Archived
Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
4027cf7268 | ||
|
|
c76f8373ef | ||
|
|
a59f67785c | ||
|
|
f7626300ea | ||
|
|
14b6c6905a | ||
|
|
513996a351 | ||
|
|
3bc7963a7a | ||
|
|
37d425bb65 | ||
|
|
b3b6d15a32 | ||
|
|
a85194d7be | ||
|
|
760dc48968 | ||
|
|
781714bc74 | ||
|
|
0b836485ee | ||
|
|
70b4db5318 | ||
|
|
ab42a0cb65 | ||
|
|
274ce42fc8 | ||
|
|
030b32f86a | ||
|
|
2a68613e77 | ||
|
|
d1d62d71d2 | ||
|
|
ff365a832d | ||
|
|
39b38ff093 | ||
|
|
019b3c6b57 | ||
|
|
d83345d8f2 | ||
|
|
f941f05f1d | ||
|
|
5717f58527 | ||
|
|
da9255558c | ||
|
|
d3ba9eac73 | ||
|
|
8613c9221e | ||
|
|
23b3bffcf6 | ||
|
|
1b59c79fd7 | ||
|
|
93c9bab421 | ||
|
|
4a4cdc839b | ||
|
|
eb491bcd9e | ||
|
|
7282bf63f6 | ||
|
|
aa86881f5e | ||
|
|
93ca9e0456 | ||
|
|
c84dce9d34 | ||
|
|
eb201196e1 | ||
|
|
1f1c090651 | ||
|
|
5f77eddf5c | ||
|
|
670203522b | ||
|
|
cb8efcc767 | ||
|
|
438a2f7027 | ||
|
|
626ec7f187 | ||
|
|
dfa48d7da5 | ||
|
|
3f677467fc | ||
|
|
97e2b80392 | ||
|
|
398533860b | ||
|
|
0ff5e6eaa1 | ||
|
|
fe8461872f | ||
|
|
9b47599d06 | ||
|
|
085360c331 | ||
|
|
9c3d969695 | ||
|
|
278f0b411c | ||
|
|
629a938b3e | ||
|
|
35fd76c7a8 | ||
|
|
743d42f719 | ||
|
|
c66fb40df5 | ||
|
|
4ed319f15d | ||
|
|
086eade43f | ||
|
|
45a9b260d9 | ||
|
|
b369ea7557 | ||
|
|
3d34f15c41 | ||
|
|
e036716a62 | ||
|
|
fb7871bb3b | ||
|
|
b4f5a68e4e | ||
|
|
ce4fa316d9 | ||
|
|
9119c3d150 | ||
|
|
2db8142b35 | ||
|
|
5e593e0f5c | ||
|
|
0676c535ad | ||
|
|
fbbbad1853 | ||
|
|
70662bdd0b | ||
|
|
d2204d9706 | ||
|
|
9a93cd3203 | ||
|
|
2811f74888 | ||
|
|
b8ab9a2fc7 | ||
|
|
28da124088 | ||
|
|
b9293d7be2 | ||
|
|
ed27cdf561 | ||
|
|
f5df50e353 | ||
|
|
a637954ef7 | ||
|
|
e85f716dc5 | ||
|
|
05a74b416b | ||
|
|
9c2934a374 | ||
|
|
069cc8aec1 | ||
|
|
920738bd65 | ||
|
|
12ea31cd02 | ||
|
|
4404674c29 | ||
|
|
393d7f791d | ||
|
|
d5c9e2fae1 | ||
|
|
9bf7d626da | ||
|
|
ebfb4b4140 | ||
|
|
4947c7edd2 | ||
|
|
d4ed851ac0 | ||
|
|
6e4f34e9d8 | ||
|
|
33fab330e6 | ||
|
|
61202f2482 | ||
|
|
de2b097484 | ||
|
|
b3ff447d05 | ||
|
|
d4bb481b24 | ||
|
|
a1973b6666 | ||
|
|
fff55eb016 | ||
|
|
a7ed59cfbf | ||
|
|
256bcadf8d | ||
|
|
1cc8126a9f | ||
|
|
d751654ff8 | ||
|
|
ebb893289c | ||
|
|
449c501544 | ||
|
|
65b74511d0 | ||
|
|
579b906b2a | ||
|
|
823dd37341 | ||
|
|
aa3f76e897 | ||
|
|
75a78dfef0 | ||
|
|
945cc977a7 | ||
|
|
f711f5e46c | ||
|
|
465b235042 | ||
|
|
b9e71b80ad | ||
|
|
65f20ae9ca | ||
|
|
37de65d130 | ||
|
|
cbdfd4af23 | ||
|
|
0ea6183c03 | ||
|
|
782f127b23 | ||
|
|
6574179872 | ||
|
|
2ae64488ad | ||
|
|
bacdebca34 | ||
|
|
039d79fa0c | ||
|
|
2310c9143a | ||
|
|
fcda622259 | ||
|
|
e400f9999a | ||
|
|
d76b0aaf37 | ||
|
|
45008c0443 | ||
|
|
34eed808dc | ||
|
|
fe56d1e2f4 | ||
|
|
6d7bd233da | ||
|
|
ae02f14c4b | ||
|
|
9e3cd6828e | ||
|
|
c137ef93c6 | ||
|
|
f1ae0c4189 | ||
|
|
6aa7cf40aa | ||
|
|
66ab0c1468 | ||
|
|
11cbd08480 | ||
|
|
c05e56d307 | ||
|
|
f865c02bf5 | ||
|
|
6e5829f9d2 | ||
|
|
d683203aca | ||
|
|
77f445002c | ||
|
|
69fe651dc1 | ||
|
|
2a7b4a05ff | ||
|
|
41d2f31048 | ||
|
|
9b3e0d19c4 | ||
|
|
09bcc687bc | ||
|
|
3500eabde8 | ||
|
|
8edca18bb3 | ||
|
|
3b7b61f374 | ||
|
|
1faf153d75 | ||
|
|
9e796f881e | ||
|
|
f45e3fa72b | ||
|
|
63462d6f1d | ||
|
|
2a53432c95 | ||
|
|
3f51d2dc25 | ||
|
|
7e49ca9817 | ||
|
|
366d57c47f | ||
|
|
90872da066 | ||
|
|
09e0d761f5 | ||
|
|
f64d3074e1 | ||
|
|
f661344299 | ||
|
|
62fefcd7f9 | ||
|
|
e0daff2c86 | ||
|
|
0695040988 | ||
|
|
4a18474557 | ||
|
|
1689ddaab2 | ||
|
|
28e9a0dfad | ||
|
|
5f8ba18e53 | ||
|
|
b67d3efbb4 | ||
|
|
c8895f9bb4 | ||
|
|
b65c2228f7 | ||
|
|
93965cef7e | ||
|
|
8971523d6d | ||
|
|
dac228800c | ||
|
|
6bb52ed255 | ||
|
|
39b179cf42 | ||
|
|
839baffb24 | ||
|
|
9d61d3d61c | ||
|
|
0f47853a41 | ||
|
|
eec11b857e | ||
|
|
bced8beeda | ||
|
|
168d99d9a1 | ||
|
|
dd960b909c | ||
|
|
1c3f2c898c | ||
|
|
525e4825c6 | ||
|
|
fdaa6265c4 | ||
|
|
72723840ed | ||
|
|
474ce0b310 | ||
|
|
4f30fb1a83 | ||
|
|
98ae25df50 | ||
|
|
caec2fd0d5 | ||
|
|
3a02a4cffc | ||
|
|
5f0d845ec0 | ||
|
|
40137cad4c | ||
|
|
35b1fe3a0f | ||
|
|
778fd0234e | ||
|
|
1b5f07f7aa | ||
|
|
dbeb0d53bb | ||
|
|
0ea2760bf4 | ||
|
|
a6f5156ef4 | ||
|
|
3cbb8dc9bd | ||
|
|
794f0470bf | ||
|
|
fb3e4afe3c | ||
|
|
5dba052fa9 | ||
|
|
bd05374db0 | ||
|
|
057b404b03 | ||
|
|
dd1f0b8356 | ||
|
|
4599ae89e9 | ||
|
|
6fc168eb63 | ||
|
|
83eb3a8885 | ||
|
|
59816b58e2 | ||
|
|
0ef318d6b9 | ||
|
|
9f4d096a57 | ||
|
|
230e427f04 | ||
|
|
88e0a298b5 | ||
|
|
7407ec0513 | ||
|
|
6865e2c3b9 | ||
|
|
eaf0f41746 | ||
|
|
37dc80305f | ||
|
|
ad9de19d5d | ||
|
|
884e0a3491 | ||
|
|
5e8c906bf0 | ||
|
|
4e1398e514 | ||
|
|
3daa191d8b | ||
|
|
9eda3ad0ff | ||
|
|
1afaec2a08 | ||
|
|
c451b2247b | ||
|
|
1cac4c6ed5 | ||
|
|
62569c7361 | ||
|
|
181c6ccfeb | ||
|
|
487375dd07 | ||
|
|
5384190741 | ||
|
|
7359437524 | ||
|
|
ab1087f210 | ||
|
|
7c30af86f2 | ||
|
|
a37fb90b06 | ||
|
|
62059e613e | ||
|
|
7824fdae54 | ||
|
|
2c1292015b | ||
|
|
f45da9bf42 | ||
|
|
055a9073f4 | ||
|
|
85df528fc3 | ||
|
|
2c063d638f | ||
|
|
211fb08265 | ||
|
|
ce3b911b35 | ||
|
|
b232cbf5cf | ||
|
|
f3833a6733 | ||
|
|
d85b96f875 | ||
|
|
9a0767676c | ||
|
|
58eea64148 | ||
|
|
812e2c3aaf | ||
|
|
9ddd523c58 | ||
|
|
34b59e61fe | ||
|
|
da756d69cc | ||
|
|
201c766119 | ||
|
|
f7abc20ca1 | ||
|
|
de43b0d0db | ||
|
|
661e25dc67 | ||
|
|
6590a8d30a | ||
|
|
4cfa3a598f | ||
|
|
75823ed042 | ||
|
|
9855f62e7b | ||
|
|
75c9a86ba3 | ||
|
|
d160bbd91a | ||
|
|
669c2d0eb8 | ||
|
|
7b8242697a | ||
|
|
f1b2c61411 | ||
|
|
5f2ee6add9 | ||
|
|
f6de0a6c78 | ||
|
|
8a95dc65f6 | ||
|
|
98774e8f84 | ||
|
|
71c0f8782c | ||
|
|
3bdb56e8a2 | ||
|
|
1750c82208 | ||
|
|
d993cc223a | ||
|
|
40fa9c0692 | ||
|
|
5d23fe490b | ||
|
|
9476a1b0b7 | ||
|
|
194958f034 | ||
|
|
55ac6c0977 | ||
|
|
39654bf4a7 | ||
|
|
4357c46085 | ||
|
|
1db0ac4cd5 | ||
|
|
1e7bd51b3b | ||
|
|
cc50dc30bc | ||
|
|
a87ad7b2e9 | ||
|
|
dbfc1dd2a2 | ||
|
|
f1856d3243 | ||
|
|
5ef17713a4 | ||
|
|
96b4cb2e3f | ||
|
|
88a935f473 | ||
|
|
ad70989a40 | ||
|
|
a24c7092f7 | ||
|
|
dc307fc5f0 | ||
|
|
966943b9a2 | ||
|
|
1b2b3c2fa9 | ||
|
|
c0c1879fde | ||
|
|
017d53928a | ||
|
|
bab2a6e198 | ||
|
|
5a669893b4 | ||
|
|
9a3942c034 | ||
|
|
43a8ec9481 | ||
|
|
1fd3d591f9 | ||
|
|
2246b9f5a8 | ||
|
|
60181bd657 | ||
|
|
9b4d73cfe2 | ||
|
|
c1a69c6a62 | ||
|
|
3bcfe42d65 | ||
|
|
ebe7b433ac | ||
|
|
511e4aa543 | ||
|
|
97733e7701 | ||
|
|
194d10b3c2 | ||
|
|
b8df8f8a6b | ||
|
|
c6ff9ccfa7 | ||
|
|
f9a99aaf0b | ||
|
|
955e40dc34 | ||
|
|
eba2b6731f | ||
|
|
a18cc32c60 | ||
|
|
02d073eb2c | ||
|
|
c062ce6782 | ||
|
|
ea3331f540 | ||
|
|
583e2cd4f9 | ||
|
|
041bc029ca | ||
|
|
8efd791e54 | ||
|
|
59c5c8ed02 | ||
|
|
d67b96debe | ||
|
|
8937f634e0 | ||
|
|
cdc747b740 | ||
|
|
973ae69fb4 | ||
|
|
1c4ec9227e | ||
|
|
a86331c33d | ||
|
|
e072580c0d | ||
|
|
759baa869a | ||
|
|
46b3946ee7 | ||
|
|
db4dd3c861 | ||
|
|
ce332e7c7c | ||
|
|
5fc18d034f | ||
|
|
bc2c5196b2 | ||
|
|
8cc089a11b | ||
|
|
496a5d2735 | ||
|
|
1515777494 | ||
|
|
9a42172c4e | ||
|
|
1ad6651e52 | ||
|
|
3f9e647e25 | ||
|
|
8b5b90513e | ||
|
|
86756713a1 | ||
|
|
7c6bfd7f12 | ||
|
|
197ef515b9 | ||
|
|
89c5c3e646 | ||
|
|
f85a8e1bab | ||
|
|
daf325a6e4 | ||
|
|
c69e8e80b2 | ||
|
|
9fa736691c | ||
|
|
00fd8e4f1e | ||
|
|
f9c6df58c5 | ||
|
|
c6dd5ce4a9 | ||
|
|
611d52ea2b | ||
|
|
d4813f7dc5 | ||
|
|
702c8ec2cf | ||
|
|
248a848b53 | ||
|
|
4a3fcbd1d5 | ||
|
|
22978a1700 | ||
|
|
c205f3457e | ||
|
|
f42b1272b5 | ||
|
|
4ad849285c | ||
|
|
1afd238799 | ||
|
|
02bf56bf4a | ||
|
|
2295350be6 | ||
|
|
db940cdd6e | ||
|
|
65352519c7 | ||
|
|
8eb0948a61 | ||
|
|
f465a4caff | ||
|
|
4f3cd5ba63 | ||
|
|
ae261d3026 | ||
|
|
8129bf5fd4 | ||
|
|
e7c4eba51f | ||
|
|
ef770dd145 | ||
|
|
60cc678470 | ||
|
|
9230a048af | ||
|
|
7f97087ddb | ||
|
|
8b2bf3bf72 | ||
|
|
68430fa175 | ||
|
|
f579759e60 | ||
|
|
9a916ed2cd | ||
|
|
3435e99432 | ||
|
|
4eed09946a | ||
|
|
1cb1b96755 | ||
|
|
91d4a1e186 | ||
|
|
50b09138f8 | ||
|
|
825acf330a | ||
|
|
7d7d5e16e1 | ||
|
|
fb4aff2e04 | ||
|
|
d8bd90544b | ||
|
|
6310633ebb | ||
|
|
3e6683725e | ||
|
|
01da1ed812 | ||
|
|
8de52f9ab6 | ||
|
|
11b08a20a1 | ||
|
|
00dfc770fe | ||
|
|
d92f98307f | ||
|
|
f2a30f3aa2 | ||
|
|
226ca3ebf1 | ||
|
|
310a347bc8 | ||
|
|
6ec7ad23ed | ||
|
|
9110fc2eda | ||
|
|
0842d92187 | ||
|
|
a51e715bc7 | ||
|
|
24cbcb94ab | ||
|
|
3e00e52632 | ||
|
|
0dcffd0ff3 | ||
|
|
0448386fa7 | ||
|
|
e9c78edb46 | ||
|
|
461cfca4c6 | ||
|
|
df24abbf62 | ||
|
|
1fd75516a9 | ||
|
|
fef075b7d2 | ||
|
|
e92ed7e752 | ||
|
|
792c8405fb | ||
|
|
3b2ad46ab9 | ||
|
|
967bda67da | ||
|
|
e4ab382d98 | ||
|
|
0677f8460d | ||
|
|
41d9f719f9 | ||
|
|
af29a62096 | ||
|
|
6cc2624621 | ||
|
|
1c7460438f | ||
|
|
6fd1f3610d | ||
|
|
d8e2fbccf7 | ||
|
|
74dfdb580d | ||
|
|
74121f139c | ||
|
|
9606e21770 | ||
|
|
ce8683e85a | ||
|
|
46fad3c2f4 | ||
|
|
004140b2df | ||
|
|
6f16ed15ea | ||
|
|
ad4fb7a700 | ||
|
|
b11ed0f9bf | ||
|
|
885589eb7b | ||
|
|
5361e0d8db | ||
|
|
d0acf1bd36 | ||
|
|
10d8498ce4 | ||
|
|
8ecae8fe23 | ||
|
|
f751207865 | ||
|
|
167bc9dfcf | ||
|
|
ff7e3e4e67 | ||
|
|
f9e09d0f86 | ||
|
|
6c164a054a | ||
|
|
5ecd804d63 | ||
|
|
34e703bb3e | ||
|
|
0b98ba42d3 | ||
|
|
1238ca66f3 | ||
|
|
adaddd7500 | ||
|
|
229ee65e2a | ||
|
|
0cf6c53405 | ||
|
|
bea7d369ac | ||
|
|
6d04f31a8c | ||
|
|
a48919c94c | ||
|
|
363f5cddda | ||
|
|
286ca74f71 | ||
|
|
733e669e8b | ||
|
|
cb8334b533 | ||
|
|
b31e887aa4 | ||
|
|
9aeea06ce9 | ||
|
|
ba9f59c041 | ||
|
|
82e912d77e | ||
|
|
9404f91e91 | ||
|
|
6e65173c4a | ||
|
|
43f8f95961 | ||
|
|
a73b1da7ca | ||
|
|
28d0182496 | ||
|
|
044134f0c4 | ||
|
|
dc6d4d5f4b | ||
|
|
b0aa83104c | ||
|
|
63810a0782 | ||
|
|
4707b0fd91 | ||
|
|
81669c62d7 | ||
|
|
1ee5d9b456 | ||
|
|
333437e87a | ||
|
|
f9d1d8a83c | ||
|
|
9231d23bcb | ||
|
|
b1a3a92e49 | ||
|
|
e9b0ad656b | ||
|
|
d58d975910 | ||
|
|
efc3ee439c | ||
|
|
e04053e46f | ||
|
|
2a1c2f3919 | ||
|
|
304da99ca4 | ||
|
|
d2fe36aee3 | ||
|
|
047c763a23 | ||
|
|
fb60c0c178 | ||
|
|
bdabfc0054 | ||
|
|
60b523f0d1 | ||
|
|
aafac2fe5a | ||
|
|
8751123f8c | ||
|
|
1cba2f9db9 | ||
|
|
5a47cf3c20 | ||
|
|
2057c81918 | ||
|
|
7d356f9eb0 | ||
|
|
a5eb215b5b | ||
|
|
a9e0c621ec | ||
|
|
7f74482fa4 | ||
|
|
b295f12d56 | ||
|
|
3da64f301d | ||
|
|
ce8b20aacd | ||
|
|
befd5a1721 | ||
|
|
70668f0210 | ||
|
|
3a62687d6e | ||
|
|
fbf7722831 | ||
|
|
878caad751 | ||
|
|
6d3d2edf51 | ||
|
|
ff7053e1b3 | ||
|
|
6ae2f4971a | ||
|
|
df91adf7fd | ||
|
|
243b4fab4f | ||
|
|
18c0ba0b67 | ||
|
|
5b1e1ca383 | ||
|
|
6268672ccf | ||
|
|
4966dac92e | ||
|
|
7c2306df9c | ||
|
|
775bdc6205 | ||
|
|
f95cb0269c | ||
|
|
231a5b8322 | ||
|
|
30d670bade | ||
|
|
d2270ac263 | ||
|
|
5373a1c4a4 | ||
|
|
835a7aa9fb | ||
|
|
8db6085d63 | ||
|
|
ebf8a22bae | ||
|
|
a5e9fd348f | ||
|
|
8701578875 | ||
|
|
15c06f011b | ||
|
|
372a831c82 | ||
|
|
2c1c6928a9 | ||
|
|
760d2a4d16 | ||
|
|
f45547f808 | ||
|
|
9f6186ad15 | ||
|
|
eab60c5502 | ||
|
|
f709533ade | ||
|
|
23f85b4baa | ||
|
|
a5e09e3254 | ||
|
|
0b94c02757 | ||
|
|
400e8ec4dd | ||
|
|
cda6984726 | ||
|
|
6afc92102f | ||
|
|
306b479cad | ||
|
|
ad94e31d21 | ||
|
|
60a1210fe1 | ||
|
|
930ca56dfc | ||
|
|
9a0779d168 | ||
|
|
a61691bb1d | ||
|
|
53519b0901 | ||
|
|
d9b8252ab1 | ||
|
|
1430a454ed | ||
|
|
d2ec8b6d3f | ||
|
|
ad885d8707 | ||
|
|
2acd32f80e | ||
|
|
4b15a85ac8 | ||
|
|
b84a4d837a | ||
|
|
0f5cfe6f2d | ||
|
|
9bbd6bba27 | ||
|
|
c4e206f44e | ||
|
|
cce3c028a4 | ||
|
|
ffae4e7d30 | ||
|
|
cf47df82ff | ||
|
|
4f13e417e9 | ||
|
|
4df5a18831 | ||
|
|
502aa3acc5 | ||
|
|
60c6b957f1 | ||
|
|
c51d703d1f | ||
|
|
13b4c8c115 | ||
|
|
7dc4d6a88c | ||
|
|
2979ecb44e | ||
|
|
f0e0045f70 | ||
|
|
a33e9ef88f | ||
|
|
60c5bb9672 | ||
|
|
a6fecec165 | ||
|
|
7024fe4845 | ||
|
|
63a2e9519e | ||
|
|
89cb6d2d2e | ||
|
|
05a68efc43 | ||
|
|
879af23f9a | ||
|
|
bd5dcf1933 | ||
|
|
62b3f8a270 | ||
|
|
fca2e7e1b2 | ||
|
|
94932ce0bf | ||
|
|
991030b326 | ||
|
|
8ee6d0f40a | ||
|
|
c9763953d4 | ||
|
|
2a00635606 | ||
|
|
7981591fb7 | ||
|
|
23973651cc | ||
|
|
d67bf75c24 | ||
|
|
568b619122 | ||
|
|
41e1d3c65e | ||
|
|
e79172af03 | ||
|
|
241292acce | ||
|
|
4b10679030 | ||
|
|
fafba7f5a6 | ||
|
|
3ad9503515 | ||
|
|
0466cb781b | ||
|
|
b8b86be805 | ||
|
|
f3c781ab47 | ||
|
|
7cd3151d8c | ||
|
|
e78a147a44 | ||
|
|
9af08cfe4f | ||
|
|
55e3cbc137 | ||
|
|
8efb6bcc20 | ||
|
|
bde3848ee6 | ||
|
|
bf0507ee23 | ||
|
|
7b742a3152 | ||
|
|
07f1a169c3 | ||
|
|
755bd35abb | ||
|
|
ec9063b6e7 | ||
|
|
44af737e9e | ||
|
|
c2814fac4a | ||
|
|
2248007358 | ||
|
|
43e4015311 | ||
|
|
16217e1251 | ||
|
|
c34c533dca | ||
|
|
31112f95a9 | ||
|
|
4c893342f9 | ||
|
|
5ceb3f096c | ||
|
|
1017e64095 | ||
|
|
4ef56eab97 | ||
|
|
52f5f92e73 | ||
|
|
ab6e2a0c27 | ||
|
|
da51c6f5fc | ||
|
|
c2031cbeed | ||
|
|
d5e2cf282f | ||
|
|
6534922886 | ||
|
|
991673779b | ||
|
|
d07883d0c4 | ||
|
|
0a309f0f60 | ||
|
|
4791f84356 | ||
|
|
8ffa50c436 | ||
|
|
afdda4e564 | ||
|
|
15ed89098d | ||
|
|
327772b03b | ||
|
|
f141f392f8 | ||
|
|
e0e90c796f | ||
|
|
25dce528c4 | ||
|
|
f45c1c10dc | ||
|
|
24bd4d58c2 | ||
|
|
5ed5753b38 | ||
|
|
4a2cbf7f1f | ||
|
|
04ab9e93cb | ||
|
|
dd8fe14858 | ||
|
|
91e826aec0 | ||
|
|
3697e19d79 | ||
|
|
c1cf6b5b06 | ||
|
|
f00215c5f5 | ||
|
|
98a6659ec4 | ||
|
|
549b64994d | ||
|
|
23fb4d6644 | ||
|
|
53c9118755 | ||
|
|
794ff39b50 | ||
|
|
09f2bc6e5e | ||
|
|
fa944b4e37 | ||
|
|
06a0bf8428 | ||
|
|
cf36f6b525 | ||
|
|
5a5092ed32 | ||
|
|
ddc700d1a4 | ||
|
|
03d0ca1924 | ||
|
|
cd35888164 | ||
|
|
a391165995 | ||
|
|
871f3385f3 | ||
|
|
7560bf1de3 | ||
|
|
9a10123179 | ||
|
|
80018d5deb | ||
|
|
cbf0fa2cf0 | ||
|
|
e6b05127c0 | ||
|
|
c02f93d466 | ||
|
|
9d4fc9f87b | ||
|
|
7dcda40b1a | ||
|
|
eb06427ecf | ||
|
|
63c1f07a72 | ||
|
|
c99e283651 | ||
|
|
4e3cecc38d | ||
|
|
ade4694999 | ||
|
|
a6b22945d8 | ||
|
|
a20f942a0f | ||
|
|
68018d9c2a | ||
|
|
a63a28a2c4 | ||
|
|
610e926a54 | ||
|
|
151a8525d7 | ||
|
|
379751e1fb | ||
|
|
031dea64e2 | ||
|
|
d4a14b4601 | ||
|
|
403348daa3 | ||
|
|
6df5cab599 | ||
|
|
f23a6ee05a | ||
|
|
43b129770d | ||
|
|
b36f09aca7 | ||
|
|
6d63b37d68 | ||
|
|
26c5f4d1de | ||
|
|
9752caece4 | ||
|
|
2604ed499c | ||
|
|
93a2db5532 | ||
|
|
0db2d58e89 | ||
|
|
03159d549c | ||
|
|
f22212a093 | ||
|
|
75cce75aa2 | ||
|
|
12e1191653 | ||
|
|
012a98d0e5 | ||
|
|
5e75884482 | ||
|
|
0f44ad5c53 | ||
|
|
89d106967a | ||
|
|
5390a6578d | ||
|
|
34de631403 | ||
|
|
7eeb34f65c | ||
|
|
cddd3a1dcc | ||
|
|
54e3fd052f | ||
|
|
682f22b99d | ||
|
|
5175ce5b81 | ||
|
|
c95760fe92 | ||
|
|
d205c096da | ||
|
|
cd346f9e60 | ||
|
|
13a828ad29 | ||
|
|
d2d4eff3a7 | ||
|
|
8508b0f2b4 | ||
|
|
0b52b8d79f | ||
|
|
cdf17c7f7f | ||
|
|
6218891146 | ||
|
|
1fc6489892 | ||
|
|
20d8e506cc | ||
|
|
36e8b49090 | ||
|
|
a32ced6fd5 | ||
|
|
8b6d163df1 | ||
|
|
98620428ec | ||
|
|
e466d5426c | ||
|
|
aad5cbe07d | ||
|
|
0f07ad4b27 | ||
|
|
e639f302f0 | ||
|
|
b55c485c7d | ||
|
|
9927935074 | ||
|
|
dddbcd7684 | ||
|
|
099de5abe1 | ||
|
|
4381db73fb | ||
|
|
a9a540a73e | ||
|
|
97e5e2641c | ||
|
|
26d5c584eb | ||
|
|
ecedd98ccc | ||
|
|
53c1f8e2cb | ||
|
|
d636f4e974 | ||
|
|
57882c8dec | ||
|
|
9f1ed1fb66 |
@@ -1,6 +1,10 @@
|
||||
*.pyc
|
||||
*.class
|
||||
*sublime*
|
||||
*.bat*
|
||||
secrets.py
|
||||
excluded.txt
|
||||
.idea
|
||||
|
||||
# these are player/ingame specific
|
||||
files/
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
If you want to contribute, please [read through the pages on the wiki](https://github.com/RedstonerServer/redstoner-utils/wiki).
|
||||
+21
@@ -0,0 +1,21 @@
|
||||
# The MIT License (MIT)
|
||||
|
||||
Copyright (c) Redstoner
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE
|
||||
@@ -2,245 +2,8 @@
|
||||
|
||||
Redstoner's custom plugins, written in python.
|
||||
|
||||
------
|
||||
|
||||
# Installation / Set-up
|
||||
## Contributing
|
||||
|
||||
1-line-install-script for bash:
|
||||
`wget -O install.sh "http://pastie.org/pastes/9310905/download?key = 6byp4mrqmiui8yqeo3s6yw"; md5sum --check <<<"3499671c0832e561bc9c7d476d2167cb install.sh" && sh install.sh`
|
||||
|
||||
Detailed description:
|
||||
|
||||
0. Create a new directory called 'redstoner'
|
||||
0. Download [the latest spigot](http://ci.md-5.net/job/Spigot/lastStableBuild/artifact/Spigot-Server/target/spigot.jar)
|
||||
0. Run it once inside redstoner, then shut it down again
|
||||
0. Create a new directory (inside redstoner) called 'lib'
|
||||
0. Download [mysql-connector](https://dev.mysql.com/get/Downloads/Connector-J/mysql-connector-java-5.1.30.zip), extract 'mysql-connector-java-X.X.XX-bin.jar
|
||||
' and save it as 'mysql-connector.jar' inside lib
|
||||
0. Download [PyPluginLoader](http://bamboo.gserv.me/browse/PLUG-PYPL/latestSuccessful/artifact/JOB1/Version-agnostic-jar/PyPluginLoader.jar) (we're using [this fork](https://github.com/gdude2002/Python-Plugin-Loader)) into the plugins directory
|
||||
0. inside plugins, clone this directory into 'redstoner-utils**.py.dir**':
|
||||
`git clone git@bitbucket.org:redstonesheep/redstoner-utils.git redstoner-utils.py.dir`
|
||||
0. Download [PEX](http://dev.bukkit.org/media/files/789/291/PermissionsEx.jar) into plugins
|
||||
0. **if you want** to develop mysql things, set up a local MySQL server
|
||||
|
||||
|
||||
# branches
|
||||
|
||||
* **dev**
|
||||
Always use this branch to change code, please test before pushing. (If something goes wrong here, that's okay)
|
||||
|
||||
* **master**
|
||||
Never commit into this branch directly! Only merge stable versions of *dev*:
|
||||
```bash
|
||||
git checkout master
|
||||
git merge dev
|
||||
```
|
||||
|
||||
|
||||
# Deploying on the server
|
||||
|
||||
**Never** edit the files directly on the server!
|
||||
The dev server uses the *dev* branch, the live server uses *master*.
|
||||
**Do not use `git pull` on the server!** *(All files must be pulled/owned by the 'redstoner' user.)*
|
||||
|
||||
### Deploying on test server
|
||||
* Push all changes
|
||||
* Run `<server-dir>/git_pull_utils.sh`.
|
||||
* Restart (You can try reloading here, but expect the unexpected)
|
||||
|
||||
### Deploying on production server
|
||||
* Test all code carefully on the test server
|
||||
***on your machine:***
|
||||
* `git checkout master`
|
||||
* `git pull`
|
||||
* `git merge dev`
|
||||
* `git push -u origin master`
|
||||
* `git checkout dev`
|
||||
***on the server:***
|
||||
* `rs update_utils`
|
||||
* Restart
|
||||
|
||||
|
||||
# Modules / Files
|
||||
|
||||
If you add a new file, please update this list!
|
||||
|
||||
If you want the server to load a file (*module*) on startup, add it to the `modules` list in `main.py`.
|
||||
|
||||
|
||||
* `files/`
|
||||
|
||||
> All config / storage files go here
|
||||
|
||||
* `plugin.yml`
|
||||
|
||||
> The plugin.yml file required for bukkut plugins
|
||||
|
||||
* `main.py`
|
||||
|
||||
> The only file loaded by PyPluginLoader, loads all other modules
|
||||
> Contains a few methods that **need to be cleaned up**
|
||||
|
||||
* `helpers.py`
|
||||
|
||||
> Library that adds a bunch of re-usable methods which are used in nearly all other modules
|
||||
|
||||
* `adminchat.py`
|
||||
|
||||
> Adds chat for staff using `/ac <text` or `,<text>`
|
||||
|
||||
* `chatgroups.py`
|
||||
|
||||
> Adds group-chat with `/chatgroup` and `/cgt` to toggle normal chat into group mode
|
||||
|
||||
* `lagchunks.py`
|
||||
|
||||
> Plugin to locate laggy chunks. `/lc <n>` lists chunks with more than `n` entities
|
||||
|
||||
* `mysqlhack.py`
|
||||
|
||||
> A library that makes use of the so called ClassPathHack for jython to allow proper loading of `mysql-connector.jar` at runtime. import only, no methods.
|
||||
|
||||
* `plotter.py`
|
||||
|
||||
> Start of a custom plot-plugin like PlotMe, on hold because the PlotMe developer continued to develop PlotMe
|
||||
|
||||
* `reports.py`
|
||||
|
||||
> The `/report <text>` and `/rp` plugin
|
||||
|
||||
* `saylol.py`
|
||||
|
||||
> Remake of sheep's old SayLol plugin, originally written as a standalone plugin in Java
|
||||
|
||||
* `skullclick.py`
|
||||
|
||||
> Shows the owner of a skull when right-clicked
|
||||
|
||||
* `webtoken.py`
|
||||
|
||||
> Adds `/token`, reads and writes from the database to generate *pronouncable* (and thus memorable) registration-tokens for the website
|
||||
|
||||
* `spawnplayer.py`
|
||||
|
||||
> Code that was used once to create [this](http://www.reddit.com/r/Minecraft/comments/28le52/screenshot_of_all_players_that_joined_my_server/) awesome [screenshot](http://i.imgur.com/v4wg5kl.png)
|
||||
|
||||
* `tilehelper.py`
|
||||
|
||||
> A plugin that automatically tiles (stacks) blocks inside a selected region in configurable directions.
|
||||
|
||||
* `mentio.py`
|
||||
|
||||
> Adds `/listen`, highlights chat and plays a sound when your name was mentioned
|
||||
|
||||
* `cycler.py`
|
||||
|
||||
> Adds `/cycler`, swaps the hotbar with inventory when player changes slot from right->left or left->right
|
||||
|
||||
* `motd.py`
|
||||
|
||||
> Adds `/getmotd` & `/setmotd` to update the motd on the fly (no reboot).
|
||||
|
||||
* `abot.py`
|
||||
|
||||
> AnswerBot. Hides stupid questions from chat and tells the sender about `/faq` or the like
|
||||
|
||||
* `damnspam.py`
|
||||
|
||||
> Adds `/damnspam`, creates timeout for buttons/levers to mitigate button spam.
|
||||
|
||||
* `forcefield.py`
|
||||
|
||||
> Adds '/forcefield', creates forcefield for players who want it.
|
||||
|
||||
# Code styleguide & tips
|
||||
|
||||
## Indentation
|
||||
Never use tabs!
|
||||
Use 2 spaces to indent.
|
||||
|
||||
## Quotes
|
||||
Always use double-quotes!
|
||||
Only use single-quotes when the string contains double-quotes that would need to be escaped.
|
||||
|
||||
## Capitalization
|
||||
Do not use camelCase for variable or function names! Use under_score naming.
|
||||
camelCase is okay when used like `import foo.bar.camelCase as camelCase`.
|
||||
|
||||
## Aligning variable assignments
|
||||
In case you have multiple variable assignments, align the equals sign:
|
||||
|
||||
```Python
|
||||
# bad
|
||||
foo = 1
|
||||
foobar = 2
|
||||
a = 3
|
||||
|
||||
# good
|
||||
foo = 1
|
||||
foobar = 2
|
||||
a = 3
|
||||
```
|
||||
|
||||
Pro Tip: Use the AlignTab plugin for Sublime Text!
|
||||
|
||||
## Horizontal spacing
|
||||
Use at least one space left and one space right to equals signs, and one space right to colons.
|
||||
|
||||
## Vertical spacing
|
||||
Leave two empty lines before function definitions. In case you need to use `@hook.something`, add the two lines before that, directly followed by the definition.
|
||||
|
||||
## Meaningful names
|
||||
Give function and variable names meaningful names. If you want to shorten long names, that's fine, but leave a comment on assigment with the actual meaning.
|
||||
|
||||
## Readability
|
||||
Don't create long lines with lots of function calls. Split into multiple lines instead.
|
||||
Also avoid methods with lots of lines. Split into multiple methods instead.
|
||||
|
||||
```Python
|
||||
# bad
|
||||
foo = int(player_data[str(server.getPlayer(args[4]).getUniqueId())]["details"].["last_login"].strftime("%s"))
|
||||
|
||||
# good
|
||||
player = server.getPlayer(args[4])
|
||||
player_id = uid(player)
|
||||
logintime = player_data[played_id]["last_login"]
|
||||
epoch_time = int(logintime.strftime("%s"))
|
||||
```
|
||||
|
||||
## Comments
|
||||
Comments are good!
|
||||
Please comment everything that's non-obious or makes it easier to understand
|
||||
|
||||
## Debugging
|
||||
Debugging can be a bit special with jython/PyPluginLoader.
|
||||
|
||||
When something goes wrong, you probably see a weird traceback that's not telling you shit.
|
||||
...unless you take a closer look.
|
||||
|
||||
You will not see a direct traceback of the python methods.
|
||||
Instead, you'll probably see a bunch of java, bukkit and python things, because it tries to translate python into java, line per line.
|
||||
Take a closer look at the method names, they might tell you what it's trying to do and where it's coming from.
|
||||
|
||||
Watch out for something like `org.python.pycode._pyx5.horribleCode$23(/path/to/badcode.py:214) ~[?:?]`
|
||||
0. In this case, `_pyx5` is our module.
|
||||
0. `horribleCode` is the method that was called
|
||||
0. `/path/to/badcode.py` is the actual file of our module
|
||||
0. `:214` is the line in which the error occured.
|
||||
|
||||
Please note that the line may not be accurate. You'll often get the start of a loop, or the end of a method - when the actual error was somewhere in there.
|
||||
|
||||
In many cases, this is enough to find your bug. If you still cannot find it,try to catch exceptions in your code, as follows:
|
||||
|
||||
|
||||
## Catching exceptions
|
||||
|
||||
If you want to catch all exceptions (e.g. for debugging), do not `catch Exception`.
|
||||
Since we're using jython, this will not catch Java exceptions.
|
||||
This will give you some more deatails:
|
||||
```python
|
||||
from traceback import format_exc as trace
|
||||
try:
|
||||
#code
|
||||
except: # everything
|
||||
print(trace())
|
||||
```
|
||||
If you want to contribute, please [read through the pages on the wiki](https://github.com/RedstonerServer/redstoner-utils/wiki).
|
||||
@@ -5,59 +5,68 @@ answers = []
|
||||
|
||||
|
||||
def load_answers():
|
||||
global answers
|
||||
answers = open_json_file("abot", [])
|
||||
global answers
|
||||
answers = open_json_file("abot", [])
|
||||
|
||||
# compile answers
|
||||
for answer in answers:
|
||||
answer["regex"] = [reg_compile(reg.lower()) for reg in answer["regex"]]
|
||||
# compile answers
|
||||
for answer in answers:
|
||||
answer["regex"] = [reg_compile(reg.lower()) for reg in answer["regex"]]
|
||||
|
||||
|
||||
def list_answers(sender):
|
||||
for answer in answers:
|
||||
msg(sender, "&e{")
|
||||
msg(sender, " &eregex:")
|
||||
for regex in answer["regex"]:
|
||||
msg(sender, " " + regex.pattern, basecolor="a", usecolor = False)
|
||||
msg(sender, " &epermission:")
|
||||
msg(sender, " " + str(answer["hide-perm"]), basecolor="a", usecolor = False)
|
||||
msg(sender, " &emessage:")
|
||||
msg(sender, " " + "\n ".join(answer["message"].split("\n")))
|
||||
msg(sender, "&e}")
|
||||
for answer in answers:
|
||||
msg(sender, "&e{")
|
||||
msg(sender, " &eregex:")
|
||||
for regex in answer["regex"]:
|
||||
msg(sender, " " + regex.pattern, basecolor="a", usecolor = False)
|
||||
msg(sender, " &epermission:")
|
||||
msg(sender, " " + str(answer["hide-perm"]), basecolor="a", usecolor = False)
|
||||
msg(sender, " &emessage:")
|
||||
msg(sender, " " + "\n ".join(answer["message"].split("\n")))
|
||||
msg(sender, "&e}")
|
||||
|
||||
|
||||
@hook.command("abot")
|
||||
def on_abot_command(sender, args):
|
||||
plugin_header(sender, "AnswerBot")
|
||||
if sender.hasPermission("utils.abot.admin"):
|
||||
if not args:
|
||||
msg(sender, "&2/abot list &eList all answers and their regex")
|
||||
msg(sender, "&2/abot reload &eReload the config file")
|
||||
elif args[0] == "list":
|
||||
list_answers(sender)
|
||||
elif args[0] == "reload":
|
||||
load_answers()
|
||||
msg(sender, "&2Reloaded!")
|
||||
def on_abot_command(sender, command, label, args):
|
||||
plugin_header(sender, "AnswerBot")
|
||||
if sender.hasPermission("utils.abot.admin"):
|
||||
if not args:
|
||||
msg(sender, "&2/abot list &eList all answers and their regex")
|
||||
msg(sender, "&2/abot reload &eReload the config file")
|
||||
elif args[0] == "list":
|
||||
list_answers(sender)
|
||||
elif args[0] == "reload":
|
||||
load_answers()
|
||||
msg(sender, "&2Reloaded!")
|
||||
else:
|
||||
msg(sender)
|
||||
else:
|
||||
msg(sender)
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
|
||||
def check_msg(event, message):
|
||||
sender = event.getPlayer()
|
||||
for answer in answers:
|
||||
for regex in answer["regex"]:
|
||||
if regex.search(message):
|
||||
if not answer["hide-perm"] or not sender.hasPermission(answer["hide-perm"]):
|
||||
plugin_header(sender, "AnswerBot")
|
||||
msg(sender, answer["message"] + "\n ")
|
||||
event.setCancelled(True)
|
||||
info("(hidden) %s: '%s'" % (sender.getName(), message))
|
||||
break
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "low")
|
||||
def on_chat(event):
|
||||
sender = event.getPlayer()
|
||||
message = event.getMessage().lower()
|
||||
for answer in answers:
|
||||
for regex in answer["regex"]:
|
||||
if regex.search(message):
|
||||
if not answer["hide-perm"] or not sender.hasPermission(answer["hide-perm"]):
|
||||
plugin_header(sender, "AnswerBot")
|
||||
msg(sender, answer["message"] + "\n ")
|
||||
event.setCancelled(True)
|
||||
info("(hidden) %s: '%s'" % (sender.getName(), message))
|
||||
break
|
||||
check_msg(event, event.getMessage().lower())
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "low")
|
||||
def on_any_cmd(event):
|
||||
words = event.getMessage().lower().split(" ")
|
||||
cmd = words[0][1:]
|
||||
if cmd in ["msg", "m", "t", "pm", "mail", "r", "reply"]:
|
||||
check_msg(event, " ".join(words[1:]))
|
||||
|
||||
load_answers()
|
||||
+64
-33
@@ -1,55 +1,86 @@
|
||||
#pylint: disable = F0401
|
||||
from helpers import *
|
||||
from basecommands import simplecommand
|
||||
|
||||
ac_permission = "utils.ac"
|
||||
ac_key = ","
|
||||
|
||||
ac_defaultkey = ","
|
||||
ac_keys = open_json_file("adminchat_keys", {})
|
||||
|
||||
ac_toggle_list = []
|
||||
ac_prefix = "&8[&cAC&8]"
|
||||
|
||||
def adminchat(sender, msg):
|
||||
name = "&7{unknown}"
|
||||
try:
|
||||
name = sender.getDisplayName()
|
||||
except AttributeError:
|
||||
name = sender.getName()
|
||||
broadcast(ac_permission, "%s &9%s&8: &b%s" % (ac_prefix, name, msg))
|
||||
name = "&7{unknown}"
|
||||
try:
|
||||
name = sender.getDisplayName()
|
||||
except AttributeError:
|
||||
name = sender.getName()
|
||||
broadcast(ac_permission, "%s &9%s&8: &b%s" % (ac_prefix, name, msg))
|
||||
# Needs something here like fine(message) to show up in the logs when you use ackey, but fine doesnt work for some reason. It did on the server with /pyeval (not show up on console, but show up in logs nevertheless)
|
||||
|
||||
|
||||
# ac toggle
|
||||
@hook.command("act")
|
||||
def on_act_command(sender, args):
|
||||
if sender.hasPermission(ac_permission):
|
||||
p = sender.getName()
|
||||
if p in ac_toggle_list:
|
||||
ac_toggle_list.remove(p)
|
||||
msg(sender, "%s &aAC toggle: off" % ac_prefix)
|
||||
if sender.hasPermission(ac_permission):
|
||||
p = sender.getName()
|
||||
if p in ac_toggle_list:
|
||||
ac_toggle_list.remove(p)
|
||||
msg(sender, "%s &aAC toggle: off" % ac_prefix)
|
||||
else:
|
||||
ac_toggle_list.append(p)
|
||||
msg(sender, "%s &aAC toggle: on" % ac_prefix)
|
||||
else:
|
||||
ac_toggle_list.append(p)
|
||||
msg(sender, "%s &aAC toggle: on" % ac_prefix)
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
|
||||
@hook.command("ac")
|
||||
def on_ac_command(sender, args):
|
||||
if sender.hasPermission(ac_permission):
|
||||
if not checkargs(sender, args, 1, -1):
|
||||
return True
|
||||
adminchat(sender, " ".join(args))
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
if sender.hasPermission(ac_permission):
|
||||
if not checkargs(sender, args, 1, -1):
|
||||
return True
|
||||
adminchat(sender, " ".join(args))
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
def get_key(uuid):
|
||||
key = ac_keys.get(uuid)
|
||||
return key if key != None else ac_defaultkey
|
||||
|
||||
@simplecommand("adminchatkey",
|
||||
aliases = ["ackey"],
|
||||
senderLimit = 0,
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True,
|
||||
description = "Sets a key character for adminchat",
|
||||
usage = "<key>")
|
||||
def adminchatkey_command(sender, command, label, args):
|
||||
key = " ".join(args)
|
||||
uuid = uid(sender)
|
||||
if key.lower() == "default" or key == ac_defaultkey:
|
||||
del ac_keys[uuid]
|
||||
save_keys()
|
||||
return "&aYour adminchat key was set to the default character: '&c%s&a'" % ac_defaultkey
|
||||
ac_keys[uid(sender)] = key
|
||||
save_keys()
|
||||
return "&aYour adminchat key was set to: '&c%s&a'" % key
|
||||
|
||||
def save_keys():
|
||||
save_json_file("adminchat_keys", ac_keys)
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "low")
|
||||
def on_chat(event):
|
||||
sender = event.getPlayer()
|
||||
msg = event.getMessage()
|
||||
if sender.hasPermission(ac_permission) and not event.isCancelled():
|
||||
if msg[:len(ac_key)] == ac_key:
|
||||
adminchat(sender, msg[1:])
|
||||
event.setCancelled(True)
|
||||
elif sender.getName() in ac_toggle_list:
|
||||
adminchat(sender, msg)
|
||||
event.setCancelled(True)
|
||||
sender = event.getPlayer()
|
||||
msg = event.getMessage()
|
||||
if sender.hasPermission(ac_permission) and not event.isCancelled():
|
||||
key = get_key(uid(sender))
|
||||
if sender.getName() in ac_toggle_list:
|
||||
adminchat(sender, msg)
|
||||
event.setCancelled(True)
|
||||
elif msg[:len(key)] == key:
|
||||
adminchat(sender, msg[len(key):])
|
||||
event.setCancelled(True)
|
||||
|
||||
+134
@@ -0,0 +1,134 @@
|
||||
from helpers import *
|
||||
from traceback import format_exc as print_traceback
|
||||
import time
|
||||
|
||||
an_permission = "utils.an";
|
||||
notes = open_json_file("adminnotes", [])
|
||||
continued_messages = {}
|
||||
|
||||
|
||||
def save_notes():
|
||||
save_json_file("adminnotes", notes)
|
||||
|
||||
|
||||
def r_ago(unit, i):
|
||||
# Return ago + plural
|
||||
if i != 1:
|
||||
unit += "s"
|
||||
return "%s %s ago" % (i, unit)
|
||||
|
||||
|
||||
def calc_diff(time_ago):
|
||||
current = time.time()
|
||||
s = current-time_ago
|
||||
s = int(s)
|
||||
ago = "Some time ago"
|
||||
|
||||
if s < 10:
|
||||
ago = "Just now"
|
||||
elif s >= 10 and s < 60:
|
||||
ago = r_ago("second", s)
|
||||
elif s >= 60 and s < 3600:
|
||||
ago = r_ago("minute", s/60)
|
||||
elif s >= 3600 and s < 43200:
|
||||
ago = r_ago("hour", s/60/60)
|
||||
elif s >= 43200:
|
||||
ago = r_ago("day", s/60/60/12)
|
||||
return ago
|
||||
|
||||
|
||||
def show_all_notes(sender):
|
||||
if len(notes) == 0:
|
||||
msg(sender, "&aNo open notes at the moment!")
