios for south oriented repeater.
2011-05-12 15:31:46 +02:00
Alejandro Aguilera
2db3f57d38
Add signposts. Add transform_image_angle function.
2011-05-12 14:54:25 +02:00
Alejandro Aguilera
ef8dd359ac
Make cactus as is in game. Improve cake. Add web block, at the moment is rendered as a sprite.
2011-05-09 01:58:42 +02:00
Alejandro Aguilera
86b891d9f2
Fix the top texture for TNT.
...
Remove non helpful comments or outdated comments.
2011-05-08 16:25:35 +02:00
Alejandro Aguilera
fc99f9f978
Add torches to the repeaters.
2011-05-08 16:18:56 +02:00
Alejandro Aguilera
808bfb7cfe
Add repeaters without torches, make needed changes in rendermode-normal for edge block lines.
...
Delete some non used code in cake.
2011-05-08 13:04:36 +02:00
Alejandro Aguilera
e437a15abc
Add beds and some changes in _build_full_block to simplify the building of fractions of a block.
2011-05-08 12:24:58 +02:00
Alejandro Aguilera
3c8d7e6442
Add portals to textures.py, needed changes in chunk.py and iterate.c and added beds to transparent blocks.
2011-05-08 02:10:19 +02:00
Alejandro Aguilera
9f9ae1e1fe
Fix diamond-ore textures.
2011-05-03 09:11:55 +02:00
Aaron Griffith
c1e71f0fda
grass now has snowy sides when covered in snow
2011-05-01 19:42:27 -04:00
Alejandro Aguilera
24c1e0dfd5
Add single and double chests with orientation to the textures.
...
Add some comments about textures using pseudo data.
2011-05-02 00:10:54 +02:00
Alejandro Aguilera
d58da71f1d
Fix bookshelve and jukebox tops.
2011-05-02 00:10:54 +02:00
Alejandro Aguilera
8b99db7bf6
Add orientation for furnaces, dispensers, pumpkins, and jack-o-lanterns.
2011-05-02 00:10:54 +02:00
Alejandro Aguilera
724bf114e7
Fix new saplings.
2011-05-02 00:10:54 +02:00
Aaron Griffith
d163e7c527
support for biome coloring on side grass (closes issue #341 )
2011-04-30 23:11:53 -04:00
Alejandro Aguilera
be720c5e0d
Use ANTIALIAS filter for resizing down images.
...
Ajust the position of fences for the new filter.
2011-04-28 15:03:59 +02:00
Alejandro Aguilera
b513977a79
Fix textures for saplings.
2011-04-21 01:28:14 +02:00
Alejandro Aguilera
5a70c4686c
Add saplings to generate_special_textures function.
...
Also, remove all the torches from the _build_blocks.
2011-04-21 01:25:36 +02:00
Alejandro Aguilera
be23000050
Add the detector and powered rails to textures.py
2011-04-21 00:49:19 +02:00
Alejandro Aguilera
dd19e88f15
Add special case for wooden and cobblestone stairs in textures.py.
...
Fix a wrong comment in ladder.
Add more comments in _buil_full_block.
2011-04-11 00:15:20 +02:00
Alejandro Aguilera
7463183b9c
Remove duplicated comment...
2011-04-01 23:33:06 +02:00
Alejandro Aguilera
a7714088c5
another comment
2011-04-01 23:21:01 +02:00
Alejandro Aguilera
81fd7d12ed
Add compatibility for wildgrass mod
2011-04-01 20:40:23 +02:00
Alejandro Aguilera
84c3ab397b
Clean textures.py, remove old comments, add new ones. The generate_special_texture function is in ascending blockid order.
2011-04-01 20:26:11 +02:00
Alejandro Aguilera
f240da29f4
Re-fix the bug "what I was thinking?!"
...
Improve the looking of all torches, and add orientation for them.
2011-03-29 21:11:22 +02:00
Alejandro Aguilera
d9436d2c66
Fix a bug of the type "What I was thinking!?" in _build_full_block
2011-03-29 20:45:10 +02:00
Alejandro Aguilera
69179097c5
Paste the top texture the last in _build_full_blocks
2011-03-27 14:46:15 +02:00
Alejandro Aguilera
805450e5f4
Add cake to textures.py (cake!)
2011-03-27 14:42:21 +02:00
Alejandro Aguilera
e33f55977b
Add redstone torches to textures.py (without orientation).
2011-03-27 13:58:42 +02:00
Alejandro Aguilera
8fa8a09492
Add crafting table to the special blocks set.
2011-03-27 13:41:41 +02:00