|
||||
return
|
||||
for i in range(0, len(notes)):
|
||||
arr = notes[i]
|
||||
name = arr[0]
|
||||
message = arr[1]
|
||||
note_time = arr[2]
|
||||
|
||||
ago = calc_diff(note_time)
|
||||
|
||||
msg(sender, "&6#%s - &e%s&6, %s:" % (str(i+1), name, ago))
|
||||
msg(sender, "&7%s" % colorify(message))
|
||||
|
||||
|
||||
def show_an_help(sender):
|
||||
msg(sender, "&6AdminNotes Help:")
|
||||
msg(sender, "&e- /an")
|
||||
msg(sender, "&7&oLists all notes")
|
||||
msg(sender, "&e- /an del <ID>")
|
||||
msg(sender, "&7&oRemove a note")
|
||||
msg(sender, "&e- /an help")
|
||||
msg(sender, "&7&oShows this menu")
|
||||
msg(sender, "&e- /an Some text...")
|
||||
msg(sender, "&7&oWrite a new note")
|
||||
msg(sender, "&e- /an This text is very++")
|
||||
msg(sender, "&7&oContinue writing your note when using &e/an long guys!&7&o again")
|
||||
|
||||
|
||||
@hook.command("an", aliases=["adminnotes", "adminnote"])
|
||||
def adminnotes_command(sender, command, label, args):
|
||||
if not sender.hasPermission(an_permission):
|
||||
noperm(sender)
|
||||
return
|
||||
try:
|
||||
arglen = len(args)
|
||||
|
||||
# arg length not valid
|
||||
if arglen == 0:
|
||||
show_all_notes(sender)
|
||||
return
|
||||
|
||||
# Shows note help
|
||||
subcmd = args[0].lower()
|
||||
if subcmd == "help":
|
||||
show_an_help(sender)
|
||||
return
|
||||
|
||||
# Delete note
|
||||
if subcmd == "del":
|
||||
if arglen != 2:
|
||||
show_an_help(sender)
|
||||
return
|
||||
if not args[1].isdigit():
|
||||
msg(sender, "&cThe ID has to be numeric (check /an if you're unsure)")
|
||||
return
|
||||
note_id = int(args[1])-1
|
||||
if note_id >= len(notes):
|
||||
msg(sender, "&cThere is no note with that ID!")
|
||||
return
|
||||
# Deletes note by index
|
||||
del notes[note_id]
|
||||
save_notes()
|
||||
msg(sender, "&aSuccessfully deleted note #%s!" % str(note_id+1))
|
||||
return
|
||||
|
||||
message = " ".join(args)
|
||||
name = sender.getName()
|
||||
if name in continued_messages:
|
||||
message = continued_messages[name] + " " + message
|
||||
del continued_messages[name]
|
||||
|
||||
if message[-2:] == "++":
|
||||
message = message[:-2]
|
||||
continued_messages[name] = message
|
||||
msg(sender, "&6You can continue writing by using &e/an <text ...>")
|
||||
else:
|
||||
notes.append([name, message, time.time()])
|
||||
save_notes()
|
||||
msg(sender, "&eNew note:&6 " + message)
|
||||
broadcast(an_permission, "&a%s just added a new note! &2Type /an" % name)
|
||||
except:
|
||||
error(print_traceback())
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "monitor")
|
||||
def on_an_join(event):
|
||||
player = event.getPlayer()
|
||||
if not player.hasPermission(an_permission):
|
||||
return
|
||||
if len(notes) > 0:
|
||||
msg(player, "&cThere are currently %s open notes!" % len(notes))
|
||||
elif len(notes) == 0:
|
||||
msg(player, "&aThere are currently no open notes!")
|
||||
@@ -0,0 +1,137 @@
|
||||
from helpers import *
|
||||
|
||||
badges = open_json_file("badges", {})
|
||||
badges_available = {
|
||||
"helpful" : "A very helpful player",
|
||||
"expert_minecraft" : "An expert in Minecraft",
|
||||
"expert_coder" : "A good coder",
|
||||
"oldtimer" : "A long time player",
|
||||
"good_builder" : "A very good builder",
|
||||
"friendly" : "Many think that this player is friendly",
|
||||
"very_active" : "A very active player",
|
||||
"trustworthy" : "This player is very trustworthy",
|
||||
}
|
||||
badges_perm_add = "utils.badges.add"
|
||||
badges_perm_del = "utils.badges.delete"
|
||||
|
||||
def save_badges():
|
||||
save_json_file("badges", badges)
|
||||
|
||||
|
||||
def get_badges(player):
|
||||
sender_id = uid(player)
|
||||
return badges.get(sender_id, [])
|
||||
|
||||
|
||||
def show_badges(sender, player):
|
||||
player_badges = get_badges(player)
|
||||
if player_badges:
|
||||
msg(sender, "&6Badges of " + player.getName())
|
||||
for key in player_badges:
|
||||
msg(sender, "&b> &3&o%s" % badges_available[key])
|
||||
else:
|
||||
msg(sender, "&eThis player has no badges yet")
|
||||
|
||||
|
||||
def new_badge_event(player, badge):
|
||||
msg(player, "")
|
||||
msg(player, "&6Wow! You just received a badge!")
|
||||
msg(player, "&b-> &3%s" % badges_available[badge])
|
||||
msg(player, "&7Type /badge to see all your badges!")
|
||||
msg(player, "")
|
||||
player.playSound(player.getLocation(), "random.orb", 1, 1)
|
||||
|
||||
|
||||
def del_badge_event(player, badge):
|
||||
msg(player, "&cWe took your badge \"%s\"." % badges_available[badge])
|
||||
|
||||
|
||||
def list_badges(sender):
|
||||
if badges_available:
|
||||
for key in badges_available.keys():
|
||||
msg(sender, "&b> &3%s &7&o\"%s\"" % (key, badges_available[key]))
|
||||
else:
|
||||
msg(sender, "&cThere are currently no badges available")
|
||||
|
||||
|
||||
def add_badge(sender, target, badge):
|
||||
if badge in badges_available:
|
||||
player_badges = get_badges(target)
|
||||
if badge in player_badges:
|
||||
msg(sender, "&cThis player got this badge already!")
|
||||
return
|
||||
player_badges.append(badge)
|
||||
if player_badges:
|
||||
badges[uid(target)] = player_badges
|
||||
msg(sender, "&aYou just gave %s a new badge!" % target.getName())
|
||||
new_badge_event(target, badge)
|
||||
save_badges()
|
||||
else:
|
||||
msg(sender, "&cThere is no badge called %s. Check /badge list!" % badge)
|
||||
|
||||
|
||||
def del_badge(sender, target, badge):
|
||||
if badge in badges_available.keys():
|
||||
player_badges = get_badges(target)
|
||||
if badge in player_badges:
|
||||
player_badges.remove(badge)
|
||||
badges[uid(target)] = player_badges
|
||||
msg(sender, "&aYou just took %s from %s!" % (badge, target.getName()))
|
||||
save_badges()
|
||||
del_badge_event(target, badge)
|
||||
return
|
||||
msg(sender, "&c%s doesn't have this badge!" % target.getName())
|
||||
else:
|
||||
msg(sender, "&cThere is no badge called %s. Check /badge list!" % badge)
|
||||
|
||||
|
||||
@hook.command("badge", aliases=["badges", "rewards"])
|
||||
def on_badge_command(sender, command, label, args):
|
||||
argnum = int(len(args))
|
||||
|
||||
# No arguments
|
||||
if argnum is 0:
|
||||
show_badges(sender, sender)
|
||||
|
||||
# Length of arguments is 1
|
||||
if argnum == 1:
|
||||
|
||||
# If only argument is "list"
|
||||
if args[0].lower() == "list":
|
||||
list_badges(sender)
|
||||
return True
|
||||
|
||||
# If only argument is a player name
|
||||
target = server.getPlayer(args[0])
|
||||
if is_player(target):
|
||||
show_badges(sender, target)
|
||||
return True
|
||||
else:
|
||||
msg(sender, "&cThere is no player called %s online." % args[0])
|
||||
return True
|
||||
|
||||
msg(sender, "&cUnknown syntax: /badge <playername> &o&c /badge list")
|
||||
return True
|
||||
|
||||
# Length of arguments is 3
|
||||
if argnum == 3:
|
||||
cmd = args[0].lower()
|
||||
target = server.getPlayer(args[1])
|
||||
new_badge = args[2].lower()
|
||||
|
||||
if cmd == "add":
|
||||
if not sender.hasPermission(badges_perm_add):
|
||||
noperm(sender)
|
||||
return True
|
||||
add_badge(sender, target, new_badge)
|
||||
return True
|
||||
|
||||
if cmd == "take" or cmd == "del":
|
||||
if not sender.hasPermission(badges_perm_del):
|
||||
noperm(sender)
|
||||
return True
|
||||
del_badge(sender, target, new_badge)
|
||||
return True
|
||||
|
||||
msg(sender, "&cUnknown syntax: /badge <add|take> <playername> <badge>")
|
||||
return True
|
||||
+164
@@ -0,0 +1,164 @@
|
||||
from helpers import *
|
||||
|
||||
"""
|
||||
@simplecommand is a decorator which is meant to replace @hook.command in redstoner-utils, where useful.
|
||||
It takes care of checks such as whether the sender is a player, whether they have permission,
|
||||
whether there are enough argumens, and also takes care of a help message.
|
||||
On top of that, it makes the code shorter and easier to write with features like Validate, and returning a message instead of a boolean value.
|
||||
@simplecommand has an inbuilt tracing feature, so you won't have to put all your code in a try/except statement anymore.
|
||||
Make sure to `from basecommands import simplecommand` before using this decorator.
|
||||
|
||||
The arguments are as follows:
|
||||
* cmd: the command, self explanatory (required);
|
||||
|
||||
* aliases: A list containing any aliases for the command, like shortcuts;
|
||||
|
||||
* usage: a String defining the expected arguments for the command. Example:
|
||||
Let's say I have a command /tp <player_to_teleport> <destination_player>. The usage is: "<player_to_teleport> <destination_player>".
|
||||
I suggest we use the same format throughout redstoner-utils:
|
||||
- Separate arguments by spaces;
|
||||
- Use <> if the argument is required, and [] if the argument is optional;
|
||||
- Add .. to the argument's identifier (name) if it is for example a message (containing spaces).
|
||||
for example in /msg, the usage would be "<player> <msg..>"
|
||||
|
||||
* description: a description of what the command does. Defaults to "Handles cmd".
|
||||
This is used for the help message, where the description is (meant to be) indented. To keep this indentation
|
||||
with longer descriptions, call the help message (with the command, ingame) and add '\n'
|
||||
when it jumps to a new line in the chat. The decorator will take care of the indentation after that.
|
||||
|
||||
* senderLimit: an integer resembling the accepted sender type. Defaults to -1. Use:
|
||||
-1 for console as well as players;
|
||||
0 for players only;
|
||||
1 for console only.
|
||||
|
||||
* amin: an integer resembling the minimum amount of arguments. Defaults to 0
|
||||
|
||||
* amax: an integer resembling the maximum amount of arguments. Defaults to -1, which means that there is no maximum.
|
||||
|
||||
* helpNoargs: a boolean value resembling whether the help message should be displayed when no arguments are given.
|
||||
Defaults to False.
|
||||
|
||||
* helpSubcmd: a boolean value resembling whether the help message should be displayed when the first argument.lower() equals "help".
|
||||
Defaults to False.
|
||||
|
||||
Comments on the function added to the decorator:
|
||||
It should return a message to send to the player. Color codes are translated automatically. It can return None or an empty string to send nothing.
|
||||
Returning "HELP" makes it show the help message.
|
||||
|
||||
Inside the function, calls to static methods in the class Validate can be used to make the code shorter and easier to write (maybe not easier to read).
|
||||
For example, to make sure that a condition is met, use Validate.isTrue(condition, message to send to the player if the condition is not met)
|
||||
Don't forget to `from basecommands import Validate` if you wish to make use of this.
|
||||
For all other Validate checks, see the code below. Feel free to add your own.
|
||||
|
||||
Instead of returning a message mid-code to describe an error, you can also use raise CommandException(msg), but it is almost always possible
|
||||
to replace this return statement with a call to one of the functions in the Validate class. Once again, if you use raise CommandException(msg),
|
||||
don't forget to `from basecommands import CommandException`.
|
||||
"""
|
||||
|
||||
to_see_permission = "utils.showpermission" # See cmd permission in help
|
||||
|
||||
def isSenderValid(senderLimit, isPlayer):
|
||||
return True if senderLimit == -1 else senderLimit != isPlayer
|
||||
|
||||
def invalidSenderMsg(isPlayer):
|
||||
return "&cThat command can only be used by " + ("the console" if isPlayer else "players")
|
||||
|
||||
def helpMsg(sender, cmd, description, usage, aliases, permission):
|
||||
help_msg = "&aInformation about command /%s:\n &9%s" % (cmd, description.replace("\n", "\n "))
|
||||
help_msg += "\n \n&aSyntax: /%s %s" % (cmd, usage)
|
||||
if aliases:
|
||||
help_msg += ("\n&6Aliases: " + "".join([(alias + ", ") for alias in aliases]))[:-2]
|
||||
if sender.hasPermission(to_see_permission):
|
||||
help_msg += "\n&6Required permission: " + permission
|
||||
return help_msg
|
||||
|
||||
|
||||
def simplecommand(cmd,
|
||||
aliases = [],
|
||||
usage = "[args...]",
|
||||
description = None,
|
||||
senderLimit = -1,
|
||||
amin = 0,
|
||||
amax = -1,
|
||||
helpNoargs = False,
|
||||
helpSubcmd = False):
|
||||
cmd = cmd.lower()
|
||||
permission = "utils." + cmd
|
||||
if not description:
|
||||
description = "Handles " + cmd
|
||||
if not usage:
|
||||
usage = "/%s <subcmd>" % cmd
|
||||
|
||||
def getHelp(sender):
|
||||
return helpMsg(sender, cmd, description, usage, aliases, permission)
|
||||
|
||||
def decorator(function):
|
||||
|
||||
@hook.command(cmd, aliases = aliases)
|
||||
def call(sender, command, label, args):
|
||||
message = run(sender, command, label, args)
|
||||
if message:
|
||||
if message == "HELP":
|
||||
message = getHelp(sender)
|
||||
msg(sender, message)
|
||||
return True
|
||||
|
||||
def run(sender, command, label, args):
|
||||
isPlayer = is_player(sender)
|
||||
if not isSenderValid(senderLimit, isPlayer):
|
||||
return invalidSenderMsg(isPlayer)
|
||||
if not sender.hasPermission(permission):
|
||||
return "&cYou do not have permission to use that command"
|
||||
if ((not args) and helpNoargs) or (helpSubcmd and args and args[0].lower() == "help"):
|
||||
return getHelp(sender)
|
||||
if not checkargs(sender, args, amin, amax):
|
||||
return None
|
||||
|
||||
try:
|
||||
return function(sender, command, label, args)
|
||||
except CommandException, e:
|
||||
return e.message
|
||||
except Exception, e:
|
||||
error(trace())
|
||||
return "&cAn internal error occurred while attempting to perform this command"
|
||||
|
||||
return call
|
||||
return decorator
|
||||
|
||||
|
||||
class CommandException(Exception):
|
||||
pass
|
||||
|
||||
|
||||
class Validate():
|
||||
@staticmethod
|
||||
def notNone(obj, msg):
|
||||
if obj == None:
|
||||
raise CommandException(msg)
|
||||
|
||||
@staticmethod
|
||||
def isPlayer(sender):
|
||||
if not is_player(sender):
|
||||
raise CommandException("&cThat command can only be run by players")
|
||||
|
||||
@staticmethod
|
||||
def isConsole(sender):
|
||||
if is_player(sender):
|
||||
raise CommandException("&cThat command can only be run from the console")
|
||||
|
||||
@staticmethod
|
||||
def isAuthorized(sender, permission, msg = "that command"):
|
||||
if not sender.hasPermission(permission):
|
||||
raise CommandException("&cYou do not have permission to use " + msg)
|
||||
|
||||
@staticmethod
|
||||
def isTrue(obj, msg):
|
||||
if obj != True:
|
||||
raise CommandException(msg)
|
||||
|
||||
@staticmethod
|
||||
def checkArgs(sender, args, amin, amax):
|
||||
if not checkargs(sender, args, amin, amax):
|
||||
raise CommandException("")
|
||||
|
||||
|
||||
@@ -0,0 +1,285 @@
|
||||
from helpers import *
|
||||
from basecommands import simplecommand, Validate, CommandException
|
||||
from time import sleep
|
||||
from collections import deque
|
||||
import thread
|
||||
import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
import org.bukkit.block.Furnace as Furnace
|
||||
import org.bukkit.inventory.ItemStack as ItemStack
|
||||
import org.bukkit.Material as Material
|
||||
import org.bukkit.event.block.Action as Action
|
||||
import org.bukkit.block.BlockFace as BlockFace
|
||||
import org.bukkit.scheduler.BukkitRunnable as Runnable
|
||||
|
||||
settingInformation = dict( #[setting type, identifying description, detailed description, aliases, (optional) max slot id], setting types: 0 = toggle, default on. 1 = Set your setting to held itemstack, 2 = toggle, default off
|
||||
cauldron = [0,
|
||||
"easy cauldron water level control",
|
||||
"Toggles whether cauldrons auto-fill upon placement and whether right clicking them with redstone dust or empty hand will cycle their water level",
|
||||
["caul", "water"]
|
||||
],
|
||||
slab = [0,
|
||||
"automatically flipping placed slabs upside-down",
|
||||
"Toggles whether slabs/steps which you place should be automatically flipped upside-down",
|
||||
["step"]
|
||||
],
|
||||
furnace = [1,
|
||||
"automatically filling furnaces upon placement",
|
||||
"Sets your preferred default furnace contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle furnace clear to clear all slots.",
|
||||
["cooker", "fillf"], 2
|
||||
],
|
||||
#torch = [0,
|
||||
# "removal of torches you place on redstone blocks",
|
||||
# "Toggles whether redstone torches which you place on redstone blocks will be deleted after a short amount of delay.",
|
||||
# ["redstonetorch", "tor"]
|
||||
#],
|
||||
piston = [2,
|
||||
"rotating pistons, droppers and hoppers to face the block you place them against",
|
||||
"Toggles whether pistons or sticky pistons which you place will be rotated to face the block which you placed them against.",
|
||||
["invert", "rp"]
|
||||
],
|
||||
dropper = [1,
|
||||
"automatically filling droppers upon placement",
|
||||
"Sets your preferred default dropper contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle dropper clear to clear all slots.",
|
||||
["itemshooter", "filld"], 8
|
||||
],
|
||||
hopper = [1,
|
||||
"automatically filling hoppers upon placement",
|
||||
"Sets your preferred default hopper contents to your currently held itemstack. Use an empty hand to empty a slot, or /toggle hopper clear to clear all slots.",
|
||||
["itemtransporter", "fillh"], 4
|
||||
]
|
||||
)
|
||||
|
||||
defaults = {
|
||||
0: list,
|
||||
1: dict,
|
||||
2: list
|
||||
}
|
||||
|
||||
faces = {
|
||||
BlockFace.DOWN : 0,
|
||||
BlockFace.UP : 1,
|
||||
BlockFace.NORTH : 2,
|
||||
BlockFace.SOUTH : 3,
|
||||
BlockFace.WEST : 4,
|
||||
BlockFace.EAST : 5
|
||||
}
|
||||
|
||||
playerSettings = open_json_file("blockplacemods", {})
|
||||
|
||||
for setting, details in settingInformation.iteritems():
|
||||
if playerSettings.get(setting) == None:
|
||||
playerSettings[setting] = defaults[details[0]]()
|
||||
|
||||
def get(setting):
|
||||
return playerSettings[setting]
|
||||
|
||||
def saveSettings():
|
||||
save_json_file("blockplacemods", playerSettings)
|
||||
|
||||
def getSettingDetails(arg):
|
||||
try:
|
||||
arg = arg.lower()
|
||||
for setting, details in settingInformation.iteritems():
|
||||
if setting == arg or arg in details[3]:
|
||||
return (setting, details)
|
||||
except:
|
||||
error(trace())
|
||||
raise CommandException(" &cThat setting could not be found.\n For command help, use &o/toggle &cor &o/set")
|
||||
|
||||
@simplecommand("toggle",
|
||||
aliases = ["setting", "set", "config"],
|
||||
usage = "<setting> [value|info]",
|
||||
description = "Toggles or sets your preferences for our redstone \nutilities. The following settings are available:\n" + ", ".join([x for x in settingInformation]),
|
||||
senderLimit = 0,
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True,
|
||||
amax = 2)
|
||||
def toggle_command(sender, command, label, args):
|
||||
setting, details = getSettingDetails(args[0])
|
||||
Validate.isAuthorized(sender, "utils.toggle." + setting, "that setting")
|
||||
|
||||
values = get(setting)
|
||||
player = server.getPlayer(sender.getName())
|
||||
uuid = uid(player)
|
||||
arglen = len(args)
|
||||
|
||||
if details[0] in (0,2): # Toggle
|
||||
default = details[0] == 0 # If True: toggle on if list doesn't contain the uuid
|
||||
|
||||
enabled = (uuid not in values) == default #Invert if details[0] == 2 (toggle disabled by default)
|
||||
new = None
|
||||
if arglen == 1:
|
||||
new = not enabled
|
||||
else:
|
||||
arg2 = args[1].lower()
|
||||
if arg2 == "info":
|
||||
return " &aSetting %s:\n &9%s\n &6Accepted arguments: [on|enable|off|disable|toggle|switch|info]\n &6Aliases: %s" % (setting, details[2], ", ".join(details[3]))
|
||||
elif arg2 in ("toggle", "switch"):
|
||||
new = not enabled
|
||||
elif arg2 in ("on", "enable"):
|
||||
new = not default
|
||||
elif arg2 in ("off", "disable"):
|
||||
new = default
|
||||
else:
|
||||
return " &cArgument '%s' was not recognized. \n Use &o/toggle %s info &cfor more information" % (arg2, setting)
|
||||
if enabled == new:
|
||||
return " &cAlready %s: &a%s" % ("enabled" if enabled else "disabled", details[1])
|
||||
if new == default:
|
||||
values.remove(uuid)
|
||||
else:
|
||||
values.append(uuid)
|
||||
saveSettings()
|
||||
return (" &aEnabled " if new else " &aDisabled ") + details[1]
|
||||
|
||||
|
||||
elif details[0] == 1: # Save ItemStack in hand
|
||||
arg2 = args[1].lower() if arglen > 1 else ""
|
||||
enabled = uuid in values
|
||||
|
||||
if arg2 == "clear":
|
||||
if enabled:
|
||||
del values[uuid]
|
||||
return " &aDisabled " + details[1]
|
||||
|
||||
if arg2 == "details":
|
||||
return " &aSetting %s:\n &9%s \n&6Accepted arguments: [<slot>|clear|details]" % (setting, details[2])
|
||||
|
||||
slot = int(arg2) if arg2.isdigit() else 0
|
||||
if not (0 <= slot <= details[4]):
|
||||
return " &cSlot number must be more than or equal to 0 and less than or equal to %s!" % details[4]
|
||||
|
||||
item = fromStack(player.getItemInHand())
|
||||
if item[0] == 0 or item[1] <= 0:
|
||||
if enabled:
|
||||
items = values[uuid]
|
||||
if slot in items:
|
||||
del items[slot]
|
||||
saveSettings()
|
||||
if len(items) == 0:
|
||||
del items
|
||||
return " &aDisabled " + details[1]
|
||||
return " &aCleared slot %s of setting %s" % (slot, setting)
|
||||
return " &cSlot %s of setting %s was already cleared!" % (slot, setting)
|
||||
return " &cAlready disabled: " + details[1]
|
||||
|
||||
if arglen == 2 and not arg2.isdigit():
|
||||
return " &cArgument '%s' was not recognized. \nUse &o/toggle %s details &cfor more detailsrmation." % (arg2, setting)
|
||||
|
||||
if not enabled:
|
||||
values[uuid] = {}
|
||||
values[uuid][slot] = item
|
||||
saveSettings()
|
||||
return ((" &aEnabled setting %s, S" % setting) if len(values[uuid]) == 1 else " &aS") + "et itemstack in slot %s to item in hand" % (slot)
|
||||
|
||||
return None #This shouldn't happen
|
||||
|
||||
|
||||
def fromStack(itemStack):
|
||||
return [itemStack.getTypeId(), itemStack.getAmount(), itemStack.getData().getData()]
|
||||
def toStack(lst):
|
||||
return ItemStack(lst[0], lst[1], lst[2])
|
||||
|
||||
def isEnabled(toggleSetting, uuid):
|
||||
return (uuid not in get(toggleSetting)) == (settingInformation[toggleSetting][0] == 0) #Invert if off by default
|
||||
|
||||
|
||||
|
||||
@hook.event("block.BlockPlaceEvent", "monitor")
|
||||
def on_block_place(event):
|
||||
if event.isCancelled():
|
||||
return
|
||||
player = event.getPlayer()
|
||||
if not is_creative(player):
|
||||
return
|
||||
|
||||
uuid = uid(player)
|
||||
block = event.getBlockPlaced()
|
||||
material = block.getType()
|
||||
|
||||
|
||||
if (material in (Material.WOOD_STEP, Material.STEP)
|
||||
and isEnabled("slab", uuid)
|
||||
and player.hasPermission("utils.toggle.slab")
|
||||
and block.getData() < 8
|
||||
):
|
||||
block.setData(block.getData() + 8) # Flip upside down
|
||||
|
||||
|
||||
elif (material == Material.CAULDRON
|
||||
and isEnabled("cauldron", uuid)
|
||||
and player.hasPermission("utils.toggle.cauldron")
|
||||
):
|
||||
block.setData(3) #3 layers of water, 3 signal strength
|
||||
|
||||
|
||||
elif ((material == Material.FURNACE and player.hasPermission("utils.toggle.furnace"))
|
||||
or (material == Material.DROPPER and player.hasPermission("utils.toggle.dropper"))
|
||||
or (material == Material.HOPPER and player.hasPermission("utils.toggle.hopper"))
|
||||
):
|
||||
stacks = get(str(material).lower()).get(uuid)
|
||||
if stacks != None: # Enabled
|
||||
state = block.getState()
|
||||
inv = state.getInventory()
|
||||
for slot, stack in stacks.iteritems():
|
||||
inv.setItem(int(slot), toStack(stack))
|
||||
state.update()
|
||||
|
||||
"""
|
||||
elif (material == Material.REDSTONE_TORCH_ON
|
||||
and event.getBlockAgainst().getType() == Material.REDSTONE_BLOCK
|
||||
and isEnabled("torch", uuid)
|
||||
and player.hasPermission("utils.toggle.torch")
|
||||
):
|
||||
torches_to_break.append(block)
|
||||
"""
|
||||
|
||||
|
||||
if (material in (Material.PISTON_BASE, Material.PISTON_STICKY_BASE)
|
||||
and isEnabled("piston", uuid)
|
||||
and player.hasPermission("utils.toggle.piston")
|
||||
):
|
||||
block.setData(faces[block.getFace(event.getBlockAgainst())])
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent", "monitor")
|
||||
def on_interact(event):
|
||||
player = event.getPlayer()
|
||||
if (isEnabled("cauldron", uid(player))
|
||||
and player.hasPermission("utils.toggle.cauldron")
|
||||
and is_creative(player)
|
||||
and event.getAction() == Action.RIGHT_CLICK_BLOCK
|
||||
and (not event.hasItem() or event.getItem().getType() == Material.REDSTONE)
|
||||
and event.getClickedBlock().getType() == Material.CAULDRON
|
||||
):
|
||||
block = event.getClickedBlock()
|
||||
event2 = BlockBreakEvent(block, player)
|
||||
server.getPluginManager().callEvent(event2)
|
||||
if not event2.isCancelled():
|
||||
block.setData(block.getData() - 1 if block.getData() > 0 else 3)
|
||||
|
||||
"""
|
||||
break_torches = True
|
||||
torches_to_break = deque()
|
||||
|
||||
def stop_breaking_torches():
|
||||
break_torches = False
|
||||
info("Interrupted torch breaking thread")
|
||||
|
||||
|
||||
class torch_breaker(Runnable):
|
||||
|
||||
def run():
|
||||
|
||||
try:
|
||||
if break_torches:
|
||||
for i in range(len(torches_to_break)):
|
||||
block = torches_to_break.popleft()
|
||||
mat = block.getType()
|
||||
if mat == Material.REDSTONE_TORCH_OFF:
|
||||
block.setTypeId(0)
|
||||
elif mat == Material.REDSTONE_TORCH_ON:
|
||||
torches_to_break.append(block)
|
||||
except:
|
||||
error(trace())
|
||||
"""
|
||||
|
||||
@@ -0,0 +1,110 @@
|
||||
from helpers import *
|
||||
import threading
|
||||
import time
|
||||
|
||||
calc_users = open_json_file("calc", [])
|
||||
math_operators = ["+", "-", "*", "/", "%", ">", "<", "^", "&", "|"]
|
||||
allowed_strings = ["0b", "0x", "(", ")", "hex(", "bin(", "abs(", "int(", "min(", "max(", "round(", "float("]
|
||||
allowed_alpha = ["a", "b", "c", "d", "e", "f"]
|
||||
calc_perm = "utils.calc"
|
||||
calc_perm_power = "utils.calc.power"
|
||||
|
||||
def calc(sender, text):
|
||||
try:
|
||||
return do_calc(sender, text.lower())
|
||||
except:
|
||||
return None
|
||||
|
||||
def do_calc(sender, text):
|
||||
"""
|
||||
extracts a mathematical expression from `text`
|
||||
returns (expression, result) or None
|
||||
"""
|
||||
expression = ""
|
||||
should_calc = False
|
||||
i = 0
|
||||
while True:
|
||||
if i >= len(text):
|
||||
break
|
||||
char = text[i]
|
||||
if i < len(text) - 5 and str(char + text[i+1] + text[i+2] + text[i+3] + text[i+4] + text[i+5]) in allowed_strings:
|
||||
expression += char
|
||||
expression += text[i + 1]
|
||||
expression += text[i + 2]
|
||||
expression += text[i + 3]
|
||||
expression += text[i + 4]
|
||||
expression += text[i + 5]
|
||||
i += 5
|
||||
should_calc = True
|
||||
elif i < len(text) - 3 and str(char + text[i+1] + text[i+2] + text[i+3]) in allowed_strings:
|
||||
expression += char
|
||||
expression += text[i + 1]
|
||||
expression += text[i + 2]
|
||||
expression += text[i + 3]
|
||||
i += 3
|
||||
should_calc = True
|
||||
elif i < len(text) - 1 and str(char + text[i + 1]) in allowed_strings:
|
||||
expression += char
|
||||
expression += text[i + 1]
|
||||
i += 1
|
||||
should_calc = True
|
||||
elif char.isdigit() or char in allowed_alpha or (expression and char == ".") or (should_calc and char == " ") or (should_calc and char == ","):
|
||||
expression += char
|
||||
should_calc = True
|
||||
elif char in math_operators or char in ["(", ")"]:
|
||||
# calculation must include at least 1 operator
|
||||
should_calc = True
|
||||
expression += char
|
||||
elif should_calc and char.isalpha():
|
||||
# don't include any more text in the calculation
|
||||
break
|
||||
i += 1
|
||||
last_char = ' '
|
||||
for char in expression:
|
||||
if last_char == '*' and char == '*':
|
||||
if sender.hasPermission(calc_perm_power):
|
||||
break
|
||||
else:
|
||||
return None
|
||||
last_char = char
|
||||
if should_calc:
|
||||
try:
|
||||
result = str(eval(expression)) # pylint: disable = W0123
|
||||
except: # pylint: disable = W0702
|
||||
# we can run into all kinds of errors here
|
||||
# most probably SyntaxError
|
||||
return None
|
||||
return (expression, result)
|
||||
return None
|
||||
|
||||
def thread_calc(message, sender):
|
||||
output = calc(sender, message)
|
||||
if output and sender.isOnline():
|
||||
msg(sender, "&2=== Calc: &e" + output[0] + " &2= &c" + output[1])
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "monitor")
|
||||
def on_calc_chat(event):
|
||||
sender = event.getPlayer()
|
||||
message = event.getMessage()
|
||||
if not event.isCancelled() and uid(sender) in calc_users and sender.hasPermission(calc_perm):
|
||||
thread = threading.Thread(target=thread_calc, args=(message, sender))
|
||||
thread.daemon = True
|
||||
thread.start()
|
||||
|
||||
|
||||
@hook.command("calc", description="Toggles chat calculations")
|
||||
def on_calc_command(sender, command, label, args):
|
||||
plugin_header(sender, "Chat Calculator")
|
||||
if not sender.hasPermission(calc_perm):
|
||||
noperm(sender)
|
||||
return True
|
||||
if not checkargs(sender, args, 0, 1):
|
||||
return True
|
||||
if not is_player(sender):
|
||||
msg(sender, "&cYou are not a player!")
|
||||
return True
|
||||
|
||||
toggle(sender, calc_users, name = "Calc")
|
||||
save_json_file("calc", calc_users)
|
||||
|
||||
return True
|
||||
+138
@@ -0,0 +1,138 @@
|
||||
# Chat Aliasing plugin by Curs3d #
|
||||
##################################
|
||||
# Allows users to alias words,
|
||||
# so that when they send a
|
||||
# message in chat, it gets
|
||||
# replaced by their specified
|
||||
# word. The JSON file for this
|
||||
# plugin is generated if not
|
||||
# present. Set values to -1
|
||||
# for "unlimited" setting.
|
||||
|
||||
from helpers import *
|
||||
import re
|
||||
from traceback import format_exc as trace
|
||||
|
||||
data = None
|
||||
|
||||
max_entries = 10
|
||||
max_alias_length = 35
|
||||
# Minecraft message limit is 100 so I decided to give a little tolerance (and I added a bit more)
|
||||
max_overall_length = 100 + max_alias_length
|
||||
|
||||
alias_perm = "utils.alias.allowed"
|
||||
exceed_length = "utils.alias.exceedlimit"
|
||||
exceed_entries = "utils.alias.exceedlimit"
|
||||
exceed_overall_length = "utils.alias.exceedlimit"
|
||||
|
||||
|
||||
def safe_open_json():
|
||||
global data
|
||||
if data is not None:
|
||||
return data
|
||||
data = open_json_file("aliases")
|
||||
if data is None:
|
||||
data = {}
|
||||
save_json_file("aliases", data)
|
||||
return data
|
||||
|
||||
def multiple_replace(aliases, text):
|
||||
regex = re.compile("|".join(map(re.escape, aliases.keys())))
|
||||
return regex.sub(lambda mo: aliases[mo.group(0)], text)
|
||||
|
||||
|
||||
@hook.command("alias",
|
||||
usage="/<command> [to_alias] [alias...]",
|
||||
desc="Aliases words in chat")
|
||||
def on_alias_command(sender, cmd, label, args):
|
||||
|
||||
if not is_player(sender):
|
||||
msg(sender, "Sorry, non-players cannot alias words")
|
||||
return True
|
||||
if not sender.hasPermission(alias_perm):
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
noperm(sender)
|
||||
return True
|
||||
if len(args) == 0:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7This is a plugin that allows you to get words" +
|
||||
"replaced by other ones automatically!")
|
||||
msg(sender, "&7\nCommands:")
|
||||
msg(sender, "&e/alias <word> &7removes <word> from your aliases. " +
|
||||
"Use &e/alias * &7to remove all aliases.")
|
||||
msg(sender, "&e/alias <word> <replacement> &7will change &e<word> " +
|
||||
"&7to &e<replacement> &7in chat")
|
||||
msg(sender, "&7\nYour Aliases:")
|
||||
data = safe_open_json()
|
||||
try:
|
||||
for alias, value in data[str(sender.getUniqueId())].items():
|
||||
msg(sender, "&7%s &7==> %s" % (alias, value))
|
||||
except KeyError:
|
||||
pass
|
||||
return True
|
||||
elif len(args) == 1:
|
||||
data = safe_open_json()
|
||||
if args[0] == "*":
|
||||
try:
|
||||
del data[str(sender.getUniqueId())]
|
||||
except KeyError:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7No alias data to remove!")
|
||||
return True
|
||||
save_json_file("aliases", data)
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&cALL &7alias data successfuly removed!")
|
||||
return True
|
||||
try:
|
||||
if data[str(sender.getUniqueId())].pop(args[0], None) is None:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Could not remove: alias not present!")
|
||||
return True
|
||||
except KeyError:
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Could not remove: you do not have any aliases!")
|
||||
return True
|
||||
save_json_file("aliases", data)
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Alias for %s &7successfuly removed" % args[0])
|
||||
return True
|
||||
elif len(args) >= 2:
|
||||
data = safe_open_json()
|
||||
alias = " ".join(args[1:])
|
||||
try:
|
||||
if (len(alias) > max_alias_length) and (max_alias_length >= 0) and (not sender.hasPermission(exceed_length)):
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Please do not alias long words/sentences.")
|
||||
return True
|
||||
if (len(data[str(sender.getUniqueId())]) >= max_entries) and (max_entries >= 0) and (not sender.hasPermission(exceed_entries)):
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7You have reached your alias limit!")
|
||||
return True
|
||||
except KeyError:
|
||||
data[str(sender.getUniqueId())] = {}
|
||||
data[str(sender.getUniqueId())][args[0]] = alias
|
||||
save_json_file("aliases", data)
|
||||
plugin_header(recipient=sender, name="Chat Alias")
|
||||
msg(sender, "&7Chat Alias %s &7==> %s &7successfully created!" % (args[0], alias))
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "high")
|
||||
def on_player_chat(event):
|
||||
playerid = str(event.getPlayer().getUniqueId())
|
||||
data = safe_open_json()
|
||||
if event.isCancelled():
|
||||
return
|
||||
if not playerid in data:
|
||||
return
|
||||
|
||||
event.setMessage(multiple_replace(data[playerid], event.getMessage()))
|
||||
|
||||
if (event.getPlayer().hasPermission("essentials.chat.color")):
|
||||
event.setMessage(colorify(event.getMessage()))
|
||||
if (max_overall_length >= 0) and (len(event.getMessage()) > max_overall_length) and (not event.getPlayer().hasPermission(exceed_overall_length)):
|
||||
event.setCancelled(True)
|
||||
plugin_header(recipient=event.getPlayer(), name="Chat Alias")
|
||||
msg(event.getPlayer(), "&7The message generated was too long and was not sent. :/")
|
||||
+110
-67
@@ -1,92 +1,135 @@
|
||||
#pylint: disable = F0401
|
||||
from helpers import *
|
||||
from basecommands import simplecommand
|
||||
from java.util.UUID import fromString as juuid
|
||||
from traceback import format_exc as trace
|
||||
|
||||
groups = open_json_file("chatgroups", {})
|
||||
cg_key = ":"
|
||||
cg_defaultkey = ":"
|
||||
cg_keys = open_json_file("chatgroup_keys", {})
|
||||
cg_toggle_list = []
|
||||
|
||||
def get_key(uuid):
|
||||
key = cg_keys.get(uuid)
|
||||
return key if key != None else cg_defaultkey
|
||||
|
||||
|
||||
@hook.command("chatgroup")
|
||||
def on_chatgroup_command(sender, args):
|
||||
plugin_header(sender, "ChatGroups")
|
||||
sender_id = uid(sender)
|
||||
if len(args) == 1 and args[0] == "leave":
|
||||
if sender_id in groups.keys():
|
||||
groupchat(sender, "left the group", True)
|
||||
group = groups[sender_id]
|
||||
del(groups[sender_id])
|
||||
save_groups()
|
||||
def on_chatgroup_command(sender, command, label, args):
|
||||
plugin_header(sender, "ChatGroups")
|
||||
sender_id = uid(sender)
|
||||
if len(args) == 1 and args[0] == "leave":
|
||||
if sender_id in groups.keys():
|
||||
groupchat(sender, "left the group", True)
|
||||
group = groups[sender_id]
|
||||
del(groups[sender_id])
|
||||
save_groups()
|
||||
else:
|
||||
msg(sender, "&aYou can't leave no group, derp!")
|
||||
elif len(args) == 1 and args[0] == "info":
|
||||
if sender_id in groups.keys():
|
||||
group = groups[sender_id]
|
||||
msg(sender, "&aCurrent chatgroup: %s" % group)
|
||||
users = [user.getDisplayName() for user in [server.getPlayer(juuid(uuid)) for uuid, ugroup in groups.iteritems() if ugroup == group] if user]
|
||||
msg(sender, "&aUsers in this group:")
|
||||
msg(sender, "&a%s" % ", ".join(users))
|
||||
else:
|
||||
msg(sender, "&aYou're in no chatgroup.")
|
||||
elif len(args) == 2 and args[0] == "join":
|
||||
groups[sender_id] = args[1]
|
||||
groupchat(sender, "joined the group", True)
|
||||
save_groups()
|
||||
msg(sender, "&aYour chatgroup is set to '%s'" % args[1])
|
||||
msg(sender, "&aUse chat like '&e%s<message>' to send messages to this group." % get_key(sender_id))
|
||||
elif len(args) == 1 and args[0] == "key":
|
||||
msg(sender, "&aYour chatgroup key is currently: '&c%s&a'" % get_key(sender_id))
|
||||
elif len(args) == 1 and args[0] == "tpahere":
|
||||
if sender_id in groups.keys():
|
||||
do_for_chatgroup(groups[sender_id], send_tpa_request, sender)
|
||||
msg(sender, "&aSent a tpahere request to all users in your chatgroup")
|
||||
else:
|
||||
msg(sender, "&cYou have to be in a chatgroup to do that")
|
||||
else:
|
||||
msg(sender, "&aYou can't leave no group, derp!")
|
||||
elif len(args) == 1 and args[0] == "info":
|
||||
if sender_id in groups.keys():
|
||||
group = groups[sender_id]
|
||||
msg(sender, "&aCurrent chatgroup: %s" % group)
|
||||
users = []
|
||||
for uuid, ugroup in groups.iteritems():
|
||||
if ugroup == group:
|
||||
usr = server.getPlayer(juuid(uuid))
|
||||
if usr:
|
||||
users.append(usr.getDisplayName())
|
||||
msg(sender, "&aUsers in this group:")
|
||||
msg(sender, "&a%s" % ", ".join(users))
|
||||
else:
|
||||
msg(sender, "&aYou're in no chatgroup.")
|
||||
elif len(args) == 2 and args[0] == "join":
|
||||
groups[sender_id] = args[1]
|
||||
groupchat(sender, "joined the group", True)
|
||||
save_groups()
|
||||
msg(sender, "&aYour chatgroup is set to '%s'" % args[1])
|
||||
msg(sender, "&aUse chat like '&e%s<message>' to send messages to this group." % cg_key)
|
||||
else:
|
||||
msg(sender, "&e/chatgroup join <name>")
|
||||
msg(sender, "&e/chatgroup leave")
|
||||
msg(sender, "&e/chatgroup info")
|
||||
msg(sender, "&e/chatgroup join <name>")
|
||||
msg(sender, "&e/chatgroup leave")
|
||||
msg(sender, "&e/chatgroup info")
|
||||
msg(sender, "&e/chatgroup key")
|
||||
msg(sender, "&e/chatgroup tpahere")
|
||||
|
||||
|
||||
@hook.command("cgt")
|
||||
def on_cgt_command(sender, args):
|
||||
p = uid(sender)
|
||||
if p in cg_toggle_list:
|
||||
cg_toggle_list.remove(p)
|
||||
msg(sender, "&8[&bCG&8] &e&oCG toggle: off")
|
||||
else:
|
||||
cg_toggle_list.append(p)
|
||||
msg(sender, "&8[&bCG&8] &e&oCG toggle: on")
|
||||
return True
|
||||
def on_cgt_command(sender, command, label, args):
|
||||
p = uid(sender)
|
||||
if p in cg_toggle_list:
|
||||
cg_toggle_list.remove(p)
|
||||
msg(sender, "&8[&bCG&8] &e&oCG toggle: off")
|
||||
else:
|
||||
cg_toggle_list.append(p)
|
||||
msg(sender, "&8[&bCG&8] &e&oCG toggle: on")
|
||||
return True
|
||||
|
||||
|
||||
def groupchat(sender, message, ann = False):
|
||||
group = groups.get(uid(sender))
|
||||
if group == None:
|
||||
msg(sender, "&cYou are not in a group!")
|
||||
return
|
||||
name = sender.getDisplayName()
|
||||
if ann:
|
||||
mesg = "&8[&bCG&8] &e&o%s&e&o %s" % (name, message)
|
||||
else:
|
||||
mesg = "&8[&bCG&8] &f%s&f: &6%s" % (name, message)
|
||||
info("[ChatGroups] %s (%s): %s" % (sender.getDisplayName(), group, message))
|
||||
for receiver in server.getOnlinePlayers():
|
||||
groups.get(uid(receiver)) == group and msg(receiver, mesg)
|
||||
group = groups.get(uid(sender))
|
||||
if group == None:
|
||||
msg(sender, "&cYou are not in a group!")
|
||||
return
|
||||
name = sender.getDisplayName()
|
||||
if ann:
|
||||
mesg = "&8[&bCG&8] &e&o%s&e&o %s" % (name, message)
|
||||
else:
|
||||
mesg = "&8[&bCG&8] &f%s&f: &6%s" % (name, message)
|
||||
mesg = colorify(mesg)
|
||||
|
||||
info("[ChatGroups] %s (%s): %s" % (sender.getDisplayName(), group, message))
|
||||
do_for_chatgroup(group, msg, mesg, usecolor = False)
|
||||
|
||||
def do_for_chatgroup(group, func, *args, **kwargs):
|
||||
for receiver in server.getOnlinePlayers():
|
||||
if groups.get(uid(receiver)) == group:
|
||||
func(receiver, args, kwargs)
|
||||
|
||||
def send_tpa_request(receiver, sender):
|
||||
if not receiver == sender:
|
||||
runas(sender, "/tpahere " + receiver.getName())
|
||||
|
||||
def save_groups():
|
||||
save_json_file("chatgroups", groups)
|
||||
save_json_file("chatgroups", groups)
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "normal")
|
||||
def on_chat(event):
|
||||
sender = event.getPlayer()
|
||||
msge = event.getMessage()
|
||||
if not event.isCancelled():
|
||||
sender_id = uid(sender)
|
||||
if msge[:len(cg_key)] == cg_key and sender_id in groups.keys():
|
||||
groupchat(sender, msge[1:])
|
||||
event.setCancelled(True)
|
||||
elif sender_id in cg_toggle_list:
|
||||
groupchat(sender, msge)
|
||||
event.setCancelled(True)
|
||||
sender = event.getPlayer()
|
||||
msge = event.getMessage()
|
||||
if not event.isCancelled():
|
||||
sender_id = uid(sender)
|
||||
key = get_key(sender_id)
|
||||
keylen = len(key)
|
||||
if msge[:keylen] == key and sender_id in groups.keys():
|
||||
groupchat(sender, msge[keylen:])
|
||||
event.setCancelled(True)
|
||||
elif sender_id in cg_toggle_list:
|
||||
groupchat(sender, msge)
|
||||
event.setCancelled(True)
|
||||
|
||||
@simplecommand("chatgroupkey",
|
||||
aliases = ["cgkey"],
|
||||
senderLimit = 0,
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True,
|
||||
description = "Sets a key character for chatting to your chatgroup",
|
||||
usage = "<key>")
|
||||
def chatgroupkey_command(sender, command, label, args):
|
||||
key = " ".join(args)
|
||||
uuid = uid(sender)
|
||||
if key.lower() == "default" or key == cg_defaultkey:
|
||||
del cg_keys[uuid]
|
||||
save_keys()
|
||||
return "&aYour chatgroup key was set to the default character: '&c%s&a'" % cg_defaultkey
|
||||
cg_keys[uid(sender)] = key
|
||||
save_keys()
|
||||
return "&aYour chatgroup key was set to: '&c%s&a'" % key
|
||||
|
||||
|
||||
def save_keys():
|
||||
save_json_file("chatgroup_keys", cg_keys)
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
import json
|
||||
import urllib2
|
||||
import datetime
|
||||
import mysqlhack #pylint: disable = unused-import
|
||||
from traceback import format_exc as print_traceback
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from secrets import *
|
||||
from helpers import *
|
||||
|
||||
|
||||
# receive info based on the user's IP. information provided by ipinfo.io
|
||||
def ip_info(player):
|
||||
if player.isOnline():
|
||||
return json.load(urllib2.urlopen("http://ipinfo.io%s/json" % str(player.getAddress().getAddress())))
|
||||
else:
|
||||
return {}
|
||||
|
||||
|
||||
# receive first join date based on the player data (may not be accurate)
|
||||
def get_first_join(player):
|
||||
first_join = int(player.getFirstPlayed())
|
||||
dt = datetime.datetime.fromtimestamp(first_join/1000.0)
|
||||
return dt.strftime("%Y-%m-%d %H:%M")
|
||||
|
||||
|
||||
# receive last seen date based on the player data
|
||||
def get_last_seen(player):
|
||||
last_seen = int(player.getLastPlayed())
|
||||
dt = datetime.datetime.fromtimestamp(last_seen/1000.0)
|
||||
return dt.strftime("%Y-%m-%d %H:%M")
|
||||
|
||||
|
||||
# receive link and email from website
|
||||
def get_website_data(player):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
uuid = str(uid(player)).replace("-", "")
|
||||
curs.execute("SELECT DISTINCT `id`, `email` FROM users WHERE `uuid` = ? LIMIT 1", (uuid,))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
return ("http://redstoner.com/users/%s" % results[0][0], results[0][1]) if results else (None, None)
|
||||
|
||||
|
||||
# receive country based on the user's IP
|
||||
def get_country(data):
|
||||
return str(data.get("country"))
|
||||
|
||||
|
||||
def get_all_names(player):
|
||||
uuid = str(uid(player)).replace("-", "")
|
||||
names = json.load(urllib2.urlopen("https://api.mojang.com/user/profiles/%s/names" % uuid))
|
||||
# [ {"name": "some_name"}, {"name": "other_name"} ]
|
||||
return ", ".join([name["name"] for name in names])
|
||||
|
||||
|
||||
# combines data
|
||||
def get_all_data(sender, player):
|
||||
data = ip_info(player)
|
||||
|
||||
msg(sender, "")
|
||||
|
||||
try:
|
||||
msg(sender, "&7 -- Data provided by Redstoner")
|
||||
msg(sender, "&6> UUID: &e%s" % str(uid(player)))
|
||||
msg(sender, "&6> First joined: &7(y-m-d h:m:s) &e%s" % get_first_join(player))
|
||||
msg(sender, "&6> Last seen: &7(y-m-d h:m:s) &e%s" % get_last_seen(player))
|
||||
website = get_website_data(player)
|
||||
msg(sender, "&6> Website account: &e%s" % website[0])
|
||||
msg(sender, "&6> email: &e%s" % website[1])
|
||||
msg(sender, "&7 -- Data provided by ipinfo.io")
|
||||
msg(sender, "&6> Country: &e%s" % get_country(data))
|
||||
msg(sender, "&7 -- Data provided by Mojang")
|
||||
msg(sender, "&6> All ingame names used so far: &e%s" % get_all_names(player))
|
||||
except:
|
||||
# can throw exceptions such as timeouts when Mojang API is down
|
||||
warn(print_traceback())
|
||||
msg(sender, "&cSorry, something went wrong while fetching data")
|
||||
|
||||
|
||||
@hook.command("check", description="Displays useful stuff about a user", usage="/check <player>")
|
||||
def on_hook_command(sender, command, label, args):
|
||||
if sender.hasPermission("utils.check"):
|
||||
if not checkargs(sender, args, 1, 1):
|
||||
return True
|
||||
plugin_header(sender, "Check")
|
||||
msg(sender, "&7Please notice that the data may not be fully accurate!")
|
||||
player = server.getOfflinePlayer(args[0]) if len(args) > 0 else None
|
||||
|
||||
t = threading.Thread(target=get_all_data, args=(sender, player))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
else:
|
||||
msg(sender, "&4You don't have the required permissions to execute this command!")
|
||||
return True
|
||||
@@ -4,47 +4,47 @@ no_cyclers = open_json_file("cycle", [])
|
||||
|
||||
|
||||
@hook.command("cycle")
|
||||
def on_cycler_command(sender, args):
|
||||
plugin_header(sender, "Cycle")
|
||||
if not is_player(sender):
|
||||
msg(sender, "&conly players can do this")
|
||||
return True
|
||||
if not len(args) == 1:
|
||||
msg(sender, "&cUsage: /cycle <on|off>")
|
||||
return True
|
||||
def on_cycler_command(sender, command, label, args):
|
||||
plugin_header(sender, "Cycle")
|
||||
if not is_player(sender):
|
||||
msg(sender, "&conly players can do this")
|
||||
return True
|
||||
if not len(args) == 1:
|
||||
msg(sender, "&cUsage: /cycle <on|off>")
|
||||
return True
|
||||
|
||||
cmd = args[0].lower()
|
||||
pid = uid(sender)
|
||||
nop = pid in no_cyclers
|
||||
if cmd == "on":
|
||||
if nop:
|
||||
no_cyclers.remove(pid)
|
||||
save_cyclers()
|
||||
msg(sender, "&aTurned &2on&a inventory cycling!")
|
||||
cmd = args[0].lower()
|
||||
pid = uid(sender)
|
||||
nop = pid in no_cyclers
|
||||
if cmd == "on":
|
||||
if nop:
|
||||
no_cyclers.remove(pid)
|
||||
save_cyclers()
|
||||
msg(sender, "&aTurned &2on&a inventory cycling!")
|
||||
else:
|
||||
msg(sender, "&aAlready turned on.")
|
||||
elif cmd == "off":
|
||||
if not nop:
|
||||
no_cyclers.append(pid)
|
||||
save_cyclers()
|
||||
msg(sender, "&aTurned &coff&a inventory cycling!")
|
||||
else:
|
||||
msg(sender, "&aAlready turned off.")
|
||||
else:
|
||||
msg(sender, "&aAlready turned on.")
|
||||
elif cmd == "off":
|
||||
if not nop:
|
||||
no_cyclers.append(pid)
|
||||
save_cyclers()
|
||||
msg(sender, "&aTurned &coff&a inventory cycling!")
|
||||
else:
|
||||
msg(sender, "&aAlready turned off.")
|
||||
else:
|
||||
msg(sender, "&cUsage: /cycle <on|off>")
|
||||
return True
|
||||
msg(sender, "&cUsage: /cycle <on|off>")
|
||||
return True
|
||||
|
||||
|
||||
@hook.event("player.PlayerItemHeldEvent", "normal")
|
||||
def on_slot_change(event):
|
||||
player = event.getPlayer()
|
||||
if is_creative(player) and uid(player) not in no_cyclers and not player.isSneaking():
|
||||
prev_slot = event.getPreviousSlot()
|
||||
new_slot = event.getNewSlot()
|
||||
if (prev_slot == 0 and new_slot == 8): # left -> right
|
||||
do_cycle(player, True)
|
||||
elif (prev_slot == 8 and new_slot == 0): # right -> left
|
||||
do_cycle(player, False)
|
||||
player = event.getPlayer()
|
||||
if is_creative(player) and uid(player) not in no_cyclers and not player.isSneaking():
|
||||
prev_slot = event.getPreviousSlot()
|
||||
new_slot = event.getNewSlot()
|
||||
if (prev_slot == 0 and new_slot == 8): # left -> right
|
||||
do_cycle(player, True)
|
||||
elif (prev_slot == 8 and new_slot == 0): # right -> left
|
||||
do_cycle(player, False)
|
||||
|
||||
# ITEM SLOTS #
|
||||
#_____________________________
|
||||
@@ -55,16 +55,16 @@ def on_slot_change(event):
|
||||
# | 0| 1| 2| 3| 4| 5| 6| 7| 8|
|
||||
|
||||
def do_cycle(player, down):
|
||||
inv = player.getInventory()
|
||||
items = inv.getContents()
|
||||
shift = -9 if down else 9
|
||||
shift = shift % len(items)
|
||||
for _ in range(4):
|
||||
items = items[shift:] + items[:shift] # shift "around"
|
||||
uniq_items = sorted(set(list(items)[:9])) # get unique inventory
|
||||
if uniq_items != [None]: # row not empty
|
||||
break
|
||||
inv.setContents(items)
|
||||
inv = player.getInventory()
|
||||
items = inv.getContents()
|
||||
shift = -9 if down else 9
|
||||
shift = shift % len(items)
|
||||
for _ in range(4):
|
||||
items = items[shift:] + items[:shift] # shift "around"
|
||||
uniq_items = sorted(set(list(items)[:9])) # get unique inventory
|
||||
if uniq_items != [None]: # row not empty
|
||||
break
|
||||
inv.setContents(items)
|
||||
|
||||
def save_cyclers():
|
||||
save_json_file("cycle", no_cyclers)
|
||||
save_json_file("cycle", no_cyclers)
|
||||
+103
-75
@@ -5,119 +5,147 @@ import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
|
||||
inputs = open_json_file("damnspam", {}) # format "x;y;z;World"
|
||||
accepted_inputs = ["WOOD_BUTTON", "STONE_BUTTON", "LEVER"]
|
||||
changing_input = False
|
||||
removing_input = False
|
||||
|
||||
|
||||
def save_inputs():
|
||||
save_json_file("damnspam", inputs)
|
||||
save_json_file("damnspam", inputs)
|
||||
|
||||
|
||||
def location_str(block):
|
||||
return ";".join([block.getWorld().getName(), str(block.getX()), str(block.getY()), str(block.getZ())])
|
||||
return ";".join([block.getWorld().getName(), str(block.getX()), str(block.getY()), str(block.getZ())])
|
||||
|
||||
|
||||
def add_input(creator, block, timeout_off, timeout_on):
|
||||
inputs[location_str(block)] = {
|
||||
"creator" : uid(creator),
|
||||
"timeout_off" : timeout_off,
|
||||
"timeout_on" : timeout_on,
|
||||
"last_time" : 0
|
||||
}
|
||||
inputs[location_str(block)] = {
|
||||
"creator" : uid(creator),
|
||||
"timeout_off" : timeout_off,
|
||||
"timeout_on" : timeout_on,
|
||||
"last_time" : 0
|
||||
}
|
||||
|
||||
|
||||
@hook.command("damnspam")
|
||||
def on_dammnspam_command(sender, args):
|
||||
plugin_header(sender, "DamnSpam")
|
||||
if len(args) in [1,2]:
|
||||
def on_dammnspam_command(sender, command, label, args):
|
||||
global changing_input
|
||||
|
||||
if not is_creative(sender):
|
||||
msg(sender, "&cYou can only do this in Creative mode.")
|
||||
return True
|
||||
plugin_header(sender, "DamnSpam")
|
||||
if not checkargs(sender, args, 1, 2):
|
||||
msg(sender, "&c/damnspam <seconds> &e(Buttons/Levers)")
|
||||
msg(sender, "&c/damnspam <seconds after off> <seconds after on> &e(Levers only)")
|
||||
return True
|
||||
#Gittestlol
|
||||
if not is_creative(sender):
|
||||
msg(sender, "&cYou can only do this in Creative mode.")
|
||||
return True
|
||||
|
||||
# /damnspam <secs>
|
||||
if len(args) == 1:
|
||||
timeout_on = args[0]
|
||||
try:
|
||||
timeout_on = round(float(timeout_on), 2)
|
||||
timeout_off = timeout_on
|
||||
if not 0 <= timeout_on <= 60:
|
||||
msg(sender, "&cThe timeout must be within 0-60.")
|
||||
return True
|
||||
except ValueError:
|
||||
msg(sender, "&cThe timeout must be a number")
|
||||
return True
|
||||
timeout_on = args[0]
|
||||
try:
|
||||
timeout_on = round(float(timeout_on), 2)
|
||||
timeout_off = timeout_on
|
||||
if 60 >= timeout_on <= -2 or timeout_on == 0:
|
||||
timeout_on = False
|
||||
if timeout_on == False:
|
||||
msg(sender, "&cThe timeout must be within 0-60 or -1.")
|
||||
return True
|
||||
except ValueError:
|
||||
msg(sender, "&cThe timeout must be a number")
|
||||
return True
|
||||
|
||||
# /damnspam <off> <on>
|
||||
elif len(args) == 2:
|
||||
timeout_on = args[0]
|
||||
timeout_off = args[1]
|
||||
try:
|
||||
timeout_on = round(float(timeout_on), 2)
|
||||
timeout_off = round(float(timeout_off), 2)
|
||||
if not 0 <= timeout_on <= 60 or not 0 <= timeout_off <= 60:
|
||||
msg(sender, "&cThe timeout must be within 0-60.")
|
||||
return True
|
||||
except ValueError:
|
||||
msg(sender, "&cThe timeout must be a number")
|
||||
return True
|
||||
timeout_on = args[0]
|
||||
timeout_off = args[1]
|
||||
try:
|
||||
timeout_on = round(float(timeout_on), 2)
|
||||
timeout_off = round(float(timeout_off), 2)
|
||||
if 60 >= timeout_on <= -2 or timeout_on == 0:
|
||||
timeout_on = False
|
||||
if 60 >= timeout_off <= -2 or timeout_off == 0:
|
||||
timeout_off = False
|
||||
if timeout_on == False or timeout_off == False:
|
||||
msg(sender, "&cThe timeout must be within 0-60 or -1.")
|
||||
return True
|
||||
except ValueError:
|
||||
msg(sender, "&cThe timeout must be a number")
|
||||
return True
|
||||
|
||||
# get the block we're looking at
|
||||
target = sender.getTargetBlock(None, 10)
|
||||
ttype = str(target.getType())
|
||||
if ttype not in accepted_inputs:
|
||||
msg(sender, "&cPlease look at a button or lever while executing this command!")
|
||||
return True
|
||||
msg(sender, "&cPlease look at a button or lever while executing this command!")
|
||||
return True
|
||||
|
||||
if location_str(target) in inputs:
|
||||
changing_input = True # this input already has a timeout
|
||||
# test if player is allowed to build here
|
||||
test_event = BlockBreakEvent(target, sender)
|
||||
server.getPluginManager().callEvent(test_event)
|
||||
changing_input = False
|
||||
if test_event.isCancelled():
|
||||
msg(sender, "&cYou are not allowed to modify this button")
|
||||
return True
|
||||
msg(sender, "&cYou are not allowed to modify this %s" % str(target.getType()).lower())
|
||||
return True
|
||||
|
||||
# add block to inputs
|
||||
add_input(sender, target, timeout_off, timeout_on)
|
||||
save_inputs()
|
||||
msg(sender, "&aSuccessfully set a timeout for this %s." % ttype.lower())
|
||||
msg(sender, "&aSuccessfully set a timeout for this %s." % ttype.lower().replace("_", " "))
|
||||
return True
|
||||
|
||||
else:
|
||||
msg(sender, "&c/damnspam <seconds> &e(Buttons/Levers)")
|
||||
msg(sender, "&c/damnspam <seconds after off> <seconds after on> &e(Levers only)")
|
||||
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "normal")
|
||||
def on_block_break(event):
|
||||
sender = event.getPlayer()
|
||||
block = event.getBlock()
|
||||
if str(block.getType()) in accepted_inputs and not event.isCancelled():
|
||||
pos_str = location_str(block)
|
||||
if inputs.get(pos_str):
|
||||
plugin_header(sender, "DamnSpam")
|
||||
if sender.isSneaking():
|
||||
inputs.pop(pos_str) # remove
|
||||
save_inputs()
|
||||
msg(sender, "&eSuccessfully removed the input!")
|
||||
return True
|
||||
else:
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cYou cannot destroy this input!")
|
||||
msg(sender, "&c&nSneak&c and break if you want to remove it.")
|
||||
return True
|
||||
global removing_input
|
||||
|
||||
if removing_input:
|
||||
return
|
||||
sender = event.getPlayer()
|
||||
block = event.getBlock()
|
||||
btype = str(block.getType()).lower()
|
||||
if str(block.getType()) in accepted_inputs and not event.isCancelled():
|
||||
pos_str = location_str(block)
|
||||
if inputs.get(pos_str):
|
||||
if sender.isSneaking():
|
||||
# test if player is allowed to build here
|
||||
removing_input = True
|
||||
test_event = BlockBreakEvent(block, sender)
|
||||
server.getPluginManager().callEvent(test_event)
|
||||
removing_input = False
|
||||
if test_event.isCancelled():
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cYou are not allowed to remove this %s" % btype)
|
||||
return True
|
||||
inputs.pop(pos_str) # remove
|
||||
save_inputs()
|
||||
msg(sender, "&eSuccessfully removed this %s!" % btype)
|
||||
return True
|
||||
elif not changing_input:
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cYou cannot destroy this %s!" % btype)
|
||||
msg(sender, "&c&nSneak&c and break if you want to remove it.")
|
||||
return True
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent", "normal")
|
||||
def on_interact(event):
|
||||
if (str(event.getAction()) == "RIGHT_CLICK_BLOCK") and not event.isCancelled():
|
||||
sender = event.getPlayer()
|
||||
block = event.getClickedBlock()
|
||||
btype = str(block.getType()).lower()
|
||||
powered = (block.getData() & 0x8) == 0x8 if btype == "lever" else False # data > 7, but this is how bukkit does it
|
||||
pos_str = location_str(block)
|
||||
data = inputs.get(pos_str)
|
||||
if data:
|
||||
checktime = data["timeout_on"] if powered else data["timeout_off"]
|
||||
if data["last_time"] + checktime > now():
|
||||
event.setCancelled(True)
|
||||
plugin_header(sender, "DamnSpam")
|
||||
msg(sender, "&cThis %s has a timeout of %ss." % (btype, checktime))
|
||||
else:
|
||||
inputs[pos_str]["last_time"] = round(now(), 2)
|
||||
if (str(event.getAction()) == "RIGHT_CLICK_BLOCK") and not event.isCancelled():
|
||||
sender = event.getPlayer()
|
||||
block = event.getClickedBlock()
|
||||
btype = str(block.getType()).lower()
|
||||
powered = (block.getData() & 0x8) == 0x8 if btype == "lever" else False # data > 7, but this is how bukkit does it
|
||||
pos_str = location_str(block)
|
||||
data = inputs.get(pos_str)
|
||||
if data:
|
||||
checktime = data["timeout_on"] if powered else data["timeout_off"]
|
||||
if checktime == -1:
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cThis %s is locked permanently by /damnspam." % (btype))
|
||||
elif data["last_time"] + checktime > now():
|
||||
event.setCancelled(True)
|
||||
msg(sender, "&cThis %s has a damnspam timeout of %ss." % (btype, checktime))
|
||||
else:
|
||||
inputs[pos_str]["last_time"] = round(now(), 2)
|
||||
|
||||
+131
-127
@@ -1,4 +1,5 @@
|
||||
#pylint: disable = F0401
|
||||
import thread
|
||||
from helpers import *
|
||||
from org.bukkit.util import Vector
|
||||
from math import sin
|
||||
@@ -16,128 +17,131 @@ whitelists = {} # {ff_owner_id: [white, listed, ids]} (Adding file usage later,
|
||||
|
||||
|
||||
@hook.command("forcefield")
|
||||
def on_forcefield_command(sender, args):
|
||||
if not is_player(sender) or not sender.hasPermission(ff_perm):
|
||||
noperm(sender)
|
||||
return True
|
||||
def on_forcefield_command(sender, command, label, args):
|
||||
if not is_player(sender) or not sender.hasPermission(ff_perm):
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
if not args or args[0].upper() in ["ON", "OFF"]: # Toggle
|
||||
forcefield_toggle(sender, args[:1])
|
||||
return True
|
||||
if not args or args[0].upper() in ["ON", "OFF"]: # Toggle
|
||||
forcefield_toggle(sender, args[:1])
|
||||
return True
|
||||
|
||||
args[0] = args[0].upper() # If it gets to this point, there are argument(s).
|
||||
if args[0] in ["WHITELIST", "WL", "WLIST"]: # Whitelist commands
|
||||
if not args[1:] or args[1].upper() == "LIST":
|
||||
whitelist_list(sender)
|
||||
return True
|
||||
args[0] = args[0].upper() # If it gets to this point, there are argument(s).
|
||||
if args[0] in ["WHITELIST", "WL", "WLIST"]: # Whitelist commands
|
||||
if not args[1:] or args[1].upper() == "LIST":
|
||||
thread.start_new_thread(whitelist_list, (sender,))
|
||||
return True
|
||||
|
||||
args[1] = args[1].upper() # If it gets too this point, there is a second argument.
|
||||
if args[1] == "CLEAR":
|
||||
whitelist_clear(sender)
|
||||
elif args[1] in ["ADD", "+"]:
|
||||
change_whitelist(sender, True, args[2:])
|
||||
elif args[1] in ["REMOVE", "DELETE", "REM", "DEL", "-"]:
|
||||
change_whitelist(sender, False, args[2:])
|
||||
args[1] = args[1].upper() # If it gets too this point, there is a second argument.
|
||||
if args[1] == "CLEAR":
|
||||
whitelist_clear(sender)
|
||||
elif args[1] in ["ADD", "+"]:
|
||||
change_whitelist(sender, True, args[2:])
|
||||
elif args[1] in ["REMOVE", "DELETE", "REM", "DEL", "-"]:
|
||||
change_whitelist(sender, False, args[2:])
|
||||
else:
|
||||
forcefield_header(sender, "&cInvalid syntax. Use &e/ff ? &cfor info.")
|
||||
|
||||
elif args[0] in ["HELP", "?"]: # /forcefield help
|
||||
forcefield_help(sender)
|
||||
else:
|
||||
forcefield_header(sender, "&cInvalid syntax. Use &e/ff ? &cfor info.")
|
||||
|
||||
elif args[0] in ["HELP", "?"]: # /forcefield help
|
||||
forcefield_help(sender)
|
||||
else:
|
||||
forcefield_header(sender, "&cInvalid syntax. Use &e/ff ? &cfor info.")
|
||||
return True
|
||||
forcefield_header(sender, "&cInvalid syntax. Use &e/ff ? &cfor info.")
|
||||
return True
|
||||
|
||||
|
||||
def change_whitelist(sender, add, names): #Add names if add == True else Remove names.
|
||||
if names:
|
||||
sender_id = uid(sender)
|
||||
if sender_id not in whitelists:
|
||||
whitelists[sender_id] = []
|
||||
if names:
|
||||
sender_id = uid(sender)
|
||||
if sender_id not in whitelists:
|
||||
whitelists[sender_id] = []
|
||||
|
||||
for name in names:
|
||||
player = server.getPlayer(name)
|
||||
if player:
|
||||
player_id = uid(player)
|
||||
pname = player.getName()
|
||||
sname = stripcolors(sender.getDisplayName())
|
||||
for name in names:
|
||||
player = server.getPlayer(name)
|
||||
if player:
|
||||
player_id = uid(player)
|
||||
pname = player.getName()
|
||||
sname = stripcolors(sender.getDisplayName())
|
||||
|
||||
# add player to whitelist if not already added
|
||||
if add and player_id not in whitelists[sender_id]:
|
||||
if sender != player:
|
||||
whitelists[sender_id].append(player_id)
|
||||
forcefield_header(sender, "&bAdded &f%s &bto your forcefield whitelist." % pname)
|
||||
forcefield_header(player, "&f%s &badded you to his forcefield whitelist." % sname)
|
||||
else:
|
||||
forcefield_header(sender, "&cYou can't whitelist yourself.")
|
||||
# add player to whitelist if not already added
|
||||
if add and player_id not in whitelists[sender_id]:
|
||||
if sender != player:
|
||||
whitelists[sender_id].append(player_id)
|
||||
forcefield_header(sender, "&bAdded &f%s &bto your forcefield whitelist." % pname)
|
||||
forcefield_header(player, "&f%s &badded you to his forcefield whitelist." % sname)
|
||||
else:
|
||||
forcefield_header(sender, "&cYou can't whitelist yourself.")
|
||||
|
||||
# remove player from whitelist if whitelisted
|
||||
elif not add and player_id in whitelists[sender_id]:
|
||||
whitelists[sender_id].remove(player_id)
|
||||
forcefield_header(sender, "&cRemoved &f%s &cfrom your forcefield whitelist." % pname)
|
||||
forcefield_header(player, "&f%s &cremoved you from his forcefield whitelist." % sname)
|
||||
# remove player from whitelist if whitelisted
|
||||
elif not add and player_id in whitelists[sender_id]:
|
||||
whitelists[sender_id].remove(player_id)
|
||||
forcefield_header(sender, "&cRemoved &f%s &cfrom your forcefield whitelist." % pname)
|
||||
forcefield_header(player, "&f%s &cremoved you from his forcefield whitelist." % sname)
|
||||
|
||||
# player was already / not added to whitelist
|
||||
else:
|
||||
var = "already" if add == True else "not"
|
||||
forcefield_header(sender, "&f%s &cwas %s in your forcefield whitelist!" % (pname, var))
|
||||
# player was already / not added to whitelist
|
||||
else:
|
||||
var = "already" if add == True else "not"
|
||||
forcefield_header(sender, "&f%s &cwas %s in your forcefield whitelist!" % (pname, var))
|
||||
|
||||
else:
|
||||
forcefield_header(sender, "&cplayer &f%s &cwas not found (must be online)." % name)
|
||||
else:
|
||||
forcefield_header(sender, "&cGive space-separated playernames.")
|
||||
else:
|
||||
forcefield_header(sender, "&cplayer &f%s &cwas not found (must be online)." % name)
|
||||
else:
|
||||
forcefield_header(sender, "&cGive space-separated playernames.")
|
||||
|
||||
|
||||
def whitelist_list(player):
|
||||
player_id = uid(player)
|
||||
count = 0
|
||||
forcefield_header(player, "&bForcefield whitelist:")
|
||||
for user_id in whitelists.get(player_id, []):
|
||||
count += 1
|
||||
pname = retrieve_player(user_id).getName()
|
||||
msg(player, "&b %s. &f%s" % (count, pname))
|
||||
if count == 0:
|
||||
msg(player, "&c Your whitelist has no entries.")
|
||||
try:
|
||||
player_id = uid(player)
|
||||
count = 0
|
||||
forcefield_header(player, "&bForcefield whitelist:")
|
||||
for user_id in whitelists.get(player_id, []):
|
||||
count += 1
|
||||
pname = retrieve_player(user_id).getName()
|
||||
msg(player, "&b %s. &f%s" % (count, pname))
|
||||
if count == 0:
|
||||
msg(player, "&c Your whitelist has no entries.")
|
||||
except:
|
||||
warn("Unable to finish whitelist_list process")
|
||||
|
||||
|
||||
def whitelist_clear(player):
|
||||
player_id = uid(player)
|
||||
if whitelists.get(player_id):
|
||||
whitelists.pop(player_id)
|
||||
forcefield_header(player, "&bForcefield whitelist cleared.")
|
||||
else:
|
||||
forcefield_header(player, "&cYou had no players whitelisted.")
|
||||
player_id = uid(player)
|
||||
if whitelists.get(player_id):
|
||||
whitelists.pop(player_id)
|
||||
forcefield_header(player, "&bForcefield whitelist cleared.")
|
||||
else:
|
||||
forcefield_header(player, "&cYou had no players whitelisted.")
|
||||
|
||||
|
||||
def forcefield_help(player):
|
||||
msg(player, " ")
|
||||
forcefield_header(player, "&b&l/Forcefield help: Your forcefield is %s" % ("&2&lON" if uid(player) in ff_users else "&c&lOFF"))
|
||||
msg(player, "&b You can use the forcefield to keep players on distance.")
|
||||
msg(player, "&b Commands:")
|
||||
msg(player, "&b 1. &6/ff &ohelp &b aliases: &6?")
|
||||
msg(player, "&b 2. &6/ff &o(on off)")
|
||||
msg(player, "&b 3. &6/ff &owhitelist (list) &b aliases: &6wlist, wl")
|
||||
msg(player, "&b 4. &6/ff wl &oclear")
|
||||
msg(player, "&b 5. &6/ff wl &oadd <players> &b aliases: &6+")
|
||||
msg(player, "&b 6. &6/ff wl &oremove <players> &b aliases: &6delete, rem, del, -")
|
||||
msg(player, " ")
|
||||
msg(player, " ")
|
||||
forcefield_header(player, "&b&l/Forcefield help: Your forcefield is %s" % ("&2&lON" if uid(player) in ff_users else "&c&lOFF"))
|
||||
msg(player, "&b You can use the forcefield to keep players on distance.")
|
||||
msg(player, "&b Commands:")
|
||||
msg(player, "&b 1. &6/ff &ohelp &b aliases: &6?")
|
||||
msg(player, "&b 2. &6/ff &o(on off)")
|
||||
msg(player, "&b 3. &6/ff &owhitelist (list) &b aliases: &6wlist, wl")
|
||||
msg(player, "&b 4. &6/ff wl &oclear")
|
||||
msg(player, "&b 5. &6/ff wl &oadd <players> &b aliases: &6+")
|
||||
msg(player, "&b 6. &6/ff wl &oremove <players> &b aliases: &6delete, rem, del, -")
|
||||
msg(player, " ")
|
||||
|
||||
|
||||
def forcefield_toggle(player, arg): # arg is a list with max 1 string
|
||||
player_id = uid(player)
|
||||
enabled = player_id in ff_users
|
||||
argoff = arg[0].upper() == "OFF" if arg else False
|
||||
if enabled and (not arg or argoff): # 3 possibilities for arg: [], ["OFF"], ["ON"]. This is the most efficient way. (Case insensitive)
|
||||
ff_users.remove(player_id)
|
||||
forcefield_header(player, "&bForcefield toggle: &c&lOFF")
|
||||
elif not enabled and not argoff:
|
||||
ff_users.append(player_id)
|
||||
forcefield_header(player, "&bForcefield toggle: &2&lON")
|
||||
else:
|
||||
forcefield_header(player, "&cYour forcefield is already %s!" % arg[0].lower())
|
||||
player_id = uid(player)
|
||||
enabled = player_id in ff_users
|
||||
argoff = arg[0].upper() == "OFF" if arg else False
|
||||
if enabled and (not arg or argoff): # 3 possibilities for arg: [], ["OFF"], ["ON"]. This is the most efficient way. (Case insensitive)
|
||||
ff_users.remove(player_id)
|
||||
forcefield_header(player, "&bForcefield toggle: &c&lOFF")
|
||||
elif not enabled and not argoff:
|
||||
ff_users.append(player_id)
|
||||
forcefield_header(player, "&bForcefield toggle: &2&lON")
|
||||
else:
|
||||
forcefield_header(player, "&cYour forcefield is already %s!" % arg[0].lower())
|
||||
|
||||
|
||||
def forcefield_header(player, message):
|
||||
msg(player, "%s %s" % (ff_prefix, message))
|
||||
msg(player, "%s %s" % (ff_prefix, message))
|
||||
|
||||
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
@@ -145,41 +149,41 @@ def forcefield_header(player, message):
|
||||
|
||||
@hook.event("player.PlayerMoveEvent")
|
||||
def on_move(event):
|
||||
if ff_users:
|
||||
player = event.getPlayer()
|
||||
if is_creative(player):
|
||||
player_id = uid(player)
|
||||
if ff_users:
|
||||
player = event.getPlayer()
|
||||
if is_creative(player):
|
||||
player_id = uid(player)
|
||||
|
||||
# moving player has forcefield, nearby player should be moved away
|
||||
if player_id in ff_users:
|
||||
for entity in player.getNearbyEntities(fd, fd, fd):
|
||||
whitelisted = (uid(entity) in whitelists.get(player_id, []))
|
||||
if is_player(entity) and not entity.hasPermission(pass_perm) and not whitelisted:
|
||||
move_away(player, entity)
|
||||
# moving player has forcefield, nearby player should be moved away
|
||||
if player_id in ff_users:
|
||||
for entity in player.getNearbyEntities(fd, fd, fd):
|
||||
whitelisted = (uid(entity) in whitelists.get(player_id, []))
|
||||
if is_player(entity) and not entity.hasPermission(pass_perm) and not whitelisted:
|
||||
move_away(player, entity)
|
||||
|
||||
# nearby player has forcefield, moving player should be moved away
|
||||
if not player.hasPermission(pass_perm):
|
||||
for entity in player.getNearbyEntities(fd, fd, fd):
|
||||
entity_id = uid(entity)
|
||||
ff_enabled = (entity_id in ff_users)
|
||||
whitelisted = (player_id in whitelists.get(entity_id, []))
|
||||
if is_player(entity) and is_creative(entity) and ff_enabled and not whitelisted:
|
||||
move_away(entity, player)
|
||||
# nearby player has forcefield, moving player should be moved away
|
||||
if not player.hasPermission(pass_perm):
|
||||
for entity in player.getNearbyEntities(fd, fd, fd):
|
||||
entity_id = uid(entity)
|
||||
ff_enabled = (entity_id in ff_users)
|
||||
whitelisted = (player_id in whitelists.get(entity_id, []))
|
||||
if is_player(entity) and is_creative(entity) and ff_enabled and not whitelisted:
|
||||
move_away(entity, player)
|
||||
|
||||
|
||||
def move_away(player, entity):
|
||||
# Pushes entity away from player
|
||||
# Pushes entity away from player
|
||||
|
||||
player_loc = player.getLocation()
|
||||
entity_loc = entity.getLocation()
|
||||
player_loc = player.getLocation()
|
||||
entity_loc = entity.getLocation()
|
||||
|
||||
dx = entity_loc.getX() - player_loc.getX()
|
||||
vx = sin(Xv * dx)
|
||||
dy = entity_loc.getY() - player_loc.getY()
|
||||
vy = sin(Xv * dy)
|
||||
dz = entity_loc.getZ() - player_loc.getZ()
|
||||
vz = sin(Xv * dz)
|
||||
entity.setVelocity(Vector(vx , vy, vz))
|
||||
dx = entity_loc.getX() - player_loc.getX()
|
||||
vx = sin(Xv * dx)
|
||||
dy = entity_loc.getY() - player_loc.getY()
|
||||
vy = sin(Xv * dy)
|
||||
dz = entity_loc.getZ() - player_loc.getZ()
|
||||
vz = sin(Xv * dz)
|
||||
entity.setVelocity(Vector(vx , vy, vz))
|
||||
|
||||
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
@@ -187,7 +191,7 @@ def move_away(player, entity):
|
||||
|
||||
@hook.event("player.PlayerQuitEvent")
|
||||
def on_quit(event):
|
||||
player = event.getPlayer()
|
||||
player_id = uid(player)
|
||||
if player_id in ff_users:
|
||||
ff_users.remove(player_id)
|
||||
player = event.getPlayer()
|
||||
player_id = uid(player)
|
||||
if player_id in ff_users:
|
||||
ff_users.remove(player_id)
|
||||
+117
-115
@@ -1,3 +1,4 @@
|
||||
import thread
|
||||
from helpers import *
|
||||
|
||||
friends = open_json_file("friends", {}) # {Player_UUID:[List_of_friend_uuids]}
|
||||
@@ -7,152 +8,153 @@ friend_join_sound = "random.orb"
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "high") # creates sound and sends a bold message on friend join
|
||||
def fjm(event): # friend join message
|
||||
player = event.getPlayer()
|
||||
player_id = uid(player)
|
||||
player = event.getPlayer()
|
||||
player_id = uid(player)
|
||||
|
||||
for onlineplayer in list(server.getOnlinePlayers()):
|
||||
if player_id in friends.get(uid(onlineplayer), []):
|
||||
msg(onlineplayer, "&a&l%s &ajoined!" % player.getName())
|
||||
onlineplayer.playSound(onlineplayer.getLocation(), friend_join_sound, 1, 0)
|
||||
for onlineplayer in list(server.getOnlinePlayers()):
|
||||
if player_id in friends.get(uid(onlineplayer), []):
|
||||
msg(onlineplayer, "&a&l%s &ajoined!" % player.getName())
|
||||
onlineplayer.playSound(onlineplayer.getLocation(), friend_join_sound, 1, 0)
|
||||
|
||||
|
||||
def save_friends(): # saves to friends file
|
||||
save_json_file("friends", friends)
|
||||
save_json_file("friends", friends)
|
||||
|
||||
|
||||
def friendmessage(player, message): # sends a message with a prefix
|
||||
msg(player, "&7[&aFriends&7] " + message)
|
||||
msg(player, "&7[&aFriends&7] " + message)
|
||||
|
||||
|
||||
def ls(sender):
|
||||
sender_friends = friends.get(uid(sender), False)
|
||||
if sender_friends:
|
||||
friends_string = ""
|
||||
for uuid in sender_friends:
|
||||
friends_string += (retrieve_player(uuid).getName() + ", ")
|
||||
friendmessage(sender, "&aYour friends list: " + friends_string[:len(friends_string)-2])
|
||||
else:
|
||||
friendmessage(sender, "&cYour friends list is empty")
|
||||
try:
|
||||
sender_friends = friends.get(uid(sender), False)
|
||||
if sender_friends:
|
||||
friends_string = ""
|
||||
for uuid in sender_friends:
|
||||
friends_string += (retrieve_player(uuid).getName() + ", ")
|
||||
friendmessage(sender, "&aYour friends list: " + friends_string[:len(friends_string)-2])
|
||||
else:
|
||||
friendmessage(sender, "&cYour friends list is empty")
|
||||
except:
|
||||
warn("Unable to finish friends' ls process")
|
||||
|
||||
|
||||
def clear(sender):
|
||||
sender_id = uid(sender)
|
||||
sender_id = uid(sender)
|
||||
|
||||
if friends.get(sender_id, False):
|
||||
for uuid in friends[sender_id]:
|
||||
friendmessage(retrieve_player(uuid), "&c&o%s &cremoved you from their friends list" % stripcolors(sender.getDisplayName()))
|
||||
friends.pop(sender_id)
|
||||
friendmessage(sender, "&aFriends list cleared")
|
||||
save_friends()
|
||||
else:
|
||||
friendmessage(sender, "&cYour friends list is already empty")
|
||||
if friends.get(sender_id, False):
|
||||
friends.pop(sender_id)
|
||||
friendmessage(sender, "&aFriends list cleared")
|
||||
save_friends()
|
||||
else:
|
||||
friendmessage(sender, "&cYour friends list is already empty")
|
||||
|
||||
|
||||
def add(sender, names):
|
||||
sender_id = uid(sender)
|
||||
added = []
|
||||
notfound = []
|
||||
friendalready = []
|
||||
sender_id = uid(sender)
|
||||
added = []
|
||||
notfound = []
|
||||
friendalready = []
|
||||
|
||||
if not sender_id in friends:
|
||||
friends[sender_id] = []
|
||||
if not sender_id in friends:
|
||||
friends[sender_id] = []
|
||||
|
||||
for name in names:
|
||||
player = server.getPlayer(name)
|
||||
if player:
|
||||
player_id = uid(player)
|
||||
not_yourself = player != sender
|
||||
for name in names:
|
||||
player = server.getPlayer(name)
|
||||
if player:
|
||||
player_id = uid(player)
|
||||
not_yourself = player != sender
|
||||
|
||||
if not player_id in friends[sender_id]:
|
||||
if not_yourself:
|
||||
friends[sender_id].append(player_id)
|
||||
added.append(player.getName())
|
||||
friendmessage(player.getPlayer(), "&a&o%s &aadded you to their friends list" % stripcolors(sender.getDisplayName()))
|
||||
else:
|
||||
friendalready.append(player.getName())
|
||||
if not player_id in friends[sender_id]:
|
||||
if not_yourself:
|
||||
friends[sender_id].append(player_id)
|
||||
added.append(player.getName())
|
||||
friendmessage(player.getPlayer(), "&a&o%s &aadded you to their friends list" % stripcolors(sender.getDisplayName()))
|
||||
else:
|
||||
friendalready.append(player.getName())
|
||||
|
||||
else:
|
||||
notfound.append(name)
|
||||
else:
|
||||
notfound.append(name)
|
||||
|
||||
save_friends()
|
||||
if added:
|
||||
friendmessage(sender, "&a&o%s&a added." % ", ".join(added))
|
||||
if notfound:
|
||||
friendmessage(sender, "&c&o%s&c not found. (must be online)" % ", ".join(notfound))
|
||||
if friendalready:
|
||||
friendmessage(sender, "&c&o%s&c is/are already your friend." % ", ".join(friendalready))
|
||||
if not not_yourself:
|
||||
friendmessage(sender, "&cYou can't add yourself to your friends list.")
|
||||
save_friends()
|
||||
if added:
|
||||
friendmessage(sender, "&a&o%s&a added." % ", ".join(added))
|
||||
if notfound:
|
||||
friendmessage(sender, "&c&o%s&c not found. (must be online)" % ", ".join(notfound))
|
||||
if friendalready:
|
||||
friendmessage(sender, "&c&o%s&c is/are already your friend." % ", ".join(friendalready))
|
||||
if not not_yourself:
|
||||
friendmessage(sender, "&cYou can't add yourself to your friends list.")
|
||||
|
||||
|
||||
def rem(sender, names):
|
||||
sender_id = uid(sender)
|
||||
removed = []
|
||||
notfound = []
|
||||
notafriend = []
|
||||
sender_id = uid(sender)
|
||||
removed = []
|
||||
notfound = []
|
||||
notafriend = []
|
||||
|
||||
for name in names:
|
||||
player = server.Player(name)
|
||||
if player:
|
||||
player_id = uid(player)
|
||||
if player_id in friends.get(sender_id, []):
|
||||
friends[sender_id].remove(player_id)
|
||||
removed.append(player.getName())
|
||||
friendmessage(player.getPlayer(), "&c&o%s &cremoved you from their friends list" % stripcolors(sender.getDisplayName()))
|
||||
else:
|
||||
notafriend.append(player.getName())
|
||||
else:
|
||||
notfound.append(name)
|
||||
for name in names:
|
||||
player = server.Player(name)
|
||||
if player:
|
||||
player_id = uid(player)
|
||||
if player_id in friends.get(sender_id, []):
|
||||
friends[sender_id].remove(player_id)
|
||||
removed.append(player.getName())
|
||||
friendmessage(player.getPlayer(), "&c&o%s &cremoved you from their friends list" % stripcolors(sender.getDisplayName()))
|
||||
else:
|
||||
notafriend.append(player.getName())
|
||||
else:
|
||||
notfound.append(name)
|
||||
|
||||
save_friends()
|
||||
if removed:
|
||||
friendmessage(sender, "&a&o%s&a removed." % ", ".join(removed))
|
||||
if notfound:
|
||||
friendmessage(sender, "&c&o%s&c not found. (must be online)" % ", ".join(notfound))
|
||||
if notafriend:
|
||||
friendmessage(sender, "&c&o%s&c is/are not in your friends list." % ", ".join(notafriend))
|
||||
save_friends()
|
||||
if removed:
|
||||
friendmessage(sender, "&a&o%s&a removed." % ", ".join(removed))
|
||||
if notfound:
|
||||
friendmessage(sender, "&c&o%s&c not found. (must be online)" % ", ".join(notfound))
|
||||
if notafriend:
|
||||
friendmessage(sender, "&c&o%s&c is/are not in your friends list." % ", ".join(notafriend))
|
||||
|
||||
|
||||
def fhelp(sender):
|
||||
friendmessage(sender, "&a&l/friends help")
|
||||
msg(sender, "&a1. /friends &oadd <names...> &6aliases: &o+")
|
||||
msg(sender, "&a2. /friends &orem <names...> &6aliases: &oremove, delete, del, -")
|
||||
msg(sender, "&a3. /friends &oclear &6aliases: &o/")
|
||||
msg(sender, "&a4. /friends &olist &6aliases: &olst, *")
|
||||
msg(sender, "&a5. /friends &ohelp &6aliases: &o?")
|
||||
friendmessage(sender, "&a&l/friends help")
|
||||
msg(sender, "&a1. /friends &oadd <names...> &6aliases: &o+")
|
||||
msg(sender, "&a2. /friends &orem <names...> &6aliases: &oremove, delete, del, -")
|
||||
msg(sender, "&a3. /friends &oclear &6aliases: &o/")
|
||||
msg(sender, "&a4. /friends &olist &6aliases: &olst, *")
|
||||
msg(sender, "&a5. /friends &ohelp &6aliases: &o?")
|
||||
|
||||
|
||||
@hook.command("friends")
|
||||
def on_friend_command(sender, args):
|
||||
if not is_player(sender):
|
||||
friendmessage(sender, "&c&lYou can't have friends!")
|
||||
def on_friend_command(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
friendmessage(sender, "&c&lYou can't have friends!")
|
||||
return True
|
||||
|
||||
cmd = args[0] if args else None
|
||||
fargs = args[1:]
|
||||
|
||||
# /friends list
|
||||
if cmd in ["list", "lst", "*"]:
|
||||
thread.start_new_thread(ls, (sender,))
|
||||
|
||||
# /friends clear
|
||||
elif cmd in ["clear", "/"]:
|
||||
clear(sender)
|
||||
|
||||
# /friends add <names>
|
||||
elif cmd in ["add", "+"]:
|
||||
if fargs:
|
||||
add(sender, fargs)
|
||||
else:
|
||||
fhelp(sender)
|
||||
|
||||
# /friends remove <names>
|
||||
elif cmd in ["remove", "rem", "delete", "del", "-"]:
|
||||
if fargs:
|
||||
rem(sender, fargs)
|
||||
else:
|
||||
fhelp(sender)
|
||||
|
||||
else:
|
||||
fhelp(sender)
|
||||
return True
|
||||
|
||||
cmd = args[0] if args else None
|
||||
fargs = args[1:]
|
||||
|
||||
# /friends list
|
||||
if cmd in ["list", "lst", "*"]:
|
||||
ls(sender)
|
||||
|
||||
# /friends clear
|
||||
elif cmd in ["clear", "/"]:
|
||||
clear(sender)
|
||||
|
||||
# /friends add <names>
|
||||
elif cmd in ["add", "+"]:
|
||||
if fargs:
|
||||
add(sender, fargs)
|
||||
else:
|
||||
fhelp(sender)
|
||||
|
||||
# /friends remove <names>
|
||||
elif cmd in ["remove", "rem", "delete", "del", "-"]:
|
||||
if fargs:
|
||||
rem(sender, fargs)
|
||||
else:
|
||||
fhelp(sender)
|
||||
|
||||
else:
|
||||
fhelp(sender)
|
||||
return True
|
||||
+212
-151
@@ -1,12 +1,30 @@
|
||||
#pylint: disable = F0401
|
||||
|
||||
import org.bukkit as bukkit
|
||||
import org.bukkit.block as bblock
|
||||
import org.bukkit.Location as Location
|
||||
import org.bukkit.event.entity as entity
|
||||
import org.bukkit.entity.Player as Player
|
||||
import org.bukkit.command.ConsoleCommandSender
|
||||
import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause as TeleportCause
|
||||
|
||||
from re import sub
|
||||
from thread_utils import *
|
||||
from player import py_players
|
||||
from org.bukkit.entity import *
|
||||
from player import get_py_player
|
||||
from traceback import format_exc as trace
|
||||
from java.util.UUID import fromString as juuid
|
||||
from json import dumps as json_dumps, loads as json_loads
|
||||
import org.bukkit as bukkit
|
||||
import org.bukkit.Location as Location
|
||||
import org.bukkit.entity.Player as Player
|
||||
import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause as TeleportCause
|
||||
import org.bukkit.block as bblock
|
||||
|
||||
#Imports for async query
|
||||
import threading
|
||||
import mysqlhack
|
||||
|
||||
from secrets import *
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
|
||||
|
||||
|
||||
shared = {} # this dict can be used to share stuff across modules
|
||||
@@ -15,205 +33,248 @@ server = bukkit.Bukkit.getServer()
|
||||
|
||||
|
||||
def info(text):
|
||||
server.getLogger().info("[RedstonerUtils] %s" % text)
|
||||
"""
|
||||
Log info to console
|
||||
"""
|
||||
server.getLogger().info("[RedstonerUtils] %s" % text)
|
||||
|
||||
|
||||
def warn(text):
|
||||
server.getLogger().warning("[RedstonerUtils] %s" % text)
|
||||
"""
|
||||
Log warning to console
|
||||
"""
|
||||
server.getLogger().warning("[RedstonerUtils] %s" % text)
|
||||
|
||||
|
||||
def error(text):
|
||||
server.getLogger().severe("[RedstonerUtils] %s" % text)
|
||||
"""
|
||||
Log error to console
|
||||
"""
|
||||
server.getLogger().severe("[RedstonerUtils] %s" % text)
|
||||
|
||||
|
||||
def fine(text):
|
||||
"""
|
||||
Log anything to the logs alone, not the console
|
||||
"""
|
||||
server.getLogger().fine(text)
|
||||
|
||||
def msg(player, text, usecolor = True, basecolor = None):
|
||||
"""
|
||||
send a message to player
|
||||
the player may be None or offline, which this method just ignores
|
||||
unless usecolor is False, &-codes are translated to real color codes
|
||||
for that case, basecolor can be useful. basecolor accepts a single character as color code
|
||||
"""
|
||||
if player and (player == server.getConsoleSender() or player.getPlayer()): # getPlayer() returns None when offline
|
||||
if basecolor:
|
||||
if usecolor:
|
||||
"""
|
||||
send a message to player
|
||||
the player may be None or offline, which this method just ignores
|
||||
unless usecolor is False, &-codes are translated to real color codes
|
||||
for that case, basecolor can be useful. basecolor accepts a single character as color code
|
||||
"""
|
||||
if player and (player == server.getConsoleSender() or player.isOnline()): # getPlayer() returns None when offline
|
||||
if basecolor:
|
||||
if usecolor:
|
||||
text = colorify(text)
|
||||
player.sendMessage(colorify("&%s" % basecolor) + text)
|
||||
else:
|
||||
player.sendMessage(colorify(text) if usecolor else text)
|
||||
|
||||
|
||||
def broadcast(perm, text, usecolor = True):
|
||||
"""
|
||||
better than bukkit's broadcast.
|
||||
bukkit only works with permissibles that are subscribed to perm
|
||||
"""
|
||||
if usecolor:
|
||||
text = colorify(text)
|
||||
player.sendMessage(colorify("&%s" % basecolor) + text)
|
||||
else:
|
||||
player.sendMessage(colorify(text) if usecolor else text)
|
||||
|
||||
|
||||
def broadcast(perm, text):
|
||||
"""
|
||||
better than bukkit's broadcast.
|
||||
bukkit only works with permissibles that are subscribed to perm
|
||||
"""
|
||||
text = colorify(text)
|
||||
for recipient in list(server.getOnlinePlayers()) + [server.getConsoleSender()]:
|
||||
if not perm or recipient.hasPermission(perm):
|
||||
msg(recipient, text)
|
||||
for recipient in list(server.getOnlinePlayers()) + [server.getConsoleSender()]:
|
||||
if not perm or recipient.hasPermission(perm):
|
||||
msg(recipient, text, usecolor = False)
|
||||
|
||||
|
||||
def colorify(text):
|
||||
"""
|
||||
replace &-codes with real color codes
|
||||
"""
|
||||
return sub("&(?=[?\\da-fk-or])", u"\u00A7", "%s" % text)
|
||||
"""
|
||||
replace &-codes with real color codes
|
||||
"""
|
||||
return sub("&" + u"\u00A7", "&", "%s" % sub("&(?=[?\\da-fk-or])", u"\u00A7", "%s" % text))
|
||||
|
||||
|
||||
def stripcolors(text):
|
||||
"""
|
||||
strips all (real) color codes from text
|
||||
"""
|
||||
return sub(u"\u00A7[\\da-fk-or]", "", "%s" % text)
|
||||
"""
|
||||
strips all (real) color codes from text
|
||||
"""
|
||||
return sub(u"\u00A7[\\da-fk-or]", "", "%s" % text)
|
||||
|
||||
|
||||
def safetp(player, world, x, y, z, yaw = 0, pitch = 0):
|
||||
"""
|
||||
teleports the player to the given Location
|
||||
if the player would spawn inside blocks, the location is escalated until the location is safe
|
||||
"""
|
||||
tpblock = Location(world, x, y, z).getBlock()
|
||||
if (tpblock.isEmpty() and tpblock.getRelative(bblock.BlockFace.UP).isEmpty()) or y > 255:
|
||||
player.teleport(Location(world, x+0.5, y, z+0.5, yaw, pitch), TeleportCause.COMMAND)
|
||||
else:
|
||||
safetp(player, world, x, y+1, z, yaw, pitch)
|
||||
"""
|
||||
teleports the player to the given Location
|
||||
if the player would spawn inside blocks, the location is escalated until the location is safe
|
||||
"""
|
||||
tpblock = Location(world, x, y, z).getBlock()
|
||||
if (tpblock.isEmpty() and tpblock.getRelative(bblock.BlockFace.UP).isEmpty()) or y > 255:
|
||||
player.teleport(Location(world, x+0.5, y, z+0.5, yaw, pitch), TeleportCause.COMMAND)
|
||||
else:
|
||||
safetp(player, world, x, y+1, z, yaw, pitch)
|
||||
|
||||
|
||||
def plugin_header(recipient = None, name="Redstoner Utils"):
|
||||
"""
|
||||
sends the recipient a "Plugin Header", in the format of: --=[ PluginName ]=--
|
||||
"""
|
||||
"""
|
||||
sends the recipient a "Plugin Header", in the format of: --=[ PluginName ]=--
|
||||
"""
|
||||
|
||||
head = "\n&2--=[ %s ]=--" % name
|
||||
msg(recipient, head)
|
||||
return head
|
||||
head = "\n&2--=[ %s ]=--" % name
|
||||
msg(recipient, head)
|
||||
return head
|
||||
|
||||
|
||||
def noperm(player):
|
||||
msg(player, "&cno permission")
|
||||
"""
|
||||
Send the default permission failure message to the player
|
||||
"""
|
||||
msg(player, "&cno permission")
|
||||
|
||||
|
||||
def runas(player, cmd):
|
||||
"""
|
||||
run a command as player
|
||||
the cmd should no be prefixed with a /
|
||||
"""
|
||||
server.dispatchCommand(player, cmd)
|
||||
"""
|
||||
run a command as player
|
||||
the cmd should NOT be prefixed with a /
|
||||
"""
|
||||
if is_player(player):
|
||||
player.chat("/" + cmd)
|
||||
else:
|
||||
server.dispatchCommand(player, cmd)
|
||||
|
||||
|
||||
def is_player(obj):
|
||||
"""
|
||||
return True when ob is a bukkit Player
|
||||
"""
|
||||
return (isinstance(obj, Player))
|
||||
"""
|
||||
return True when ob is a bukkit Player
|
||||
"""
|
||||
return (isinstance(obj, Player))
|
||||
|
||||
|
||||
def can_build(player, block):
|
||||
"""
|
||||
return True if the player can change/build at the location of given block
|
||||
"""
|
||||
event = BlockBreakEvent(block, player)
|
||||
server.getPluginManager().callEvent(event)
|
||||
return not event.isCancelled()
|
||||
|
||||
|
||||
def checkargs(sender, args, amin, amax):
|
||||
"""
|
||||
check if a command has a valid amount of args, otherwise notify the sender
|
||||
amin is the minimum amount of args
|
||||
amax is the maximum amount of args
|
||||
if amax is < 0, infinite args will be accepted
|
||||
return True if args has a valid length, False otherwise
|
||||
"""
|
||||
if not (len(args) >= amin and (amax < 0 or len(args) <= amax)):
|
||||
if amin == amax:
|
||||
msg(sender, "&cNeeds " + str(amin) + " arguments!")
|
||||
return False
|
||||
elif amax < 0:
|
||||
msg(sender, "&cNeeds at least " + str(amin) + " arguments!")
|
||||
return False
|
||||
else:
|
||||
msg(sender, "&cNeeds " + str(amin) + " to " + str(amax) + " arguments!")
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
def warp(player, args, warpname):
|
||||
if not checkargs(player, args, 0, 1):
|
||||
return False # You can check if it worked
|
||||
runas(player, "warp %s" % warpname)
|
||||
return True
|
||||
"""
|
||||
check if a command has a valid amount of args, otherwise notify the sender
|
||||
amin is the minimum amount of args
|
||||
amax is the maximum amount of args
|
||||
if amax is < 0, infinite args will be accepted
|
||||
return True if args has a valid length, False otherwise
|
||||
"""
|
||||
if not (len(args) >= amin and (amax < 0 or len(args) <= amax)):
|
||||
if amin == amax:
|
||||
msg(sender, "&cNeeds " + str(amin) + " arguments!")
|
||||
return False
|
||||
elif amax < 0:
|
||||
msg(sender, "&cNeeds at least " + str(amin) + " arguments!")
|
||||
return False
|
||||
else:
|
||||
msg(sender, "&cNeeds " + str(amin) + " to " + str(amax) + " arguments!")
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
def is_creative(player):
|
||||
"""
|
||||
returns True if the player is in Creative mode
|
||||
"""
|
||||
return str(player.getGameMode()) == "CREATIVE"
|
||||
"""
|
||||
returns True if the player is in Creative mode
|
||||
"""
|
||||
return str(player.getGameMode()) == "CREATIVE"
|
||||
|
||||
|
||||
def is_rank(player, rank):
|
||||
"""
|
||||
rank: a string equal to the PEX group name found in /pex groups
|
||||
returns True if one of the following conditions are met:
|
||||
- the player is of the given rank,
|
||||
- their rank inherits the given rank.
|
||||
"""
|
||||
return player.hasPermission("groups." + rank)
|
||||
|
||||
|
||||
def uid(player):
|
||||
"""
|
||||
returns the player's UUID
|
||||
"""
|
||||
return str(player.getUniqueId())
|
||||
"""
|
||||
returns the player's UUID
|
||||
"""
|
||||
return str(player.getUniqueId())
|
||||
|
||||
|
||||
def retrieve_player(uuid_str):
|
||||
"""
|
||||
gets an offline player by UUID string
|
||||
the uuid MUST contain dashes
|
||||
"""
|
||||
return server.getOfflinePlayer(juuid(uuid_str))
|
||||
"""
|
||||
gets an offline player by UUID string
|
||||
the uuid MUST contain dashes
|
||||
"""
|
||||
return server.getOfflinePlayer(juuid(uuid_str))
|
||||
|
||||
|
||||
def known_player(player):
|
||||
"""
|
||||
to be used on OfflinePlayer (which can be online!)
|
||||
returns True if the player has been on the server
|
||||
this is different to HasPlayedBefore(), which will return False on first join
|
||||
"""
|
||||
return player.hasPlayedBefore()
|
||||
"""
|
||||
to be used on OfflinePlayer (which can be online!)
|
||||
returns True if the player has been on the server
|
||||
this is different to HasPlayedBefore(), which will return False on first join
|
||||
"""
|
||||
return player.hasPlayedBefore()
|
||||
|
||||
|
||||
def open_json_file(filename, default):
|
||||
"""
|
||||
opens the given json file and returns an object or returns None on error
|
||||
filename is the path + name of the file.
|
||||
"""
|
||||
data = None
|
||||
try:
|
||||
with open("plugins/redstoner-utils.py.dir/files/%s.json" % filename) as obj:
|
||||
data = json_loads(obj.read())
|
||||
except Exception, e:
|
||||
error("Failed to read from %s: %s" % (filename, e))
|
||||
return (default if data is None else data)
|
||||
def open_json_file(filename, default = None):
|
||||
"""
|
||||
opens the given json file and returns an object or returns None on error
|
||||
filename is only the name of the file without .json appended.
|
||||
"""
|
||||
try:
|
||||
with open("plugins/redstoner-utils.py.dir/files/%s.json" % filename) as obj:
|
||||
default = json_loads(obj.read())
|
||||
except Exception, e:
|
||||
error("Failed to read from %s: %s" % (filename, e))
|
||||
return default
|
||||
|
||||
|
||||
def save_json_file(filename, obj):
|
||||
"""
|
||||
saves the given object as json into filename
|
||||
filename is the path + name of the file.
|
||||
"""
|
||||
try:
|
||||
with open("plugins/redstoner-utils.py.dir/files/%s.json" % filename, "w") as f:
|
||||
f.write(json_dumps(obj))
|
||||
except Exception, e:
|
||||
error("Failed to write to %s: %s" % (filename, e))
|
||||
"""
|
||||
saves the given object as json into filename
|
||||
filename is only the name of the file without .json appended.
|
||||
"""
|
||||
try:
|
||||
with open("plugins/redstoner-utils.py.dir/files/%s.json" % filename, "w") as f:
|
||||
f.write(json_dumps(obj))
|
||||
except Exception, e:
|
||||
error("Failed to write to %s: %s" % (filename, e))
|
||||
|
||||
|
||||
def toggle(player, ls, add = None, on = "&aToggle now on!", off = "&cToggle now off!", already = "&cToggle was already %s"):
|
||||
"""
|
||||
Toggle presence of a player's UUID in a list (ls)
|
||||
'add' controls if a player should be added(True) or removed(False)
|
||||
if 'add' is None, ls will simply be toggled for that player.
|
||||
when 'add' is given, but won't change anything, %s in 'already' is replaced with "ON" or "OFF"
|
||||
"""
|
||||
def toggle(player, ls, name = "Toggle", add = None):
|
||||
"""
|
||||
Toggles presence of a player's UUID in a list
|
||||
If add is given, True explicitely adds it whereas False removes it
|
||||
"""
|
||||
pid = uid(player)
|
||||
if pid in ls or add == False:
|
||||
ls.remove(pid)
|
||||
msg(player, "&a%s turned off!" % name)
|
||||
elif add != False:
|
||||
ls.append(pid)
|
||||
msg(player, "&a%s turned on!" % name)
|
||||
|
||||
pid = uid(player)
|
||||
enabled = pid in ls
|
||||
def send_JSON_message(playername, message):
|
||||
bukkit.Bukkit.getServer().dispatchCommand(bukkit.Bukkit.getServer().getConsoleSender(), "tellraw " + playername + " " + message)
|
||||
|
||||
# Do some checks and remove pid.
|
||||
if enabled and add == False:
|
||||
ls.remove(pid)
|
||||
msg(player, on)
|
||||
|
||||
# Do some checks and append pid.
|
||||
elif not enabled and add == True:
|
||||
ls.append(pid)
|
||||
msg(player, off)
|
||||
|
||||
# Already on/off (optional)
|
||||
else:
|
||||
msg(player, already % (" ON" if add else " OFF"))
|
||||
def isIP(tocheck):
|
||||
subsets = ["","","",""]
|
||||
i = 0
|
||||
for j in range(0,len(tocheck)):
|
||||
if not (tocheck[j] in "0123456789."):
|
||||
return False
|
||||
elif tocheck[j] == ".":
|
||||
i += 1
|
||||
if (i >= 4):
|
||||
return False
|
||||
else:
|
||||
subsets[i] += tocheck[j]
|
||||
if not (i == 3):
|
||||
return False
|
||||
for j in range(0,3):
|
||||
if not ((int(subsets[j]) >= 0) & (int(subsets[j]) <= 255)):
|
||||
return False
|
||||
return True
|
||||
|
||||
@@ -0,0 +1,107 @@
|
||||
# I'M BUSY! Plugin by Curs3d #
|
||||
##############################
|
||||
# Concept by CookieManors :D #
|
||||
# http://bit.ly/1GnNPW8 #
|
||||
##############################
|
||||
# This plugin permits users to
|
||||
# send a command that renders
|
||||
# them "busy", not letting them
|
||||
# to get tpa requests or direct
|
||||
# messages, except from console.
|
||||
# On restart, all busy data will
|
||||
# be cleared.
|
||||
|
||||
from helpers import *
|
||||
from basecommands import simplecommand
|
||||
from traceback import format_exc as trace
|
||||
busy_players = []
|
||||
|
||||
|
||||
def unclear():
|
||||
msg(sender, "Umm, what? Sorry, directions unlclear, got head stuck in washing machine")
|
||||
|
||||
|
||||
@hook.command("busy",
|
||||
aliases = ["focus"],
|
||||
usage = "/<command> <on|off|status>",
|
||||
description = "Sets busy mode on, you cannot recieve tpas and MSGs"
|
||||
)
|
||||
def on_busy_command(sender, cmd, label, args):
|
||||
|
||||
if not is_player(sender):
|
||||
msg(sender, "Sorry, Console cannot be busy")
|
||||
return True
|
||||
|
||||
if not sender.hasPermission("utils.busy.allowed"):
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
if len(args) == 0:
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
msg(sender, "This plugin allows being busy, and when turned on you will not recieve any direct messages or tpa requests.")
|
||||
msg(sender, "\nCommands:")
|
||||
msg(sender, "/busy on: turns on busy mode")
|
||||
msg(sender, "/busy off: turns off busy mode")
|
||||
msg(sender, "/busy status [player]: shows your or [player]'s current busy status.")
|
||||
return True
|
||||
|
||||
elif len(args) == 1:
|
||||
if args[0] == "on":
|
||||
if sender.getName() in busy_players:
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
msg(sender, "You cannot be even more focused than this without being a jedi!")
|
||||
return True
|
||||
busy_players.append(sender.getName())
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
broadcast(None, "%s is now SUPER busy! Don't even TRY bothering them, it will not work!" % sender.getName())
|
||||
return True
|
||||
|
||||
elif args[0] == "off":
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
try:
|
||||
busy_players.remove(sender.getName())
|
||||
msg(sender, "Master has sent /busy command, %s is freeee!" % sender.getName())
|
||||
return True
|
||||
except ValueError:
|
||||
msg(sender, "You are not busy! You cannot be even less busy! Are you perhaps bored?")
|
||||
return True
|
||||
|
||||
elif args[0] == "status":
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
if sender.getName() in busy_players:
|
||||
msg(sender, "You are super-duper busy and concentrated right now. Think, think, think!")
|
||||
return True
|
||||
else:
|
||||
msg(sender, "You are completely unable to focus right now.")
|
||||
return True
|
||||
|
||||
else:
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
unclear()
|
||||
return False
|
||||
|
||||
elif len(args) == 2 and args[0] == "status":
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
if args[1] in busy_players:
|
||||
msg(sender, "Yes, %s is busy. Shhh..." % args[1])
|
||||
return True
|
||||
else:
|
||||
msg(sender, "No, you're good. Feel free to chat with %s!" % args[1])
|
||||
return True
|
||||
|
||||
else:
|
||||
plugin_header(recipient = sender, name = "I'M BUSY!")
|
||||
unclear()
|
||||
return False
|
||||
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "monitor")
|
||||
def on_cmd_preprocess_event(event):
|
||||
message = event.getMessage().split(" ")
|
||||
if message[0] == "/msg" or message[0] == "/w" or message[0] == "/m" or \
|
||||
message[0] == "/tell" or message[0] == "/tpa" or message[0] == "/tpahere":
|
||||
if message[1] in busy_players:
|
||||
plugin_header(recipient = event.getPlayer(), name = "I'M BUSY!")
|
||||
msg(event.getPlayer(), "We are sorry, but %s is currently busy. Please try again later." % message[1])
|
||||
event.setCancelled(True)
|
||||
@@ -0,0 +1,32 @@
|
||||
from helpers import *
|
||||
from adminchat import *
|
||||
|
||||
imout_toggle_list = []
|
||||
|
||||
@hook.command("imout")
|
||||
def on_imout_command(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
msg(sender, "&cThis command can't be run from the console")
|
||||
return True
|
||||
if sender.hasPermission("utils.imout"):
|
||||
name = sender.getName()
|
||||
symbol = "&a&l+"
|
||||
if name in imout_toggle_list:
|
||||
msg(sender, "&eWelcome back! You are no longer hidden")
|
||||
msg(sender, "&6We disabled /act for you!")
|
||||
runas(sender, "vanish off")
|
||||
if name in imout_toggle_list:
|
||||
imout_toggle_list.remove(name)
|
||||
if name in ac_toggle_list:
|
||||
ac_toggle_list.remove(name)
|
||||
else:
|
||||
symbol = "&c&l-"
|
||||
msg(sender, "&eYou just left... Or didn't you?")
|
||||
imout_toggle_list.append(name)
|
||||
runas(sender, "vanish on")
|
||||
if name not in ac_toggle_list:
|
||||
msg(sender, "&6We enabled /act for you!")
|
||||
ac_toggle_list.append(name)
|
||||
|
||||
broadcast(None, "%s &7%s" % (symbol, name))
|
||||
return True
|
||||
+107
@@ -0,0 +1,107 @@
|
||||
import mysqlhack
|
||||
import org.bukkit as bukkit
|
||||
import json
|
||||
from java.util import UUID as UUID
|
||||
from helpers import *
|
||||
from org.bukkit import *
|
||||
from traceback import format_exc as trace
|
||||
from iptracker_secrets import *
|
||||
|
||||
|
||||
iptrack_permission = "utils.iptrack"
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "low")
|
||||
def on_player_join(event):
|
||||
t = threading.Thread(target=on_player_join_thread, args=(event, ))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_player_join_thread(event):
|
||||
player = event.getPlayer()
|
||||
ip = player.getAddress().getHostString()
|
||||
uuid = uid(player)
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
ips = []
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (ip, ))
|
||||
results = curs.fetchall()
|
||||
if len(results) == 0:
|
||||
uuids = []
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
new_ip_entry = (len(ips) == 0)
|
||||
new_uuid_entry = (len(uuids) == 0)
|
||||
if ip not in ips:
|
||||
ips.append(ip)
|
||||
if new_ip_entry:
|
||||
curs.execute("INSERT INTO uuid2ips VALUES (?,?)", (uuid, json.dumps(ips), ))
|
||||
else:
|
||||
curs.execute("UPDATE uuid2ips SET ips = ? WHERE uuid = ?", (uuid, json.dumps(ips), ))
|
||||
if uuid not in uuids:
|
||||
uuids.append(uuid)
|
||||
if new_uuid_entry:
|
||||
curs.execute("INSERT INTO ip2uuids VALUES (?,?)", (ip, json.dumps(uuids), ))
|
||||
else:
|
||||
curs.execute("UPDATE ip2uuids SET uuids = ? WHERE uuid = ?", (ip, json.dumps(uuids), ))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
|
||||
@hook.command("getinfo")
|
||||
def on_getinfo_command(sender, args):
|
||||
t = threading.Thread(target=on_player_join_thread, args=(sender, args))
|
||||
t.daemon = True
|
||||
t.start()
|
||||
|
||||
def on_getinfo_command_thread(sender, args):
|
||||
if(sender.hasPermission(iptrack_permission)):
|
||||
if not checkargs(sender, args, 1, 1):
|
||||
return False
|
||||
else:
|
||||
if isIP(args[0]):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT uuids FROM ip2uuids WHERE ip = ?", (args[0], ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "IP " + args[0] + " is not registered in the database, maybe you got a number wrong?")
|
||||
else:
|
||||
uuids = json.loads(results[0][0])
|
||||
msg(sender, "IP " + args[0] + " was seen with " + str(len(uuids)) + " different Accounts:")
|
||||
for i in range(0, len(uuids)):
|
||||
p=Bukkit.getOfflinePlayer(UUID.fromString(uuids[i]))
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + p.getName() + ' - (uuid: ' + uuids[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + p.getName() + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for ' + p.getName() + ' in the database, simply click the name!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,p.getName() + " - (uuid: " + uuids[i] + ")")
|
||||
else:
|
||||
target = Bukkit.getOfflinePlayer(args[0])
|
||||
uuid = target.getUniqueId()
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute("SELECT ips FROM uuid2ips WHERE uuid = ?", (uuid.toString(), ))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
if len(results) == 0:
|
||||
msg(sender, "Player " + args[0] + " is not registered in the database, maybe you misspelled the name?")
|
||||
else:
|
||||
ips = json.loads(results[0][0])
|
||||
msg(sender, "Player " + args[0] + " was seen with " + str(len(ips)) + " different IPs:")
|
||||
for i in range(0, len(ips)):
|
||||
if is_player(sender):
|
||||
send_JSON_message(sender.getName(), '["",{"text":"' + ips[i] + '","color":"gold","clickEvent":{"action":"run_command","value":"/getinfo ' + ips[i] + '"},"hoverEvent":{"action":"show_text","value":{"text":"","extra":[{"text":"To search for the IP ' + ips[i] + ' in the database, simply click the IP!","color":"gold"}]}}}]')
|
||||
else:
|
||||
msg(sender,ips[i])
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
+39
-39
@@ -6,55 +6,55 @@ lagchunks = []
|
||||
|
||||
|
||||
def print_help(sender):
|
||||
msg(sender, " &b/lagchunks <amount> &eList chunks where #entities >= <amount>")
|
||||
msg(sender, " &b/lagchunks list &eShow list again")
|
||||
msg(sender, " &b/lagchunks tp <num> &eTeleport to chunk <num> from list")
|
||||
msg(sender, " &b/lagchunks <amount> &eList chunks where #entities >= <amount>")
|
||||
msg(sender, " &b/lagchunks list &eShow list again")
|
||||
msg(sender, " &b/lagchunks tp <num> &eTeleport to chunk <num> from list")
|
||||
|
||||
|
||||
def scan_chunks(amount):
|
||||
global lagchunks
|
||||
chunks = []
|
||||
for world in bukkit.Bukkit.getServer().getWorlds():
|
||||
for chunk in world.getLoadedChunks():
|
||||
if len(chunk.getEntities()) >= amount:
|
||||
ents = chunk.getEntities()
|
||||
# [0]world [1]X [2]Y [3]Z [4]amount
|
||||
chunks.append([chunk.getWorld(), int(ents[-1].getLocation().getX()), int(ents[0].getLocation().getY()), int(ents[0].getLocation().getZ()), len(ents)])
|
||||
chunks.sort(key = lambda entry: entry[4], reverse = True)
|
||||
lagchunks = chunks
|
||||
global lagchunks
|
||||
chunks = []
|
||||
for world in bukkit.Bukkit.getServer().getWorlds():
|
||||
for chunk in world.getLoadedChunks():
|
||||
if len(chunk.getEntities()) >= amount:
|
||||
ents = chunk.getEntities()
|
||||
# [0]world [1]X [2]Y [3]Z [4]amount
|
||||
chunks.append([chunk.getWorld(), int(ents[-1].getLocation().getX()), int(ents[0].getLocation().getY()), int(ents[0].getLocation().getZ()), len(ents)])
|
||||
chunks.sort(key = lambda entry: entry[4], reverse = True)
|
||||
lagchunks = chunks
|
||||
|
||||
|
||||
def list_chunks(sender):
|
||||
for id, chunk in enumerate(lagchunks):
|
||||
msg(sender, "&b%s&a: (&b%s&a) %s&7, &a%s &7(%s)" % (id, chunk[4], chunk[1], chunk[3], chunk[0].getName()))
|
||||
msg(sender, "&2------------------")
|
||||
for id, chunk in enumerate(lagchunks):
|
||||
msg(sender, "&b%s&a: (&b%s&a) %s&7, &a%s &7(%s)" % (id, chunk[4], chunk[1], chunk[3], chunk[0].getName()))
|
||||
msg(sender, "&2------------------")
|
||||
|
||||
|
||||
def tp_chunk(sender, id):
|
||||
chunk = lagchunks[id]
|
||||
safetp(sender, chunk[0], chunk[1], chunk[2], chunk[3])
|
||||
msg(sender, "&aTeleported to &b%s&a, &b%s&a in &7%s&a with &b%s&a entities nearby." % (chunk[1], chunk[3], chunk[0].getName(), chunk[4]))
|
||||
chunk = lagchunks[id]
|
||||
safetp(sender, chunk[0], chunk[1], chunk[2], chunk[3])
|
||||
msg(sender, "&aTeleported to &b%s&a, &b%s&a in &7%s&a with &b%s&a entities nearby." % (chunk[1], chunk[3], chunk[0].getName(), chunk[4]))
|
||||
|
||||
|
||||
@hook.command("lagchunks")
|
||||
def on_lagchunks_command(sender, args):
|
||||
if sender.hasPermission("utils.lagchunks"):
|
||||
plugin_header(sender, "Lagchunks")
|
||||
global lagchunks
|
||||
if len(args) == 1 and args[0].isdigit() and int(args[0]) > 0:
|
||||
amount = args[0]
|
||||
msg(sender, "&aChunks with at least &b%s &aentities:" % amount, )
|
||||
scan_chunks(int(amount))
|
||||
list_chunks(sender)
|
||||
elif len(args) == 1 and args[0].lower() == "list":
|
||||
list_chunks(sender)
|
||||
elif len(args) == 2 and args[0].lower() == "tp" and args[1].isdigit() and int(args[1]) <= len(lagchunks)-1:
|
||||
if isinstance(sender, Player):
|
||||
tp_chunk(sender, int(args[1]))
|
||||
else:
|
||||
msg(sender, "&cOnly players can do this!")
|
||||
def on_lagchunks_command(sender, command, label, args):
|
||||
if sender.hasPermission("utils.lagchunks"):
|
||||
plugin_header(sender, "Lagchunks")
|
||||
global lagchunks
|
||||
if len(args) == 1 and args[0].isdigit() and int(args[0]) > 0:
|
||||
amount = args[0]
|
||||
msg(sender, "&aChunks with at least &b%s &aentities:" % amount, )
|
||||
scan_chunks(int(amount))
|
||||
list_chunks(sender)
|
||||
elif len(args) == 1 and args[0].lower() == "list":
|
||||
list_chunks(sender)
|
||||
elif len(args) == 2 and args[0].lower() == "tp" and args[1].isdigit() and int(args[1]) <= len(lagchunks)-1:
|
||||
if isinstance(sender, Player):
|
||||
tp_chunk(sender, int(args[1]))
|
||||
else:
|
||||
msg(sender, "&cOnly players can do this!")
|
||||
else:
|
||||
print_help(sender)
|
||||
else:
|
||||
print_help(sender)
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
noperm(sender)
|
||||
return True
|
||||
@@ -0,0 +1,129 @@
|
||||
from wrapper import *
|
||||
from passlib.hash import pbkdf2_sha256 as crypt
|
||||
|
||||
@event_handler("player_login","normal", utils = True)
|
||||
def player_join(*args):
|
||||
player = args[1]
|
||||
if not player.registered:
|
||||
player.authenticated = True
|
||||
player.msg("Successfully logged in!")
|
||||
|
||||
"""
|
||||
@event_handler("player.PlayerCommandPreprocessEvent", "lowest")
|
||||
def on_login_command(event):
|
||||
player = event.player
|
||||
password = event.message.replace("/login", "").replace(" ", "")
|
||||
event.message = event.player.name + " Attempting to login!"
|
||||
event.cancelled = True
|
||||
|
||||
@async(daemon = True)
|
||||
def check_pass(player, password):
|
||||
print password
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
else:
|
||||
if crypt.verify(password, player.password):
|
||||
player.authenticated = True
|
||||
player.msg("Successfully logged in!")
|
||||
else:
|
||||
print event.message
|
||||
player.msg("Wrong password!")
|
||||
check_pass(player, password)"""
|
||||
|
||||
@command("login")
|
||||
@async(daemon = True)
|
||||
def on_login_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
if len(args) > 1:
|
||||
player.msg("The syntax is /login <password>")
|
||||
return
|
||||
elif len(args) is 1:
|
||||
if crypt.verify(args[0], player.password):
|
||||
player.authenticated = True
|
||||
player.msg("Successfully logged in!")
|
||||
else:
|
||||
player.msg("Wrong password!")
|
||||
|
||||
@command("changepass")
|
||||
@async(daemon = True)
|
||||
def on_changepass_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
|
||||
if len(args) < 2:
|
||||
player.msg("The syntax is /login <current_password> <new_password>")
|
||||
return
|
||||
elif len(args) is 2:
|
||||
if crypt.verify(args[0], player.password):
|
||||
player.password = crypt.encrypt(args[1], rounds=200000, salt_size=16)
|
||||
player.msg("Successfully changed your password!")
|
||||
player.save()
|
||||
else:
|
||||
player.msg("You have entered an incorrect current password!")
|
||||
|
||||
@command("removepass")
|
||||
@async(daemon = True)
|
||||
def on_removepass_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
|
||||
if not player.registered:
|
||||
player.msg("You are not registered! use /register <password> to register!")
|
||||
return
|
||||
|
||||
if len(args) < 1:
|
||||
player.msg("The syntax is /removepass <current_password>")
|
||||
return
|
||||
|
||||
elif len(args) is 1:
|
||||
if crypt.verify(args[0], player.password):
|
||||
player.password = "None"
|
||||
player.registered = False
|
||||
player.save()
|
||||
player.msg("Successfully removed your password!")
|
||||
else:
|
||||
player.msg("You have entered an incorrect current password!")
|
||||
|
||||
|
||||
|
||||
|
||||
@command("register")
|
||||
@async(daemon = True)
|
||||
def on_register_command(**kwargs):
|
||||
player = kwargs["sender"]
|
||||
args = kwargs["args"]
|
||||
if len(args) > 1:
|
||||
player.msg("The syntax is /register <password>")
|
||||
return
|
||||
elif len(args) is 1:
|
||||
if player.registered:
|
||||
player.msg("You are already registered!")
|
||||
return
|
||||
player.password = crypt.encrypt(args[0], rounds=200000, salt_size=16)
|
||||
player.registered = True
|
||||
print player.password
|
||||
player.save()
|
||||
player.msg("Successfully registered!")
|
||||
|
||||
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent",
|
||||
"player.AsyncPlayerChatEvent","player.PlayerTeleportEvent",
|
||||
"player.PlayerInteractEvent"]
|
||||
|
||||
for event in blocked_events:
|
||||
@event_handler(event_name = event, priority = "highest")
|
||||
def on_blocked_event(event):
|
||||
if not event.player.authenticated:
|
||||
event.cancelled = True
|
||||
|
||||
|
||||
@@ -9,48 +9,39 @@ from traceback import format_exc as print_traceback
|
||||
sys.path += ['', '/usr/lib/python2.7', '/usr/lib/python2.7/plat-linux2', '/usr/lib/python2.7/lib-tk', '/usr/lib/python2.7/lib-old', '/usr/lib/python2.7/lib-dynload', '/usr/local/lib/python2.7/dist-packages', '/usr/lib/python2.7/dist-packages', '/usr/lib/pymodules/python2.7', '/usr/lib/pyshared/python2.7']
|
||||
|
||||
try:
|
||||
from helpers import *
|
||||
# Library that adds a bunch of re-usable methods which are used in nearly all other modules
|
||||
from helpers import *
|
||||
#from wrapper import *
|
||||
except:
|
||||
print("[RedstonerUtils] ERROR: Failed to import helpers:")
|
||||
print(print_traceback())
|
||||
|
||||
|
||||
error("[RedstonerUtils] ERROR: Failed to import Wrapper:")
|
||||
error(print_traceback())
|
||||
|
||||
@hook.enable
|
||||
def on_enable():
|
||||
info("RedstonerUtils enabled!")
|
||||
info("RedstonerUtils enabled!")
|
||||
|
||||
|
||||
@hook.disable
|
||||
def on_disable():
|
||||
shared["modules"]["reports"].stop_reporting()
|
||||
info("RedstonerUtils disabled!")
|
||||
#shared["modules"]["reports"].stop_reporting()
|
||||
info("RedstonerUtils disabled!")
|
||||
|
||||
|
||||
info("Loading RedstonerUtils...")
|
||||
|
||||
|
||||
|
||||
# Import all modules, in this order
|
||||
shared["load_modules"] = [
|
||||
"misc",
|
||||
"adminchat",
|
||||
"lagchunks",
|
||||
"reports",
|
||||
"chatgroups",
|
||||
"webtoken",
|
||||
"saylol",
|
||||
"skullclick",
|
||||
"mentio",
|
||||
"cycle",
|
||||
"motd",
|
||||
"abot",
|
||||
"forcefield",
|
||||
"friends"
|
||||
"test",
|
||||
# "login",
|
||||
]
|
||||
|
||||
shared["modules"] = {}
|
||||
for module in shared["load_modules"]:
|
||||
try:
|
||||
shared["modules"][module] = __import__(module)
|
||||
info("Module %s loaded." % module)
|
||||
except:
|
||||
error("Failed to import module %s:" % module)
|
||||
error(print_traceback())
|
||||
try:
|
||||
shared["modules"][module] = __import__(module)
|
||||
info("Module %s loaded." % module)
|
||||
except:
|
||||
error("Failed to import module %s:" % module)
|
||||
error(print_traceback())
|
||||
|
||||
@@ -4,140 +4,146 @@ from traceback import format_exc as print_traceback
|
||||
|
||||
|
||||
mentions = open_json_file("mentio", {}) # contains a list of keywords for each player (uuid)
|
||||
max_amount = 3
|
||||
max_amount = 1000
|
||||
arrow = colorify(u"&r&7\u2192&r")
|
||||
colors_reg = reg_compile(u"\u00A7[\\da-fk-or]") # finds color codes
|
||||
|
||||
|
||||
def saveMentions():
|
||||
save_json_file("mentio", mentions)
|
||||
save_json_file("mentio", mentions)
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "high")
|
||||
@hook.event("player.AsyncPlayerChatEvent", "monitor")
|
||||
def onChat(event):
|
||||
if not event.isCancelled():
|
||||
sender = event.getPlayer()
|
||||
words = event.getMessage().split(" ")
|
||||
recipients = event.getRecipients() # set of <Player>, may be a lazy or unmodifiable collection
|
||||
if not event.isCancelled():
|
||||
sender = event.getPlayer()
|
||||
words = event.getMessage().split(" ")
|
||||
recipients = event.getRecipients() # set of <Player>, may be a lazy or unmodifiable collection
|
||||
|
||||
for recipient in list(recipients):
|
||||
recuid = uid(recipient)
|
||||
for recipient in list(recipients):
|
||||
recuid = uid(recipient)
|
||||
|
||||
if recuid in mentions:
|
||||
keywords = mentions[uid(recipient)]
|
||||
else:
|
||||
# player
|
||||
keywords = [recipient.getName().lower(), stripcolors(recipient.getDisplayName()).lower()]
|
||||
if recuid in mentions:
|
||||
keywords = mentions[uid(recipient)]
|
||||
else:
|
||||
# player
|
||||
keywords = [recipient.getName().lower(), stripcolors(recipient.getDisplayName()).lower()]
|
||||
|
||||
rec_words = words[:] # copy
|
||||
for index, word in enumerate(rec_words):
|
||||
isMentioned = False
|
||||
rec_words = words[:] # copy
|
||||
for index, word in enumerate(rec_words):
|
||||
isMentioned = False
|
||||
|
||||
for keyword in keywords:
|
||||
if keyword in word.lower(): # is the keyword mentioned
|
||||
isMentioned = True
|
||||
for keyword in keywords:
|
||||
if keyword in word.lower(): # is the keyword mentioned
|
||||
isMentioned = True
|
||||
|
||||
if isMentioned:
|
||||
# join all color codes used upto this word
|
||||
colors = "".join(colors_reg.findall("".join(words[:index+1])))
|
||||
# highlight the word containing mention, then apply all previous color codes
|
||||
rec_words[index] = colorify("&r&a&o") + stripcolors(word) + colorify("&r") + colors
|
||||
# No need to
|
||||
break
|
||||
if isMentioned:
|
||||
# join all color codes used upto this word
|
||||
colors = "".join(colors_reg.findall("".join(words[:index+1])))
|
||||
# highlight the word containing mention, then apply all previous color codes
|
||||
rec_words[index] = colorify("&r&a&o") + stripcolors(word) + colorify("&r") + colors
|
||||
# No need to
|
||||
break
|
||||
|
||||
# player was mentioned
|
||||
if rec_words != words:
|
||||
try:
|
||||
recipients.remove(recipient) # don't send original message
|
||||
except:
|
||||
# list might not be mutable, ignoring. Receiver will get the message twice
|
||||
pass
|
||||
message = " ".join([sender.getDisplayName(), arrow] + rec_words)
|
||||
msg(recipient, message, usecolor = False)
|
||||
recipient.playSound(recipient.getLocation(), "mob.chicken.plop", 1, 2)
|
||||
# player was mentioned
|
||||
if rec_words != words:
|
||||
try:
|
||||
recipients.remove(recipient) # don't send original message
|
||||
except:
|
||||
# list might not be mutable, ignoring. Receiver will get the message twice
|
||||
pass
|
||||
message = " "+" ".join([sender.getDisplayName(), arrow] + rec_words)
|
||||
msg(recipient, message, usecolor = False)
|
||||
recipient.playSound(recipient.getLocation(), "mob.chicken.plop", 1, 2)
|
||||
|
||||
|
||||
def get_keywords(player):
|
||||
sender_id = uid(player)
|
||||
if sender_id in mentions.keys():
|
||||
keywords = mentions[sender_id]
|
||||
else:
|
||||
keywords = []
|
||||
return keywords
|
||||
sender_id = uid(player)
|
||||
if sender_id in mentions.keys():
|
||||
keywords = mentions[sender_id]
|
||||
else:
|
||||
keywords = []
|
||||
return keywords
|
||||
|
||||
|
||||
def add_keyword(sender, args):
|
||||
keywords = get_keywords(sender)
|
||||
new_word = stripcolors(args[1].lower())
|
||||
keywords = get_keywords(sender)
|
||||
new_word = stripcolors(args[1].lower())
|
||||
|
||||
if len(keywords) >= max_amount:
|
||||
msg(sender, "&cYou are already listening for %s words! Try &6/mentio del <word>" % max_amount)
|
||||
if (len(keywords) >= max_amount) and (max_amount >= 0):
|
||||
msg(sender, "&cYou are already listening for %s words! Try &6/mentio del <word>" % max_amount)
|
||||
return True
|
||||
|
||||
if len(new_word) > 20:
|
||||
msg(sender, "&cThis word is longer than 20 characters. Pick a shorter one!")
|
||||
return True
|
||||
|
||||
if new_word in keywords:
|
||||
msg(sender, "&cYou are already listening for this word! Try &6/mentio list")
|
||||
return True
|
||||
|
||||
keywords.append(new_word)
|
||||
if keywords:
|
||||
mentions[uid(sender)] = keywords
|
||||
|
||||
msg(sender, "&aYou are now listening for '&2%s&2'!" % new_word)
|
||||
saveMentions()
|
||||
return True
|
||||
|
||||
if len(new_word) > 20:
|
||||
msg(sender, "&cThis word is longer than 20 characters. Pick a shorter one!")
|
||||
return True
|
||||
|
||||
if new_word in keywords:
|
||||
msg(sender, "&cYou are already listening for this word! Try &6/mentio list")
|
||||
return True
|
||||
|
||||
keywords.append(new_word)
|
||||
if keywords:
|
||||
mentions[uid(sender)] = keywords
|
||||
|
||||
msg(sender, "&aYou are now listening for '&2%s'!" % new_word)
|
||||
saveMentions()
|
||||
return True
|
||||
|
||||
|
||||
def del_keyword(sender, args):
|
||||
keywords = get_keywords(sender)
|
||||
del_word = stripcolors(args[1].lower())
|
||||
keywords = get_keywords(sender)
|
||||
del_word = stripcolors(args[1].lower())
|
||||
|
||||
if not keywords:
|
||||
msg(sender, "&cYou are currently listening for no words! Try &6/mentio add <word>")
|
||||
return
|
||||
if not keywords:
|
||||
msg(sender, "&cYou are currently listening for no words! Try &6/mentio add <word>")
|
||||
return
|
||||
|
||||
if del_word in keywords:
|
||||
keywords.remove(del_word)
|
||||
sender_id = uid(sender)
|
||||
if keywords:
|
||||
mentions[sender_id] = keywords
|
||||
elif sender_id in mentions:
|
||||
del mentions[sender_id]
|
||||
saveMentions()
|
||||
msg(sender, "&aYou are no longer listening for '&2%s&e'!" % del_word)
|
||||
else:
|
||||
msg(sender, "&cWe can't remove something that doesn't exist! Try &6/mentio list")
|
||||
if del_word in keywords:
|
||||
keywords.remove(del_word)
|
||||
sender_id = uid(sender)
|
||||
if keywords:
|
||||
mentions[sender_id] = keywords
|
||||
elif sender_id in mentions:
|
||||
del mentions[sender_id]
|
||||
saveMentions()
|
||||
msg(sender, "&aYou are no longer listening for '&2%s&2'!" % del_word)
|
||||
else:
|
||||
msg(sender, "&cWe can't remove something that doesn't exist! Try &6/mentio list")
|
||||
|
||||
|
||||
def show_help(player):
|
||||
msg(player, "&a/mentio add <word>")
|
||||
msg(player, "&a/mentio del <word>")
|
||||
msg(player, "&a/mentio list")
|
||||
|
||||
|
||||
@hook.command("mentio")
|
||||
def onListenCommand(sender, args):
|
||||
plugin_header(sender, "Mentio")
|
||||
def onListenCommand(sender, command, label, args):
|
||||
plugin_header(sender, "Mentio")
|
||||
|
||||
argnum = len(args)
|
||||
if argnum:
|
||||
cmd = args[0].lower()
|
||||
argnum = len(args)
|
||||
if argnum:
|
||||
cmd = args[0].lower()
|
||||
|
||||
# /mentio add <word>
|
||||
if argnum == 2 and cmd == "add":
|
||||
add_keyword(sender, args)
|
||||
# /mentio add <word>
|
||||
if argnum == 2 and cmd == "add":
|
||||
add_keyword(sender, args)
|
||||
|
||||
# /mentio del <word>
|
||||
elif argnum == 2 and cmd == "del":
|
||||
del_keyword(sender, args)
|
||||
# /mentio del <word>
|
||||
elif argnum == 2 and cmd == "del":
|
||||
del_keyword(sender, args)
|
||||
|
||||
# /mentio list
|
||||
elif argnum == 1 and cmd == "list":
|
||||
msg(sender, "&aWords you're listening for:")
|
||||
keywords = get_keywords(sender)
|
||||
for word in keywords:
|
||||
msg(sender, "&c- &3%s" % word)
|
||||
if not keywords:
|
||||
msg(sender, "&cYou are currently listening for no words! Try &6/mentio add <word>")
|
||||
else:
|
||||
msg(sender, "&a/mentio add <word>")
|
||||
msg(sender, "&a/mentio del <word>")
|
||||
msg(sender, "&a/mentio list")
|
||||
return True
|
||||
# /mentio list
|
||||
elif argnum == 1 and cmd == "list":
|
||||
msg(sender, "&aWords you're listening for:")
|
||||
keywords = get_keywords(sender)
|
||||
for word in keywords:
|
||||
msg(sender, "&c- &3%s" % word)
|
||||
if not keywords:
|
||||
msg(sender, "&cYou are currently listening for no words! Try &6/mentio add <word>")
|
||||
else:
|
||||
show_help(sender)
|
||||
else:
|
||||
show_help(sender)
|
||||
return True
|
||||
|
||||
@@ -1,156 +1,301 @@
|
||||
#pylint: disable = F0401
|
||||
from helpers import *
|
||||
from time import time as now
|
||||
from time import sleep
|
||||
from sys import exc_info
|
||||
import thread
|
||||
import org.bukkit.inventory.ItemStack as ItemStack
|
||||
import org.bukkit.Bukkit as Bukkit
|
||||
from basecommands import simplecommand, Validate
|
||||
import java.util.Arrays as Arrays
|
||||
|
||||
|
||||
#
|
||||
# Welcome new players
|
||||
#
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "monitor")
|
||||
def on_join(event):
|
||||
player = event.getPlayer()
|
||||
"""
|
||||
Welcome new players
|
||||
"""
|
||||
player = event.getPlayer()
|
||||
|
||||
# send welcome broadcast
|
||||
if not player.hasPlayedBefore():
|
||||
broadcast("utils.greet_new", "")
|
||||
broadcast("utils.greet_new", "&a&lPlease welcome &f" + player.getDisplayName() + " &a<o Redstoner!")
|
||||
broadcast("utils.greet_new", "")
|
||||
# send welcome broadcast
|
||||
if not player.hasPlayedBefore():
|
||||
broadcast("utils.greet_new", "\n&a&lPlease welcome &f" + player.getDisplayName() + " &a<o Redstoner!\n")
|
||||
|
||||
# clear out some eventual crap before
|
||||
msg(player, " \n \n \n \n \n \n \n \n \n \n \n \n ")
|
||||
msg(player, " &4Welcome to the Redstoner Server!")
|
||||
msg(player, " &6Before you ask us things, take a quick")
|
||||
msg(player, " &6look at the &a&l/FAQ &6command.")
|
||||
msg(player, " \n&6thank you and happy playing ;)")
|
||||
msg(player, " \n \n")
|
||||
# clear out some eventual crap before
|
||||
msg(player, " \n \n \n \n \n \n \n \n \n \n \n \n ")
|
||||
msg(player, " &4Welcome to the Redstoner Server!")
|
||||
msg(player, " &6Before you ask us things, take a quick")
|
||||
msg(player, " &6look at &a&nredstoner.com/info")
|
||||
msg(player, " \n&6thank you and happy playing ;)")
|
||||
msg(player, " \n \n")
|
||||
|
||||
# teleport to spawn when spawning inside portal
|
||||
loginloc = player.getLocation().getBlock().getType()
|
||||
headloc = player.getEyeLocation().getBlock().getType()
|
||||
if str(loginloc) == "PORTAL" or str(headloc) == "PORTAL":
|
||||
msg(player, "&4Looks like you spawned in a portal... Let me help you out")
|
||||
msg(player, "&6You can use /back if you &nreally&6 want to go back")
|
||||
player.teleport(player.getWorld().getSpawnLocation())
|
||||
# teleport to spawn when spawning inside portal
|
||||
loginloc = player.getLocation().getBlock().getType()
|
||||
headloc = player.getEyeLocation().getBlock().getType()
|
||||
if "PORTAL" in [str(headloc), str(loginloc)]:
|
||||
msg(player, "&4Looks like you spawned in a portal... Let me help you out")
|
||||
msg(player, "&6You can use /back if you &nreally&6 want to go back")
|
||||
player.teleport(player.getWorld().getSpawnLocation())
|
||||
|
||||
"""
|
||||
This code fixes /up 0 destroying/replacing blocks in plots that are not yours.
|
||||
If you use //up, this is caught by plotme and cancelled if you are not allowed to build.
|
||||
However, if you use //up, WorldEdit does the following on "low" priority:
|
||||
* Change the command to /up with the same arguments
|
||||
* Run another event with /up but its cancelled (dunno why it does this)
|
||||
|
||||
Keep in mind that, on "lowest" priority, PlotMe might cancel events.
|
||||
|
||||
|
||||
#
|
||||
# /sudo - execute command/chat *as* a player/console
|
||||
#
|
||||
"""
|
||||
dup = 0 #Used to store when someone used //up
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "lowest")
|
||||
def cmd_event(event):
|
||||
global dup
|
||||
if event.getMessage().split(" ")[0] in ("//up", "/worldedit:/up"):
|
||||
dup = True
|
||||
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "normal")
|
||||
def cmd_event2(event):
|
||||
global dup
|
||||
args = event.getMessage().split(" ")
|
||||
if args[0].lower() in ("/up", "/worldedit:up"):
|
||||
if dup: #If plotme cancelled this, it will not matter. This lets it through but PlotMe doesn't.
|
||||
dup = False
|
||||
elif not event.isCancelled():
|
||||
event.setCancelled(True)
|
||||
event.getPlayer().chat("//up " + " ".join(args[1:]))
|
||||
|
||||
|
||||
@hook.command("sudo")
|
||||
def on_sudo_command(sender, args):
|
||||
if sender.hasPermission("utils.sudo"):
|
||||
plugin_header(sender, "Sudo")
|
||||
if not checkargs(sender, args, 2, -1):
|
||||
return True
|
||||
|
||||
|
||||
""" Disabled while builder can't access Trusted
|
||||
@hook.event("player.PlayerGameModeChangeEvent", "low")
|
||||
def on_gamemode(event):
|
||||
user = event.getPlayer()
|
||||
if str(event.getNewGameMode()) != "SPECTATOR" and user.getWorld().getName() == "Trusted" and not user.hasPermission("mv.bypass.gamemode.Trusted"):
|
||||
event.setCancelled(True)
|
||||
"""
|
||||
|
||||
|
||||
@hook.event("player.PlayerBedEnterEvent")
|
||||
def on_bed_enter(event):
|
||||
world = event.getPlayer().getWorld()
|
||||
if world.getName() in ("Survival_1", "TrustedSurvival_1"):
|
||||
for player in world.getPlayers():
|
||||
player.setSleepingIgnored(True)
|
||||
|
||||
|
||||
@hook.event("player.PlayerTeleportEvent")
|
||||
def on_player_teleport(event):
|
||||
"""
|
||||
Disable spectator teleportation
|
||||
"""
|
||||
player = event.getPlayer()
|
||||
if not event.isCancelled() and str(event.getCause()) == "SPECTATE" and not player.hasPermission("utils.tp.spectate"):
|
||||
event.setCancelled(True)
|
||||
msg(event.getPlayer(), "&cSpectator teleportation is disabled")
|
||||
|
||||
|
||||
@hook.event("block.BlockFromToEvent", "highest")
|
||||
def on_flow(event):
|
||||
if event.isCancelled():
|
||||
return
|
||||
block = event.getToBlock()
|
||||
if block.getWorld().getName() == "Creative" and rs_material_broken_by_flow(str(block.getType())):
|
||||
event.setCancelled(True)
|
||||
|
||||
def rs_material_broken_by_flow(material):
|
||||
if material in ("REDSTONE", "LEVER", "TRIPWIRE"):
|
||||
return True
|
||||
parts = material.split("_")
|
||||
length = len(parts)
|
||||
return length > 1 and (parts[0] == "DIODE" or parts[1] in ("TORCH", "WIRE", "BUTTON", "HOOK") or (length == 3 and parts[1] == "COMPARATOR"))
|
||||
|
||||
sudo_blacklist = ["pyeval", "script_backup_begin", "script_backup_end", "script_backup_error", "script_backup_database_begin", "script_backup_database_dumps", "script_backup_database_end",
|
||||
"script_backup_database_error", "script_backup_database_abort", "script_trim", "script_trim_result", "script_spigot_update", "script_disk_filled", "script_restart", "script_restart_abort",
|
||||
"script_stop", "script_stop_abort", "script_shutdown", "stop", "esudo", "essentials:sudo"]
|
||||
|
||||
@simplecommand("sudo",
|
||||
usage = "<player> [cmd..]",
|
||||
description = "Makes <player> write [cmd..] in chat",
|
||||
amin = 2,
|
||||
helpNoargs = True)
|
||||
def on_sudo_command(sender, command, label, args):
|
||||
target = args[0]
|
||||
|
||||
cmd = " ".join(args[1:])
|
||||
msg(sender, "Running '&e%s&r' as &3%s" % (cmd, target))
|
||||
if cmd[0] == "/":
|
||||
cmd = cmd[1:]
|
||||
if target.lower() == "server" or target.lower() == "console":
|
||||
runas(server.getConsoleSender(), cmd)
|
||||
elif server.getPlayer(target):
|
||||
runas(server.getPlayer(target), cmd)
|
||||
else:
|
||||
msg(sender, "&cPlayer %s not found!" % target)
|
||||
else:
|
||||
if target.lower() == "server" or target.lower() == "console":
|
||||
runas(server.getConsoleSender(), "say %s" % cmd)
|
||||
elif server.getPlayer(target):
|
||||
server.getPlayer(target).chat(cmd)
|
||||
else:
|
||||
msg(sender, "&cPlayer %s not found!" % target)
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
cmd = " ".join(args[1:])
|
||||
msg(sender, "&2[SUDO] &rRunning '&e%s&r' as &3%s" % (cmd, target))
|
||||
is_cmd = cmd[0] == "/"
|
||||
is_console = target.lower() in ["server", "console"]
|
||||
first_cmd = (args[1])[1:] if is_cmd else None
|
||||
if first_cmd in sudo_blacklist and (is_player(sender) and uid(sender) not in pythoners):
|
||||
return "&cYou can't sudo this command"
|
||||
if is_console:
|
||||
server.dispatchCommand(server.getConsoleSender(), cmd[1:] if is_cmd else cmd)
|
||||
return None
|
||||
target_player = server.getPlayer(target)
|
||||
if target_player:
|
||||
target_player.chat(cmd)
|
||||
return None
|
||||
return "&cPlayer %s not found!" % target
|
||||
|
||||
|
||||
#
|
||||
# Clicking redstone_sheep with shears will drop redstone + wool and makes a moo sound
|
||||
#
|
||||
|
||||
last_shear = 0.0
|
||||
|
||||
@hook.event("player.PlayerInteractEntityEvent")
|
||||
def on_player_entity_interact(event):
|
||||
global last_shear
|
||||
if not event.isCancelled():
|
||||
shear_time = now()
|
||||
if last_shear + 0.4 < shear_time:
|
||||
last_shear = shear_time
|
||||
sender = event.getPlayer()
|
||||
entity = event.getRightClicked()
|
||||
if is_player(entity) and uid(entity) == "ae795aa8-6327-408e-92ab-25c8a59f3ba1" and str(sender.getItemInHand().getType()) == "SHEARS" and is_creative(sender):
|
||||
for _ in range(5):
|
||||
entity.getWorld().dropItemNaturally(entity.getLocation(), ItemStack(bukkit.Material.getMaterial("REDSTONE")))
|
||||
entity.getWorld().dropItemNaturally(entity.getLocation(), ItemStack(bukkit.Material.getMaterial("WOOL")))
|
||||
sender.playSound(entity.getLocation(), "mob.cow.say", 1, 1)
|
||||
@simplecommand("me",
|
||||
usage = "[message..]",
|
||||
description = "Sends a message in third person",
|
||||
helpNoargs = True)
|
||||
def on_me_command(sender, command, label, args):
|
||||
text = colorify("&7- %s &7%s " % (sender.getDisplayName() if isinstance(sender, Player) else "&9CONSOLE", u"\u21E6"))
|
||||
broadcast("utils.me", text + " ".join(args), usecolor = sender.hasPermission("essentials.chat.color"))
|
||||
return None
|
||||
|
||||
|
||||
#
|
||||
# /pluginversions - print all plugins + versions; useful when updating plugins
|
||||
#
|
||||
|
||||
@hook.command("pluginversions")
|
||||
def on_pluginversions_command(sender, args):
|
||||
plugin_header(sender, "Plugin versions")
|
||||
plugins = list(server.getPluginManager().getPlugins())
|
||||
plugins.sort(key = lambda pl: pl.getDescription().getName())
|
||||
msg(sender, "&3Listing all " + str(len(plugins)) + " plugins and their version:")
|
||||
for plugin in plugins:
|
||||
msg(sender, "&6" + plugin.getDescription().getName() + "&r: &e" + plugin.getDescription().getVersion())
|
||||
return True
|
||||
def on_pluginversions_command(sender, command, label, args):
|
||||
"""
|
||||
/pluginversions
|
||||
print all plugins + versions; useful when updating plugins
|
||||
"""
|
||||
try:
|
||||
plugin_header(sender, "Plugin versions")
|
||||
raw_plugins = server.getPluginManager().getPlugins() # Plugin[]
|
||||
plugins = [raw_plugins[i].getDescription() for i in range(len(raw_plugins))]
|
||||
info(type(plugins[0]).__name__)
|
||||
plugins.sort(key = lambda pl: pl.getDescription().getName())
|
||||
msg(sender, "&3Listing all " + str(len(plugins)) + " plugins and their version:")
|
||||
for plugin in plugins:
|
||||
msg(sender, "&6" + pl.getDescription().getName() + "&r: &e" + pl.getDescription().getVersion())
|
||||
return True
|
||||
except:
|
||||
error(trace())
|
||||
|
||||
|
||||
#
|
||||
# /echo - essentials echo sucks and prints mail alerts sometimes
|
||||
#
|
||||
|
||||
@hook.command("echo")
|
||||
def on_echo_command(sender, args):
|
||||
msg(sender, " ".join(args).replace("\\n", "\n"))
|
||||
def on_echo_command(sender, command, label, args):
|
||||
"""
|
||||
/echo
|
||||
essentials echo sucks and prints mail alerts sometimes
|
||||
"""
|
||||
msg(sender, " ".join(args).replace("\\n", "\n"))
|
||||
|
||||
|
||||
#
|
||||
# /pyeval - run python ingame
|
||||
#
|
||||
# has to be in main.py so we can access the modules
|
||||
|
||||
def eval_thread(sender, code):
|
||||
try:
|
||||
result = eval(code)
|
||||
msg(sender, ">>> %s: %s" % (colorify("&3") + type(result).__name__, colorify("&a") + unicode(result) + "\n "), usecolor = False)
|
||||
except:
|
||||
e = exc_info()[1]
|
||||
"""
|
||||
/pyeval
|
||||
run python ingame
|
||||
"""
|
||||
try:
|
||||
eclass = e.__class__
|
||||
except AttributeError:
|
||||
eclass = type(e)
|
||||
msg(sender, ">>> %s: %s" % (eclass.__name__, e) + "\n ", False, "c")
|
||||
thread.exit()
|
||||
result = eval(code)
|
||||
msg(sender, ">>> %s: %s" % (colorify("&3") + type(result).__name__, colorify("&a") + unicode(result) + "\n "), usecolor = False)
|
||||
except:
|
||||
e = exc_info()[1]
|
||||
try:
|
||||
eclass = e.__class__
|
||||
except AttributeError:
|
||||
eclass = type(e)
|
||||
msg(sender, ">>> %s: %s" % (eclass.__name__, e) + "\n ", False, "c")
|
||||
thread.exit()
|
||||
|
||||
pythoners = [
|
||||
"e452e012-2c82-456d-853b-3ac8e6b581f5", # Nemes
|
||||
"ae795aa8-6327-408e-92ab-25c8a59f3ba1", # jomo
|
||||
"305ccbd7-0589-403e-a45b-d791dcfdee7d", # PanFritz
|
||||
"51f2ad3c-6cc8-40ea-aa2b-f25970316921" # Dico
|
||||
]
|
||||
|
||||
@hook.command("pyeval")
|
||||
def on_pyeval_command(sender, args):
|
||||
if sender.hasPermission("utils.pyeval"):
|
||||
if not checkargs(sender, args, 1, -1):
|
||||
return True
|
||||
msg(sender, "%s" % " ".join(args), False, "e")
|
||||
@simplecommand("pyeval",
|
||||
usage = "[code..]",
|
||||
description = "Runs python [code..] and returns the result",
|
||||
helpNoargs = True)
|
||||
def on_pyeval_command(sender, command, label, args):
|
||||
if is_player(sender) and uid(sender) not in pythoners:
|
||||
return noperm(sender)
|
||||
msg(sender, " ".join(args), False, "e")
|
||||
thread.start_new_thread(eval_thread, (sender, " ".join(args)))
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
return None
|
||||
|
||||
|
||||
|
||||
@simplecommand("tempadd",
|
||||
usage = "<user> <group> [duration]",
|
||||
description = "Temporarily adds <user> to <group> for \n[duration] minutes. Defaults to 1 week.",
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True,
|
||||
amin = 2,
|
||||
amax = 3)
|
||||
def tempadd_command(sender, command, label, args):
|
||||
if not sender.hasPermission("permissions.manage.membership." + args[1]):
|
||||
return "&cYou do not have permission to manage that group!"
|
||||
if len(args) == 3:
|
||||
if not args[2].isdigit():
|
||||
return "&cThats not a number!"
|
||||
duration = int(args[2]) * 60
|
||||
else:
|
||||
duration = 604800
|
||||
if duration <= 0:
|
||||
return "&cThats too short!"
|
||||
cmd = "pex user %s group add %s * %s" % (args[0], args[1], duration)
|
||||
runas(sender, cmd)
|
||||
|
||||
m, s = divmod(duration, 60)
|
||||
h, m = divmod(m, 60)
|
||||
d, h = divmod(h, 24)
|
||||
return "&aAdded to group for %dd%dh%dm" % (d, h, m)
|
||||
|
||||
|
||||
|
||||
@hook.command("modules")
|
||||
def on_modules_command(sender, args):
|
||||
plugin_header(sender, "Modules")
|
||||
for mod in shared["load_modules"]:
|
||||
color = "a" if mod in shared["modules"] else "c"
|
||||
msg(sender, "&" + color + mod)
|
||||
def on_modules_command(sender, command, label, args):
|
||||
"""
|
||||
/modules
|
||||
list all modules, unloaded modules in red
|
||||
"""
|
||||
plugin_header(sender, "Modules")
|
||||
msg(sender, ", ".join([(("&a" if mod in shared["modules"] else "&c") + mod) for mod in shared["load_modules"]]))
|
||||
|
||||
|
||||
@simplecommand("warn",
|
||||
usage = "",
|
||||
description = "Warns everybody on the server that you will cause lag shortly",
|
||||
amax = 0,
|
||||
helpSubcmd = True)
|
||||
def warn_command(sender, command, label, args):
|
||||
if sender.hasPermission("utils.warn"):
|
||||
broadcast(None, " &b= &2&lLag incoming! &r-%s" % sender.getDisplayName())
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
|
||||
@simplecommand("warnp",
|
||||
usage = "",
|
||||
description = "Warns everybody on the server that you might cause lag shortly",
|
||||
amax = 0,
|
||||
helpSubcmd = True)
|
||||
def warnp_command(sender, command, label, args):
|
||||
if sender.hasPermission("utils.warnp"):
|
||||
broadcast(None, " &b= &2&lPossible lag incoming! &r-%s" % sender.getDisplayName())
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
|
||||
|
||||
""" Something I'm planning for schematics
|
||||
@hook.event("player.PlayerCommandPreprocessEvent", "low")
|
||||
def on_command(event):
|
||||
msg = " ".split(event.getMessage())
|
||||
if len(msg) < 3:
|
||||
return
|
||||
if msg[0].lower() not in ("/schematic", "/schem"):
|
||||
return
|
||||
if msg[1].lower() not in ("save", "load"):
|
||||
return
|
||||
msg[2] = event.getPlayer().getName() + "/" + msg[2]
|
||||
"""
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -5,31 +5,31 @@ default_motd = colorify(server.getMotd())
|
||||
motd = default_motd
|
||||
|
||||
@hook.command("getmotd")
|
||||
def on_getmotd_command(sender, args):
|
||||
plugin_header(sender, "MOTD")
|
||||
msg(sender, motd, usecolor = False)
|
||||
def on_getmotd_command(sender, command, label, args):
|
||||
plugin_header(sender, "MOTD")
|
||||
msg(sender, motd, usecolor = False)
|
||||
|
||||
|
||||
@hook.command("setmotd")
|
||||
def on_setmotd_command(sender, args):
|
||||
global motd
|
||||
if sender.hasPermission("utils.setmotd"):
|
||||
if not checkargs(sender, args, 1, -1):
|
||||
return True
|
||||
def on_setmotd_command(sender, command, label, args):
|
||||
global motd
|
||||
if sender.hasPermission("utils.setmotd"):
|
||||
if not checkargs(sender, args, 1, -1):
|
||||
return True
|
||||
|
||||
motd = colorify(" ".join(args).replace("\\n", "\n"))
|
||||
motd = colorify(" ".join(args).replace("\\n", "\n"))
|
||||
|
||||
if motd == "--reset":
|
||||
motd = default_motd
|
||||
if motd == "--reset":
|
||||
motd = default_motd
|
||||
|
||||
broadcast(None, plugin_header(name="MOTD"))
|
||||
broadcast(None, "&aNew MOTD:&r\n%s" % motd)
|
||||
broadcast(None, " ")
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
broadcast(None, plugin_header(name="MOTD"))
|
||||
broadcast(None, "&aNew MOTD:&r\n%s" % motd)
|
||||
broadcast(None, " ")
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
|
||||
@hook.event("server.ServerListPingEvent")
|
||||
def on_server_ping(event):
|
||||
event.setMotd(motd)
|
||||
event.setMotd(motd)
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
import mysqlhack
|
||||
from secrets import *
|
||||
from thread_utils import *
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from traceback import format_exc as trace
|
||||
|
||||
class mysql_connect:
|
||||
def __init__(self):
|
||||
self.conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
self.curs = self.conn.cursor()
|
||||
|
||||
def execute(self, query, args=None):
|
||||
if args is None:
|
||||
return self.curs.execute(query)
|
||||
else:
|
||||
print query
|
||||
print args
|
||||
return self.curs.execute(query, args)
|
||||
|
||||
def fetchall(self):
|
||||
return self.curs.fetchall()
|
||||
|
||||
@property
|
||||
def columns(self):
|
||||
self.execute("SHOW COLUMNS FROM utils_players")
|
||||
fetched = self.fetchall()
|
||||
columns = []
|
||||
|
||||
for row in fetched:
|
||||
columns.append(row[0])
|
||||
return columns
|
||||
|
||||
def __enter__(self):
|
||||
return self
|
||||
|
||||
def __exit__(self, exc_type, exc_inst, exc_tb):
|
||||
if exc_type is None:
|
||||
try:
|
||||
self.conn.commit()
|
||||
self.curs.close()
|
||||
self.conn.close()
|
||||
except:
|
||||
print(trace())
|
||||
else:
|
||||
print(exc_tb)
|
||||
+9
-4
@@ -1,10 +1,15 @@
|
||||
#pylint: disable = F0401
|
||||
import java.lang.reflect.Method
|
||||
import java.io.File
|
||||
import java.net.URL
|
||||
import java.net.URLClassLoader
|
||||
"""
|
||||
A library that makes use of the so called ClassPathHack for jython
|
||||
to allow proper loading of mysql-connector.jar at runtime.
|
||||
Import only, no methods.
|
||||
"""
|
||||
import jarray
|
||||
import java.net.URL
|
||||
import java.io.File
|
||||
from java.lang import Class
|
||||
import java.net.URLClassLoader
|
||||
import java.lang.reflect.Method
|
||||
|
||||
|
||||
# hacky code to add mysql-connector to java's classpath ('classPathHack')
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
from helpers import *
|
||||
|
||||
py_players = []
|
||||
|
||||
class py_player:
|
||||
def __init__(self,player):
|
||||
self.player = player
|
||||
self.logging_in = False
|
||||
self.login_time = 0
|
||||
|
||||
def get_py_player(player):
|
||||
#py_player = py_players[py_players.index(player)]
|
||||
|
||||
for py_player in py_players:
|
||||
if py_player.player.getName() == player.getName():
|
||||
return py_player
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent","lowest")
|
||||
def on_join(event):
|
||||
player = py_player(event.getPlayer())
|
||||
py_players.append(player)
|
||||
print str(len(py_players))+event.getPlayer().getName()
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent","highest")
|
||||
def on_leave(event):
|
||||
py_players.remove(get_py_player(event.getPlayer()))
|
||||
|
||||
@@ -0,0 +1,192 @@
|
||||
from helpers import *
|
||||
import org.bukkit.entity.Player as Base_player
|
||||
import blockplacemods as blockmods
|
||||
import snowbrawl
|
||||
import loginsecurity as login
|
||||
import calc
|
||||
import chatgroups as cg
|
||||
import adminchat as ac
|
||||
import cycle
|
||||
import forcefield as ff
|
||||
import imout
|
||||
import mentio
|
||||
import pmtoggle
|
||||
|
||||
|
||||
get_info_perm = "utils.playermanager.info"
|
||||
|
||||
players = []
|
||||
|
||||
|
||||
###############################################################
|
||||
# Outside-accessible functions
|
||||
|
||||
def get_player(name):
|
||||
for player in players:
|
||||
if player.get_name() == name:
|
||||
return player
|
||||
return None
|
||||
|
||||
##############################################################
|
||||
# Events
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "highest")
|
||||
def on_quit(event):
|
||||
for i in range(len(players)):
|
||||
if players[i].get_uuid() == uid(event.getPlayer()):
|
||||
players.remove(players[i])
|
||||
return
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "highest")
|
||||
def on_join(event):
|
||||
players.append(Player(event.getPlayer()))
|
||||
|
||||
#############################################################
|
||||
# Commands
|
||||
|
||||
def send(sender, name, data):
|
||||
if isinstance(data, bool):
|
||||
if data == True:
|
||||
msg(sender, "&e-&a %s&e:&a True" % name)
|
||||
else:
|
||||
msg(sender, "&e-&a %s&e:&c False" % name)
|
||||
else:
|
||||
msg(sender, "&e-&a %s&e:&6 %s" % (name, str(data)))
|
||||
|
||||
def send_header(sender, name):
|
||||
msg(sender, "&e- &2 %s&e:" % name.upper())
|
||||
|
||||
def print_info(sender, player):
|
||||
send_header(sender, "general")
|
||||
send(sender, "Name", player.get_name())
|
||||
send(sender, "UUID", player.get_uuid())
|
||||
send(sender, "Logged in", player.logged_in())
|
||||
send_header(sender, "snowbrawl")
|
||||
send(sender, "In arena", player.in_sb_arena())
|
||||
send(sender, "Arena", player.get_sb_arena())
|
||||
send_header(sender, "place-mods")
|
||||
send(sender, "Slab flip", player.has_autoflip_slab())
|
||||
send(sender, "Cauldron fill", player.has_autofill_cauldron())
|
||||
send(sender, "Piston face", player.has_autoface_piston())
|
||||
send_header(sender, "chat groups")
|
||||
send(sender, "In chatgroup", player.in_cg())
|
||||
send(sender, "Chatgroup", player.get_cg())
|
||||
send(sender, "Key", player.get_cg_key())
|
||||
send(sender, "Toggle", player.has_cg_toggle())
|
||||
send_header(sender, "Admin chat")
|
||||
send(sender, "In adminchat", player.in_ac())
|
||||
send(sender, "Key", player.get_ac_key())
|
||||
send(sender, "Toggle", player.has_ac_toggle())
|
||||
send_header(sender, "forcefield")
|
||||
send(sender, "Whitelist", "&e, &6".join(player.get_ff_whitelist()))
|
||||
send(sender, "Toggle", player.has_ff_toggle())
|
||||
send_header(sender, "miscellaneous")
|
||||
send(sender, "Calc", player.has_calc())
|
||||
send(sender, "PM toggle", player.has_pm_toggle())
|
||||
send(sender, "Cycle toggle", player.has_cycle())
|
||||
send(sender, "Imout toggle", player.has_imout_toggle())
|
||||
send(sender, "Mentio", "&e, &6".join(player.get_mentio_list()))
|
||||
|
||||
@hook.command("getinfo")
|
||||
def on_command(sender, cmd, label, args):
|
||||
if sender.hasPermission(get_info_perm):
|
||||
if len(args) != 1:
|
||||
msg(sender, "&e-&a /getinfo <name>")
|
||||
else:
|
||||
player = get_player(args[0])
|
||||
if player != None:
|
||||
print_info(sender, player)
|
||||
else:
|
||||
msg(sender, "&e-&c Player not online or does not exist")
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
#############################################################
|
||||
# Player class
|
||||
|
||||
class Player():
|
||||
|
||||
def __init__(self, player):
|
||||
self.player = player
|
||||
|
||||
def get_java_player(self):
|
||||
return self.player
|
||||
|
||||
def get_uuid(self):
|
||||
return uid(self.player)
|
||||
|
||||
def get_name(self):
|
||||
return self.get_java_player().getName()
|
||||
|
||||
def get_display_name(self):
|
||||
return self.get_java_player().getDisplayName()
|
||||
|
||||
def in_sb_arena(self):
|
||||
for arena in snowbrawl.arenas:
|
||||
if arena.in_players(self.get_java_player()):
|
||||
return True
|
||||
return False
|
||||
|
||||
def get_sb_arena(self):
|
||||
for arena in snowbrawl.arenas:
|
||||
if arena.in_players(self.get_java_player()):
|
||||
return arena
|
||||
return None
|
||||
|
||||
def logged_in(self):
|
||||
return self.get_name() not in login.logging_in
|
||||
|
||||
def has_autoflip_slab(self):
|
||||
return blockmods.isEnabled("slab", self.get_uuid())
|
||||
|
||||
def has_autofill_cauldron(self):
|
||||
return blockmods.isEnabled("cauldron", self.get_uuid())
|
||||
|
||||
def has_autoface_piston(self):
|
||||
return blockmods.isEnabled("piston", self.get_uuid())
|
||||
|
||||
def has_calc(self):
|
||||
return self.get_uuid() in calc.calc_users
|
||||
|
||||
def in_cg(self):
|
||||
return self.get_uuid() in cg.groups.keys()
|
||||
|
||||
def get_cg(self):
|
||||
if self.in_cg():
|
||||
return cg.groups[self.get_uuid()]
|
||||
else:
|
||||
return None
|
||||
|
||||
def get_cg_key(self):
|
||||
return cg.get_key(self.get_uuid())
|
||||
|
||||
def has_cg_toggle(self):
|
||||
return self.get_uuid() in cg.cg_toggle_list
|
||||
|
||||
def in_ac(self):
|
||||
return self.get_java_player().hasPermission(ac.ac_permission)
|
||||
|
||||
def get_ac_key(self):
|
||||
return ac.get_key(self.get_uuid())
|
||||
|
||||
def has_ac_toggle(self):
|
||||
return self.get_name() in ac.ac_toggle_list
|
||||
|
||||
def has_cycle(self):
|
||||
return self.get_uuid() not in cycle.no_cyclers
|
||||
|
||||
def has_ff_toggle(self):
|
||||
return self.get_uuid() in ff.ff_users
|
||||
|
||||
def get_ff_whitelist(self):
|
||||
return ff.whitelists.get(self.get_uuid(), [])
|
||||
|
||||
def has_imout_toggle(self):
|
||||
return self.get_name() in imout.imout_toggle_list
|
||||
|
||||
def get_mentio_list(self):
|
||||
return mentio.get_keywords(self.get_java_player())
|
||||
|
||||
def has_pm_toggle(self):
|
||||
return self.get_uuid() in pmtoggle.toggle_dict
|
||||
+9
-7
@@ -1,7 +1,9 @@
|
||||
#!/usr/bin/python
|
||||
|
||||
# this was going to be a PlotMe-like plugin "plotter"
|
||||
# but it seems like PlotMe is still beeing developed, so we don't need our own.
|
||||
"""
|
||||
*Very basic* start of a custom plot-plugin like PlotMe
|
||||
on hold because the PlotMe developer continued to develop PlotMe
|
||||
"""
|
||||
|
||||
import sys
|
||||
|
||||
@@ -10,15 +12,15 @@ z_plot_size = 3
|
||||
padding = 1
|
||||
|
||||
def base_coords(x, z):
|
||||
pid = plot_id(x, z)
|
||||
return [pid[0] * (x_plot_size + padding), pid[1] * (z_plot_size + padding)]
|
||||
pid = plot_id(x, z)
|
||||
return [pid[0] * (x_plot_size + padding), pid[1] * (z_plot_size + padding)]
|
||||
|
||||
def bounds(x, z):
|
||||
base = base_coords(x, z)
|
||||
return [base, [base[0] + x_plot_size, base[1] + z_plot_size]]
|
||||
base = base_coords(x, z)
|
||||
return [base, [base[0] + x_plot_size, base[1] + z_plot_size]]
|
||||
|
||||
def plot_id(x, z):
|
||||
return [x // (x_plot_size + padding), z // (z_plot_size + padding)]
|
||||
return [x // (x_plot_size + padding), z // (z_plot_size + padding)]
|
||||
|
||||
|
||||
x = int(sys.argv[1])
|
||||
|
||||
+2
-1
@@ -1,4 +1,5 @@
|
||||
name: RedstonerUtils
|
||||
main: main.py
|
||||
version: 3.0.0
|
||||
version: 3.1.0
|
||||
author: redstone_sheep
|
||||
|
||||
|
||||
+53
@@ -0,0 +1,53 @@
|
||||
from helpers import *
|
||||
import org.bukkit.Bukkit as Bukkit
|
||||
from java.util.UUID import fromString as juuid
|
||||
|
||||
toggle_dict = {}
|
||||
permission = "utils.pmtoggle"
|
||||
|
||||
@hook.command("tm")
|
||||
def on_toggle_message_command(sender, command, label, args):
|
||||
if not sender.hasPermission(permission) or not is_player(sender):
|
||||
noperm(sender)
|
||||
return True
|
||||
plugin_header(sender, "Private Message Toggle")
|
||||
uuid = uid(sender)
|
||||
if len(args) > 0:
|
||||
if len(args) > 1:
|
||||
msg(sender, "&cToo many arguments!")
|
||||
return True
|
||||
target = Bukkit.getPlayer(args[0])
|
||||
if target:
|
||||
toggle_dict[uuid] = uid(target)
|
||||
msg(sender, "&2Enabled toggle so that you're now sending only to %s &2by default" % target.getDisplayName())
|
||||
else:
|
||||
msg(sender, "&cThat player could not be found")
|
||||
elif uuid in toggle_dict:
|
||||
del toggle_dict[uuid]
|
||||
msg(sender, "&2Disabled toggle successfully")
|
||||
else:
|
||||
msg(sender, "&cExpected a player as argument")
|
||||
return True
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent", "normal")
|
||||
def on_chat(event):
|
||||
if event.isCancelled():
|
||||
return
|
||||
player = event.getPlayer()
|
||||
uuid = uid(player)
|
||||
if uuid in toggle_dict:
|
||||
event.setCancelled(True)
|
||||
target = Bukkit.getPlayer(juuid(toggle_dict[uuid])).getName()
|
||||
runas(player, "msg %s %s" % (target, event.getMessage()))
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "normal")
|
||||
def on_quit(event):
|
||||
uuid = uid(event.getPlayer())
|
||||
if uuid in toggle_dict:
|
||||
del toggle_dict[uuid]
|
||||
for pid in list(toggle_dict):
|
||||
if toggle_dict[pid] == uuid:
|
||||
del toggle_dict[pid]
|
||||
msg(Bukkit.getPlayer(juuid(pid)), "%s &cwent off so your Private Message Toggle has been disabled!" % Bukkit.getPlayer(juuid(uuid)).getDisplayName())
|
||||
+129
@@ -0,0 +1,129 @@
|
||||
from helpers import *
|
||||
from java.util.UUID import fromString as juuid
|
||||
import org.bukkit.Material as Material
|
||||
|
||||
spawn_world = "Spawn"
|
||||
punish_world = "Punishments"
|
||||
|
||||
slave_perm = "utils.minerslaves"
|
||||
|
||||
slaves = []
|
||||
|
||||
def save_slaves():
|
||||
buf = []
|
||||
for slave in slaves:
|
||||
buf.append(slave.get_data())
|
||||
save_json_file("miner_slaves", buf)
|
||||
|
||||
def load_slaves():
|
||||
buf = open_json_file("miner_slaves", [])
|
||||
for data in buf:
|
||||
slave = Slave(True, None, None)
|
||||
slave.load_data(data)
|
||||
slaves.append(slave)
|
||||
|
||||
def get_slave(player):
|
||||
for slave in slaves:
|
||||
if slave.get_uuid() == player:
|
||||
return slave
|
||||
return None
|
||||
|
||||
class Slave(object):
|
||||
|
||||
def __init__(self, from_file, player, amount):
|
||||
if from_file:
|
||||
self.players = None
|
||||
self.blocks = None
|
||||
return
|
||||
slave = get_slave(uid(player))
|
||||
if slave != None:
|
||||
slave.set_blocks(slave.get_blocks() + amount)
|
||||
else:
|
||||
self.player = uid(player)
|
||||
self.blocks = amount
|
||||
slaves.append(self)
|
||||
|
||||
def get_uuid(self):
|
||||
return self.player
|
||||
|
||||
def get_blocks(self):
|
||||
return self.blocks
|
||||
|
||||
def set_blocks(self, amount):
|
||||
self.blocks = amount
|
||||
|
||||
def update(self):
|
||||
self.blocks -= 1
|
||||
if self.blocks <= 0:
|
||||
server.getPlayer(juuid(self.get_uuid())).teleport(server.getWorld(spawn_world).getSpawnLocation())
|
||||
slaves.remove(self)
|
||||
save_slaves()
|
||||
|
||||
def get_data(self):
|
||||
return {
|
||||
"player": self.player,
|
||||
"amount": self.blocks
|
||||
}
|
||||
|
||||
def load_data(self, data):
|
||||
self.player = str(data["player"])
|
||||
self.blocks = int(data["amount"])
|
||||
|
||||
load_slaves()
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "low")
|
||||
def event(event):
|
||||
if event.getPlayer().getWorld().getName() != punish_world:
|
||||
return
|
||||
slave = get_slave(uid(event.getPlayer()))
|
||||
if slave != None and event.getBlock().getType() == Material.OBSIDIAN:
|
||||
slave.update()
|
||||
|
||||
@hook.command("miner")
|
||||
def command(sender, cmd, label, args):
|
||||
if not sender.hasPermission(slave_perm):
|
||||
noperm(sender)
|
||||
return True
|
||||
if len(args) == 0 or (len(args) != 1 and args[0] == "list") or (len(args) != 2 and args[0] == "rem") or (len(args) != 3 and args[0] == "add"):
|
||||
msg(sender, "&e-&a /miner add/rem/list <name> <amount>")
|
||||
return True
|
||||
if args[0] == "add":
|
||||
try:
|
||||
int(args[2])
|
||||
except:
|
||||
msg(sender, "&cArgument <amount> is not a number")
|
||||
return True
|
||||
if args[0] == "list":
|
||||
if len(slaves) == 0:
|
||||
msg(sender, "&e-&a There are no people mining obsidian")
|
||||
return True
|
||||
for slave in slaves:
|
||||
msg(sender, "&e-&a %s: %s blocks" % (server.getOfflinePlayer(juuid(slave.get_uuid())).getName(), slave.get_blocks()))
|
||||
return True
|
||||
elif args[0] == "add":
|
||||
player = server.getOfflinePlayer(str(args[1]))
|
||||
if player.isOnline():
|
||||
player.teleport(server.getWorld(punish_world).getSpawnLocation())
|
||||
Slave(False, player, int(args[2]))
|
||||
save_slaves()
|
||||
msg(player, "&e-&a You have been punished, mine %s blocks of obsidian to get out!" % args[2])
|
||||
msg(sender, "&e-&a Player %s has been added into punishments for %s blocks of obsidian" % (player.getName(), args[2]))
|
||||
else:
|
||||
msg(sender, "&cYou can only punish online players")
|
||||
return True
|
||||
elif args[0] == "rem":
|
||||
player = server.getOfflinePlayer(str(args[1]))
|
||||
if player.isOnline():
|
||||
slave = get_slave(uid(player))
|
||||
if slave != None:
|
||||
server.getPlayer(juuid(slave.get_uuid())).teleport(server.getWorld(spawn_world).getSpawnLocation())
|
||||
slaves.remove(slave)
|
||||
save_slaves()
|
||||
else:
|
||||
msg(sender, "&e-&a Player not in punishments")
|
||||
else:
|
||||
msg(sender, "&cYou can only remove online players")
|
||||
return True
|
||||
else:
|
||||
msg(sender, "&e-&a /miner add/rem/list <name> <amount>")
|
||||
return True
|
||||
+156
-95
@@ -2,6 +2,7 @@ from helpers import *
|
||||
from java.util.UUID import fromString as juuid
|
||||
import time
|
||||
import thread
|
||||
from traceback import format_exc as trace
|
||||
|
||||
|
||||
time_format = "%Y.%m.%d %H:%M"
|
||||
@@ -12,128 +13,188 @@ rp_permission = "utils.rp"
|
||||
|
||||
|
||||
def print_help(sender):
|
||||
msg(sender, " &2/report <text> &eReport something")
|
||||
msg(sender, " &2/rp list &eList unresolved reports (id, player, text)")
|
||||
msg(sender, " &2/rp tp <id> &eTeleport to report's location & show details")
|
||||
msg(sender, " &2/rp del <id> &eResolve a report")
|
||||
msg(sender, " &2/report <text> &eReport something")
|
||||
msg(sender, " &2/rp open &eList open reports (id, player, text)")
|
||||
msg(sender, " &2/rp closed &eList closed reports (id, player, text)")
|
||||
msg(sender, " &2/rp tp <id> &eTeleport to report's location & show details")
|
||||
msg(sender, " &2/rp close <id> &eResolve an open report")
|
||||
msg(sender, " &2/rp reopen <id> &eReopen a resolved report")
|
||||
msg(sender, " &2/rp del <id> &eDelete a report (admin only)")
|
||||
|
||||
|
||||
def print_list(sender):
|
||||
try: # new thread, anything can happen.
|
||||
msg(sender, "&a" + str(len(reports)) + " reports:")
|
||||
for i, report in enumerate(reports):
|
||||
name = server.getOfflinePlayer(juuid(report["uuid"])).getName()
|
||||
msg(sender, "&8[&e%s&c%s&8] &3%s&f: &a%s" % (i, report["time"], name, report["msg"]))
|
||||
except:
|
||||
warn("Failed to complete report's print_list() thread")
|
||||
def print_list(sender, closed):
|
||||
try: # new thread, anything can happen.
|
||||
targeted_reports = dict(enumerate(reports))
|
||||
for i in list(targeted_reports):
|
||||
report = targeted_reports[i]
|
||||
if report["closed"] != closed:
|
||||
targeted_reports.pop(i)
|
||||
|
||||
msg(sender, "&a%s %s reports:" % (len(targeted_reports), "closed" if closed else "open"))
|
||||
for i in targeted_reports:
|
||||
report = targeted_reports[i]
|
||||
name = retrieve_player(report["uuid"]).getName()
|
||||
msg(sender, "&8[&e%s &c%s&8] &3%s&f: &a%s" % (i, report["time"], name, report["msg"]))
|
||||
except:
|
||||
warn("Failed to complete report's print_list() thread")
|
||||
error(trace())
|
||||
|
||||
|
||||
def tp_report(sender, rep_id):
|
||||
if rep_id >= len(reports) or rep_id < 0:
|
||||
msg(sender, "&cReport &3#" + str(rep_id) + "&c does not exist!")
|
||||
return True
|
||||
else:
|
||||
report = reports[rep_id]
|
||||
safetp(sender, server.getWorld(report["world"]), report["x"], report["y"], report["z"], report["yaw"], report["pitch"])
|
||||
msg(sender, "&aTeleported to report #%s" % rep_id )
|
||||
if rep_id >= len(reports) or rep_id < 0:
|
||||
msg(sender, "&cReport &3#" + str(rep_id) + "&c does not exist!")
|
||||
else:
|
||||
report = reports[rep_id]
|
||||
safetp(sender, server.getWorld(report["world"]), report["x"], report["y"], report["z"], report["yaw"], report["pitch"])
|
||||
msg(sender, "&aTeleported to %s&areport #%s" % ("&cclosed " if report["closed"] else "", rep_id))
|
||||
|
||||
|
||||
# resolve == True: You're resolving, False: reopening
|
||||
def resolve_reopen_report(sender, rep_id, resolve):
|
||||
action = "resolved" if resolve else "reopened"
|
||||
report = edit_report(sender, rep_id)
|
||||
if report != None:
|
||||
if report["closed"] == resolve:
|
||||
msg(sender, "&cReport &3#%s&c was already %s!" % (rep_id, action))
|
||||
else:
|
||||
report["closed"] = resolve
|
||||
save_reports()
|
||||
msg(sender, "&aReport #%s %s" % (rep_id, action))
|
||||
message_reporter(sender, report, action)
|
||||
|
||||
|
||||
def delete_report(sender, rep_id):
|
||||
if len(reports) > rep_id >= 0:
|
||||
report = reports[rep_id]
|
||||
reports.pop(rep_id)
|
||||
save_reports()
|
||||
msg(sender, "&aReport #%s deleted." % rep_id)
|
||||
reporter = server.getOfflinePlayer(juuid(report["uuid"]))
|
||||
plugin_header(reporter, "Report")
|
||||
msg(reporter, "&aReport '&e%s&a' was resolved by %s." % (report["msg"], sender.getName()))
|
||||
else:
|
||||
if not sender.hasPermission(rp_permission + ".del"):
|
||||
noperm(sender)
|
||||
return
|
||||
action = "&cdeleted"
|
||||
report = edit_report(sender, rep_id)
|
||||
if report != None:
|
||||
reports.remove(report)
|
||||
save_reports()
|
||||
msg(sender, "&aReport #%s %s" % (rep_id, action))
|
||||
message_reporter(sender, report, action)
|
||||
|
||||
|
||||
def edit_report(sender, rep_id):
|
||||
if len(reports) > rep_id >= 0:
|
||||
return reports[rep_id]
|
||||
msg(sender, "&cThat report does not exist!")
|
||||
return None
|
||||
|
||||
|
||||
def message_reporter(sender, report, action):
|
||||
reporter = get_reporter(report)
|
||||
message = "&aReport '&e%s&a' was %s &aby %s." % (report["msg"], action, sender.getName())
|
||||
if reporter.isOnline():
|
||||
plugin_header(reporter, "Reports")
|
||||
msg(reporter, message)
|
||||
else:
|
||||
server.dispatchCommand(sender, "mail send %s %s" % (reporter.getName(), colorify(message)))
|
||||
|
||||
|
||||
def save_reports():
|
||||
save_json_file("reports", reports)
|
||||
save_json_file("reports", reports)
|
||||
|
||||
|
||||
@hook.command("rp")
|
||||
def on_rp_command(sender, args):
|
||||
if sender.hasPermission(rp_permission):
|
||||
plugin_header(sender, "Reports")
|
||||
if len(args) > 0:
|
||||
if args[0] == "list":
|
||||
# needs to run in seperate thread because of getOfflinePlayer
|
||||
thread.start_new_thread(print_list, (sender))
|
||||
else:
|
||||
if not checkargs(sender, args, 2, 2):
|
||||
return True
|
||||
try:
|
||||
repid = int(args[1])
|
||||
except ValueError:
|
||||
msg(sender, "&cDoesn't look like &3" + args[1] + "&c is a valid number!")
|
||||
print_help(sender)
|
||||
return True
|
||||
if args[0] == "tp":
|
||||
if not is_player(sender):
|
||||
msg(sender, "&conly players can do this")
|
||||
return True
|
||||
tp_report(sender, repid)
|
||||
elif args[0] == "del":
|
||||
delete_report(sender, repid)
|
||||
def on_rp_command(sender, command, label, args):
|
||||
if sender.hasPermission(rp_permission):
|
||||
plugin_header(sender, "Reports")
|
||||
if len(args) > 0:
|
||||
subcmd = args[0].lower()
|
||||
if subcmd == "closed":
|
||||
# needs to run in seperate thread because of getOfflinePlayer
|
||||
thread.start_new_thread(print_list, (sender, True,))
|
||||
elif subcmd in ["open", "list"]:
|
||||
thread.start_new_thread(print_list, (sender, False,))
|
||||
else:
|
||||
if not checkargs(sender, args, 2, 2):
|
||||
return True
|
||||
try:
|
||||
repid = int(args[1])
|
||||
except ValueError:
|
||||
msg(sender, "&cDoesn't look like &3" + args[1] + "&c is a valid number!")
|
||||
print_help(sender)
|
||||
return True
|
||||
if subcmd == "tp":
|
||||
if not is_player(sender):
|
||||
msg(sender, "&conly players can do this")
|
||||
return True
|
||||
tp_report(sender, repid)
|
||||
elif subcmd == "close":
|
||||
resolve_reopen_report(sender, repid, True)
|
||||
elif subcmd == "del":
|
||||
delete_report(sender, repid)
|
||||
elif subcmd == "reopen":
|
||||
resolve_reopen_report(sender, repid, False)
|
||||
else:
|
||||
print_help(sender)
|
||||
else:
|
||||
print_help(sender)
|
||||
print_help(sender)
|
||||
else:
|
||||
print_help(sender)
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
noperm(sender)
|
||||
return True
|
||||
|
||||
|
||||
@hook.command("report")
|
||||
def on_report_command(sender, args):
|
||||
plugin_header(sender, "Report")
|
||||
if not is_player(sender):
|
||||
msg(sender, "&conly players can do this")
|
||||
def on_report_command(sender, command, label, args):
|
||||
plugin_header(sender, "Report")
|
||||
if not is_player(sender):
|
||||
msg(sender, "&conly players can do this")
|
||||
return True
|
||||
if not checkargs(sender, args, 1, -1):
|
||||
return True
|
||||
text = " ".join(args)
|
||||
loc = sender.getLocation()
|
||||
reporter = sender.name
|
||||
reporter_id = uid(sender)
|
||||
report = {
|
||||
"uuid": reporter_id,
|
||||
"msg": text,
|
||||
"x": int(loc.x),
|
||||
"y": int(loc.y),
|
||||
"z": int(loc.z),
|
||||
"yaw": int(loc.yaw),
|
||||
"pitch": int(loc.pitch),
|
||||
"world": loc.getWorld().name,
|
||||
"time": time.strftime(time_format),
|
||||
"closed": False
|
||||
}
|
||||
reports.append(report)
|
||||
save_reports()
|
||||
broadcast(rp_permission, "&aReport #" + str(len(reports) -1) + ": " + reporter + "&f: " + text)
|
||||
msg(sender, "&aReported \"&e" + text + "&a\"")
|
||||
return True
|
||||
if not checkargs(sender, args, 1, -1):
|
||||
return True
|
||||
text = " ".join(args)
|
||||
loc = sender.getLocation()
|
||||
reporter = sender.name
|
||||
reporter_id = uid(sender)
|
||||
report = {
|
||||
"uuid": reporter_id,
|
||||
"msg": text,
|
||||
"x": int(loc.x),
|
||||
"y": int(loc.y),
|
||||
"z": int(loc.z),
|
||||
"yaw": int(loc.yaw),
|
||||
"pitch": int(loc.pitch),
|
||||
"world": loc.getWorld().name,
|
||||
"time": time.strftime(time_format)
|
||||
}
|
||||
reports.append(report)
|
||||
save_reports()
|
||||
broadcast(rp_permission, "&aReport #" + str(len(reports) -1) + ": " + reporter + "&f: " + text)
|
||||
msg(sender, "&aReported \"&e" + text + "&a\"")
|
||||
return True
|
||||
|
||||
|
||||
def reports_reminder(): # needs 2 args for unknown reason
|
||||
while True:
|
||||
for i in range(0, check_delay*2):
|
||||
time.sleep(0.5) # check every 0.5 seconds if we should kill the thread
|
||||
if not check_reports:
|
||||
info("Reports reminder thread killed.")
|
||||
thread.exit()
|
||||
if len(reports) > 0:
|
||||
broadcast(rp_permission, "&2--=[ Reports ]=--")
|
||||
broadcast(rp_permission, "&aThere are %s pending reports!" % len(reports))
|
||||
while True:
|
||||
for i in range(0, check_delay*2):
|
||||
time.sleep(0.5) # check every 0.5 seconds if we should kill the thread
|
||||
if not check_reports:
|
||||
info("Reports reminder thread killed.")
|
||||
thread.exit()
|
||||
targeted_reports = get_reports(False)
|
||||
if len(targeted_reports) > 0:
|
||||
broadcast(rp_permission, "&aThere are %s open reports!" % len(targeted_reports))
|
||||
|
||||
|
||||
def stop_reporting():
|
||||
global check_reports
|
||||
info("Ending reports reminder thread")
|
||||
check_reports = False
|
||||
global check_reports
|
||||
info("Ending reports reminder thread")
|
||||
check_reports = False
|
||||
|
||||
|
||||
def get_reports(closed):
|
||||
targeted_reports = []
|
||||
for report in reports:
|
||||
if report["closed"] == closed:
|
||||
targeted_reports.append(report)
|
||||
return targeted_reports
|
||||
|
||||
|
||||
def get_reporter(report):
|
||||
return server.getOfflinePlayer(juuid(report["uuid"]))
|
||||
|
||||
thread.start_new_thread(reports_reminder, ())
|
||||
@@ -9,96 +9,95 @@ last_msg = 0
|
||||
|
||||
|
||||
def save_lols():
|
||||
save_json_file("lol", lols)
|
||||
save_json_file("lol", lols)
|
||||
|
||||
|
||||
def add_lol(txt):
|
||||
lols.append(txt)
|
||||
save_lols()
|
||||
lols.append(txt)
|
||||
save_lols()
|
||||
|
||||
|
||||
def del_lol(lid):
|
||||
lols.pop(lid)
|
||||
save_lols()
|
||||
lols.pop(lid)
|
||||
save_lols()
|
||||
|
||||
|
||||
def print_lol(sender, lid):
|
||||
global last_msg
|
||||
if time() - last_msg > timeout:
|
||||
if len(lols) > lid:
|
||||
dispname = sender.getDisplayName() if is_player(sender) else sender.getName()
|
||||
broadcast(None, "&8[&blol&8] &7%s&8: &e%s" % (dispname, lols[lid]))
|
||||
last_msg = time()
|
||||
global last_msg
|
||||
if time() - last_msg > timeout:
|
||||
if len(lols) > lid:
|
||||
dispname = sender.getDisplayName() if is_player(sender) else sender.getName()
|
||||
broadcast(None, "&8[&blol&8] &7%s&8: &e%s" % (dispname, lols[lid]))
|
||||
last_msg = time()
|
||||
else:
|
||||
msg(sender, "&cInvalid id")
|
||||
else:
|
||||
plugin_header(sender, "SayLol")
|
||||
msg(sender, "&cInvalid id")
|
||||
else:
|
||||
plugin_header(sender, "SayLol")
|
||||
msg(sender, "&cYou can use SayLol again in &a%s seconds!" % int(timeout + 1 - (time() - last_msg)))
|
||||
msg(sender, "&cYou can use SayLol again in &a%s seconds!" % int(timeout + 1 - (time() - last_msg)))
|
||||
|
||||
|
||||
def search_lols(sender, keyword):
|
||||
if not keyword:
|
||||
msg(sender, "&cPlease provide a keyword to search for!")
|
||||
return
|
||||
msg(sender, "&aLols containing '&6%s&a':" % keyword)
|
||||
for i, lol in enumerate(lols):
|
||||
if keyword in lol:
|
||||
msg(sender, "&a%s: &e%s" % (str(i).rjust(3), lol))
|
||||
msg(sender, "") # empty line showing end of list
|
||||
if not keyword:
|
||||
msg(sender, "&cPlease provide a keyword to search for!")
|
||||
return
|
||||
keyword = keyword.lower()
|
||||
msg(sender, "&aLols containing '&6%s&a':" % keyword)
|
||||
for i, lol in enumerate(lols):
|
||||
if keyword in lol.lower():
|
||||
msg(sender, "&a%s: &e%s" % (str(i).rjust(3), lol))
|
||||
msg(sender, "") # empty line showing end of list
|
||||
|
||||
|
||||
@hook.command("lol")
|
||||
def on_lol_command(sender, args):
|
||||
plugin_header(sender, "SayLol")
|
||||
def on_lol_command(sender, command, label, args):
|
||||
plugin_header(sender, "SayLol")
|
||||
|
||||
cmd = args[0] if len(args) > 0 else None
|
||||
if len(args) == 0:
|
||||
if sender.hasPermission("utils.lol"):
|
||||
print_lol(sender, randrange(len(lols)))
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
elif cmd == "id":
|
||||
if sender.hasPermission("utils.lol.id"):
|
||||
try:
|
||||
i = int(args[1])
|
||||
print_lol(sender, i)
|
||||
except ValueError:
|
||||
msg(sender, "&cInvalid number '&e%s&c'" % args[1])
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
elif cmd == "list":
|
||||
for i in range(len(lols)):
|
||||
msg(sender, "&a%s: &e%s" % (str(i).rjust(3), lols[i]))
|
||||
|
||||
elif cmd == "search":
|
||||
if sender.hasPermission("utils.lol.search"):
|
||||
search_lols(sender, " ".join(args[1:]))
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
elif cmd == "add":
|
||||
if sender.hasPermission("utils.lol.modify"):
|
||||
add_lol(" ".join(args[1:]))
|
||||
msg(sender, "&aNew lol message added!")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
elif cmd == "del":
|
||||
if sender.hasPermission("utils.lol.modify"):
|
||||
try:
|
||||
i = int(args[1])
|
||||
del_lol(i)
|
||||
msg(sender, "&aLol message &e#%s&a deleted!" % i)
|
||||
except ValueError:
|
||||
msg(sender, "&cInvalid number '&e%s&c'" % args[1])
|
||||
|
||||
cmd = args[0] if len(args) > 0 else None
|
||||
if len(args) == 0:
|
||||
if sender.hasPermission("utils.lol"):
|
||||
print_lol(sender, randrange(len(lols)))
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
elif cmd == "id":
|
||||
if sender.hasPermission("utils.lol.id"):
|
||||
try:
|
||||
i = int(args[1])
|
||||
print_lol(sender, i)
|
||||
except ValueError:
|
||||
msg(sender, "&cInvalid number '&e%s&c'" % args[1])
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
elif cmd == "list":
|
||||
for i in range(len(lols)):
|
||||
msg(sender, "&a%s: &e%s" % (str(i).rjust(3), lols[i]))
|
||||
|
||||
elif cmd == "search":
|
||||
if sender.hasPermission("utils.lol.search"):
|
||||
search_lols(sender, " ".join(args[1:]))
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
elif cmd == "add":
|
||||
if sender.hasPermission("utils.lol.modify"):
|
||||
add_lol(" ".join(args[1:]))
|
||||
msg(sender, "&aNew lol message added!")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
elif cmd == "del":
|
||||
if sender.hasPermission("utils.lol.modify"):
|
||||
try:
|
||||
i = int(args[1])
|
||||
del_lol(i)
|
||||
msg(sender, "&aLol message &e#%s&a deleted!" % i)
|
||||
except ValueError:
|
||||
msg(sender, "&cInvalid number '&e%s&c'" % args[1])
|
||||
|
||||
else:
|
||||
msg(sender, "&a/lol &eSay random message")
|
||||
msg(sender, "&a/lol list &eList all messages")
|
||||
msg(sender, "&a/lol id <id> &eSay specific message")
|
||||
msg(sender, "&a/lol add <text> &eAdd message")
|
||||
msg(sender, "&a/lol del <id> &eDelete message")
|
||||
return True
|
||||
msg(sender, "&a/lol &eSay random message")
|
||||
msg(sender, "&a/lol list &eList all messages")
|
||||
msg(sender, "&a/lol id <id> &eSay specific message")
|
||||
msg(sender, "&a/lol add <text> &eAdd message")
|
||||
msg(sender, "&a/lol del <id> &eDelete message")
|
||||
return True
|
||||
|
||||
+212
@@ -0,0 +1,212 @@
|
||||
from helpers import *
|
||||
|
||||
"""
|
||||
Prints server restart message
|
||||
arg 0 timeout
|
||||
arg 1 $(whoami)
|
||||
arg 2: reason
|
||||
"""
|
||||
@hook.command("script_restart")
|
||||
def print_restart(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&2&l=============================================")
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&9%s is restarting the server." % args[1])
|
||||
broadcast(None, "&a&lServer is going to restart in %s seconds." % args[0])
|
||||
broadcast(None, "&6&l%s" % " ".join(args[2:]))
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&2&l=============================================")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the server shut down message
|
||||
arg 0 timeout
|
||||
arg 1 $(whoami)
|
||||
arg 2: reason
|
||||
"""
|
||||
@hook.command("script_stop")
|
||||
def print_stop(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&2&l=============================================")
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&9%s is shutting down the server." % args[1])
|
||||
broadcast(None, "&a&lServer is going to shut down in %s seconds." % args[0])
|
||||
broadcast(None, "&6&l%s" % " ".join(args[2:]))
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&r")
|
||||
broadcast(None, "&2&l=============================================")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the shut down abort message
|
||||
"""
|
||||
@hook.command("script_stop_abort")
|
||||
def abort_stop(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&4&oShut down has been aborted.")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the restart abort message
|
||||
"""
|
||||
@hook.command("script_restart_abort")
|
||||
def abort_restart(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&4&oRestart has been aborted.")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the backup started message, saves all worlds and turns off world saving
|
||||
"""
|
||||
@hook.command("script_backup_begin")
|
||||
def print_backup_begin(sender, command, lable, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&4 =&2 Starting backup now.")
|
||||
server.dispatchCommand(server.getConsoleSender(), "save-all")
|
||||
server.dispatchCommand(server.getConsoleSender(), "save-off")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the backup finished message and turns on world saving
|
||||
"""
|
||||
@hook.command("script_backup_end")
|
||||
def print_backup_end(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&4 =&2 Backup completed.")
|
||||
server.dispatchCommand(server.getConsoleSender(), "save-on")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the backup error message and turns on world saving
|
||||
"""
|
||||
@hook.command("script_backup_error")
|
||||
def print_backup_error(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&4 =&c&l Error while backing up!")
|
||||
server.dispatchCommand(server.getConsoleSender(), "save-on")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the world trimming started message and starts trimming
|
||||
"""
|
||||
@hook.command("script_trim")
|
||||
def print_backup_trim(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&4 =&3 Deleting all chunks beyond border now.")
|
||||
server.dispatchCommand(server.getConsoleSender(), "wb Creative trim 1000000 15")
|
||||
server.dispatchCommand(server.getConsoleSender(), "wb trim confirm")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the thimming finished message
|
||||
arg 0 size difference of world
|
||||
arg 1: world border trim data
|
||||
"""
|
||||
@hook.command("script_trim_result")
|
||||
def print_backup_trim_res(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&4 =&3 Chunk deletion saved %s (&a%sMB&3)" % (" ".join(args[1:]), args[0]))
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the database backup started message and admin-chat warning
|
||||
"""
|
||||
@hook.command("script_backup_database_begin")
|
||||
def print_backup_db_begin(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&6 =&2 Starting database backup now.")
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &aLogblock may be unavailable!")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the database dumps compression started message
|
||||
"""
|
||||
@hook.command("script_backup_database_dumps")
|
||||
def print_backup_db_dumps(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &aDumps completed, logblock available again.")
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &aNow compressing dumps, will take a while...")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the database finished message and backup size in admin-chat
|
||||
arg 0 size of backup
|
||||
"""
|
||||
@hook.command("script_backup_database_end")
|
||||
def print_backup_db_end(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&6 =&2 Database backup completed.")
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &abackup size: &2%sMB&a." % args[0])
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the database backup error message
|
||||
"""
|
||||
@hook.command("script_backup_database_error")
|
||||
def print_backup_db_error(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&6 =&c&l Error while backing up database!")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the database backup abort message
|
||||
"""
|
||||
@hook.command("script_backup_database_abort")
|
||||
def print_backup_db_abort(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&6 =&2 Database backup aborted.")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the spigot update message
|
||||
"""
|
||||
@hook.command("script_spigot_update")
|
||||
def print_update(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
broadcast(None, "&9 =&2 A new Spigot version has been downloaded!")
|
||||
broadcast(None, "&9 =&2 Update will be applied after the next reboot.")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Prints the admin-chat warning for disk is filled
|
||||
arg 0 fill percentage
|
||||
"""
|
||||
@hook.command("script_disk_filled")
|
||||
def print_disk_filled(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &4&lWARNING:&6 Disk is filled > 96% (" + args[0] + "%)")
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &4 Server will shut down at 98%!")
|
||||
server.dispatchCommand(server.getConsoleSender(), "ac &4 Contact an admin &nimmediately&4!")
|
||||
else:
|
||||
noperm(sender)
|
||||
|
||||
"""
|
||||
Saves all worlds, kicks players and shuts down the server
|
||||
arg 0: reason
|
||||
"""
|
||||
@hook.command("script_shutdown")
|
||||
def shutdown(sender, command, label, args):
|
||||
if not is_player(sender):
|
||||
server.dispatchCommand(server.getConsoleSender(), "save-all")
|
||||
server.dispatchCommand(server.getConsoleSender(), "kickall %s" % " ".join(args))
|
||||
server.dispatchCommand(server.getConsoleSender(), "stop")
|
||||
else:
|
||||
noperm(sender)
|
||||
@@ -0,0 +1,3 @@
|
||||
mysql_database = "jdbc:mysql://localhost/database"
|
||||
mysql_user = "username"
|
||||
mysql_pass = "secret"
|
||||
@@ -0,0 +1,115 @@
|
||||
from helpers import *
|
||||
import socket
|
||||
import threading
|
||||
import time
|
||||
from java.lang import Runnable
|
||||
from adminchat import adminchat
|
||||
|
||||
"""
|
||||
Module to allow our servercontrol telnet server forward chat and speak in AC
|
||||
|
||||
|
||||
"""
|
||||
host = ""
|
||||
port = 1122
|
||||
|
||||
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
|
||||
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR,1)
|
||||
|
||||
try:
|
||||
sock.bind((host,port))
|
||||
sock.setblocking(True)
|
||||
sock.listen(5)
|
||||
except socket.error as e:
|
||||
print(str(e))
|
||||
|
||||
def command_process(text):
|
||||
text = list(text)
|
||||
args = []
|
||||
arg = ""
|
||||
|
||||
for char in text:
|
||||
if char != " " and char != "\n" and char != "\r" and char != "\t":
|
||||
arg += char
|
||||
elif arg != "":
|
||||
args.append(arg)
|
||||
arg = ""
|
||||
if arg != "":
|
||||
args.append(arg)
|
||||
return args
|
||||
|
||||
clients = []
|
||||
clients_l = threading.Lock()
|
||||
|
||||
class client():
|
||||
def __init__(self,conn,address,name):
|
||||
self.conn = conn
|
||||
self.address = address
|
||||
self.name = name
|
||||
|
||||
with clients_l:
|
||||
clients.append(self)
|
||||
|
||||
self.conn.setblocking(False)
|
||||
|
||||
self.client_thread = threading.Thread(target=self.client_t)
|
||||
self.client_thread.daemon = True
|
||||
self.client_thread.start()
|
||||
|
||||
def getName(self):
|
||||
return self.name
|
||||
|
||||
|
||||
def close_connection(self):
|
||||
try:
|
||||
self.conn.close()
|
||||
with clients_l:
|
||||
clients.remove(self)
|
||||
except:
|
||||
pass
|
||||
|
||||
|
||||
def client_t(self):
|
||||
|
||||
while True:
|
||||
time.sleep(0.1)
|
||||
try:
|
||||
data = self.conn.recv(1024)
|
||||
except:
|
||||
if self not in clients:
|
||||
self.close_connection()
|
||||
continue
|
||||
|
||||
if self not in clients: #If the connection was closed, kill the thread
|
||||
break
|
||||
|
||||
adminchat(self,data)
|
||||
|
||||
|
||||
def handle_conn():
|
||||
while True:
|
||||
try:
|
||||
conn, address = sock.accept()
|
||||
except:
|
||||
time.sleep(0.1)
|
||||
continue
|
||||
|
||||
#Send name
|
||||
data = conn.recv(1024)
|
||||
data = command_process(data)
|
||||
print "servercontrol connected! %s " %data[0]
|
||||
client_c = client(conn, address,data[0])
|
||||
|
||||
|
||||
handle_conn_t = threading.Thread(target=handle_conn)
|
||||
handle_conn_t.daemon = True
|
||||
handle_conn_t.start()
|
||||
|
||||
|
||||
@hook.event("player.AsyncPlayerChatEvent","low")
|
||||
def on_chat(event):
|
||||
sender = event.getPlayer().getName()
|
||||
msg = event.getMessage()
|
||||
|
||||
for entry in clients:
|
||||
entry.conn.sendall(sender + " " + msg)
|
||||
+312
@@ -0,0 +1,312 @@
|
||||
from helpers import *
|
||||
from basecommands import simplecommand, Validate
|
||||
import org.bukkit.Material as Material
|
||||
import java.util.UUID as UUID
|
||||
import org.bukkit.Material as Material
|
||||
import org.bukkit.block.BlockFace as BlockFace
|
||||
|
||||
"""
|
||||
# About permissions:
|
||||
# To use the command, the user needs to have utils.serversigns.
|
||||
# To use ANY subcommand, the user needs to have utils.serversigns.<subcommand> IN ADDITION to the previously mentioned node.
|
||||
# To be able to add commands as messages to a sign, a user will need the node utils.serversigns.command.
|
||||
# To be able to claim a sign for another player or to edit signs that the user doesn't own, they will need utils.serversigns.admin.
|
||||
"""
|
||||
|
||||
blocked_cmds = ("pex", "kick", "ban", "tempban", "pyeval", "sudo", "stop", "reload", "op", "deop", "whitelist")
|
||||
|
||||
def load_signs():
|
||||
signs_obj = open_json_file("serversigns", [])
|
||||
loaded = {}
|
||||
for entry in signs_obj:
|
||||
loaded[tuple(entry[:4])] = list(entry[4:])
|
||||
return loaded
|
||||
|
||||
def save_signs():
|
||||
signs_obj = []
|
||||
for key, value in signs.iteritems():
|
||||
signs_obj.append(key + tuple(value))
|
||||
save_json_file("serversigns", signs_obj)
|
||||
|
||||
signs = load_signs() # {("world", x, y, z): ["owner_id", "msg1", "msg2"]}
|
||||
|
||||
lines = {} # Accumulated messages so players can have longer messages: {"Dico200": "Message...........", ""}
|
||||
|
||||
@hook.enable
|
||||
def check_all_signs():
|
||||
# Check if all saved signs actually represent a sign block. There are ways to break the signs without the plugin knowing.
|
||||
for loc in dict(signs): # Can't change dict size during iteration, using a copy
|
||||
world = server.getWorld(loc[0])
|
||||
if world and world.getBlockAt(loc[1], loc[2], loc[3]).getType() in (Material.SIGN_POST, Material.WALL_SIGN):
|
||||
continue
|
||||
del signs[loc]
|
||||
info("[Server Signs] Couldn't find a %s, removed the data for the sign that was once there." % identifySign(loc))
|
||||
save_signs()
|
||||
|
||||
|
||||
def fromLoc(bLoc):
|
||||
"""
|
||||
# Returns a tuple containing the (bukkit)location's world's name and its x, y and z coordinates
|
||||
# The format for the tuple is ("world_name", x, y, z)
|
||||
"""
|
||||
return (bLoc.getWorld().getName(), bLoc.getBlockX(), bLoc.getBlockY(), bLoc.getBlockZ())
|
||||
|
||||
def equals(loc1, loc2):
|
||||
"""
|
||||
# Returns whether loc1 and loc2 represent the same block
|
||||
"""
|
||||
for i in range(4):
|
||||
if loc1[i] != loc2[i]:
|
||||
return False
|
||||
return True
|
||||
|
||||
def getOwner(sign):
|
||||
"""
|
||||
# Returns the name of the sign its owner
|
||||
"""
|
||||
return retrieve_player(sign[0]).getName()
|
||||
|
||||
def isOwner(sign, player):
|
||||
"""
|
||||
# Returns whether the given player owns the sign
|
||||
"""
|
||||
return sign and sign[0] == uid(player)
|
||||
|
||||
def canEdit(sign, player):
|
||||
"""
|
||||
# Returns whether the given player can edit the sign.
|
||||
# Returns False if the sign wasn't claimed.
|
||||
"""
|
||||
return (sign and player.hasPermission("utils.serversigns.admin")) or isOwner(sign, player)
|
||||
|
||||
def getSign(locAt):
|
||||
"""
|
||||
# If data was found for a sign at the given location, returns the data.
|
||||
# This data follows the format of ["owner_id", "msg1", "msg2"...].
|
||||
"""
|
||||
for loc, sign in signs.iteritems():
|
||||
if equals(locAt, loc):
|
||||
return sign
|
||||
return None
|
||||
|
||||
def identifySign(loc):
|
||||
"""
|
||||
# Returns a string from which the user can tell what sign you're talking about.
|
||||
# The string follows the format of "sign at (x,y,z) in world_name".
|
||||
"""
|
||||
return "sign at (%s) in %s" % (",".join((str(i) for i in loc[1:])), loc[0])
|
||||
|
||||
def signsMsg(msg, colour = '4'):
|
||||
"""
|
||||
# Returns the given msg, prefixed with '[Signs] '.
|
||||
# The given colour is after applied to the msg.
|
||||
# The colour defaults to 4 (dark red).
|
||||
"""
|
||||
return "&c[Signs] &" + colour + msg
|
||||
|
||||
|
||||
@simplecommand(cmd = "serversigns", aliases = ["svs", "signmsg"],
|
||||
description = "Makes something happen when you right click signs. \nUse /svs help for more details.",
|
||||
usage = "<claim|reset|add <msg>[++]|remove <ID>|clear|info|help>",
|
||||
helpNoargs = True,
|
||||
senderLimit = 0)
|
||||
def svs_command(sender, command, label, args):
|
||||
arg1 = args[0].lower()
|
||||
Validate.isTrue(arg1 in ("claim", "reset", "add", "remove", "info", "clear", "help", "switch", "reverse", "unclaim"),
|
||||
signsMsg("That argument could not be recognized, use &o/svs help &4for expected arguments"))
|
||||
Validate.isAuthorized(sender, "utils.serversigns." + arg1)
|
||||
|
||||
#-------------------- Sub commands that don't require any conditions -----------------------
|
||||
if arg1 == "help":
|
||||
admin = sender.hasPermission("utils.serversigns.admin")
|
||||
msg = signsMsg("Server signs lets you add messages to a sign.", 'a')
|
||||
msg += "\nRight clicking the sign will display all the messages. Commands"
|
||||
msg += "\ncan also be added, by prefixing the message with a '/'."
|
||||
msg += "\nHow to use &b/serversigns&a:"
|
||||
msg += "\n&b/svs claim" + ("" if not sender.hasPermission("utils.serversigns.admin") else " [owner]")
|
||||
msg += "\n&a- Claims the sign so that you can add messages to it"
|
||||
msg += "\n&b/svs info"
|
||||
msg += "\n&a- Displays information about the (claimed) sign"
|
||||
msg += "\n&b/svs add <message>[++]"
|
||||
msg += "\n&a- Adds the message to the sign. Use ++ at the end"
|
||||
msg += "\n&a- to add the message to your buffer. You can then use"
|
||||
msg += "\n&a- the same command again to create a longer message."
|
||||
msg += "\n&b/svs remove <message ID>"
|
||||
msg += "\n&a- Removes the message with the given ID from the sign."
|
||||
msg += "\n&a- The ID is given before each message by &b/svs info&a."
|
||||
msg += "\n&b/svs switch|reverse <message ID 1> <message ID 2>"
|
||||
msg += "\n&a- Reverses the order in which the given messages are shown."
|
||||
msg += "\n&b/svs clear"
|
||||
msg += "\n&a- Removes all messages from the sign."
|
||||
msg += "\n&b/svs reset|unclaim"
|
||||
msg += "\n&a- Resets the sign, removing all messages and its owner."
|
||||
return msg
|
||||
#-------------------------------------------------------------------------------------------
|
||||
|
||||
block = sender.getTargetBlock(None, 5)
|
||||
Validate.isTrue(block.getType() in (Material.SIGN_POST, Material.WALL_SIGN), signsMsg("You have to be looking at a sign to use that!"))
|
||||
|
||||
loc = fromLoc(block.getLocation())
|
||||
sign = getSign(loc)
|
||||
signName = identifySign(loc)
|
||||
arg2 = args[1].lower() if len(args) > 1 else None
|
||||
|
||||
#------------------------ Sub commands that require the block to be a sign -------------------------------
|
||||
if arg1 == "claim":
|
||||
Validate.isTrue(not sign, signsMsg("The %s was already claimed" % signName))
|
||||
Validate.isTrue(can_build2(sender, block), signsMsg("You are not permitted to claim signs here"))
|
||||
target = sender
|
||||
if arg2:
|
||||
Validate.isTrue(player.hasPermission("utils.serversigns.admin"), signsMsg("You are not authorized to claim signs for other players"))
|
||||
target = server.getOfflinePlayer(arg2)
|
||||
Validate.notNone(target, signsMsg("That player could not be found"))
|
||||
Validate.isTrue(target.isOnline(), signsMsg("The target has to be online"))
|
||||
uuid = uid(target)
|
||||
if sign != None:
|
||||
if sign[0] == uuid:
|
||||
return signsMsg("The" + signName + " was already owned by that player")
|
||||
else:
|
||||
sign[0] = uuid
|
||||
else:
|
||||
signs[loc] = [uuid]
|
||||
save_signs()
|
||||
return signsMsg("Claimed the " + signName + ((" for %s" % target.getName()) if (target != sender) else ""), 'a')
|
||||
#----------------------------------------------------------------------------------------------------------
|
||||
|
||||
Validate.notNone(sign, signsMsg("The %s has not been claimed" % signName))
|
||||
|
||||
#----------------------Sub commands that require the sign to be claimed as well------------------------------------
|
||||
if arg1 == "info":
|
||||
sign_lines = ""
|
||||
for id, line in enumerate(sign[1:]):
|
||||
sign_lines += ("\n &a%s: \"&f%s&a\"" % (id + 1, line))
|
||||
return signsMsg("Properties of the %s:\n Owner: %s\n Lines: %s" % (signName, getOwner(sign), sign_lines), 'a')
|
||||
#---------------------------------------------------------------------------------------------------------------
|
||||
|
||||
Validate.isTrue(canEdit(sign, sender), signsMsg("You do not own the %s!" % signName))
|
||||
|
||||
#---------------------- Sub commands that require you to own targeted sign as well -------------------------
|
||||
if arg1 == "add":
|
||||
line = " ".join(args[1:])
|
||||
Validate.isTrue(line != "" and line != None, signsMsg("You have to enter a message to add or accumulate"))
|
||||
key = sender.getName()
|
||||
global lines
|
||||
Validate.isTrue(key in lines or line[:1] != "/" or sender.hasPermission("utils.serversigns.command"), signsMsg("You cannot add commands to a sign!"))
|
||||
if line[-2:] == "++":
|
||||
if key not in lines:
|
||||
lines[key] = ""
|
||||
lines[key] += " " + line[:-2]
|
||||
return signsMsg("Added given message to the message you're accumulating. \nYour accumulated message is now as follows: \n&f%s" % lines[key], 'a')
|
||||
if key in lines:
|
||||
line = (lines[key] + " " + line)[1:]
|
||||
Validate.isTrue(line[0] != "/" or line.split(" ")[0][1:] not in blocked_cmds, signsMsg("Usage of that command with server signs is prohibited"))
|
||||
sign.append(colorify(line) if line[0] != "/" else line)
|
||||
save_signs()
|
||||
return signsMsg("Added line \"&f%s&a\" to the %s" % (line, signName), 'a')
|
||||
|
||||
|
||||
if arg1 == "remove":
|
||||
Validate.notNone(arg2, signsMsg("You have to enter the ID of the message to remove!"))
|
||||
try:
|
||||
id = int(arg2)
|
||||
except:
|
||||
return signsMsg("The ID of the message has to be a number and can be found by using &o/svs info")
|
||||
Validate.isTrue(id != 0 and id < len(sign), signsMsg("The %s has no message with an ID of %s, use &o/svs info &4for all messages." % (signName, id)))
|
||||
del sign[id]
|
||||
return signsMsg("Removed message with id %s from the %s" % (id, signName), 'a')
|
||||
|
||||
|
||||
if arg1 in ("switch", "reverse"):
|
||||
Validate.isTrue(len(args) == 3, signsMsg("You have to enter the 2 IDs of the messages to reverse"))
|
||||
try:
|
||||
id1 = int(args[1])
|
||||
id2 = int(args[2])
|
||||
except:
|
||||
return signsMsg("The ID of the message has to be a number and can be found by using &o/svs info")
|
||||
for id in (id1, id2):
|
||||
Validate.isTrue(id != 0 and id < len(sign), signsMsg("The %s has no message with an ID of %s, use &o/svs info &4for all messages." % (signName, id)))
|
||||
sign[id1], sign[id2] = sign[id2], sign[id1]
|
||||
save_signs()
|
||||
return signsMsg("Reversed the messages with IDs %s and %s of the %s" % (id1, id2, signName), 'a')
|
||||
|
||||
|
||||
if arg1 == "clear":
|
||||
signs[loc] = [sign[0]]
|
||||
save_signs()
|
||||
return signsMsg("Removed all messages from the %s" % signName, 'a')
|
||||
|
||||
|
||||
if arg1 in ("reset", "unclaim"):
|
||||
del signs[loc]
|
||||
save_signs()
|
||||
return signsMsg("Removed all messages and the owner from the %s, it can now be claimed" % signName, 'a')
|
||||
#-------------------------------------------------------------------------------------------------------
|
||||
|
||||
@hook.event("player.PlayerInteractEvent")
|
||||
def on_click(event):
|
||||
if str(event.getAction()) != "RIGHT_CLICK_BLOCK":
|
||||
return
|
||||
block = event.getClickedBlock()
|
||||
if block.getType() not in (Material.WALL_SIGN, Material.SIGN_POST):
|
||||
return
|
||||
sign = getSign(fromLoc(block.getLocation()))
|
||||
if sign != None:
|
||||
player = event.getPlayer()
|
||||
for message in sign[1:]:
|
||||
if message[:1] == "/":
|
||||
server.dispatchCommand(player, message[1:])
|
||||
else:
|
||||
msg(player, message, usecolor = False)
|
||||
|
||||
# ---------------------------Sign breaking--------------------------------
|
||||
|
||||
checking_block = False
|
||||
|
||||
faces = {
|
||||
BlockFace.NORTH : (0,1,2,),
|
||||
BlockFace.SOUTH : (3,),
|
||||
BlockFace.WEST : (4,),
|
||||
BlockFace.EAST : (5,),
|
||||
}
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "monitor")
|
||||
def on_break(event):
|
||||
global checking_block
|
||||
if checking_block or event.isCancelled():
|
||||
return
|
||||
|
||||
block = event.getBlock()
|
||||
if block.getType() in (Material.SIGN_POST, Material.WALL_SIGN):
|
||||
check_sign(event, block, attached = False)
|
||||
|
||||
for block_face, data_values in faces.iteritems():
|
||||
block2 = block.getRelative(block_face)
|
||||
if block2.getType() == Material.WALL_SIGN and block2.getData() in data_values:
|
||||
check_sign(event, block2)
|
||||
|
||||
block3 = block.getRelative(BlockFace.UP)
|
||||
if block3.getType() == Material.SIGN_POST:
|
||||
check_sign(event, block3)
|
||||
|
||||
|
||||
def check_sign(event, block, attached = True):
|
||||
player = event.getPlayer()
|
||||
sign = getSign(fromLoc(block.getLocation()))
|
||||
if not can_build2(player, block):
|
||||
event.setCancelled(True)
|
||||
msg(event.getPlayer(), signsMsg("You cannot break %s" % ("the sign attached to that block" if attached else "that sign")))
|
||||
else:
|
||||
loc = fromLoc(block.getLocation())
|
||||
del signs[loc]
|
||||
save_signs()
|
||||
msg(player, signsMsg("Reset the %s which you just broke" % identifySign(loc)))
|
||||
|
||||
|
||||
def can_build2(player, block):
|
||||
global checking_block
|
||||
event = BlockBreakEvent(block, player)
|
||||
checking_block = True
|
||||
server.getPluginManager().callEvent(event)
|
||||
checking_block = False
|
||||
return not event.isCancelled()
|
||||
|
||||
@@ -0,0 +1,175 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
# exit on failure
|
||||
set -e
|
||||
|
||||
for cmd in curl java unzip git pip; do
|
||||
if ! which "$cmd" >/dev/null; then
|
||||
tput setf 4 >&2
|
||||
echo "Error: please install '$cmd' to proceed" >&2
|
||||
tput sgr0 >&2
|
||||
exit 1
|
||||
fi
|
||||
done
|
||||
|
||||
echo -e "> This will only set up Spigot and all the plugins, configuration files are still up to you to manage"
|
||||
echo -e "> Press enter to coninue"
|
||||
read
|
||||
|
||||
mkdir -v "redstoner"
|
||||
cd "redstoner"
|
||||
|
||||
mkdir -v "server"
|
||||
|
||||
mkdir -v "build"
|
||||
cd "build"
|
||||
|
||||
echo -e "\n> Downloading Spigot build tools"
|
||||
curl --progress-bar -Lo "buildtools.jar" "https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar"
|
||||
|
||||
echo -e "\n> Building Spigot, this will take a while ..."
|
||||
java -jar BuildTools.jar > /dev/null
|
||||
|
||||
cp -v spigot-*.jar "../server/spigot.jar"
|
||||
rm spigot-*.jar
|
||||
cd "../server/"
|
||||
|
||||
mkdir -v "plugins"
|
||||
cd "plugins"
|
||||
|
||||
echo ">> Downloading essentials.jar ..."
|
||||
curl --progress-bar -Lo "essentials.jar" "https://github.com/RedstonerServer/Essentials/releases/download/stable-2.9.6-REDSTONER/Essentials-2.x-REDSTONER.jar"
|
||||
echo ">> Downloading essentialschat.jar ..."
|
||||
curl --progress-bar -Lo "essentialschat.jar" "https://hub.spigotmc.org/jenkins/job/Spigot-Essentials/lastSuccessfulBuild/artifact/EssentialsChat/target/EssentialsChat-2.x-SNAPSHOT.jar"
|
||||
echo ">> Downloading imageonmap.jar ..."
|
||||
curl --progress-bar -Lo "imageonmap.jar." "https://dev.bukkit.org/media/files/772/680/imageonmap.jar"
|
||||
echo ">> Downloading logblock.jar ..."
|
||||
curl --progress-bar -Lo "logblock.jar." "https://dev.bukkit.org/media/files/757/963/LogBlock.jar"
|
||||
echo ">> Downloading logblockquestioner.zip ..."
|
||||
curl --progress-bar -Lo "logblockquestioner.zip" "https://cloud.github.com/downloads/DiddiZ/LogBlockQuestioner/LogBlockQuestioner%20v0.03.zip"
|
||||
echo ">> Downloading multiverse-core.jar ..."
|
||||
curl --progress-bar -Lo "multiverse-core.jar" "https://dev.bukkit.org/media/files/588/781/Multiverse-Core-2.4.jar"
|
||||
echo ">> Downloading multiverse-portals.jar ..."
|
||||
curl --progress-bar -Lo "multiverse-portals.jar." "https://dev.bukkit.org/media/files/588/790/Multiverse-Portals-2.4.jar"
|
||||
echo ">> Downloading multiverse-netherportals.jar ..."
|
||||
curl --progress-bar -Lo "multiverse-netherportals.jar." "https://dev.bukkit.org/media/files/589/64/Multiverse-NetherPortals-2.4.jar"
|
||||
echo ">> Downloading multiverse-inventories.jar ..."
|
||||
curl --progress-bar -Lo "multiverse-inventories.jar." "https://dev.bukkit.org/media/files/663/303/Multiverse-Inventories-2.5.jar"
|
||||
echo ">> Downloading permissionsex.jar ..."
|
||||
curl --progress-bar -Lo "permissionsex.jar" "https://dev.bukkit.org/media/files/882/992/PermissionsEx-1.23.3.jar"
|
||||
echo ">> Downloading plotme.jar ..."
|
||||
curl --progress-bar -Lo "plotme.jar" "http://ci.worldcretornica.com/job/PlotMe-Core/244/artifact/target/PlotMe-Core.jar"
|
||||
echo ">> Downloading plotme-defaultgenerator.jar ..."
|
||||
curl --progress-bar -Lo "plotme-defaultgenerator.jar" "http://ci.worldcretornica.com/job/PlotMe-DefaultGenerator/83/artifact/target/PlotMe-DefaultGenerator.jar"
|
||||
echo ">> Downloading serversigns.jar ..."
|
||||
curl --progress-bar -Lo "serversigns.jar." "https://dev.bukkit.org/media/files/876/381/ServerSigns.jar"
|
||||
echo ">> Downloading redstoneclockdetector.jar ..."
|
||||
curl --progress-bar -Lo "redstoneclockdetector.jar." "https://dev.bukkit.org/media/files/577/253/RedstoneClockDetector.jar"
|
||||
echo ">> Downloading vault.jar ..."
|
||||
curl --progress-bar -Lo "vault.jar" "https://dev.bukkit.org/media/files/837/976/Vault.jar"
|
||||
echo ">> Downloading worldborder.jar ..."
|
||||
curl --progress-bar -Lo "worldborder.jar." "https://dev.bukkit.org/media/files/883/629/WorldBorder.jar"
|
||||
echo ">> Downloading worldguard.jar ..."
|
||||
curl --progress-bar -Lo "worldguard.jar." "https://github.com/RedstonerServer/WorldGuard/releases/download/6.0.0-redstoner/worldguard-6.0.0-REDSTONER.jar"
|
||||
echo ">> Downloading worldedit.jar ..."
|
||||
curl --progress-bar -Lo "worldedit.jar" "https://dev.bukkit.org/media/files/880/435/worldedit-bukkit-6.1.jar"
|
||||
echo ">> Downloading pythonpluginloader.jar ..."
|
||||
curl --progress-bar -Lo "pythonpluginloader.jar" "https://bamboo.gserv.me/browse/PLUG-PYPL/latestSuccessful/artifact/JOB1/Version-agnostic-jar/PyPluginLoader.jar"
|
||||
|
||||
echo -e "\n> Unpacking LogBlockQuestioner"
|
||||
unzip -q "logblockquestioner.zip" "LogBlockQuestioner.jar"
|
||||
rm "logblockquestioner.zip"
|
||||
mv -v "LogBlockQuestioner.jar" "logblockquestioner.jar."
|
||||
|
||||
echo -e "\n> Pulling redstoner-utils ..."
|
||||
git clone -q "git@github.com:RedstonerServer/redstoner-utils.git" "redstoner-utils.py.dir" > /dev/null
|
||||
|
||||
echo -e "\n> Installing dependencies"
|
||||
pip install passlib
|
||||
|
||||
echo -e "\n> All plugins downloaded"
|
||||
|
||||
cd "redstoner-utils.py.dir"
|
||||
echo -e "\n> Duplicating sample files"
|
||||
for file in ./*.example; do
|
||||
cp -v "$file" "$(echo "$file" | rev | cut -d "." -f 2- | rev)"
|
||||
done
|
||||
|
||||
cd "../.."
|
||||
|
||||
mkdir -v "lib"
|
||||
cd "lib"
|
||||
|
||||
echo -e "\n> Downloading MySQL Connector ..."
|
||||
curl --progress-bar -Lo "mysql-connector.zip" "https://dev.mysql.com/get/Downloads/Connector-J/mysql-connector-java-5.1.36.zip"
|
||||
echo "> Extracting MySQL Connector"
|
||||
unzip -p mysql-connector.zip "mysql-connector-java-5.1.36/mysql-connector-java-5.1.36-bin.jar" > mysql-connector.jar
|
||||
rm "mysql-connector.zip"
|
||||
|
||||
cd ".."
|
||||
|
||||
echo -e "\n> Creating startup script"
|
||||
|
||||
cat > start.sh <<EOF
|
||||
#!/usr/bin/env bash
|
||||
java -Xms512m -Xmx1g -jar spigot.jar
|
||||
EOF
|
||||
chmod +x start.sh
|
||||
|
||||
port="25565"
|
||||
re='^[0-9]+$'
|
||||
if [[ "$1" =~ $re ]]; then
|
||||
port="$1"
|
||||
fi
|
||||
|
||||
echo "> Setting port to $port"
|
||||
echo "> Generating server.properties"
|
||||
|
||||
cat > server.properties <<EOF
|
||||
#Minecraft server properties
|
||||
#Sat Jul 25 15:42:21 CEST 2015
|
||||
spawn-protection=16
|
||||
generator-settings=
|
||||
force-gamemode=false
|
||||
allow-nether=true
|
||||
gamemode=1
|
||||
broadcast-console-to-ops=true
|
||||
enable-query=false
|
||||
player-idle-timeout=0
|
||||
difficulty=1
|
||||
spawn-monsters=true
|
||||
op-permission-level=4
|
||||
resource-pack-hash=
|
||||
announce-player-achievements=true
|
||||
pvp=true
|
||||
snooper-enabled=true
|
||||
level-type=FLAT
|
||||
hardcore=false
|
||||
enable-command-block=false
|
||||
max-players=20
|
||||
network-compression-threshold=256
|
||||
max-world-size=29999984
|
||||
server-port=$port
|
||||
server-ip=
|
||||
spawn-npcs=true
|
||||
allow-flight=false
|
||||
level-name=world
|
||||
view-distance=10
|
||||
resource-pack=
|
||||
spawn-animals=true
|
||||
white-list=false
|
||||
generate-structures=true
|
||||
online-mode=true
|
||||
max-build-height=256
|
||||
level-seed=
|
||||
use-native-transport=true
|
||||
motd=Redstoner dev server
|
||||
enable-rcon=false
|
||||
EOF
|
||||
|
||||
echo -e "> Generating eula.txt"
|
||||
echo "eula=true" > eula.txt
|
||||
|
||||
echo -e "\n> $(tput setf 2)All Done! $(tput sgr0)Don't forget to configure plugins for your needs."
|
||||
echo "> Run redstoner/server/start.sh to start the server"
|
||||
echo "> Our plugins are in redstoner/server/plugins/redstoner-utils.py.dir"
|
||||
@@ -0,0 +1,159 @@
|
||||
from helpers import *
|
||||
import org.bukkit.inventory.ItemStack as ItemStack
|
||||
import org.bukkit.Material as Material
|
||||
from math import ceil
|
||||
from basecommands import simplecommand, Validate, CommandException
|
||||
|
||||
""" Suggestion by Armadillo28, see thread: http://redstoner.com/forums/threads/2213?page=1#reply-14507 """
|
||||
|
||||
disallowed_item_types = (
|
||||
Material.getMaterial(0),
|
||||
Material.getMaterial(175),
|
||||
Material.getMaterial(383),
|
||||
)
|
||||
|
||||
default_args = open_json_file("signalstrengthdefaults", {})
|
||||
|
||||
def save_defaults():
|
||||
save_json_file("signalstrengthdefaults", default_args)
|
||||
|
||||
|
||||
def item_name(item_type, remove_underscores = True):
|
||||
typ = str(item_type).lower()
|
||||
return typ.replace("_", "") if remove_underscores else typ
|
||||
|
||||
|
||||
def item_type_allowed(item_type):
|
||||
return not item_type in disallowed_item_types
|
||||
|
||||
|
||||
def required_item_count(strength, stack_size, slot_count):
|
||||
if strength == 0:
|
||||
item_count = 0
|
||||
elif strength == 1:
|
||||
item_count = 1
|
||||
else:
|
||||
item_count = int(ceil(slot_count * stack_size / 14.0 * (strength - 1)))
|
||||
|
||||
resulting_strength = 0 if item_count == 0 else int(1 + 14.0 * item_count / stack_size / slot_count)
|
||||
#Clarification on these formulas at http://minecraft.gamepedia.com/Redstone_Comparator#Containers
|
||||
|
||||
return item_count if resulting_strength == strength else None
|
||||
|
||||
|
||||
def get_data(player, args):
|
||||
uuid = uid(player)
|
||||
if uuid in default_args:
|
||||
strength, item_type, item_data = default_args[uuid]
|
||||
item_type = Material.getMaterial(item_type)
|
||||
else:
|
||||
strength = 1
|
||||
item_type = Material.REDSTONE
|
||||
item_data = 0
|
||||
|
||||
if len(args) > 0:
|
||||
Validate.isTrue(args[0].isdigit() and 0 <= int(args[0]) <= 15, "&cThe signal strength has to be a value from 0 to 15")
|
||||
strength = int(args[0])
|
||||
|
||||
if len(args) > 1:
|
||||
if args[1].isdigit():
|
||||
item_type = Material.getMaterial(int(args[1]))
|
||||
else:
|
||||
item_type = Material.matchMaterial(args[1])
|
||||
Validate.notNone(item_type, "&cThat item type could not be found")
|
||||
Validate.isTrue(item_type not in disallowed_item_types, "&cThat item type may not be used")
|
||||
|
||||
if len(args) > 2:
|
||||
Validate.isTrue(args[2].isdigit() and 0 <= int(args[2]) <= 15, "&cThe data has to be a value from 0 to 15")
|
||||
item_data = int(args[2])
|
||||
|
||||
return (strength, item_type, item_data)
|
||||
|
||||
|
||||
def get_inventory(block):
|
||||
try:
|
||||
return block.getState().getInventory()
|
||||
except AttributeError:
|
||||
return None
|
||||
|
||||
|
||||
def get_entire_container(container):
|
||||
container_blocks = [container]
|
||||
container_type = container.getType()
|
||||
if container_type in (Material.CHEST, Material.TRAPPED_CHEST):
|
||||
loc = container.getLocation()
|
||||
x = loc.getBlockX()
|
||||
y = loc.getBlockY()
|
||||
z = loc.getBlockZ()
|
||||
world = loc.getWorld()
|
||||
|
||||
container_blocks += [
|
||||
block for block in (
|
||||
world.getBlockAt(x + 1, y, z),
|
||||
world.getBlockAt(x - 1, y, z),
|
||||
world.getBlockAt(x, y, z + 1),
|
||||
world.getBlockAt(x, y, z - 1),
|
||||
) if block.getType() == container_type
|
||||
]
|
||||
|
||||
return container_blocks
|
||||
|
||||
|
||||
|
||||
@simplecommand("signalstrength",
|
||||
usage = "(default) [signalstrength] [item] [data]",
|
||||
aliases = ["ss", "level"],
|
||||
description = "Fills the targeted container with the correct amount of items to achieve the desired signal strength.",
|
||||
amin = 0,
|
||||
amax = 4,
|
||||
helpSubcmd = True,
|
||||
senderLimit = 0)
|
||||
def on_signalstrength_command(sender, command, label, args):
|
||||
|
||||
if len(args) > 0 and args[0].lower() in ("default", "defaults", "setdefaults"):
|
||||
strength, item_type, item_data = get_data(sender, args[1:])
|
||||
|
||||
uuid = uid(sender)
|
||||
if strength == 1 and item_type == Material.REDSTONE and item_data == 0:
|
||||
if uuid in default_args:
|
||||
del default_args[uuid]
|
||||
save_defaults()
|
||||
else:
|
||||
default_args[uuid] = (strength, str(item_type), item_data)
|
||||
save_defaults()
|
||||
|
||||
return "&aSet your signal strength defaults to (%s, %s, %s)" % (strength, item_name(item_type, False), item_data)
|
||||
|
||||
Validate.isTrue(len(args) <= 3, "&cExpected at most 3 arguments")
|
||||
|
||||
target_block = sender.getTargetBlock(None, 5)
|
||||
Validate.notNone(target_block, "&cThat command can only be used when a container is targeted")
|
||||
|
||||
inventory = get_inventory(target_block)
|
||||
Validate.notNone(inventory, "&cThat command can only be used if a container is targeted")
|
||||
|
||||
strength, item_type, item_data = get_data(sender, args)
|
||||
|
||||
#--------Get the stack size and required amount of items to achieve the desired signal strength---------
|
||||
stack_size = item_type.getMaxStackSize()
|
||||
slot_count = inventory.getSize()
|
||||
|
||||
item_count = required_item_count(strength, stack_size, slot_count)
|
||||
Validate.notNone(item_count, "&cThe desired signal strength could not be achieved with the requested item type")
|
||||
|
||||
#--------Add the other side of the chest if target is a double chest and check if player can build---------
|
||||
container_blocks = get_entire_container(target_block)
|
||||
for block in container_blocks:
|
||||
Validate.isTrue(can_build(sender, block), "&cYou do not have permission to do that here")
|
||||
|
||||
#----------------Insert items-------------
|
||||
full_stack_count, remaining = divmod(item_count, stack_size)
|
||||
for block in container_blocks:
|
||||
inv = block.getState().getInventory()
|
||||
inv.clear()
|
||||
for i in range(full_stack_count):
|
||||
inv.setItem(i, ItemStack(item_type, stack_size, item_data))
|
||||
if remaining > 0:
|
||||
inv.setItem(full_stack_count, ItemStack(item_type, remaining, item_data))
|
||||
|
||||
return "&aComparators attached to that %s will now put out a signal strength of %s" % (item_name(target_block.getType()), strength)
|
||||
+10
-10
@@ -4,13 +4,13 @@ from helpers import msg
|
||||
|
||||
@hook.event("player.PlayerInteractEvent", "monitor")
|
||||
def on_block_interact(event):
|
||||
if (str(event.getAction()) == "RIGHT_CLICK_BLOCK"):
|
||||
sender = event.getPlayer()
|
||||
block = event.getClickedBlock().getState()
|
||||
if (isinstance(block, bukkit.block.Skull) and not event.isCancelled()):
|
||||
owner = block.getOwner()
|
||||
if (owner):
|
||||
msg(sender, "&eThat's %s." % owner)
|
||||
else:
|
||||
msg(sender, "&cThis skull has no name (Steve)")
|
||||
event.setCancelled(True)
|
||||
if (str(event.getAction()) == "RIGHT_CLICK_BLOCK"):
|
||||
sender = event.getPlayer()
|
||||
block = event.getClickedBlock().getState()
|
||||
if (isinstance(block, bukkit.block.Skull) and not event.isCancelled()):
|
||||
owner = block.getOwner()
|
||||
if (owner):
|
||||
msg(sender, "&eThat's %s." % owner)
|
||||
else:
|
||||
msg(sender, "&cThis skull has no name (Steve)")
|
||||
event.setCancelled(True)
|
||||
|
||||
+969
@@ -0,0 +1,969 @@
|
||||
#Snowbrawl
|
||||
from helpers import *
|
||||
import time, threading, copy
|
||||
import org.bukkit.inventory.ItemStack as ItemStack
|
||||
import org.bukkit.Material as Material
|
||||
import org.bukkit.potion.PotionEffect as PotionEffect
|
||||
import org.bukkit.potion.PotionEffectType as PotionEffectType
|
||||
from java.lang import Runnable
|
||||
from java.util.UUID import fromString as juuid
|
||||
from operator import __contains__
|
||||
from traceback import format_exc as trace
|
||||
import random
|
||||
from synchronize import make_synchronized
|
||||
|
||||
#file names
|
||||
file = "snowbrawl"
|
||||
|
||||
#permissions
|
||||
list_perm = "utils.snowbrawl.list"
|
||||
modify_perm = "utils.snowbrawl.modify"
|
||||
teleport_perm = "utils.snowbrawl.tp"
|
||||
create_perm = "utils.snowbrawl.create"
|
||||
info_perm = "utils.snowbrawl.info"
|
||||
join_perm = "utils.snowbrawl.join"
|
||||
quit_perm = "utils.snowbrawl.quit"
|
||||
|
||||
#commands - tp command does not exist
|
||||
list_command = "list"
|
||||
del_command = "del"
|
||||
set_command = "set"
|
||||
name_command = "name"
|
||||
pos_command = "pos"
|
||||
create_command = "create"
|
||||
info_command = "info"
|
||||
modify_command = "modify"
|
||||
modify_command_alias = "m"
|
||||
quit_command = "quit"
|
||||
|
||||
|
||||
|
||||
class Arena(object):
|
||||
|
||||
def __init__(self, name):
|
||||
self.queue = Queue()
|
||||
self.name = name
|
||||
self.refill = None
|
||||
self.player_limit = None
|
||||
self.start_time = None
|
||||
self.match_goal = None # amount of deaths or time until the match ends (depends on arena_type)
|
||||
self.arena_type = None # arena type (death or time)
|
||||
self.explosion_damage = None
|
||||
|
||||
self.player_stats = {}
|
||||
self.players = Queue()
|
||||
self.spawn_location = []
|
||||
self.respawn_location = []
|
||||
self.sign_location = []
|
||||
self.sign_click = []
|
||||
|
||||
self.corner1 = None # The corner1 given by the player (really bad for 3D position compare)
|
||||
self.corner2 = None # The corner2 given by the player (really bad for 3D position compare)
|
||||
self.tpp = None # The top, positive x, positive z corner
|
||||
self.bnn = None # The bottom, negative x, negative z corner
|
||||
|
||||
#set corners of arena
|
||||
def set_corner(self, sender, type):
|
||||
loc = sender.getLocation()
|
||||
if type == "1":
|
||||
self.corner1 = Coords(loc)
|
||||
elif type == "2":
|
||||
self.corner2 = Coords(loc)
|
||||
msg(sender, "&a-&e Arena corner %s set" % type)
|
||||
self.update_corner_points()
|
||||
|
||||
#Compares the corner1 and corner2 locations and figures out tpp and bnn so that we dont have to do it everytime we run in_arena()
|
||||
def update_corner_points(self):
|
||||
self.tpp = None
|
||||
self.bnn = None
|
||||
if self.corner1 == None or self.corner2 == None:
|
||||
return
|
||||
corn1 = self.corner1.get_location()
|
||||
corn2 = self.corner2.get_location()
|
||||
if not corn1.getWorld().getName() == corn2.getWorld().getName():
|
||||
return
|
||||
|
||||
top = corn1.y if corn1.y > corn2.y else corn2.y
|
||||
bottom = corn1.y if corn1.y < corn2.y else corn2.y
|
||||
pos_x = corn1.x if corn1.x > corn2.x else corn2.x
|
||||
pos_z = corn1.z if corn1.z > corn2.z else corn2.z
|
||||
neg_x = corn1.x if corn1.x < corn2.x else corn2.x
|
||||
neg_z = corn1.z if corn1.z < corn2.z else corn2.z
|
||||
|
||||
self.tpp = Coords(corn1.getWorld(), pos_x, top, pos_z, 0, 0)
|
||||
self.bnn = Coords(corn2.getWorld(), neg_x, bottom, neg_z, 0, 0)
|
||||
|
||||
#add sign to sign list
|
||||
def add_sign(self, sender, name):
|
||||
mats = set()
|
||||
mats = None
|
||||
block = sender.getTargetBlock(mats, 3).getState()
|
||||
if isinstance(block, bukkit.block.Sign):
|
||||
self.sign_click.append(NamedCoords(name, Coords(block.getLocation())))
|
||||
msg(sender, "&a-&e Arena tp sign %s created and set" % name)
|
||||
|
||||
#Delete a sign from the sign list
|
||||
def del_sign(self, sender, name):
|
||||
for sign in self.sign_click:
|
||||
if sign.get_name() == name:
|
||||
self.sign_click.remove(sign)
|
||||
msg(sender, "&a-&e Arena tp sign %s removed" % sign.get_name())
|
||||
return
|
||||
msg(sender, "&a-&e Arena tp sign with this name doesn't exist")
|
||||
|
||||
#Adds a player to the queue if they aren't already there.
|
||||
def add_player(self, player):
|
||||
if not self.queue.contains(player):
|
||||
self.queue.put(player)
|
||||
self.start_match()
|
||||
return True
|
||||
return False
|
||||
|
||||
#remove a player from the queue
|
||||
def remove_player(self, player):
|
||||
if self.queue.contains(player):
|
||||
self.queue.remove(player)
|
||||
return True
|
||||
return False
|
||||
|
||||
#return true if loc is inside the arena boundries
|
||||
def in_arena(self, loc):
|
||||
if self.tpp == None or self.bnn == None:
|
||||
return False
|
||||
loc_tpp = self.tpp.get_location()
|
||||
loc_bnn = self.bnn.get_location()
|
||||
|
||||
if loc.y > loc_tpp.y:
|
||||
return False
|
||||
if loc.y < loc_bnn.y:
|
||||
return False
|
||||
if loc.x > loc_tpp.x:
|
||||
return False
|
||||
if loc.x < loc_bnn.x:
|
||||
return False
|
||||
if loc.z > loc_tpp.z:
|
||||
return False
|
||||
if loc.z < loc_bnn.z:
|
||||
return False
|
||||
return True
|
||||
|
||||
def get_respawn(self):
|
||||
id = random.randint(0, len(self.respawn_location) - 1)
|
||||
return self.respawn_location[id]
|
||||
|
||||
|
||||
def spawn_player(self, player):
|
||||
id = random.randint(0, len(self.spawn_location) - 1)
|
||||
loc = self.spawn_location[id].get_location().get_location()
|
||||
safetp(player, loc.getWorld(), loc.x, loc.y, loc.z, loc.yaw, loc.pitch)
|
||||
|
||||
#Start match
|
||||
def start_match(self):
|
||||
if self.player_limit == None or self.match_goal == None or self.arena_type == None or len(self.spawn_location) == 0 or len(self.respawn_location) == 0 or len(self.sign_location) == 0:
|
||||
return
|
||||
if len(self.queue.read()) >= self.player_limit and len(self.players.read()) == 0:
|
||||
self.start_time = time.time()
|
||||
for i in range(self.player_limit):
|
||||
player = self.queue.get()
|
||||
self.players.put(player)
|
||||
for player in self.players.read():
|
||||
self.player_stats[player.getName() + "_deaths"] = 0
|
||||
self.spawn_player(player)
|
||||
msg(player, "&6The match has started!")
|
||||
|
||||
def bubbleSort(self, alist):
|
||||
for passnum in range(len(alist)-1,0,-1):
|
||||
for i in range(passnum):
|
||||
if self.player_stats[alist[i].getName()+"_deaths"]>self.player_stats[alist[i+1].getName()+"_deaths"]:
|
||||
temp = alist[i]
|
||||
alist[i] = alist[i+1]
|
||||
alist[i+1] = temp
|
||||
return alist
|
||||
|
||||
@make_synchronized #Jython synchronized block
|
||||
def end_match(self): #End match, sort the players and print the 3 players with least amount of deaths
|
||||
|
||||
sorted_list = self.bubbleSort(self.players.read())
|
||||
|
||||
for player in self.players.read():
|
||||
if player.isOnline():
|
||||
loc = self.sign_location[0].get_location().get_location()
|
||||
safetp(player, loc.getWorld(), loc.x, loc.y, loc.z, loc.yaw, loc.pitch)
|
||||
msg(player, "&6================= Match over =================")
|
||||
msg(player, "&c&c")
|
||||
if not len(sorted_list) < 1:
|
||||
msg(player, "&e1. %s (%s)" % (sorted_list[0].getName(), self.player_stats[sorted_list[0].getName()+"_deaths"]))
|
||||
if not len(sorted_list) < 2:
|
||||
msg(player, "&e2. %s (%s)" % (sorted_list[1].getName(), self.player_stats[sorted_list[1].getName()+"_deaths"]))
|
||||
if not len(sorted_list) < 3:
|
||||
msg(player, "&e3. %s (%s)" % (sorted_list[2].getName(), self.player_stats[sorted_list[2].getName()+"_deaths"]))
|
||||
msg(player, "&c&c")
|
||||
msg(player, "&e Your deaths:&6 %s" % str(self.player_stats[player.getName() + "_deaths"]))
|
||||
msg(player, "&c&c")
|
||||
msg(player, "&6==============================================")
|
||||
self.players.clear()
|
||||
self.player_stats = {}
|
||||
self.start_match()
|
||||
|
||||
def check_deaths(self):
|
||||
if self.arena_type == "death":
|
||||
for player in self.players.read():
|
||||
if self.player_stats[player.getName() + "_deaths"] >= self.match_goal:
|
||||
return True
|
||||
return False
|
||||
|
||||
def is_running(self):
|
||||
if len(self.players.read()) == 0:
|
||||
return False
|
||||
return True
|
||||
|
||||
def set_explosion_damage(self, dmg):
|
||||
self.explosion_damage = dmg
|
||||
|
||||
def get_explosion_damage(self):
|
||||
if self.explosion_damage == None:
|
||||
return 1
|
||||
return self.explosion_damage
|
||||
|
||||
def in_players(self, player):
|
||||
return self.players.contains(player)
|
||||
|
||||
def set_player_limit(self, limit):
|
||||
self.player_limit = limit
|
||||
|
||||
def set_end_goal(self, value):
|
||||
self.match_goal = value
|
||||
|
||||
def set_type(self, type):
|
||||
self.arena_type = type
|
||||
|
||||
def get_name(self):
|
||||
return self.name
|
||||
|
||||
def set_refill(self, amount):
|
||||
self.refill = int(amount)
|
||||
|
||||
def set_name(self, name):
|
||||
self.name = name
|
||||
|
||||
def get_refill(self):
|
||||
if self.refill == None:
|
||||
return 16
|
||||
return self.refill
|
||||
|
||||
def get_tp_signs(self):
|
||||
return self.sign_location
|
||||
|
||||
def get_click_signs(self):
|
||||
return self.sign_click
|
||||
|
||||
#Check if player is in the queue
|
||||
def in_queue(self,player):
|
||||
if self.queue.contains(player):
|
||||
return True
|
||||
return False
|
||||
|
||||
#Returns queue contents in list. use "".join(queue) to get a string
|
||||
def get_queue_contents(self):
|
||||
return self.queue.read()
|
||||
#Returns queue object
|
||||
def get_queue(self):
|
||||
return self.queue
|
||||
|
||||
#Returns list of location objects of type, type.
|
||||
def get_location(self, type):
|
||||
if type == "spawn":
|
||||
return self.spawn_location
|
||||
elif type == "respawn":
|
||||
return self.respawn_location
|
||||
elif type == "sign":
|
||||
return self.sign_location
|
||||
|
||||
#Add a location to list of type location
|
||||
def add_location(self, name, location, type):
|
||||
named_loc = NamedCoords(name, Coords(location))
|
||||
if type == "spawn":
|
||||
self.spawn_location.append(named_loc)
|
||||
elif type == "respawn":
|
||||
self.respawn_location.append(named_loc)
|
||||
elif type == "sign":
|
||||
self.sign_location.append(named_loc)
|
||||
|
||||
#Change location of location of type, type
|
||||
def change_location(self, name, location, type):
|
||||
if type == "spawn":
|
||||
for spawn in self.spawn_location:
|
||||
if spawn.get_name() == name:
|
||||
spawn.get_location().set_location(location)
|
||||
break
|
||||
elif type == "respawn":
|
||||
for respawn in self.respawn_location:
|
||||
if respawn.get_name() == name:
|
||||
respawn.get_location().set_location(location)
|
||||
break
|
||||
elif type == "sign":
|
||||
for sign in self.sign_location:
|
||||
if sign.get_name() == name:
|
||||
sign.get_location().set_location(location)
|
||||
break
|
||||
|
||||
#Remove location out of location
|
||||
def delete_location(self, name, type):
|
||||
if type == "spawn":
|
||||
for spawn in self.spawn_location[:]:
|
||||
if spawn.get_name() == name:
|
||||
self.spawn_location.remove(spawn)
|
||||
break
|
||||
elif type == "respawn":
|
||||
for respawn in self.respawn_location[:]:
|
||||
if respawn.get_name() == name:
|
||||
self.respawn_location.remove(respawn)
|
||||
break
|
||||
elif type == "sign":
|
||||
for sign in self.sign_location[:]:
|
||||
if sign.get_name() == name:
|
||||
self.sign_location.remove(sign)
|
||||
break
|
||||
|
||||
def get_data(self):
|
||||
spawns = []
|
||||
for spawn in self.spawn_location:
|
||||
spawns.append(spawn.get_data())
|
||||
respawns = []
|
||||
for respawn in self.respawn_location:
|
||||
respawns.append(respawn.get_data())
|
||||
signs = []
|
||||
for sign in self.sign_location:
|
||||
signs.append(sign.get_data())
|
||||
sign_clicks = []
|
||||
for click in self.sign_click:
|
||||
sign_clicks.append(click.get_data())
|
||||
corners = []
|
||||
corners.append(self.corner1.get_data() if not self.corner1 == None else None)
|
||||
corners.append(self.corner2.get_data() if not self.corner2 == None else None)
|
||||
corners.append(self.tpp.get_data() if not self.tpp == None else None)
|
||||
corners.append(self.bnn.get_data() if not self.bnn == None else None)
|
||||
data = {
|
||||
"spawns": spawns,
|
||||
"respawns": respawns,
|
||||
"signs": signs,
|
||||
"clicks": sign_clicks,
|
||||
"corners": corners,
|
||||
"explosion": self.explosion_damage,
|
||||
"players": self.player_limit,
|
||||
"refill": self.refill,
|
||||
"type": self.arena_type,
|
||||
"goal": self.match_goal,
|
||||
"name": self.name
|
||||
}
|
||||
return data
|
||||
|
||||
def load(self, data):
|
||||
self.explosion_damage = None if str(data["explosion"]) == "None" else float(data["explosion"])
|
||||
self.player_limit = None if str(data["players"]) == "None" else int(data["players"])
|
||||
self.refill = None if str(data["refill"]) == "None" else int(data["refill"])
|
||||
self.arena_type = str(data["type"])
|
||||
self.match_goal = None if str(data["goal"]) == "None" else int(data["goal"])
|
||||
self.corner1 = Coords(None).load(data["corners"][0]) if not data["corners"][0] == None else None
|
||||
self.corner2 = Coords(None).load(data["corners"][1]) if not data["corners"][1] == None else None
|
||||
self.tpp = Coords(None).load(data["corners"][2]) if not data["corners"][2] == None else None
|
||||
self.bnn = Coords(None).load(data["corners"][3]) if not data["corners"][3] == None else None
|
||||
for subdata in data["spawns"]:
|
||||
self.spawn_location.append(NamedCoords(None, None).load(subdata))
|
||||
for subdata in data["respawns"]:
|
||||
self.respawn_location.append(NamedCoords(None, None).load(subdata))
|
||||
for subdata in data["signs"]:
|
||||
self.sign_location.append(NamedCoords(None, None).load(subdata))
|
||||
for subdata in data["clicks"]:
|
||||
self.sign_click.append(NamedCoords(None, None).load(subdata))
|
||||
self.name = data["name"]
|
||||
return self
|
||||
|
||||
#coord = an instance of Coords class, adds a name to it.
|
||||
class NamedCoords(object):
|
||||
|
||||
def __init__(self, name, coord):
|
||||
self.name = name
|
||||
self.coord = coord
|
||||
|
||||
def get_name(self):
|
||||
return self.name
|
||||
|
||||
def get_location(self):
|
||||
return self.coord
|
||||
|
||||
def get_data(self):
|
||||
coords = self.coord.get_location()
|
||||
data = {
|
||||
"x": coords.x,
|
||||
"y": coords.y,
|
||||
"z": coords.z,
|
||||
"yaw": coords.yaw,
|
||||
"pitch": coords.pitch,
|
||||
"world": coords.getWorld().getName(),
|
||||
"name": self.name
|
||||
}
|
||||
return data
|
||||
|
||||
def load(self, data):
|
||||
self.name = str(data["name"])
|
||||
self.coord = Coords(None).load(data)
|
||||
return self
|
||||
|
||||
class Coords(object):
|
||||
|
||||
def __init__(self, world = None, x = None, y = None, z = None, yaw = None, pitch = None):
|
||||
if world == None:
|
||||
self.world = None
|
||||
self.x = None
|
||||
self.y = None
|
||||
self.z = None
|
||||
self.yaw = None
|
||||
self.pitch = None
|
||||
return
|
||||
if not isinstance(world, Location):
|
||||
self.x = x
|
||||
self.y = y
|
||||
self.z = z
|
||||
self.yaw = yaw
|
||||
self.pitch = pitch
|
||||
self.world = world.getName()
|
||||
else:
|
||||
location = world
|
||||
self.x = location.x
|
||||
self.y = location.y
|
||||
self.z = location.z
|
||||
self.yaw = location.yaw
|
||||
self.pitch = location.pitch
|
||||
self.world = location.getWorld().getName()
|
||||
|
||||
def get_location(self):
|
||||
return Location(server.getWorld(str(self.world)), float(self.x), float(self.y), float(self.z), int(self.yaw), int(self.pitch))
|
||||
|
||||
def set_location(self, location):
|
||||
self.x = location.x
|
||||
self.y = location.y
|
||||
self.z = location.z
|
||||
self.yaw = location.yaw
|
||||
self.pitch = location.pitch
|
||||
self.world = location.getWorld().getName()
|
||||
|
||||
def get_data(self):
|
||||
data = {
|
||||
"x": self.x,
|
||||
"y": self.y,
|
||||
"z": self.z,
|
||||
"yaw": self.yaw,
|
||||
"pitch": self.pitch,
|
||||
"world": self.world
|
||||
}
|
||||
return data
|
||||
|
||||
def load(self, data):
|
||||
self.x = float(data["x"])
|
||||
self.y = float(data["y"])
|
||||
self.z = float(data["z"])
|
||||
self.yaw = int(data["yaw"])
|
||||
self.pitch = int(data["pitch"])
|
||||
self.world = str(data["world"])
|
||||
return self
|
||||
|
||||
class Queue(object):
|
||||
|
||||
def __init__(self):
|
||||
self.queue = []
|
||||
|
||||
#Appends to queue
|
||||
def put(self,args):
|
||||
self.queue.append(args)
|
||||
|
||||
#Returns the first item in the queue and removes it
|
||||
def get(self):
|
||||
if len(self.queue) > 0:
|
||||
return self.queue.pop(0)
|
||||
|
||||
else:
|
||||
return False
|
||||
|
||||
#Returns the queue's list object
|
||||
def read(self):
|
||||
return self.queue
|
||||
|
||||
#Removes the value args from the queue
|
||||
def remove(self,args):
|
||||
self.queue.remove(args)
|
||||
|
||||
#Check if queue contains player
|
||||
def contains(self, player):
|
||||
if player in self.queue:
|
||||
return True
|
||||
return False
|
||||
|
||||
#Clear the queue
|
||||
def clear(self):
|
||||
self.queue = []
|
||||
|
||||
##############################################################################################
|
||||
# Initialization
|
||||
##############################################################################################
|
||||
|
||||
def save_snowbrawl():
|
||||
out = []
|
||||
for arena in arenas:
|
||||
out.append(arena.get_data())
|
||||
save_json_file(file, out)
|
||||
|
||||
def load_snowbrawl():
|
||||
out = []
|
||||
buffer = open_json_file(file, [])
|
||||
for data in buffer:
|
||||
out.append(Arena(None).load(data))
|
||||
return out
|
||||
|
||||
arenas = load_snowbrawl()
|
||||
|
||||
##############################################################################################
|
||||
# Threads
|
||||
##############################################################################################
|
||||
|
||||
class timings_runnable(Runnable):
|
||||
|
||||
def __init__(self, arena):
|
||||
self.arena = arena
|
||||
|
||||
def run(self):
|
||||
self.arena.end_match()
|
||||
|
||||
#timings thread to end arenas if their type is time
|
||||
def timings():
|
||||
while True:
|
||||
for arena in arenas:
|
||||
if arena.is_running():
|
||||
if arena.arena_type == "time":
|
||||
current_time = time.time()
|
||||
start_time = arena.start_time
|
||||
if arena.start_time + arena.match_goal < current_time:
|
||||
timing = timings_runnable(arena)
|
||||
server.getScheduler().runTask(server.getPluginManager().getPlugin("RedstonerUtils"), timing)
|
||||
|
||||
time.sleep(0.1)
|
||||
|
||||
|
||||
timingsThread = threading.Thread(target = timings)
|
||||
timingsThread.daemon = True #Thread dies if main thread dies
|
||||
timingsThread.start()
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
##############################################################################################
|
||||
# Events
|
||||
##############################################################################################
|
||||
|
||||
@hook.event("player.PlayerMoveEvent", "low")
|
||||
def onMove(event):
|
||||
if event.getPlayer().getWorld().getName() != "minigames":
|
||||
return
|
||||
player = event.getPlayer()
|
||||
for arena in arenas:
|
||||
if arena.in_players(player):
|
||||
loc = player.getLocation()
|
||||
block = player.getWorld().getBlockAt(int(loc.x), int(loc.y) - 1, int(loc.z))
|
||||
if block != None:
|
||||
material = block.getType()
|
||||
if material == Material.SPONGE:
|
||||
player.addPotionEffect(PotionEffect(PotionEffectType.JUMP, 60, 0))
|
||||
elif material == Material.GLASS or material == Material.STAINED_GLASS:
|
||||
player.addPotionEffect(PotionEffect(PotionEffectType.SPEED, 60, 0))
|
||||
elif material == Material.OBSIDIAN:
|
||||
player.addPotionEffect(PotionEffect(PotionEffectType.DAMAGE_RESISTANCE, 300, 0))
|
||||
break
|
||||
|
||||
@hook.event("entity.PlayerDeathEvent", "high")
|
||||
def onDeath(event):
|
||||
if event.getEntity().getWorld().getName() != "minigames":
|
||||
return
|
||||
if not isinstance(event.getEntity(), bukkit.entity.Player):
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.in_players(event.getEntity()):
|
||||
arena.player_stats[event.getEntity().getName() + "_deaths"] += 1
|
||||
if arena.check_deaths():
|
||||
arena.end_match()
|
||||
break
|
||||
|
||||
@hook.event("player.PlayerRespawnEvent", "high")
|
||||
def onRespawn(event):
|
||||
if event.getPlayer().getWorld().getName() != "minigames":
|
||||
return
|
||||
player = event.getPlayer()
|
||||
for arena in arenas:
|
||||
if arena.in_players(player):
|
||||
event.setRespawnLocation(arena.get_respawn().get_location().get_location())
|
||||
break
|
||||
|
||||
@hook.event("entity.ProjectileHitEvent", "high")
|
||||
def onHit(event):
|
||||
if event.getEntity().getWorld().getName() != "minigames":
|
||||
return
|
||||
if event.getEntity().getName() != "Snowball":
|
||||
return
|
||||
location = event.getEntity().getLocation()
|
||||
for arena in arenas:
|
||||
if arena.in_arena(location):
|
||||
event.getEntity().getWorld().createExplosion(location.x, location.y, location.z, float(arena.get_explosion_damage()), False, False)
|
||||
break
|
||||
|
||||
@hook.event("player.PlayerInteractEvent", "high")
|
||||
def onClick(event):
|
||||
if event.getPlayer().getWorld().getName() != "minigames":
|
||||
return
|
||||
if str(event.getAction()) != "RIGHT_CLICK_BLOCK":
|
||||
return
|
||||
block = event.getClickedBlock().getState()
|
||||
if event.getClickedBlock().getType() == Material.SNOW_BLOCK:
|
||||
for arena in arenas:
|
||||
if arena.in_players(event.getPlayer()):
|
||||
inv = event.getPlayer().getInventory()
|
||||
inv.remove(Material.SNOW_BALL)
|
||||
inv.setItemInHand(ItemStack(Material.SNOW_BALL, arena.get_refill()))
|
||||
event.getPlayer().updateInventory()
|
||||
break
|
||||
|
||||
elif isinstance(block, bukkit.block.Sign):
|
||||
line = str(block.getLine(1))
|
||||
if not event.getPlayer().hasPermission(join_perm):
|
||||
msg(event.getPlayer(), "&a-&e You don't have permission to join snowbrawl matches")
|
||||
return
|
||||
#go through arenas, if name matches line then add player to it
|
||||
for arena in arenas:
|
||||
if line == arena.get_name():
|
||||
for sign in arena.get_click_signs():
|
||||
sign_loc = sign.get_location().get_location()
|
||||
loc = block.getLocation()
|
||||
if sign_loc.getWorld().getName() == loc.getWorld().getName() and sign_loc.x == loc.x and sign_loc.y == loc.y and sign_loc.z == loc.z:
|
||||
if arena.add_player(event.getPlayer()):
|
||||
msg(event.getPlayer(),"&a- &eYou have been added to the queue")
|
||||
else:
|
||||
msg(event.getPlayer(),"&a- &eYou are already in the queue")
|
||||
break
|
||||
return
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "normal")
|
||||
def on_quit(event):
|
||||
#remove the player from the queue
|
||||
player = event.getPlayer().getName()
|
||||
for arena in arenas:
|
||||
if arena.in_queue(player):
|
||||
arena.remove_player(player)
|
||||
|
||||
|
||||
|
||||
##############################################################################################
|
||||
# Command handling
|
||||
##############################################################################################
|
||||
|
||||
|
||||
def create_arena(sender, args):
|
||||
if len(args) == 0:
|
||||
msg(sender, "&c/sb %s <name>" % create_command)
|
||||
return
|
||||
arena = Arena(args[0])
|
||||
arenas.append(arena)
|
||||
msg(sender, "&a-&e Arena %s created" % args[0])
|
||||
|
||||
def list_arenas(sender):
|
||||
if len(arenas) == 0:
|
||||
msg(sender, "&a-&e There are currently no arenas")
|
||||
return
|
||||
for arena in arenas:
|
||||
msg(sender, "&a-&e %s" % arena.get_name())
|
||||
|
||||
def arena_info(sender, args):
|
||||
if len(args) == 0:
|
||||
msg(sender, "&a-&e /sb info <name>")
|
||||
return
|
||||
if len(arenas) == 0:
|
||||
msg(sender, "&a-&e There are currently no arenas")
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.get_name() == args[0]:
|
||||
msg(sender, "&a-&e %s" % arena.get_name())
|
||||
#msg(sender, "&ePlayers:&6 " + "&e,&6 ".join(arena.get_queue_contents()))
|
||||
spawn_list = []
|
||||
for spawn in arena.get_location("spawn"):
|
||||
spawn_list.append(spawn.get_name())
|
||||
msg(sender, "&eSpawns:&6 " + "&e,&6 ".join(spawn_list))
|
||||
respawn_list = []
|
||||
for respawn in arena.get_location("respawn"):
|
||||
respawn_list.append(respawn.get_name())
|
||||
msg(sender, "&eRespawns:&6 " + "&e,&6 ".join(respawn_list))
|
||||
sign_list = []
|
||||
for sign in arena.get_location("sign"):
|
||||
sign_list.append(sign.get_name())
|
||||
msg(sender, "&eSigns:&6 " + "&e,&6 ".join(sign_list))
|
||||
break
|
||||
|
||||
def quit_match(sender):
|
||||
for arena in arenas:
|
||||
if arena.in_queue(sender):
|
||||
arena.remove_player(sender)
|
||||
msg(sender, "&a-&e Quit arena")
|
||||
return
|
||||
msg(sender, "&a-&e You're not in a queue")
|
||||
|
||||
def print_help(sender):
|
||||
msg(sender, "&a-&e Alias: &6/sb")
|
||||
if sender.hasPermission(teleport_perm):
|
||||
msg(sender, "&a-&e /sb <name> Teleport to an arena")
|
||||
if sender.hasPermission(quit_perm):
|
||||
msg(sender, "&a-&e /sb %s Quit a queue" % quit_command)
|
||||
if sender.hasPermission(list_perm):
|
||||
msg(sender, "&a-&e /sb %s List all existing arenas" % list_command)
|
||||
if sender.hasPermission(create_perm):
|
||||
msg(sender, "&a-&e /sb %s Create an arena" % create_command)
|
||||
if sender.hasPermission(info_perm):
|
||||
msg(sender, "&a-&e /sb %s Show info about an arena" % info_command)
|
||||
if sender.hasPermission(modify_perm):
|
||||
msg(sender, "&a-&e /sb %s Deletes an arena" % del_command)
|
||||
msg(sender, "&a-&e /sb %s Sets a teleport for an arena to a sign" % set_command)
|
||||
msg(sender, "&a-&e /sb %s Renames an arena" % name_command)
|
||||
msg(sender, "&a-&e /sb %s Sets the locations for an arena" % pos_command)
|
||||
msg(sender, "&a-&e /sb %s Modifies the arena" % modify_command)
|
||||
msg(sender, "&a-&e Modify Aliases: &6/sbm&e,&6 /sb %s" % modify_command_alias)
|
||||
|
||||
def set_location(sender, args):
|
||||
if len(args) < 3:
|
||||
msg(sender, "&c/sb pos <arena name> respawn/spawn/sign set/add/del <name>")
|
||||
msg(sender, "&c/sb pos <arena name> bounds corner1/corner2")
|
||||
return
|
||||
if "bounds" not in args:
|
||||
if len(args) < 4:
|
||||
msg(sender, "&c/sb pos <arena name> respawn/spawn/sign set/add/del <name>")
|
||||
msg(sender, "&c/sb pos <arena name> bounds corner1/corner2")
|
||||
return
|
||||
if len(arenas) == 0:
|
||||
msg(sender, "&a-&e There are currently no arenas")
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.get_name() == args[0]:
|
||||
if args[1] == "respawn":
|
||||
set_location_of_type(sender, args[2:], "respawn", arena)
|
||||
elif args[1] == "spawn":
|
||||
set_location_of_type(sender, args[2:], "spawn", arena)
|
||||
elif args[1] == "sign":
|
||||
set_location_of_type(sender, args[2:], "sign", arena)
|
||||
elif args[1] == "bounds":
|
||||
set_location_of_type(sender, args[2:], "bounds", arena)
|
||||
break
|
||||
|
||||
def set_location_of_type(sender, args, type, arena):
|
||||
if len(args) == 0:
|
||||
msg(sender, "&c/sb pos <arena name> respawn/spawn/sign set/add/del <name>")
|
||||
msg(sender, "&c/sb pos <arena name> bounds corner1/corner2")
|
||||
return
|
||||
location = sender.getLocation()
|
||||
if args[0] == "set":
|
||||
arena.change_location(args[1], location, type)
|
||||
msg(sender, "&a-&e Location of name %s and type %s changed to your current location" % (args[1], type))
|
||||
elif args[0] == "add":
|
||||
arena.add_location(args[1], location, type)
|
||||
msg(sender, "&a-&e Location of name %s and type %s created at your current location" % (args[1], type))
|
||||
elif args[0] == "del":
|
||||
arena.delete_location(args[1], type)
|
||||
msg(sender, "&a-&e Location of name %s deleted" % args[1])
|
||||
elif args[0] == "corner1":
|
||||
arena.set_corner(sender, "1")
|
||||
elif args[0] == "corner2":
|
||||
arena.set_corner(sender, "2")
|
||||
|
||||
def rename_arena(sender, args):
|
||||
if len(args) < 2:
|
||||
msg(sender, "&c/sb name <name> <new name>")
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.get_name() == args[0]:
|
||||
arena.set_name(args[1])
|
||||
msg(sender, "&a-&e Arena %s renamed to %s" % (args[0], args[1]))
|
||||
return
|
||||
msg(sender, "&a-&e Arena with this name doesn't exist")
|
||||
|
||||
def delete_arena(sender, args):
|
||||
if len(args) == 0:
|
||||
msg(sender, "&c/sb del <name>")
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.get_name() == args[0]:
|
||||
arenas.remove(arena)
|
||||
msg(sender, "&a-&e Arena %s deleted" % arena.get_name())
|
||||
return
|
||||
msg(sender, "&a-&e Arena with this name doesn't exist")
|
||||
|
||||
def teleport_to_arena(sender, name, id):
|
||||
try:
|
||||
int(id)
|
||||
except ValueError:
|
||||
msg(sender, "&c/sb <name> <id of teleport>")
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.get_name() == name:
|
||||
i = 0
|
||||
if int(id) > len(arena.get_tp_signs()):
|
||||
msg(sender, "&cGiven tp id is out of range")
|
||||
return
|
||||
for sign in arena.get_tp_signs():
|
||||
i += 1
|
||||
if i == int(id):
|
||||
loc = sign.get_location().get_location()
|
||||
safetp(sender, loc.getWorld(), loc.x, loc.y, loc.z, loc.yaw, loc.pitch)
|
||||
break
|
||||
msg(sender, "&a-&e Teleporting to arena %s" % name)
|
||||
return
|
||||
msg(sender, "&a-&e Arena with this name doesn't exist")
|
||||
|
||||
def modify_arena(sender, args):
|
||||
if len(args) < 3:
|
||||
msg(sender, "&c/sb modify <arena name> limit/mode/players/explosion/refill <amount/mode (death/time)>")
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.get_name() == args[0]:
|
||||
if args[1] == "limit":
|
||||
try:
|
||||
int(args[2])
|
||||
except ValueError:
|
||||
msg(sender, "&cLast parameter has to be a number")
|
||||
return
|
||||
arena.set_end_goal(int(args[2]))
|
||||
msg(sender, "&a-&e Set time/death limit to:&6 %s" % int(args[2]))
|
||||
elif args[1] == "mode":
|
||||
if args[2] == "time" or args[2] == "death":
|
||||
arena.set_type(args[2])
|
||||
msg(sender, "&a-&e Set mode to:&6 %s" % args[2])
|
||||
else:
|
||||
msg(sender, "&cInvalid mode (time, death)")
|
||||
elif args[1] == "players":
|
||||
try:
|
||||
int(args[2])
|
||||
except ValueError:
|
||||
msg(sender, "&cLast parameter has to be a number")
|
||||
return
|
||||
arena.set_player_limit(int(args[2]))
|
||||
msg(sender, "&a-&e Set player limit to:&6 %s" % int(args[2]))
|
||||
elif args[1] == "explosion":
|
||||
try:
|
||||
float(args[2])
|
||||
except ValueError:
|
||||
msg(sender, "&cLast parameter has to be a number")
|
||||
return
|
||||
arena.set_explosion_damage(float(args[2]))
|
||||
msg(sender, "&a-&e Set explosion power to:&6 %s" % float(args[2]))
|
||||
elif args[1] == "refill":
|
||||
try:
|
||||
int(args[2])
|
||||
except ValueError:
|
||||
msg(sender, "&cLast parameter has to be a number")
|
||||
return
|
||||
arena.set_refill(int(args[2]))
|
||||
msg(sender, "&a-&e Set snowball refill to:&6 %s" % int(args[2]))
|
||||
return
|
||||
msg(sender, "&a-&e Arena with this name doesn't exist")
|
||||
|
||||
def set_arena_sign(sender, args):
|
||||
if len(args) < 3:
|
||||
msg(sender, "&c/sb set <arena name> add/del <name>")
|
||||
return
|
||||
for arena in arenas:
|
||||
if arena.get_name() == args[0]:
|
||||
if args[1] == "add":
|
||||
arena.add_sign(sender, args[2])
|
||||
elif args[1] == "del":
|
||||
arena.del_sign(sender, args[2])
|
||||
|
||||
@hook.command("snowbrawl")
|
||||
def on_snowbrawl_command(sender, command, label, args):
|
||||
if len(args) == 0:
|
||||
#print help
|
||||
plugin_header(sender, "Snowbrawl")
|
||||
print_help(sender)
|
||||
return True
|
||||
elif args[0] == list_command:
|
||||
if sender.hasPermission(list_perm):
|
||||
#print the list of arenas
|
||||
list_arenas(sender)
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == del_command:
|
||||
if sender.hasPermission(modify_perm):
|
||||
#delete an arena
|
||||
delete_arena(sender, args[1:])
|
||||
save_snowbrawl()
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == info_command:
|
||||
if sender.hasPermission(info_perm):
|
||||
#print info about an arena
|
||||
arena_info(sender, args[1:])
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == create_command:
|
||||
if sender.hasPermission(create_perm):
|
||||
#create an arena
|
||||
create_arena(sender, args[1:])
|
||||
save_snowbrawl()
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == pos_command:
|
||||
if sender.hasPermission(modify_perm):
|
||||
#set arena spawn/respawn/sign tp locations
|
||||
set_location(sender, args[1:])
|
||||
save_snowbrawl()
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == name_command:
|
||||
if sender.hasPermission(modify_perm):
|
||||
#rename an arena
|
||||
rename_arena(sender, args[1:])
|
||||
save_snowbrawl()
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == set_command:
|
||||
if sender.hasPermission(modify_perm):
|
||||
#set an arena tp sign
|
||||
set_arena_sign(sender, args[1:])
|
||||
save_snowbrawl()
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == modify_command or args[0] == modify_command_alias:
|
||||
if sender.hasPermission(modify_perm):
|
||||
#modify the arena
|
||||
modify_arena(sender, args[1:])
|
||||
save_snowbrawl()
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
elif args[0] == quit_command:
|
||||
if sender.hasPermission(quit_perm):
|
||||
#quit match
|
||||
quit_match(sender)
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
else:
|
||||
if sender.hasPermission(teleport_perm):
|
||||
#try to tp to an arena
|
||||
if len(args) > 1:
|
||||
teleport_to_arena(sender, args[0], args[1])
|
||||
else:
|
||||
teleport_to_arena(sender, args[0], 1)
|
||||
else:
|
||||
noperm(sender)
|
||||
return True
|
||||
+43
-37
@@ -1,3 +1,9 @@
|
||||
"""
|
||||
Code that was used once to create this awesome screenshot
|
||||
- https://i.imgur.com/v4wg5kl.png
|
||||
- https://i.imgur.com/tIZ3jmC.png
|
||||
- https://www.reddit.com/r/Minecraft/comments/28le52/screenshot_of_all_players_that_joined_my_server/
|
||||
"""
|
||||
import net.minecraft.server.v1_7_R1.EntityPlayer as EntityPlayer
|
||||
import net.minecraft.server.v1_7_R1.PacketPlayOutNamedEntitySpawn as PacketPlayOutNamedEntitySpawn
|
||||
import net.minecraft.server.v1_7_R1.PlayerInteractManager as PlayerInteractManager
|
||||
@@ -18,45 +24,45 @@ upmul = 0.95 # multiplicate with goup each row
|
||||
|
||||
|
||||
def spawn(dispname, sender, x, y, z):
|
||||
"""
|
||||
Sends the actual player to sender
|
||||
"""
|
||||
server = bukkit.getServer().getServer()
|
||||
world = server.getWorldServer(0) # main world
|
||||
profile = GameProfile(dispname, dispname) # set player details
|
||||
manager = PlayerInteractManager(world)
|
||||
entity = EntityPlayer(server, world, profile, manager) # create Player's entity
|
||||
entity.setPosition(x, y, z)
|
||||
packet = PacketPlayOutNamedEntitySpawn(entity) # create packet for entity spawn
|
||||
sender.getHandle().playerConnection.sendPacket(packet) # send packet
|
||||
"""
|
||||
Sends the actual player to sender
|
||||
"""
|
||||
server = bukkit.getServer().getServer()
|
||||
world = server.getWorldServer(0) # main world
|
||||
profile = GameProfile(dispname, dispname) # set player details
|
||||
manager = PlayerInteractManager(world)
|
||||
entity = EntityPlayer(server, world, profile, manager) # create Player's entity
|
||||
entity.setPosition(x, y, z)
|
||||
packet = PacketPlayOutNamedEntitySpawn(entity) # create packet for entity spawn
|
||||
sender.getHandle().playerConnection.sendPacket(packet) # send packet
|
||||
|
||||
|
||||
@hook.command("spawnplayer")
|
||||
def on_spawnplayer_command(sender, args):
|
||||
global amount, row, ground, goup
|
||||
def on_spawnplayer_command(sender, command, label, args):
|
||||
global amount, row, ground, goup
|
||||
|
||||
# X and Z position
|
||||
xpos = sender.getLocation().add(-float(row-1 * shift + (amount * margin) / 2), 0, 0).getX()
|
||||
row = sender.getLocation().add(0, 0, -row).getZ()
|
||||
# X and Z position
|
||||
xpos = sender.getLocation().add(-float(row-1 * shift + (amount * margin) / 2), 0, 0).getX()
|
||||
row = sender.getLocation().add(0, 0, -row).getZ()
|
||||
|
||||
count = 0
|
||||
stop = False
|
||||
while not stop:
|
||||
for i in range(amount):
|
||||
player = players[count]
|
||||
x = int(xpos + i*margin)
|
||||
spawn(player, sender, x, ground, row)
|
||||
print(player, x, ground, row)
|
||||
count += 1
|
||||
if count >= len(players):
|
||||
stop = True
|
||||
print "breaking"
|
||||
break
|
||||
print("next row")
|
||||
row -= 1 # next row (-z)
|
||||
xpos -= shift # shift left
|
||||
amount += int(shift*margin*2) # add players left and right
|
||||
if abs(row) % int(goup) == 0:
|
||||
goup *= upmul
|
||||
ground += 1
|
||||
print "Going up by 1: %s" % ground
|
||||
count = 0
|
||||
stop = False
|
||||
while not stop:
|
||||
for i in range(amount):
|
||||
player = players[count]
|
||||
x = int(xpos + i*margin)
|
||||
spawn(player, sender, x, ground, row)
|
||||
print(player, x, ground, row)
|
||||
count += 1
|
||||
if count >= len(players):
|
||||
stop = True
|
||||
print "breaking"
|
||||
break
|
||||
print("next row")
|
||||
row -= 1 # next row (-z)
|
||||
xpos -= shift # shift left
|
||||
amount += int(shift*margin*2) # add players left and right
|
||||
if abs(row) % int(goup) == 0:
|
||||
goup *= upmul
|
||||
ground += 1
|
||||
print "Going up by 1: %s" % ground
|
||||
@@ -0,0 +1,112 @@
|
||||
from helpers import *
|
||||
from secrets import *
|
||||
import mysqlhack
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
|
||||
"""
|
||||
WORK IN PROGRESS
|
||||
"""
|
||||
|
||||
#-----------------------Config--------------------------
|
||||
|
||||
config_file = "website-roles"
|
||||
|
||||
ranks = {
|
||||
"member" : 3,
|
||||
"builder" : 7,
|
||||
"trusted" : 8,
|
||||
"helper" : 9,
|
||||
"trainingmod" : 10,
|
||||
"mod" : 4,
|
||||
"admin" : 5
|
||||
}
|
||||
|
||||
ranks = open_json_file(config_file, ranks)
|
||||
|
||||
def save_ranks():
|
||||
save_json_file(config_file, ranks)
|
||||
|
||||
#-----------------------Event---------------------------
|
||||
|
||||
@hook.event("player.PlayerJoinEvent", "normal")
|
||||
def on_player_join(event):
|
||||
user = event.getPlayer()
|
||||
uuid = uid(player).replace("-", "")
|
||||
|
||||
sql_instruction
|
||||
|
||||
def callback_thing(role, args):
|
||||
|
||||
if role in [1, 2, 6]: #Disabled/Banned/Superadmin
|
||||
return
|
||||
if role != None:
|
||||
for rank in ranks:
|
||||
if user.hasPermission("group." + rank):
|
||||
if role != ranks[rank]:
|
||||
set_role(uuid, ranks[rank])
|
||||
elif user.hasPlayedBefore():
|
||||
msg(user, "&cYou haven't registed yet! Make sure to do so on redstoner.com")
|
||||
|
||||
|
||||
def get_role(uuid):
|
||||
results = execute_query("SELECT `role_id` FROM users WHERE `uuid` = ? LIMIT 1;", uuid)
|
||||
return results[0][0]
|
||||
# Returns a table with 1 row (LIMIT 1) and 1 column (SELECT `role_id`), so we're looking for the first row of the first column.
|
||||
|
||||
|
||||
def set_role(uuid, role_id):
|
||||
execute_update("UPDATE users SET `role_id` = ? WHERE `uuid` = ?;", (role_id, uuid,))
|
||||
# %d is like %s for integers (unlogically, you'd expect something like %i), though %s also works here.
|
||||
|
||||
|
||||
def execute_query(query, uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute(query, (uuid,))
|
||||
results = curs.fetchall()
|
||||
curs.close()
|
||||
conn.close()
|
||||
return results
|
||||
|
||||
|
||||
def execute_update(update, uuid):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute(update, (uuid,))
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
def get_role(uuid):
|
||||
sql_instruction()
|
||||
|
||||
#--------------------------------Queries / Updates----------------------------
|
||||
|
||||
def sql_instruction(instruction, args, fetch = True, callback_func = ignored_func, callback_args = tuple()):
|
||||
thread = threading.Thread(target = curs_instruction, args = (instruction_executor, instruction, fetch, callback_func, callback_args))
|
||||
thread.start()
|
||||
|
||||
|
||||
def curs_instruction(func, instruction, fetch, callback_func, callback_args):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.getCursor()
|
||||
|
||||
if fetch:
|
||||
returned = func(curs, instruction, fetch)
|
||||
curs.close()
|
||||
conn.close()
|
||||
callback_func(returned, callback_args)
|
||||
|
||||
else:
|
||||
func(curs, instruction, fetch)
|
||||
conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
|
||||
|
||||
def instruction_executor(curs, instruction, fetch):
|
||||
curs.execute(instruction)
|
||||
return curs.fetchall() if fetch else None
|
||||
|
||||
def ignored_func(*args):
|
||||
pass
|
||||
@@ -0,0 +1,78 @@
|
||||
from helpers import *
|
||||
|
||||
add_perm = "utils.tag.add"
|
||||
del_perm = "utils.tag.del"
|
||||
check_perm = "utils.tag.check"
|
||||
|
||||
data = open_json_file("tag", {})
|
||||
|
||||
@hook.command("tag")
|
||||
def command(sender, command, label, args):
|
||||
if len(args) > 0:
|
||||
if str(args[0]) == "add":
|
||||
if sender.hasPermission(add_perm):
|
||||
if len(args) > 2:
|
||||
add(sender, args[1:])
|
||||
else:
|
||||
msg(sender, "&a-&c Usage: /tag add <name> <reason>")
|
||||
else:
|
||||
noperm(sender)
|
||||
elif str(args[0]) == "check":
|
||||
if sender.hasPermission(check_perm):
|
||||
if len(args) == 2:
|
||||
check(sender, args[1:])
|
||||
else:
|
||||
msg(sender, "&a-&c Usage: /tag check <name>")
|
||||
else:
|
||||
noperm(sender)
|
||||
elif str(args[0]) == "del":
|
||||
if sender.hasPermission(del_perm):
|
||||
if len(args) == 3:
|
||||
delete(sender, args[1:])
|
||||
else:
|
||||
msg(sender, "&a-&c Usage: /tag del <id>")
|
||||
else:
|
||||
msg(sender, "&a-&c Unknown subcommand! (add, check, del)")
|
||||
else:
|
||||
msg(sender, "&a&c Usage: /tag add/check/del")
|
||||
return True
|
||||
|
||||
def delete(sender, args):
|
||||
player = server.getOfflinePlayer(args[0])
|
||||
uuid = uid(player)
|
||||
try:
|
||||
if data[uuid] == None:
|
||||
pass
|
||||
except:
|
||||
msg(sender, "&a-&e There are no notes about this player")
|
||||
return
|
||||
if int(args[1]) - 1 >= len(data[uuid]):
|
||||
msg(sender, "&a-&c Id of note is out of range")
|
||||
return
|
||||
del (data[uuid])[int(args[1]) - 1]
|
||||
save_json_file("tag", data)
|
||||
msg(sender, "&a-&e Deleted note at %s" % args[1])
|
||||
|
||||
def add(sender, args):
|
||||
player = server.getOfflinePlayer(args[0])
|
||||
uuid = uid(player)
|
||||
try:
|
||||
if data[uuid] == None:
|
||||
pass
|
||||
except:
|
||||
data[uuid] = []
|
||||
data[uuid].append(" ".join(args[1:]))
|
||||
msg(sender, "&a-&e Note added")
|
||||
save_json_file("tag", data)
|
||||
|
||||
def check(sender, args):
|
||||
player = server.getOfflinePlayer(args[0])
|
||||
uuid = uid(player)
|
||||
try:
|
||||
num = 0
|
||||
for tag in data[uuid]:
|
||||
num += 1
|
||||
msg(sender, "&a-&e %s: %s" % (str(num), str(tag)))
|
||||
except:
|
||||
msg(sender, "&a-&e There are no notes about this player")
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
import threading
|
||||
"""
|
||||
Quick implementation of a @synchronized and @asynchronized decorators
|
||||
"""
|
||||
|
||||
#To be replaced by bukkit scheduler.
|
||||
"""
|
||||
def sync(lock=None):
|
||||
def decorator(wrapped):
|
||||
def wrapper(*args, **kwargs):
|
||||
with lock:
|
||||
return wrapped(*args, **kwargs)
|
||||
return wrapper
|
||||
return decorator
|
||||
"""
|
||||
|
||||
def async(daemon = True):
|
||||
def decorator(function):
|
||||
def wrapper(*args,**kwargs):
|
||||
thread = threading.Thread(target=function,args=args,kwargs=kwargs)
|
||||
thread.daemon = daemon
|
||||
thread.start()
|
||||
return wrapper
|
||||
return decorator
|
||||
+97
-94
@@ -1,4 +1,7 @@
|
||||
#pylint: disable = F0401
|
||||
"""
|
||||
A plugin that automatically tiles (stacks) blocks inside a selected region in configurable directions.
|
||||
"""
|
||||
import org.bukkit.event.block.BlockPlaceEvent as BlockPlaceEvent
|
||||
import org.bukkit.event.block.BlockBreakEvent as BlockBreakEvent
|
||||
import org.bukkit.event.player.PlayerInteractEvent as PlayerInteractEvent
|
||||
@@ -9,13 +12,13 @@ from helpers import *
|
||||
tilehelpers = open_json_file("tilehelpers", [])
|
||||
|
||||
dirmap = {
|
||||
# [x, y, z]
|
||||
"n": [0, 0, -1],
|
||||
"e": [+1, 0, 0],
|
||||
"s": [0, 0, +1],
|
||||
"w": [-1, 0, 0],
|
||||
"u": [0, +1, 0],
|
||||
"d": [0, -1, 0]
|
||||
# [x, y, z]
|
||||
"n": [0, 0, -1],
|
||||
"e": [+1, 0, 0],
|
||||
"s": [0, 0, +1],
|
||||
"w": [-1, 0, 0],
|
||||
"u": [0, +1, 0],
|
||||
"d": [0, -1, 0]
|
||||
}
|
||||
|
||||
# FIXME: disallow multiple regions by single person.
|
||||
@@ -24,111 +27,111 @@ dirmap = {
|
||||
|
||||
@hook.event("block.BlockPlaceEvent", "low")
|
||||
def on_place_block(event):
|
||||
if not event.isCancelled():
|
||||
player = event.getPlayer()
|
||||
block = event.getBlockPlaced()
|
||||
for th in tilehelpers:
|
||||
area = th.get("area")
|
||||
if th.get("owner") == uid(player) and str(block.getWorld().getUID()) == th.get("world") and block.getX() in range(area[0][0], area[0][1]+1) and block.getY() in range(area[1][0], area[1][1]+1) and block.getZ() in range(area[2][0], area[2][1]+1) and event.canBuild():
|
||||
if not event.isCancelled():
|
||||
player = event.getPlayer()
|
||||
block = event.getBlockPlaced()
|
||||
for th in tilehelpers:
|
||||
area = th.get("area")
|
||||
if th.get("owner") == uid(player) and str(block.getWorld().getUID()) == th.get("world") and block.getX() in range(area[0][0], area[0][1]+1) and block.getY() in range(area[1][0], area[1][1]+1) and block.getZ() in range(area[2][0], area[2][1]+1) and event.canBuild():
|
||||
|
||||
# stack block in directions
|
||||
for direction in th.get("directions"):
|
||||
directions = dirmap[direction]
|
||||
size = [
|
||||
1 + abs(area[0][1] - area[0][0]),
|
||||
1 + abs(area[1][1] - area[1][0]),
|
||||
1 + abs(area[2][1] - area[2][0])
|
||||
]
|
||||
against = event.getBlockAgainst()
|
||||
# stack block in directions
|
||||
for direction in th.get("directions"):
|
||||
directions = dirmap[direction]
|
||||
size = [
|
||||
1 + abs(area[0][1] - area[0][0]),
|
||||
1 + abs(area[1][1] - area[1][0]),
|
||||
1 + abs(area[2][1] - area[2][0])
|
||||
]
|
||||
against = event.getBlockAgainst()
|
||||
|
||||
newblock = block.getWorld().getBlockAt(
|
||||
block.getX() + size[0] * directions[0],
|
||||
block.getY() + size[1] * directions[1],
|
||||
block.getZ() + size[2] * directions[2]
|
||||
)
|
||||
newblock = block.getWorld().getBlockAt(
|
||||
block.getX() + size[0] * directions[0],
|
||||
block.getY() + size[1] * directions[1],
|
||||
block.getZ() + size[2] * directions[2]
|
||||
)
|
||||
|
||||
newagainst = against.getWorld().getBlockAt(
|
||||
against.getX() + size[0] * directions[0],
|
||||
against.getY() + size[1] * directions[1],
|
||||
against.getZ() + size[2] * directions[2]
|
||||
)
|
||||
newstate = newblock.getState()
|
||||
newstate.setType(block.getType())
|
||||
newstate.setData(block.getState().getData())
|
||||
newagainst = against.getWorld().getBlockAt(
|
||||
against.getX() + size[0] * directions[0],
|
||||
against.getY() + size[1] * directions[1],
|
||||
against.getZ() + size[2] * directions[2]
|
||||
)
|
||||
newstate = newblock.getState()
|
||||
newstate.setType(block.getType())
|
||||
newstate.setData(block.getState().getData())
|
||||
|
||||
event = BlockPlaceEvent(newstate.getBlock(), newblock.getState(), newagainst, event.getItemInHand(), player, event.canBuild())
|
||||
server.getPluginManager().callEvent(event)
|
||||
if not event.isCancelled():
|
||||
newblock.setType(block.getType())
|
||||
newblock.setData(block.getData())
|
||||
event = BlockPlaceEvent(newstate.getBlock(), newblock.getState(), newagainst, event.getItemInHand(), player, event.canBuild())
|
||||
server.getPluginManager().callEvent(event)
|
||||
if not event.isCancelled():
|
||||
newblock.setType(block.getType())
|
||||
newblock.setData(block.getData())
|
||||
|
||||
|
||||
@hook.event("block.BlockBreakEvent", "low")
|
||||
def on_break_block(event):
|
||||
if not event.isCancelled():
|
||||
player = event.getPlayer()
|
||||
block = event.getBlock()
|
||||
for th in tilehelpers:
|
||||
area = th.get("area")
|
||||
if th.get("owner") == uid(player) and str(block.getWorld().getUID()) == th.get("world") and block.getX() in range(area[0][0], area[0][1]+1) and block.getY() in range(area[1][0], area[1][1]+1) and block.getZ() in range(area[2][0], area[2][1]+1):
|
||||
if not event.isCancelled():
|
||||
player = event.getPlayer()
|
||||
block = event.getBlock()
|
||||
for th in tilehelpers:
|
||||
area = th.get("area")
|
||||
if th.get("owner") == uid(player) and str(block.getWorld().getUID()) == th.get("world") and block.getX() in range(area[0][0], area[0][1]+1) and block.getY() in range(area[1][0], area[1][1]+1) and block.getZ() in range(area[2][0], area[2][1]+1):
|
||||
|
||||
# stack block in directions
|
||||
for direction in th.get("directions"):
|
||||
directions = dirmap[direction]
|
||||
size = [
|
||||
1 + abs(area[0][1] - area[0][0]),
|
||||
1 + abs(area[1][1] - area[1][0]),
|
||||
1 + abs(area[2][1] - area[2][0])
|
||||
]
|
||||
# stack block in directions
|
||||
for direction in th.get("directions"):
|
||||
directions = dirmap[direction]
|
||||
size = [
|
||||
1 + abs(area[0][1] - area[0][0]),
|
||||
1 + abs(area[1][1] - area[1][0]),
|
||||
1 + abs(area[2][1] - area[2][0])
|
||||
]
|
||||
|
||||
newblock = block.getWorld().getBlockAt(
|
||||
block.getX() + size[0] * directions[0],
|
||||
block.getY() + size[1] * directions[1],
|
||||
block.getZ() + size[2] * directions[2]
|
||||
)
|
||||
newblock = block.getWorld().getBlockAt(
|
||||
block.getX() + size[0] * directions[0],
|
||||
block.getY() + size[1] * directions[1],
|
||||
block.getZ() + size[2] * directions[2]
|
||||
)
|
||||
|
||||
event = BlockBreakEvent(newblock, player)
|
||||
server.getPluginManager().callEvent(event)
|
||||
if not event.isCancelled():
|
||||
newblock.setTypeId(0)
|
||||
event = BlockBreakEvent(newblock, player)
|
||||
server.getPluginManager().callEvent(event)
|
||||
if not event.isCancelled():
|
||||
newblock.setTypeId(0)
|
||||
|
||||
|
||||
@hook.event("player.PlayerInteractEvent", "low")
|
||||
def on_block_interact(event):
|
||||
action = event.getAction()
|
||||
if not event.isCancelled() and str(action) == "RIGHT_CLICK_BLOCK":
|
||||
player = event.getPlayer()
|
||||
block = event.getClickedBlock()
|
||||
for th in tilehelpers:
|
||||
area = th.get("area")
|
||||
if th.get("owner") == uid(player) and str(block.getWorld().getUID()) == th.get("world") and block.getX() in range(area[0][0], area[0][1]+1) and block.getY() in range(area[1][0], area[1][1]+1) and block.getZ() in range(area[2][0], area[2][1]+1):
|
||||
action = event.getAction()
|
||||
if not event.isCancelled() and str(action) == "RIGHT_CLICK_BLOCK":
|
||||
player = event.getPlayer()
|
||||
block = event.getClickedBlock()
|
||||
for th in tilehelpers:
|
||||
area = th.get("area")
|
||||
if th.get("owner") == uid(player) and str(block.getWorld().getUID()) == th.get("world") and block.getX() in range(area[0][0], area[0][1]+1) and block.getY() in range(area[1][0], area[1][1]+1) and block.getZ() in range(area[2][0], area[2][1]+1):
|
||||
|
||||
# stack block in directions
|
||||
for direction in th.get("directions"):
|
||||
directions = dirmap[direction]
|
||||
size = [
|
||||
1 + abs(area[0][1] - area[0][0]),
|
||||
1 + abs(area[1][1] - area[1][0]),
|
||||
1 + abs(area[2][1] - area[2][0])
|
||||
]
|
||||
# stack block in directions
|
||||
for direction in th.get("directions"):
|
||||
directions = dirmap[direction]
|
||||
size = [
|
||||
1 + abs(area[0][1] - area[0][0]),
|
||||
1 + abs(area[1][1] - area[1][0]),
|
||||
1 + abs(area[2][1] - area[2][0])
|
||||
]
|
||||
|
||||
newblock = block.getWorld().getBlockAt(
|
||||
block.getX() + size[0] * directions[0],
|
||||
block.getY() + size[1] * directions[1],
|
||||
block.getZ() + size[2] * directions[2]
|
||||
)
|
||||
newblock = block.getWorld().getBlockAt(
|
||||
block.getX() + size[0] * directions[0],
|
||||
block.getY() + size[1] * directions[1],
|
||||
block.getZ() + size[2] * directions[2]
|
||||
)
|
||||
|
||||
event = PlayerInteractEvent(event.getPlayer(), action, event.getItem(), newblock, event.getBlockFace())
|
||||
server.getPluginManager().callEvent(event)
|
||||
if not event.isCancelled():
|
||||
# FIXME: do not use bukkit API calls outside main thread
|
||||
thread.start_new_thread(update_block, (block, newblock))
|
||||
event = PlayerInteractEvent(event.getPlayer(), action, event.getItem(), newblock, event.getBlockFace())
|
||||
server.getPluginManager().callEvent(event)
|
||||
if not event.isCancelled():
|
||||
# FIXME: do not use bukkit API calls outside main thread
|
||||
thread.start_new_thread(update_block, (block, newblock))
|
||||
|
||||
|
||||
def update_block(block, newblock):
|
||||
try: # we're in a thread, the universe may hace collapsed in another thread
|
||||
sleep(0.2)
|
||||
newblock.setType(block.getType())
|
||||
newblock.setData(block.getData())
|
||||
except Exception, e:
|
||||
error("Failed to update %s block in %s at %s,%s,%s: '%s'" % (str(block.getType()), block.getWorld().getName(), block.getX(), block.getY(), block.getZ(), e))
|
||||
try: # we're in a thread, the universe may hace collapsed in another thread
|
||||
sleep(0.2)
|
||||
newblock.setType(block.getType())
|
||||
newblock.setData(block.getData())
|
||||
except Exception, e:
|
||||
error("Failed to update %s block in %s at %s,%s,%s: '%s'" % (str(block.getType()), block.getWorld().getName(), block.getX(), block.getY(), block.getZ(), e))
|
||||
@@ -1,4 +0,0 @@
|
||||
import glob
|
||||
tools = []
|
||||
for module_name in glob.glob("plugins/redstoner-utils.py.dir/toolbox/*.py"):
|
||||
tools.append(__import__(module_name))
|
||||
@@ -1,42 +0,0 @@
|
||||
from helpers import *
|
||||
|
||||
gamemode_permission = {"self":"gamemode.self","other":"gamemode.other"}
|
||||
|
||||
# Helping functions
|
||||
|
||||
def setGamemode(sender, gmstring):
|
||||
gmstring = gmstring.lower()
|
||||
if is_player(sender):
|
||||
if gmstring == "c" || gmstring == "creative" || gmstring == "1":
|
||||
sender.setGameMode(GameMode.CREATIVE)
|
||||
elif gmstring == "s" || gmstring == "survival" || gmstring == "0":
|
||||
sender.setGameMode(GameMode.SURVIVAL)
|
||||
elif gmstring == "a" || gmstring == "adventure" || gmstring == "2":
|
||||
sender.setGameMode(GameMode.ADVENTURE)
|
||||
else
|
||||
msg(sender, "&c%s is no known gamemode (survival/creative/adventure)")
|
||||
else
|
||||
msg(sender, "&cYou have to be a valid player to perform this command. Try /gamemode <player> <gamemode>")
|
||||
|
||||
# /toolbox
|
||||
@hook.command("toolbox", desc="The basic command of Toolbox")
|
||||
def toolbox_command(sender, args):
|
||||
msg(sender, "&6Toolbox&f is a command library written for Redstoner.com")
|
||||
|
||||
# /gamemode
|
||||
@hook.command("gamemode", aliases=["gm"], desc="Change a player's gamemode")
|
||||
def toolbox_gamemode_command(sender, args):
|
||||
param1 = args[0].lower() if len(args)>0 else None
|
||||
param2 = args[1] if len(args)>1 else None
|
||||
|
||||
if len(args) == 1:
|
||||
if sender.hasPermission(gamemode_permission["self"]) || sender.hasPermission(gamemode_permission["other"]):
|
||||
setGameMode(sender, param1)
|
||||
else
|
||||
noperm(sender)
|
||||
elif len(args) == 2:
|
||||
if sender.hasPermission(gamemode_permission["other"]):
|
||||
if server.getPlayer(param) != None:
|
||||
setGameMode(server.getPlayer(param), param2)
|
||||
else
|
||||
msg(sender, "&cThere's no online player called "+param)
|
||||
@@ -0,0 +1,80 @@
|
||||
from thread_utils import *
|
||||
|
||||
MONITOR_PRIORITY = "monitor"
|
||||
HIGHEST_PRIORITY = "highest"
|
||||
HIGH_PRIORITY = "high"
|
||||
NORMAL_PRIORITY = "normal"
|
||||
LOW_PRIORITY = "low"
|
||||
LOWEST_PRIORITY = "lowest"
|
||||
|
||||
priorities = ["lowest","low","normal","high","highest","monitor"]
|
||||
events = []
|
||||
|
||||
class base_event():
|
||||
def __init__(self,event_name):
|
||||
self.name = event_name
|
||||
self.cancelled = False
|
||||
self._handlers = [ [],[],[],[],[],[] ]
|
||||
|
||||
self.cancelled_lock = threading.Lock()
|
||||
|
||||
def add_handler(self,function,priority):
|
||||
for prior in priorities:
|
||||
if prior == priority:
|
||||
self._handlers[priorities.index(prior)].append(function)
|
||||
|
||||
def fire(self,*args):
|
||||
for priority in self._handlers:
|
||||
for handler in priority:
|
||||
handler(self,*args)
|
||||
|
||||
def set_cancelled(self,state):
|
||||
with self.cancelled_lock:
|
||||
self.cancelled = state
|
||||
|
||||
|
||||
class utils_events(base_event):
|
||||
def __init__(self,event_name):
|
||||
base_event.__init__(self,event_name)
|
||||
|
||||
|
||||
def add_event(event_name, event_class = base_event):
|
||||
"""
|
||||
# Adds a new event type of the given class with the given name
|
||||
"""
|
||||
event = event_class(event_name)
|
||||
events.append(event)
|
||||
|
||||
def fire_event(event_name,*args):
|
||||
"""
|
||||
# Calls the ehe event with the given arguments
|
||||
"""
|
||||
for event in events:
|
||||
if event.name == event_name:
|
||||
event.call(*args)
|
||||
return event
|
||||
|
||||
def check_events(event_name):
|
||||
"""
|
||||
# Returns whether there is an event with the name event_name
|
||||
"""
|
||||
for event in events:
|
||||
if event.name == event_name:
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
#Decorator
|
||||
def utils_event(event_name, priority, create_event=base_event):
|
||||
def event_decorator(function):
|
||||
def wrapper(*args, **kwargs):
|
||||
pass
|
||||
|
||||
if not check_events(event_name): #Check if the event exists, if not create it.
|
||||
add_event(event_name,create_event)
|
||||
|
||||
for event in events: #Go through the list of events, find the one we need and call all of its handlers
|
||||
if event.name == event_name:
|
||||
event.add_handler(function,priority)
|
||||
return wrapper
|
||||
return event_decorator
|
||||
@@ -0,0 +1,116 @@
|
||||
from helpers import *
|
||||
from basecommands import simplecommand
|
||||
from basecommands import Validate
|
||||
|
||||
vanished = []
|
||||
|
||||
|
||||
def is_authorized(player):
|
||||
return player.hasPermission("utils.vanish")
|
||||
|
||||
|
||||
def is_vanished(player):
|
||||
return uid(player) in vanished
|
||||
|
||||
|
||||
#this can be used to silently set the vanished state of a player I guess.
|
||||
def set_state(player, state):
|
||||
if state == is_vanished(player):
|
||||
return
|
||||
|
||||
if state:
|
||||
enable_vanish(player)
|
||||
else:
|
||||
disable_vanish(player)
|
||||
|
||||
|
||||
def enable_vanish(target):
|
||||
vanished.append(uid(target))
|
||||
for player in list(server.getOnlinePlayers()):
|
||||
if not is_authorized(player):
|
||||
player.hidePlayer(target)
|
||||
|
||||
|
||||
def disable_vanish(target):
|
||||
vanished.remove(uid(target))
|
||||
for player in list(server.getOnlinePlayers()):
|
||||
player.showPlayer(target)
|
||||
|
||||
|
||||
def get_online_vanished_players():
|
||||
return (player.getPlayer() for player in (retrieve_player(uuid) for uuid in vanished) if player.isOnline())
|
||||
|
||||
|
||||
@simplecommand("vanish",
|
||||
aliases = ["v"],
|
||||
usage = "[on/off]",
|
||||
description = "Toggles vanish mode, hiding you and your online status \nfrom other players.",
|
||||
senderLimit = 0,
|
||||
amin = 0,
|
||||
amax = 1,
|
||||
helpNoargs = False,
|
||||
helpSubcmd = True
|
||||
)
|
||||
def vanish_command(sender, command, label, args):
|
||||
current_state = is_vanished(sender)
|
||||
new_state = not current_state
|
||||
|
||||
if len(args) == 1:
|
||||
arg = args[0].lower()
|
||||
if arg == "on":
|
||||
new_state = True
|
||||
elif arg == "off":
|
||||
new_state = False
|
||||
|
||||
Validate.isTrue(current_state != new_state, "&cYou were %s vanished!" % ("already" if current_state else "not yet"))
|
||||
set_state(sender, new_state)
|
||||
return "&a%s vanish mode!" % ("Enabled" if new_state else "Disabled")
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent")
|
||||
def on_player_join(event):
|
||||
player = event.getPlayer()
|
||||
if not is_authorized(player):
|
||||
for vanished in get_online_vanished_players():
|
||||
player.hidePlayer(vanished)
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent")
|
||||
def on_player_quit(event):
|
||||
player = event.getPlayer()
|
||||
if not is_authorized(player):
|
||||
for vanished in get_online_vanished_players():
|
||||
player.showPlayer(vanished)
|
||||
|
||||
elif is_vanished(player):
|
||||
disable_vanish(player)
|
||||
|
||||
|
||||
@simplecommand("vanishother",
|
||||
usage = "{player} [on/off]",
|
||||
description = "Toggles vanish mode for someone, hiding them and their online status from other players.",
|
||||
amin = 1,
|
||||
amax = 2,
|
||||
helpNoargs = True,
|
||||
helpSubcmd = True)
|
||||
def vanishother_command(sender, command, label, args):
|
||||
target = server.getPlayer(args[0])
|
||||
Validate.notNone(target, "&cThe specified player is not online")
|
||||
|
||||
current_state = is_vanished(target)
|
||||
new_state = not current_state
|
||||
|
||||
if len(args) == 2:
|
||||
arg = args[1].lower()
|
||||
if arg == "on":
|
||||
new_state = True
|
||||
elif arg == "off":
|
||||
new_state = False
|
||||
|
||||
Validate.isTrue(current_state != new_state, "&cThat player was %s vanished!" % ("already" if current_state else "not yet"))
|
||||
set_state(target, new_state)
|
||||
|
||||
enabled_str = "enabled" if new_state else "disabled"
|
||||
if target != sender:
|
||||
msg(target, "&aVanish mode %s by %s" % (enabled_str, sender.getDisplayName() if is_player(sender) else "&9CONSOLE"))
|
||||
return "&aVanish mode %s%s" % (enabled_str, " for " + target.getDisplayName() if target != sender else "")
|
||||
@@ -0,0 +1,14 @@
|
||||
from helpers import *
|
||||
from java.lang import Runnable
|
||||
|
||||
class run(Runnable):
|
||||
|
||||
def run(self):
|
||||
players = server.getOnlinePlayers()
|
||||
for player in players:
|
||||
if player.hasPermission("essentials.vanish"):
|
||||
player.performCommand("vanish")
|
||||
player.performCommand("vanish")
|
||||
|
||||
def enabled():
|
||||
server.getScheduler().runTaskTimer(server.getPluginManager().getPlugin("RedstonerUtils"), run(), 20, 1200)
|
||||
+69
-69
@@ -18,96 +18,96 @@ from random import randrange
|
||||
|
||||
|
||||
def mysql_query(query, args, fetch = True):
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute(query, args)
|
||||
if fetch:
|
||||
results = curs.fetchall()
|
||||
else:
|
||||
results = conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
return results
|
||||
conn = zxJDBC.connect(mysql_database, mysql_user, mysql_pass, "com.mysql.jdbc.Driver")
|
||||
curs = conn.cursor()
|
||||
curs.execute(query, args)
|
||||
if fetch:
|
||||
results = curs.fetchall()
|
||||
else:
|
||||
results = conn.commit()
|
||||
curs.close()
|
||||
conn.close()
|
||||
return results
|
||||
|
||||
|
||||
def generate_token(length):
|
||||
cons = 'bcdfghjklmnpqrstvwxyz'
|
||||
vows = 'aeiou'
|
||||
cons = 'bcdfghjklmnpqrstvwxyz'
|
||||
vows = 'aeiou'
|
||||
|
||||
token = ''
|
||||
start = randrange(2)
|
||||
for i in range(0, length):
|
||||
if i % 2 == start:
|
||||
token += cons[randrange(21)]
|
||||
else:
|
||||
token += vows[randrange(5)]
|
||||
return token
|
||||
token = ''
|
||||
start = randrange(2)
|
||||
for i in range(0, length):
|
||||
if i % 2 == start:
|
||||
token += cons[randrange(21)]
|
||||
else:
|
||||
token += vows[randrange(5)]
|
||||
return token
|
||||
|
||||
|
||||
def get_token(uuid):
|
||||
results = mysql_query("SELECT DISTINCT `token`, `email` FROM register_tokens WHERE `uuid` = ? LIMIT 1", (uuid,))
|
||||
return results[0] if len(results) == 1 else None
|
||||
results = mysql_query("SELECT DISTINCT `token`, `email` FROM register_tokens WHERE `uuid` = ? LIMIT 1", (uuid,))
|
||||
return results[0] if len(results) == 1 else None
|
||||
|
||||
|
||||
def token_command(sender):
|
||||
plugin_header(sender, "Website Token")
|
||||
if is_player(sender):
|
||||
try:
|
||||
token = get_token(sender.getUniqueId().toString().replace("-", ""))
|
||||
if token:
|
||||
msg(sender, "&aEmail: &e%s" % token[1])
|
||||
msg(sender, "&aToken: &e%s" % token[0])
|
||||
msg(sender, "&cIMPORTANT: never share the token with anyone!")
|
||||
msg(sender, "&cIt could be used to claim your website account!")
|
||||
else:
|
||||
msg(sender, "&cYou don't have a token yet! Use &e/gettoken <email>&c.")
|
||||
except Exception, e:
|
||||
error(e)
|
||||
msg(sender, "&cError getting your token, please contact an admin!")
|
||||
else:
|
||||
msg(sender, "&cThis is only for players..")
|
||||
plugin_header(sender, "Website Token")
|
||||
if is_player(sender):
|
||||
try:
|
||||
token = get_token(sender.getUniqueId().toString().replace("-", ""))
|
||||
if token:
|
||||
msg(sender, "&aEmail: &e%s" % token[1])
|
||||
msg(sender, "&aToken: &e%s" % token[0])
|
||||
msg(sender, "&cIMPORTANT: never share the token with anyone!")
|
||||
msg(sender, "&cIt could be used to claim your website account!")
|
||||
else:
|
||||
msg(sender, "&cYou don't have a token yet! Use &e/gettoken <email>&c.")
|
||||
except Exception, e:
|
||||
error(e)
|
||||
msg(sender, "&cError getting your token, please contact an admin!")
|
||||
else:
|
||||
msg(sender, "&cThis is only for players..")
|
||||
|
||||
|
||||
def tokengen_command(sender, args):
|
||||
plugin_header(sender, "Website Token")
|
||||
if is_player(sender):
|
||||
if len(args) < 1:
|
||||
msg(sender, "&cPlease use &e/gettoken <email adress>")
|
||||
plugin_header(sender, "Website Token")
|
||||
if is_player(sender):
|
||||
if len(args) < 1:
|
||||
msg(sender, "&cPlease use &e/gettoken <email adress>")
|
||||
else:
|
||||
# email may contain spaces
|
||||
mail = " ".join(args)
|
||||
# email regex, needs something followed by an @ followed by domain or IP
|
||||
if match("^.+@(.+\\..{2,}|\\[[0-9a-fA-F:.]+\\])$", mail) != None:
|
||||
token = generate_token(6)
|
||||
uuid = sender.getUniqueId().toString().replace("-", "")
|
||||
try:
|
||||
mysql_query("DELETE FROM register_tokens WHERE `uuid` = ?", (uuid,), False)
|
||||
mysql_query("INSERT INTO register_tokens (`uuid`, `token`, `email`) VALUES (?, ?, ?)", (uuid, token, mail), False)
|
||||
msg(sender, "&aToken generated!")
|
||||
msg(sender, "&aEmail: &e%s" % mail)
|
||||
msg(sender, "&aToken: &e%s" % token)
|
||||
msg(sender, "&cIMPORTANT: never share the token with anyone!")
|
||||
msg(sender, "&cIt could be used to claim your website account!")
|
||||
except Exception, e:
|
||||
error(e)
|
||||
msg(sender, "&cError getting your token, please contact an admin!")
|
||||
else:
|
||||
msg(sender, "&c'&6%s&c' doesn't look like a valid email adress!" % mail)
|
||||
else:
|
||||
# email may contain spaces
|
||||
mail = " ".join(args)
|
||||
# email regex, needs something followed by an @ followed by domain or IP
|
||||
if match("^.+@(.+\\..{2,}|\\[[0-9a-fA-F:.]+\\])$", mail) != None:
|
||||
token = generate_token(6)
|
||||
uuid = sender.getUniqueId().toString().replace("-", "")
|
||||
try:
|
||||
mysql_query("DELETE FROM register_tokens WHERE `uuid` = ?", (uuid,), False)
|
||||
mysql_query("INSERT INTO register_tokens (`uuid`, `token`, `email`) VALUES (?, ?, ?)", (uuid, token, mail), False)
|
||||
msg(sender, "&aToken generated!")
|
||||
msg(sender, "&aEmail: &e%s" % mail)
|
||||
msg(sender, "&aToken: &e%s" % token)
|
||||
msg(sender, "&cIMPORTANT: never share the token with anyone!")
|
||||
msg(sender, "&cIt could be used to claim your website account!")
|
||||
except Exception, e:
|
||||
error(e)
|
||||
msg(sender, "&cError getting your token, please contact an admin!")
|
||||
else:
|
||||
msg(sender, "&c'&6%s&c' doesn't look like a valid email adress!" % mail)
|
||||
else:
|
||||
msg(sender, "&cThis is only for players..")
|
||||
msg(sender, "&cThis is only for players..")
|
||||
|
||||
|
||||
|
||||
@hook.command("token")
|
||||
def on_token_command(sender, args):
|
||||
thread.start_new_thread(token_command, (sender,))
|
||||
return True
|
||||
def on_token_command(sender, command, label, args):
|
||||
thread.start_new_thread(token_command, (sender,))
|
||||
return True
|
||||
|
||||
|
||||
@hook.command("gettoken")
|
||||
def on_gettoken_command(sender, args):
|
||||
thread.start_new_thread(tokengen_command, (sender, args))
|
||||
return True
|
||||
def on_gettoken_command(sender, command, label, args):
|
||||
thread.start_new_thread(tokengen_command, (sender, args))
|
||||
return True
|
||||
|
||||
|
||||
|
||||
|
||||
+12
@@ -0,0 +1,12 @@
|
||||
"""
|
||||
Adapter classes for spigot api for more idiomatic python code.
|
||||
|
||||
Before you run away from this if the class you need to use isn't here, please create it.
|
||||
|
||||
|
||||
"""
|
||||
from helpers import *
|
||||
from wrapper_event import *
|
||||
from wrapper_player import *
|
||||
from wrapper_command import *
|
||||
from util_events import utils_event, fire_event, utils_events
|
||||
@@ -0,0 +1,328 @@
|
||||
from wrapper_player import *
|
||||
from helpers import *
|
||||
|
||||
class Command(object):
|
||||
"""
|
||||
# Documentation to come.s
|
||||
"""
|
||||
|
||||
SENDER_ANY = 0
|
||||
SENDER_PLAYER = 1
|
||||
SENDER_CONSOLE = 2
|
||||
|
||||
ACTION_IGNORE = 3
|
||||
ACTION_SYNTAXERROR = 4
|
||||
ACTION_DISPLAYSYNTAX = 5
|
||||
ACTION_DISPLAYHELP = 6
|
||||
|
||||
def __init__(self,
|
||||
command,
|
||||
parent = None,
|
||||
aliases = tuple(),
|
||||
permission = None,
|
||||
description = "Description",
|
||||
type = 0,
|
||||
no_arg_action = 3,
|
||||
help_request_action = 3,
|
||||
arguments = tuple(),
|
||||
):
|
||||
|
||||
self.command = command.lower()
|
||||
self.aliases = tuple(alias.lower() for alias in aliases)
|
||||
self.description = description
|
||||
self.type = type
|
||||
self.no_arg_action = no_arg_action
|
||||
self.help_request_action = help_request_action
|
||||
self.arguments = arguments
|
||||
self.parent = parent
|
||||
self.sub_commands = Command_dict()
|
||||
|
||||
# ---- Check if argument layout is valid ----
|
||||
prev_arg = arguments[0] if len(arguments) > 0 else None
|
||||
for arg_info in arguments[1:]:
|
||||
|
||||
if not prev_arg.required and arg_info.required:
|
||||
raise Argument_exception("Command: %s; There may not be required arguments after non-required arguments" % command)
|
||||
|
||||
if prev_arg.type == Argument.MESSAGE:
|
||||
raise Argument_exception("Command: %s; An argument of type MESSAGE may not be followed by other arguments" % command)
|
||||
|
||||
prev_arg = arg_info
|
||||
|
||||
# ---- Add self to parent sub_commands and set permission node ----
|
||||
perm_builder = "utils"
|
||||
if self.parent == None:
|
||||
root_commands[self.command] = self
|
||||
else:
|
||||
try:
|
||||
parent_route = self.parent.split(" ")
|
||||
parent_sub_commands = root_commands
|
||||
parent_obj = None
|
||||
for cmd_name in parent_route:
|
||||
parent_obj = parent_sub_commands[cmd_name]
|
||||
parent_sub_commands = parent_obj.sub_commands
|
||||
|
||||
parent_obj.sub_commands[self.command] = self
|
||||
|
||||
except KeyError as e:
|
||||
raise Argument_exception("Error occurred while setting up command hierarchy: " + e.message + "\n" + trace())
|
||||
|
||||
perm_builder += "." + (permission if permission else command).lower()
|
||||
|
||||
def __call__(self, handler):
|
||||
"""
|
||||
# To clarify: This function is called when you 'call' an instance of a class.
|
||||
# This means, that Command() calls __init__() and Command()() calls __call__().
|
||||
# This makes it possible to use class instances for decoration. The decorator is this function.
|
||||
"""
|
||||
self.handler = handler
|
||||
|
||||
if self.parent == None:
|
||||
@hook.command(self.command, aliases = self.aliases)
|
||||
def run(sender, command, label, args):
|
||||
"""
|
||||
# This function will take care of prefixing and colouring of messages in the future.
|
||||
# So it's very much WIP.
|
||||
"""
|
||||
try:
|
||||
message = self.execute(sender, command, label, args)
|
||||
except Command_exception as e:
|
||||
message = e.message
|
||||
except Argument_exception as e:
|
||||
message = e.message
|
||||
except Exception:
|
||||
error(trace())
|
||||
return True
|
||||
if message:
|
||||
sender.sendMessage(message)
|
||||
return True
|
||||
|
||||
return handler
|
||||
|
||||
def execute(self, sender, command, label, args):
|
||||
try:
|
||||
return self.sub_commands[args[0].lower()].execute(sender, command, label, args[1:])
|
||||
except (KeyError, IndexError):
|
||||
return self.execute_checks(sender, command, label, args)
|
||||
|
||||
def execute_checks(self, sender, command, label, args):
|
||||
|
||||
# ---- Check sender type ----
|
||||
if is_player(sender):
|
||||
Validate.is_true(self.type != Command.SENDER_CONSOLE, "That command can only be used by the console")
|
||||
#sender = py_players.__getattr__(sender)
|
||||
else:
|
||||
Validate.is_true(self.type != Command.SENDER_PLAYER, "That command can only be used by players")
|
||||
|
||||
# ---- Check permission ----
|
||||
Validate.is_authorized(sender, self.permission)
|
||||
|
||||
# ---- Check if a help message is expected ----
|
||||
if len(args) == 0:
|
||||
action = self.no_arg_action
|
||||
elif args[0].lower() == "help":
|
||||
action = self.help_request_action
|
||||
else:
|
||||
action = Command.ACTION_IGNORE
|
||||
|
||||
if action != Command.ACTION_IGNORE:
|
||||
if action == Command.ACTION_SYNTAXERROR:
|
||||
return "&cInvalid syntax, please try again."
|
||||
if action == Command.ACTION_DISPLAYSYNTAX:
|
||||
return self.syntax()
|
||||
if action == Command.ACTION_DISPLAYHELP:
|
||||
return self.help()
|
||||
|
||||
# ---- Set up passed arguments, prepare for handler call ----
|
||||
scape = Command_scape(args, self.arguments, command, label)
|
||||
if is_player(sender):
|
||||
#sender = py_players[sender]
|
||||
pass
|
||||
|
||||
return self.handler(sender, self, scape)
|
||||
# @Command("hello") def on_hello_command(sender, command, scape/args)
|
||||
|
||||
def syntax(self):
|
||||
return " ".join(tuple(arg_info.syntax() for arg_info in self.arguments))
|
||||
|
||||
def help(self):
|
||||
syntax = self.syntax()
|
||||
return syntax #WIP...
|
||||
|
||||
class Argument():
|
||||
|
||||
"""
|
||||
# A more advanced implementation of amin and amax, though it doesn't do exactly the same.
|
||||
# You can now pass a list of Argument objects which define what the argument represents.
|
||||
# In the process of doing so, you can set an argument type, one of the ones mentioned below.
|
||||
# For example, if Argument.PLAYER is given, the server will be searched for the given player, and
|
||||
# they will be passed as the argument, instead of a string representing their name.
|
||||
#
|
||||
# Feel free to add your own argument types. If you want to make a change to the API to make it different,
|
||||
# please don't do so on your own behalf.
|
||||
"""
|
||||
|
||||
STRING = 0
|
||||
INTEGER = 1
|
||||
FLOAT = 2
|
||||
PLAYER = 3
|
||||
OFFLINE_PLAYER = 4
|
||||
MESSAGE = 5
|
||||
|
||||
def __init__(self, name, type, definition, required = True):
|
||||
self.name = name
|
||||
self.type = type
|
||||
self.definition = definition
|
||||
self.required = required
|
||||
|
||||
def syntax(self):
|
||||
syntax = self.name
|
||||
if self.type == Argument.MESSAGE:
|
||||
syntax += "..."
|
||||
return (("<%s>" if self.required else "[%s]") % syntax)
|
||||
|
||||
class Validate():
|
||||
|
||||
"""
|
||||
# Much like what you often see in Java.
|
||||
# Instead of having to check if a condition is met, and if not,
|
||||
# sending the player a message and returning true,
|
||||
# You can use one of these methods to check the condition, and
|
||||
# pass a message if it's not met.
|
||||
#
|
||||
# For example:
|
||||
# > if not sender.hasPermission("utils.smth"):
|
||||
# noperm(sender)
|
||||
# return True
|
||||
#
|
||||
# Can be replaced with:
|
||||
# > Validate.is_authorized(sender, "utils.smth")
|
||||
#
|
||||
"""
|
||||
|
||||
@staticmethod
|
||||
def is_true(expression, fail_message):
|
||||
if not expression:
|
||||
raise Command_exception(fail_message)
|
||||
|
||||
@staticmethod
|
||||
def not_none(obj, fail_message):
|
||||
if obj == None:
|
||||
raise Command_exception(fail_message)
|
||||
|
||||
@staticmethod
|
||||
def is_authorized(player, permission, msg = "You do not have permission to use that command"):
|
||||
if not player.hasPermission(permission):
|
||||
raise Command_exception(msg)
|
||||
|
||||
@staticmethod
|
||||
def is_player(sender):
|
||||
if not is_player(sender):
|
||||
raise Command_exception("That command can only be used by players")
|
||||
|
||||
@staticmethod
|
||||
def is_console(sender):
|
||||
if is_player(sender):
|
||||
raise Command_exception("That command can only be used by the console")
|
||||
|
||||
"""
|
||||
# ---------- API classes ----------
|
||||
"""
|
||||
|
||||
class Command_dict(dict):
|
||||
#{"cmd1" : cmd_object}
|
||||
def __getattr__(self, alias):
|
||||
for cmd_name, cmd_obj in self.iteritems():
|
||||
if alias == cmd_name or alias in cmd_obj.aliases:
|
||||
return cmd_obj
|
||||
raise KeyError("Subcommand '%s' was not found" % alias)
|
||||
|
||||
root_commands = Command_dict() # {"command": command_object}
|
||||
|
||||
class Command_exception(Exception):
|
||||
|
||||
def __init__(self, message):
|
||||
self.message = message
|
||||
|
||||
class Command_scape(list):
|
||||
|
||||
def __init__(self, args, arg_layout, command, label):
|
||||
super(list, self).__init__()
|
||||
self.raw = args
|
||||
self.arg_layout = arg_layout
|
||||
self.command = command
|
||||
self.label = label
|
||||
|
||||
has_message = False
|
||||
for i in range(len(arg_layout)):
|
||||
arg_info = arg_layout[i]
|
||||
|
||||
given = (len(args) >= i + 1)
|
||||
if arg_info.required and not given:
|
||||
raise Argument_exception("You must specify the " + arg_info.name)
|
||||
|
||||
if not given:
|
||||
self.append(None)
|
||||
continue
|
||||
|
||||
given_arg = args[i]
|
||||
arg_type = arg_info.type
|
||||
|
||||
if arg_type == Argument.STRING:
|
||||
self.append(given_arg)
|
||||
|
||||
elif arg_type == Argument.INTEGER:
|
||||
try:
|
||||
value = int(given_arg)
|
||||
except ValueError:
|
||||
raise Argument_exception("The %s has to be a round number" % arg_info.name)
|
||||
self.append(value)
|
||||
|
||||
elif arg_type == Argument.FLOAT:
|
||||
try:
|
||||
value = float(given_arg)
|
||||
except ValueError:
|
||||
raise Argument_exception("The %s has to be a number" % arg_info.name)
|
||||
self.append(value)
|
||||
|
||||
elif arg_type == Argument.PLAYER:
|
||||
target = server.getPlayer(given_arg)
|
||||
if target == None:
|
||||
raise Argument_exception("The %s has to be an online player" % arg_info.name)
|
||||
self.append(target)
|
||||
#self.append(py_players[target])
|
||||
|
||||
elif arg_type == Argument.OFFLINE_PLAYER:
|
||||
try:
|
||||
# Code to get the PY PLAYER by name. Possibly, uid(server.getOfflinePlayer(given_arg)) can be used?
|
||||
pass
|
||||
except KeyError:
|
||||
raise Argument_exception("The %s has to be an existing player" % arg_info.name)
|
||||
self.append(None)
|
||||
|
||||
elif arg_type == Argument.MESSAGE:
|
||||
self.append(" ".join(args[i:]))
|
||||
has_message = True
|
||||
else:
|
||||
error("Argument type not found: %d" % arg_type)
|
||||
raise Argument_exception("A weird thing has happened, please contact an administrator")
|
||||
|
||||
if not has_message:
|
||||
self.remainder = args[len(arg_layout):]
|
||||
else:
|
||||
self.remainder = None
|
||||
|
||||
def has_flag(self, flag, check_all = False):
|
||||
return (("-" + flag) in self.raw) if check_all else (("-" + flag) in self.remainder)
|
||||
|
||||
def get_raw(self):
|
||||
return self.raw
|
||||
|
||||
def get_arg_layout(self):
|
||||
return self.arg_layout
|
||||
|
||||
class Argument_exception(Exception):
|
||||
|
||||
def __init__(self, message):
|
||||
self.message = message
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
from wrapper import *
|
||||
from util_events import utils_event, utils_events
|
||||
from wrapper_player import *
|
||||
from traceback import format_exc as print_traceback
|
||||
|
||||
class py_event(object):
|
||||
def __init__(self,event):
|
||||
self.event = event
|
||||
try:
|
||||
self.player = py_players[event.getPlayer()]
|
||||
except:
|
||||
warn("Player doesn't exist")
|
||||
|
||||
@property
|
||||
def cancelled(self):
|
||||
return self.event.isCancelled()
|
||||
|
||||
@cancelled.setter
|
||||
def cancelled(self, value):
|
||||
self.event.setCancelled(value)
|
||||
|
||||
@property
|
||||
def message(self):
|
||||
try:
|
||||
return self.event.getMessage()
|
||||
except:
|
||||
raise AttributeError
|
||||
|
||||
@message.setter
|
||||
def message(self, msg):
|
||||
try:
|
||||
self.event.setMessage(msg)
|
||||
except:
|
||||
raise AttributeError
|
||||
|
||||
def event_handler(event_name = None, priority = "normal", utils = False):
|
||||
if not utils:
|
||||
def decorator(wrapped):
|
||||
@hook.event(event_name, priority)
|
||||
def wrapper(event):
|
||||
try:
|
||||
wrapped(py_event(event))
|
||||
except:
|
||||
print(print_traceback())
|
||||
return decorator
|
||||
elif utils:
|
||||
def decorator(wrapped):
|
||||
@utils_event(event_name, priority, create_event = utils_events)
|
||||
def wrapper(*args):
|
||||
try:
|
||||
wrapped(*args)
|
||||
except:
|
||||
print(print_traceback())
|
||||
return decorator
|
||||
|
||||
|
||||
@@ -0,0 +1,186 @@
|
||||
import time
|
||||
import mysqlhack
|
||||
from mysql_utils import *
|
||||
from util_events import fire_event
|
||||
from thread_utils import *
|
||||
#from players_secret import *
|
||||
from datetime import datetime
|
||||
from com.ziclix.python.sql import zxJDBC
|
||||
from traceback import format_exc as print_traceback
|
||||
|
||||
class py_player(object):
|
||||
def __init__(self,player):
|
||||
self.player = player
|
||||
self.logging_in = True
|
||||
self.authenticated = False
|
||||
self.login_time = time.time()
|
||||
|
||||
self.props = {
|
||||
"uuid":self.uuid,
|
||||
"name":self.name,
|
||||
"nickname":self.name,
|
||||
"registered":False,
|
||||
"password":"None",
|
||||
"banned":False,
|
||||
"banned_reason":None,
|
||||
"played_time":time.time() - self.login_time,
|
||||
"last_login":datetime.now(),
|
||||
"first_seen":datetime.now(),
|
||||
}
|
||||
|
||||
def __setattr__(self, attribute, value):
|
||||
if not attribute in dir(self):
|
||||
if not 'props' in self.__dict__:
|
||||
self.__dict__[attribute] = value
|
||||
else:
|
||||
self.props[attribute] = value
|
||||
else:
|
||||
object.__setattr__(self, attribute, value)
|
||||
|
||||
def __getattr__(self, attribute):
|
||||
try:
|
||||
return self.props[attribute]
|
||||
except:
|
||||
raise AttributeError("Attribute %s does not exist on this py_player" % attribute)
|
||||
|
||||
def save(self):
|
||||
properties = []
|
||||
keys = []
|
||||
columns = []
|
||||
|
||||
with mysql_connect() as sql:
|
||||
columns = sql.columns
|
||||
|
||||
for key, value in self.props.items():
|
||||
if key not in columns:
|
||||
with mysql_connect() as sql:
|
||||
if isinstance(value, int):
|
||||
sql.execute("ALTER TABLE utils_players ADD %s INT" % key)
|
||||
elif isinstance(value, str):
|
||||
sql.execute("ALTER TABLE utils_players ADD %s TEXT" % key)
|
||||
elif isinstance(value, bool):
|
||||
sql.execute("ALTER TABLE utils_players ADD %s TINYINT(1)" % key)
|
||||
if key == "uuid":
|
||||
continue
|
||||
keys.append(key+"=?")
|
||||
properties.append(value)
|
||||
print value
|
||||
properties.append(self.props["uuid"])
|
||||
keys = str(tuple(keys)).replace("\'","").replace("(","").replace(")","")
|
||||
|
||||
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("UPDATE utils_players set %s WHERE uuid = ?" % keys, properties)
|
||||
|
||||
|
||||
def kick(self, kick_message = "You have been kicked from the server!"):
|
||||
self.player.KickPlayer(kick_message)
|
||||
|
||||
def msg(self, message):
|
||||
self.player.sendMessage(message)
|
||||
|
||||
@property
|
||||
def name(self):
|
||||
return self.player.getName()
|
||||
|
||||
@property
|
||||
def uuid(self):
|
||||
return str(self.player.getUniqueId())
|
||||
|
||||
|
||||
|
||||
class Py_players:
|
||||
def __init__(self):
|
||||
self.players = []
|
||||
|
||||
def __len__(self):
|
||||
return len(self.players)
|
||||
|
||||
def __getitem__(self, player):
|
||||
for py_player in self.players:
|
||||
if py_player.name == player.getName():
|
||||
return py_player
|
||||
else:
|
||||
return None
|
||||
|
||||
def remove(self, player):
|
||||
self.players.remove(player)
|
||||
|
||||
def append(self, player):
|
||||
self.players.append(player)
|
||||
|
||||
py_players = Py_players()
|
||||
|
||||
@async(daemon=True)
|
||||
def fetch_player(player):
|
||||
properties = []
|
||||
keys = []
|
||||
for key, value in player.props.iteritems():
|
||||
keys.append(key)
|
||||
properties.append(value)
|
||||
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("SELECT * FROM utils_players WHERE uuid = ?", (player.uuid,))
|
||||
result = sql.fetchall()
|
||||
|
||||
if len(result) is 0:
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("INSERT INTO utils_players %s \
|
||||
VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)" % str(tuple(keys)).replace("\'","")
|
||||
,args=tuple(properties))
|
||||
|
||||
elif len(result) is 1:
|
||||
keys = []
|
||||
props = result[0]
|
||||
with mysql_connect() as sql:
|
||||
sql.execute("SHOW COLUMNS FROM utils_players")
|
||||
result = sql.fetchall()
|
||||
for row in result:
|
||||
keys.append(row[0])
|
||||
|
||||
for key in keys:
|
||||
player.props[key] = props[keys.index(key)]
|
||||
|
||||
for prop in properties:
|
||||
print str(prop)
|
||||
|
||||
else:
|
||||
player.kick("Something went wrong while loading your player data, please contact an admin")
|
||||
return
|
||||
|
||||
player.logging_in = False
|
||||
player.msg("You have succesfully logged into redstoner!")
|
||||
fire_event("player_login", player)
|
||||
|
||||
|
||||
|
||||
|
||||
blocked_events = ["block.BlockBreakEvent", "block.BlockPlaceEvent", "player.PlayerMoveEvent",
|
||||
"player.AsyncPlayerChatEvent","player.PlayerTeleportEvent",
|
||||
"player.PlayerCommandPreprocessEvent", "player.PlayerInteractEvent"]
|
||||
|
||||
for event in blocked_events:
|
||||
@hook.event(event,"highest")
|
||||
def on_blocked_event(event):
|
||||
"""player = py_players[event.getPlayer()]
|
||||
if player.logging_in:
|
||||
event.setCancelled(True)"""
|
||||
pass
|
||||
|
||||
|
||||
|
||||
@hook.event("player.PlayerJoinEvent","lowest")
|
||||
def on_join(event):
|
||||
try:
|
||||
player = py_player(event.getPlayer())
|
||||
except:
|
||||
error(print_traceback())
|
||||
time.sleep(10)
|
||||
py_players.append(player)
|
||||
player.msg("Your input will be blocked for a short while")
|
||||
#fetch_player(player)
|
||||
|
||||
|
||||
@hook.event("player.PlayerQuitEvent","highest")
|
||||
def on_leave(event):
|
||||
py_players.remove(py_players[event.getPlayer()])
|
||||
Reference in New Issue
Block a user